eae0943a1f
instead if (_WIN32_WINNT >= 0x0400)&&(__W32API_MAJOR_VERSION > 0).
168 lines
3.8 KiB
C
168 lines
3.8 KiB
C
/*
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windows.h - main header file for the Win32 API
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Written by Anders Norlander <anorland@hem2.passagen.se>
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This file is part of a free library for the Win32 API.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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*/
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#ifndef _WINDOWS_H
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#define _WINDOWS_H
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/* translate GCC target defines to MS equivalents. Keep this synchronized
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with winnt.h. */
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#if defined(__i686__) && !defined(_M_IX86)
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#define _M_IX86 600
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#elif defined(__i586__) && !defined(_M_IX86)
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#define _M_IX86 500
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#elif defined(__i486__) && !defined(_M_IX86)
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#define _M_IX86 400
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#elif defined(__i386__) && !defined(_M_IX86)
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#define _M_IX86 300
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#endif
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#if defined(_M_IX86) && !defined(_X86_)
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#define _X86_
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#elif defined(_M_ALPHA) && !defined(_ALPHA_)
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#define _ALPHA_
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#elif defined(_M_PPC) && !defined(_PPC_)
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#define _PPC_
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#elif defined(_M_MRX000) && !defined(_MIPS_)
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#define _MIPS_
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#elif defined(_M_M68K) && !defined(_68K_)
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#define _68K_
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#endif
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#ifdef RC_INVOKED
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/* winresrc.h includes the necessary headers */
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#include <winresrc.h>
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#else
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#ifdef __GNUC__
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#ifndef NONAMELESSUNION
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#if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 95)
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#define _ANONYMOUS_UNION
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#define _ANONYMOUS_STRUCT
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#else
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#if defined(__cplusplus)
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#define _ANONYMOUS_UNION
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#endif
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#endif /* __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 95) */
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#endif /* NONAMELESSUNION */
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#endif /* __GNUC__ */
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#ifndef _ANONYMOUS_UNION
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#define _UNION_NAME(x) x
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#define DUMMYUNIONNAME u
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#define DUMMYUNIONNAME2 u2
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#define DUMMYUNIONNAME3 u3
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#define DUMMYUNIONNAME4 u4
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#define DUMMYUNIONNAME5 u5
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#define DUMMYUNIONNAME6 u6
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#define DUMMYUNIONNAME7 u7
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#define DUMMYUNIONNAME8 u8
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#else
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#define _UNION_NAME(x)
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#define DUMMYUNIONNAME
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#define DUMMYUNIONNAME2
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#define DUMMYUNIONNAME3
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#define DUMMYUNIONNAME4
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#define DUMMYUNIONNAME5
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#define DUMMYUNIONNAME6
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#define DUMMYUNIONNAME7
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#define DUMMYUNIONNAME8
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#endif
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#ifndef _ANONYMOUS_STRUCT
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#define _STRUCT_NAME(x) x
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#define DUMMYSTRUCTNAME s
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#define DUMMYSTRUCTNAME2 s2
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#define DUMMYSTRUCTNAME3 s3
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#else
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#define _STRUCT_NAME(x)
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#define DUMMYSTRUCTNAME
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#define DUMMYSTRUCTNAME2
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#define DUMMYSTRUCTNAME3
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#endif
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#ifndef NO_STRICT
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#ifndef STRICT
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#define STRICT 1
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#endif
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#endif
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#include <stdarg.h>
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#include <windef.h>
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#include <wincon.h>
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#include <basetyps.h>
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#include <excpt.h>
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#include <winbase.h>
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#ifndef _WINGDI_H
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#include <wingdi.h>
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#endif
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#ifndef _WINUSER_H
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#include <winuser.h>
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#endif
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#ifndef _WINNLS_H
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#include <winnls.h>
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#endif
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#ifndef _WINVER_H
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#include <winver.h>
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#endif
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#ifndef _WINNETWK_H
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#include <winnetwk.h>
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#endif
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#ifndef _WINREG_H
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#include <winreg.h>
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#endif
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#ifndef _WINSVC_H
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#include <winsvc.h>
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#endif
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#ifndef WIN32_LEAN_AND_MEAN
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#include <commdlg.h>
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#include <cderr.h>
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#include <dde.h>
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#include <ddeml.h>
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#include <dlgs.h>
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#include <lzexpand.h>
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#include <mmsystem.h>
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#include <nb30.h>
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#include <rpc.h>
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#include <shellapi.h>
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#include <winperf.h>
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#include <winspool.h>
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#if defined(Win32_Winsock)
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#warning "The Win32_Winsock macro name is deprecated.\
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Please use __USE_W32_SOCKETS instead"
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#ifndef __USE_W32_SOCKETS
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#define __USE_W32_SOCKETS
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#endif
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#endif
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#if defined(__USE_W32_SOCKETS) || !(defined(__INSIDE_CYGWIN__) || defined(__CYGWIN__) || defined(__CYGWIN32__) || defined(_UWIN))
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#if (_WIN32_WINNT >= 0x0400) && (__W32API_MAJOR_VERSION > 0)
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#include <winsock2.h>
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/*
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* MS likes to include mswsock.h here as well,
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* but that can cause undefined symbols if
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* winsock2.h is included before windows.h
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*/
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#else
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#include <winsock.h>
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#endif /* (_WIN32_WINNT >= 0x0400) && (__W32API_MAJOR_VERSION > 0) */
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#endif
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#endif /* WIN32_LEAN_AND_MEAN */
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#endif /* RC_INVOKED */
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#ifdef __OBJC__
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/* FIXME: Not undefining BOOL here causes all BOOLs to be WINBOOL (int),
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but undefining it causes trouble as well if a file is included after
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windows.h
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*/
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#undef BOOL
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#endif
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#endif
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