e3ae4e4f62
function. MSDN suggests using gluErrorUnicodeStringWIN instead of gluErrorString, as it allows both ANSI and Unicode error strings. * include/GL/glu.h (gluErrorUnicodeStringEXT): Make the returned pointer const for consistency reasons. |
||
---|---|---|
.. | ||
gl.h | ||
glext.h | ||
glu.h |