lemmur-app-android/pubspec.yaml

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name: lemmur
description: A new Flutter project.
# The following line prevents the package from being accidentally published to
# pub.dev using `pub publish`. This is preferred for private packages.
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publish_to: "none" # Remove this line if you wish to publish to pub.dev
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# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
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version: 0.1.0
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environment:
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sdk: ">=2.7.0 <3.0.0"
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dependencies:
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# widgets
flutter_speed_dial: ^1.2.5
flutter_slidable: ^0.5.7
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photo_view: ^0.10.2
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markdown: ^2.1.8
flutter_markdown: ^0.4.3
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cached_network_image: ^2.2.0+1
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# native
esys_flutter_share: ^1.0.2
url_launcher: ^5.5.1
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shared_preferences: ">=0.5.0 <2.0.0"
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package_info: ^0.4.3
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image_picker: ^0.6.7
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# state management
flutter_hooks: ^0.13.2
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provider: ^4.3.1
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# utils
timeago: ^2.0.27
fuzzy: <1.0.0
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lemmy_api_client: ^0.7.3
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flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^0.1.3
dev_dependencies:
flutter_test:
sdk: flutter
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effective_dart: ^1.0.0
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# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
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assets:
- CHANGELOG.md
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# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages