Add Starfield inspired themes
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@ -5,7 +5,8 @@ public let availableColorsSets: [ColorSetCouple] =
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.init(light: IceCubeNeonLight(), dark: IceCubeNeonDark()),
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.init(light: IceCubeNeonLight(), dark: IceCubeNeonDark()),
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.init(light: DesertLight(), dark: DesertDark()),
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.init(light: DesertLight(), dark: DesertDark()),
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.init(light: NemesisLight(), dark: NemesisDark()),
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.init(light: NemesisLight(), dark: NemesisDark()),
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.init(light: MediumLight(), dark: MediumDark())]
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.init(light: MediumLight(), dark: MediumDark()),
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.init(light: ConstellationLight(), dark: ConstellationDark())]
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public protocol ColorSet {
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public protocol ColorSet {
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var name: ColorSetName { get }
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var name: ColorSetName { get }
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@ -31,6 +32,8 @@ public enum ColorSetName: String {
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case nemesisLight = "Nemesis - Light"
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case nemesisLight = "Nemesis - Light"
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case mediumLight = "Medium - Light"
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case mediumLight = "Medium - Light"
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case mediumDark = "Medium - Dark"
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case mediumDark = "Medium - Dark"
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case constellationLight = "Constellation - Light"
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case constellationDark = "Constellation - Dark"
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}
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}
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public struct ColorSetCouple: Identifiable {
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public struct ColorSetCouple: Identifiable {
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@ -151,3 +154,26 @@ public struct MediumLight: ColorSet {
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public init() {}
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public init() {}
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}
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}
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public struct ConstellationDark: ColorSet {
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public var name: ColorSetName = .constellationDark
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public var scheme: ColorScheme = .dark
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public var tintColor: Color = .init(hex: 0xFFD966)
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public var primaryBackgroundColor: Color = .init(hex: 0x09192C)
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public var secondaryBackgroundColor: Color = .init(hex: 0x00557E)
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public var labelColor: Color = .init(hex: 0xE2E4E2)
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public init() {}
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}
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public struct ConstellationLight: ColorSet {
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public var name: ColorSetName = .constellationLight
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public var scheme: ColorScheme = .light
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public var tintColor: Color = .init(hex: 0xc82238)
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public var primaryBackgroundColor: Color = .init(hex: 0xf4f5f7)
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public var secondaryBackgroundColor: Color = .init(hex: 0xacc7e5)
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public var labelColor: Color = .black
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public init() {}
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}
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@ -183,6 +183,8 @@ public class Theme: ObservableObject {
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NemesisLight(),
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NemesisLight(),
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MediumLight(),
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MediumLight(),
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MediumDark(),
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MediumDark(),
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ConstellationLight(),
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ConstellationDark(),
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]
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]
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}
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}
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