newlib/winsup/cygwin/sync.cc
Corinna Vinschen 6e623e9320 Switching the Cygwin DLL to LGPLv3+, dropping commercial buyout option
Bump GPLv2+ to GPLv3+ for some files, clarify BSD 2-clause.

Everything else stays under GPLv3+.

New Linking Exception exempts resulting executables from LGPLv3 section 4.

Add CONTRIBUTORS file to keep track of licensing.

Remove 'Copyright Red Hat Inc' comments.

Signed-off-by: Corinna Vinschen <corinna@vinschen.de>
2016-06-23 10:09:17 +02:00

143 lines
3.5 KiB
C++

/* sync.cc: Synchronization functions for cygwin.
This file implements the methods for controlling the "muto" class
which is intended to operate similarly to a mutex but attempts to
avoid making expensive calls to the kernel.
This file is part of Cygwin.
This software is a copyrighted work licensed under the terms of the
Cygwin license. Please consult the file "CYGWIN_LICENSE" for
details. */
#include "winsup.h"
#include "miscfuncs.h"
#include "sync.h"
#include "thread.h"
#include "cygtls.h"
#undef WaitForSingleObject
muto NO_COPY lock_process::locker;
void
muto::grab ()
{
tls = &_my_tls;
}
/* Constructor */
muto *
muto::init (const char *s)
{
char *already_exists = (char *) InterlockedExchangePointer ((PVOID *) &name,
(PVOID) s);
if (already_exists)
while (!bruteforce)
yield ();
else
{
waiters = -1;
/* Create event which is used in the fallback case when blocking is necessary */
bruteforce = CreateEvent (&sec_none_nih, FALSE, FALSE, NULL);
if (!bruteforce)
api_fatal ("couldn't allocate muto '%s', %E", s);
}
return this;
}
#if 0 /* FIXME: Do we need this? mutos aren't destroyed until process exit */
/* Destructor (racy?) */
muto::~muto ()
{
while (visits)
release ();
HANDLE h = bruteforce;
bruteforce = NULL;
/* Just need to close the event handle */
if (h)
CloseHandle (h);
}
#endif
/* Acquire the lock. Argument is the number of milliseconds to wait for
the lock. Multiple visits from the same thread are allowed and should
be handled correctly.
Note: The goal here is to minimize, as much as possible, calls to the
OS. Hence the use of InterlockedIncrement, etc., rather than (much) more
expensive OS mutexes. */
int
muto::acquire (DWORD ms)
{
void *this_tls = &_my_tls;
if (tls != this_tls)
{
/* Increment the waiters part of the class. Need to do this first to
avoid potential races. */
LONG was_waiting = ms ? InterlockedIncrement (&waiters) : 0;
while (was_waiting || InterlockedExchange (&sync, 1) != 0)
switch (WaitForSingleObject (bruteforce, ms))
{
case WAIT_OBJECT_0:
was_waiting = 0;
break;
default:
return 0; /* failed. */
}
/* Have to do it this way to avoid a race */
if (!ms)
InterlockedIncrement (&waiters);
tls = this_tls; /* register this thread. */
}
return ++visits; /* Increment visit count. */
}
bool
muto::acquired ()
{
return tls == &_my_tls;
}
/* Return the muto lock. Needs to be called once per every acquire. */
int
muto::release (_cygtls *this_tls)
{
if (tls != this_tls || !visits)
{
SetLastError (ERROR_NOT_OWNER); /* Didn't have the lock. */
return 0; /* failed. */
}
/* FIXME: Need to check that other thread has not exited, too. */
if (!--visits)
{
tls = 0; /* We were the last unlocker. */
InterlockedExchange (&sync, 0); /* Reset trigger. */
/* This thread had incremented waiters but had never decremented it.
Decrement it now. If it is >= 0 then there are possibly other
threads waiting for the lock, so trigger bruteforce. */
if (InterlockedDecrement (&waiters) >= 0)
SetEvent (bruteforce); /* Wake up one of the waiting threads */
else if (*name == '!')
{
CloseHandle (bruteforce); /* If *name == '!' and there are no
other waiters, then this is the
last time this muto will ever be
used, so close the handle. */
#ifdef DEBUGGING
bruteforce = NULL;
#endif
}
}
return 1; /* success. */
}