mirror of
https://github.com/lumaa-dev/BubbleApp.git
synced 2024-12-29 18:23:24 +01:00
49 lines
1.8 KiB
Swift
49 lines
1.8 KiB
Swift
//Made by Lumaa
|
|
|
|
import SwiftUI
|
|
import UIKit
|
|
|
|
@Observable
|
|
public class AppDelegate: NSObject, UIWindowSceneDelegate, Sendable, UIApplicationDelegate {
|
|
public var window: UIWindow?
|
|
public private(set) var windowWidth: CGFloat = UIScreen.main.bounds.size.width
|
|
public private(set) var windowHeight: CGFloat = UIScreen.main.bounds.size.height
|
|
|
|
public func scene(_ scene: UIScene, willConnectTo _: UISceneSession, options _: UIScene.ConnectionOptions) {
|
|
guard let windowScene = scene as? UIWindowScene else { return }
|
|
window = windowScene.keyWindow
|
|
}
|
|
|
|
override public init() {
|
|
super.init()
|
|
windowWidth = window?.bounds.size.width ?? UIScreen.main.bounds.size.width
|
|
windowHeight = window?.bounds.size.height ?? UIScreen.main.bounds.size.height
|
|
Self.observedSceneDelegate.insert(self)
|
|
_ = Self.observer // just for activating the lazy static property
|
|
}
|
|
|
|
deinit {
|
|
Task { @MainActor in
|
|
Self.observedSceneDelegate.remove(self)
|
|
}
|
|
}
|
|
|
|
private static var observedSceneDelegate: Set<AppDelegate> = []
|
|
private static let observer = Task {
|
|
while true {
|
|
try? await Task.sleep(for: .seconds(0.1))
|
|
for delegate in observedSceneDelegate {
|
|
let newWidth = delegate.window?.bounds.size.width ?? UIScreen.main.bounds.size.width
|
|
if delegate.windowWidth != newWidth {
|
|
delegate.windowWidth = newWidth
|
|
}
|
|
let newHeight = delegate.window?.bounds.size.height ?? UIScreen.main.bounds.size.height
|
|
if delegate.windowHeight != newHeight {
|
|
delegate.windowHeight = newHeight
|
|
}
|
|
|
|
}
|
|
}
|
|
}
|
|
}
|