Tint is breaking other tints
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@ -7,7 +7,6 @@ struct ThreadedApp: App {
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var body: some Scene {
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var body: some Scene {
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WindowGroup {
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WindowGroup {
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ContentView()
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ContentView()
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.tint(Color(uiColor: .label))
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.background(Color.appBackground)
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.background(Color.appBackground)
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.onAppear {
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.onAppear {
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HapticManager.prepareHaptics()
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HapticManager.prepareHaptics()
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