2054 lines
62 KiB
Plaintext
2054 lines
62 KiB
Plaintext
\input texinfo @c -*- Texinfo -*-
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@setfilename porting.info
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@settitle Embed with GNU
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@c
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@c This file documents the process of porting the GNU tools to an
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@c embedded environment.
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@c
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@finalout
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@setchapternewpage off
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@iftex
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@raggedbottom
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@global@parindent=0pt
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@end iftex
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@titlepage
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@title Embed With GNU
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@subtitle Porting The GNU Tools To Embedded Systems
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@sp 4
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@subtitle Spring 1995
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@subtitle Very *Rough* Draft
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@author Rob Savoye - Cygnus Support
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@page
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@vskip 0pt plus 1filll
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Copyright @copyright{} 1993, 1994, 1995 Cygnus Support
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Permission is granted to make and distribute verbatim copies of
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this manual provided the copyright notice and this permission notice
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are preserved on all copies.
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Permission is granted to copy and distribute modified versions of this
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manual under the conditions for verbatim copying, provided also that
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the entire resulting derived work is distributed under the terms of a
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permission notice identical to this one.
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Permission is granted to copy and distribute translations of this manual
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into another language, under the above conditions for modified versions.
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@end titlepage
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@ifinfo
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@format
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START-INFO-DIR-ENTRY
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* Embed with GNU: (porting-). Embed with GNU
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END-INFO-DIR-ENTRY
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@end format
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Copyright (c) 1993, 1994, 1995 Cygnus Support
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Permission is granted to make and distribute verbatim copies of
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this manual provided the copyright notice and this permission notice
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are preserved on all copies.
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Permission is granted to copy and distribute modified versions of this
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manual under the conditions for verbatim copying, provided also that
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the entire resulting derived work is distributed under the terms of a
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permission notice identical to this one.
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Permission is granted to copy and distribute translations of this manual
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into another language, under the above conditions for modified versions.
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@node Top
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@top Embed with GNU
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@end ifinfo
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@strong{Rough Draft}
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The goal of this document is to gather all the information needed to
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port the GNU tools to a new embedded target in one place. This will
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duplicate some info found in the other manual for the GNU tools, but
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this should be all you'll need.
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@menu
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* Libgloss:: Libgloss, a library of board support packages.
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* GCC:: Porting GCC/G++ to a new embedded target.
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* Libraries:: Making Newlib run on an new embedded target.
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* GDB:: Making GDB understand a new back end.
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* Binutils:: Using the GNU binary utilities.
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* Code Listings:: Listings of the commented source code from the
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text.
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@end menu
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@node Libgloss, GCC, Top, Top
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@chapter Libgloss
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Libgloss is a library for all the details that usually get glossed over.
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This library refers to things like startup code, and usually I/O support
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for @code{gcc} and @code{C library}. The C library used through out
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this manual is @code{newlib}. Newlib is a ANSI conforming C library
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developed by Cygnus Support. Libgloss could easily be made to
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support other C libraries, and it can be used standalone as well. The
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standalone configuration is typically used when bringing up new
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hardware, or on small systems.
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For a long time, these details were part of newlib. This approach worked
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well when a complete tool chain only had to support one system. A tool
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chain refers to the series of compiler passes required to produce a
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binary file that will run on an embedded system. For C, the passes are
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cpp, gcc, gas, ld. Cpp is the preprocessor, which process all the header
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files and macros. Gcc is the compiler, which produces assembler from the
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processed C files. Gas assembles the code into object files, and then ld
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combines the object files and binds the code to addresses and produces
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the final executable image.
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Most of the time a tool chain does only have to support one target
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execution environment. An example of this would be a tool chain for the
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AMD 29k processor family. All of the execution environments for this
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processor are have the same interface, the same memory map, and the same
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I/O code. In this case all of the support code is in newlib/sys/FIXME.
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Libgloss's creation was forced initially be the @code{cpu32} processor
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family. There are many different execution environments for this line,
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and they vary wildly. newlib itself has only has a few dependencies that
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it needs for each target. These are explained later in this doc. The
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hardware dependent part of newlib was reorganized into a separate
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directory structure within newlib called the stub dirs. It was initially
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called this because most of the routines newlib needs for a target were
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simple stubs that do nothing, but return a value to the application. They
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only exist so the linker can produce a final executable image. This work
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was done during the early part of 1993.
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After a while it became apparent that this approach of isolating the
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hardware and systems files together made sense. Around this same time
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the stub dirs were made to run standalone, mostly so it could also be
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used to support GDB's remote debugging needs. At this time it was
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decided to move the stub dirs out of newlib and into it's own separate
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library so it could be used standalone, and be included in various other
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GNU tools without having to bring in all of newlib, which is large. The
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new library is called Libgloss, for Gnu Low-level OS support.
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@menu
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* Supported targets:: What targets libgloss currently
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supports.
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* Building libgloss:: How to configure and built libgloss
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for a target.
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@end menu
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@node Supported targets, Building libgloss, Libgloss, Libgloss
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@subsection Supported Targets
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Currently libgloss is being used for the following targets:
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@menu
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* Sparclite:: Fujitsu's sparclite.
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* CPU32:: Various m68k based targets.
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* Mips:: Mips code based targets.
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* PA-RISC:: Precision Risc Organization..
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@end menu
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@node Sparclite, CPU32, , Supported targets
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@subsection Sparclite Targets Supported
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@c FIXME: put links to the docs in etc/targetdoc
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This is for the Fujitsu Sparclite family of processors. Currently this
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covers the ex930, ex931, ex932, ex933, and the ex934. In addition to the
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I/O code a startup file, this has a GDB debug-stub that gets linked into
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your application. This is an exception handler style debug stub. For
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more info, see the section on Porting GDB. @ref{GDB,,Porting GDB}.
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The Fujitsu eval boards use a host based terminal program to load and
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execute programs on the target. This program, @code{pciuh} is relatively
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new (in 1994) and it replaced the previous ROM monitor which had the
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shell in the ROM. GDB uses the the GDB remote protocol, the relevant
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source files from the gdb sources are remote-sparcl.c. The debug stub is
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part of libgloss and is called sparcl-stub.c.
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@node CPU32, Mips, Sparclite, Supported targets
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@subsection Motorola CPU32 Targets supported
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This refers to Motorola's m68k based CPU32 processor family. The crt0.S
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startup file should be usable with any target environment, and it's
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mostly just the I/O code and linker scripts that vary. Currently there
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is support for the Motorola MVME line of 6U VME boards and IDP
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line of eval boards. All of the
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Motorola VME boards run @code{Bug}, a ROM based debug monitor.
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This monitor has the feature of using user level traps to do I/O, so
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this code should be portable to other MVME boards with little if any
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change. The startup file also can remain unchanged. About the only thing
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that varies is the address for where the text section begins. This can
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be accomplished either in the linker script, or on the command line
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using the @samp{-Ttext [address]}.
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@c FIXME: Intermetrics or ISI wrote rom68k ?
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There is also support for the @code{rom68k} monitor as shipped on
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Motorola's IDP eval board line. This code should be portable across the
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range of CPU's the board supports. There is also GDB support for this
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target environment in the GDB source tree. The relevant files are
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gdb/monitor.c, monitor.h, and rom58k-rom.c. The usage of these files is
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discussed in the GDB section.
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@node Mips, PA-RISC, CPU32, Supported targets
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@subsection Mips core Targets Supported
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The Crt0 startup file should run on any mips target that doesn't require
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additional hardware initialization. The I/O code so far only supports a
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custom LSI33k based RAID disk controller board. It should easy to
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change to support the IDT line of eval boards. Currently the two
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debugging protocols supported by GDB for mips targets is IDT's mips
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debug protocol, and a customized hybrid of the standard GDB remote
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protocol and GDB's standard ROM monitor support. Included here is the
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debug stub for the hybrid monitor. This supports the LSI33k processor,
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and only has support for the GDB protocol commands @code{g}, @code{G},
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@code{m}, @code{M}, which basically only supports the register and
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memory reading and writing commands. This is part of libgloss and is
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called lsi33k-stub.c.
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The crt0.S should also work on the IDT line of eval boards, but has only
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been run on the LSI33k for now. There is no I/O support for the IDT eval
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board at this time. The current I/O code is for a customized version of
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LSI's @code{pmon} ROM monitor. This uses entry points into the monitor,
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and should easily port to other versions of the pmon monitor. Pmon is
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distributed in source by LSI.
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@node PA-RISC, , Mips, Supported targets
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@subsection PA-RISC Targets Supported
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This supports the various boards manufactured by the HP-PRO consortium.
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This is a group of companies all making variations on the PA-RISC
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processor. Currently supported are ports to the WinBond @samp{Cougar}
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board based around their w89k version of the PA. Also supported is the
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Oki op50n processor.
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There is also included, but never built an unfinished port to the HP 743
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board. This board is the main CPU board for the HP700 line of industrial
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computers. This target isn't exactly an embedded system, in fact it's
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really only designed to load and run HP-UX. Still, the crt0.S and I/O
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code are fully working. It is included mostly because their is a barely
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functioning exception handler GDB debug stub, and I hope somebody could
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use it. The other PRO targets all use GDB's ability to talk to ROM
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monitors directly, so it doesn't need a debug stub. There is also a
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utility that will produce a bootable file by HP's ROM monitor. This is
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all included in the hopes somebody else will finish it. :-)
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Both the WinBond board and the Oki board download srecords. The WinBond
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board also has support for loading the SOM files as produced by the
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native compiler on HP-UX. WinBond supplies a set of DOS programs that
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will allow the loading of files via a bidirectional parallel port. This
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has never been tested with the output of GNU SOM, as this manual is
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mostly for Unix based systems.
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@node Building libgloss, , Supported targets, Libgloss
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@subsection Configuring and building libgloss.
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Libgloss uses an autoconf based script to configure. Autoconf scripts
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are portable shell scripts that are generated from a configure.in file.
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Configure input scripts are based themselves on m4. Most configure
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scripts run a series of tests to determine features the various
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supported features of the target. For features that can't be determined
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by a feature test, a makefile fragment is merged in. The configure
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process leaves creates a Makefile in the build directory. For libgloss,
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there are only a few configure options of importance. These are --target
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and --srcdir.
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Typically libgloss is built in a separate tree just for objects. In this
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manner, it's possible to have a single source tree, and multiple object
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trees. If you only need to configure for a single target environment,
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then you can configure in the source tree. The argument for --target is
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a config string. It's usually safest to use the full canonical opposed
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to the target alias. So, to configure for a CPU32 (m68k) with a separate
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source tree, use:
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@smallexample
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../src/libgloss/configure --verbose --target m68k-coff
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@end smallexample
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The configure script is in the source tree. When configure is invoked
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it will determine it's own source tree, so the --srcdir is would be
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redundant here.
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Once libgloss is configured, @code{make} is sufficient to build it. The
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default values for @code{Makefiles} are typically correct for all
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supported systems. The test cases in the testsuite will also built
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automatically as opposed to a @code{make check}, where test binaries
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aren't built till test time. This is mostly cause the libgloss
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testsuites are the last thing built when building the entire GNU source
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tree, so it's a good test of all the other compilation passes.
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The default values for the Makefiles are set in the Makefile fragment
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merged in during configuration. This fragment typically has rules like
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@smallexample
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CC_FOR_TARGET = `if [ -f $$@{OBJROOT@}/gcc/xgcc ] ; \
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then echo $@{OBJROOT@}/gcc/xgcc -B$@{OBJROOT@}/gcc/ ; \
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else t='$@{program_transform_name@}'; echo gcc | sed -e '' $$t ; fi`
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@end smallexample
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Basically this is a runtime test to determine whether there are freshly
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built executables for the other main passes of the GNU tools. If there
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isn't an executable built in the same object tree, then
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@emph{transformed}the generic tool name (like gcc) is transformed to the
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name typically used in GNU cross compilers. The names are
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typically based on the target's canonical name, so if you've configured
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for @code{m68k-coff} the transformed name is @code{m68k-coff-gcc} in
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this case. If you install with aliases or rename the tools, this won't
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work, and it will always look for tools in the path. You can force the a
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different name to work by reconfiguring with the
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@code{--program-transform-name} option to configure. This option takes a
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sed script like this @code{-e s,^,m68k-coff-,} which produces tools
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using the standard names (at least here at Cygnus).
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The search for the other GNU development tools is exactly the same idea.
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This technique gets messier when build options like @code{-msoft-float}
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support are used. The Makefile fragments set the @code{MUTILIB}
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variable, and if it is set, the search path is modified. If the linking
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is done with an installed cross compiler, then none of this needs to be
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used. This is done so libgloss will build automatically with a fresh,
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and uninstalled object tree. It also makes it easier to debug the other
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tools using libgloss's test suites.
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@node GCC, Libraries, Libgloss, Top
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@chapter Porting GCC
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Porting GCC requires two things, neither of which has anything to do
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with GCC. If GCC already supports a processor type, then all the work in
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porting GCC is really a linker issue. All GCC has to do is produce
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assembler output in the proper syntax. Most of the work is done by the
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linker, which is described elsewhere.
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Mostly all GCC does is format the command line for the linker pass. The
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command line for GCC is set in the various config subdirectories of gcc.
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The options of interest to us are @code{CPP_SPEC} and
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@code{STARTFILE_SPEC}. CPP_SPEC sets the builtin defines for your
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environment. If you support multiple environments with the same
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processor, then OS specific defines will need to be elsewhere.
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@c FIXME: Check these names
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@code{STARTFILE_SPEC}
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Once you have linker support, GCC will be able to produce a fully linked
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executable image. The only @emph{part} of GCC that the linker wants is a
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crt0.o, and a memory map. If you plan on running any programs that do
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I/O of any kind, you'll need to write support for the C library, which
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is described elsewhere.
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@menu
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* Overview:: An overview as to the compilation passes.
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* Options:: Useful GCC options for embedded systems.
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@end menu
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@node Overview, Options, , GCC
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@subsection Compilation passes
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GCC by itself only compiles the C or C++ code into assembler. Typically
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GCC invokes all the passes required for you. These passes are cpp, cc1,
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gas, ld. @code{cpp} is the C preprocessor. This will merge in the
|
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include files, expand all macros definitions, and process all the
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@code{#ifdef} sections. To see the output of ccp, invoke gcc with the
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@code{-E} option, and the preprocessed file will be printed on the
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stdout. cc1 is the actual compiler pass that produces the assembler for
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the processed file. GCC is actually only a driver program for all the
|
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compiler passes. It will format command line options for the other passes.
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The usual command line GCC uses for the final link phase will have LD
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link in the startup code and additional libraries by default.
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GNU AS started it's life to only function as a compiler pass, but
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these days it can also be used as a source level assembler. When used as
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a source level assembler, it has a companion assembler preprocessor
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called @code{gasp}. This has a syntax similar to most other assembler
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macros packages. GAS emits a relocatable object file from the assembler
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source. The object file contains the executable part of the application,
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and debug symbols.
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LD is responsible for resolving the addresses and symbols to something
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that will be fully self-contained. Some RTOS's use relocatable object
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file formats like @code{a.out}, but more commonly the final image will
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|
only use absolute addresses for symbols. This enables code to be burned
|
|
into PROMS as well. Although LD can produce an executable image, there
|
|
is usually a hidden object file called @code{crt0.o} that is required as
|
|
startup code. With this startup code and a memory map, the executable
|
|
image will actually run on the target environment. @ref{Crt0,,Startup
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|
Files}.
|
|
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|
The startup code usually defines a special symbol like @code{_start}
|
|
that is the default base address for the application, and the first
|
|
symbol in the executable image. If you plan to use any routines from the
|
|
standard C library, you'll also need to implement the functions that
|
|
this library is dependent on. @ref{Libraries,,Porting Newlib}.
|
|
|
|
@node Options, , Overview, GCC
|
|
@c FIXME: Need stuff here about -fpic, -Ttext, etc...
|
|
|
|
Options for the various development tools are covered in more detail
|
|
elsewhere. Still, the amount of options can be an overwhelming amount of
|
|
stuff, so the options most suited to embedded systems are summarized
|
|
here. If you use GCC as the main driver for all the passes, most of the
|
|
linker options can be passed directly to the compiler. There are also
|
|
GCC options that control how the GCC driver formats the command line
|
|
arguments for the linker.
|
|
|
|
@menu
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|
* GCC Options:: Options for the compiler.
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|
* GAS Options:: Options for the assembler.
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|
* LD Options:: Options for the linker.
|
|
@end menu
|
|
|
|
@node GCC Options, GAS Options, , Options
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|
Most of the GCC options that we're interested control how the GCC driver
|
|
formats the options for the linker pass.
|
|
|
|
@c FIXME: this section is still under work.
|
|
@table @code
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@item -nostartfiles
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@item -nostdlib
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|
@item -Xlinker
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|
Pass the next option directly to the linker.
|
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|
@item -v
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@item -fpic
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|
@end table
|
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|
|
@node GAS Options, LD Options, GCC Options, Options
|
|
@c FIXME: Needs stuff here
|
|
|
|
@node LD Options, , GAS Options, Options
|
|
@c FIXME: Needs stuff here
|
|
|
|
|
|
@node Libraries, GDB, GCC, Top
|
|
@chapter Porting newlib
|
|
|
|
@menu
|
|
* Crt0:: Crt0.S.
|
|
* Linker Scripts:: Linker scripts for memory management.
|
|
* What to do now:: Tricks for manipulating formats.
|
|
* Libc:: Making libc work.
|
|
@end menu
|
|
|
|
@node Crt0, Linker Scripts, , Libraries
|
|
@section Crt0, the main startup file
|
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|
|
To make a program that has been compiled with GCC to run, you
|
|
need to write some startup code. The initial piece of startup code is
|
|
called a crt0. (C RunTime 0) This is usually written in assembler, and
|
|
it's object gets linked in first, and bootstraps the rest of the
|
|
application when executed. This file needs to do the following things.
|
|
|
|
@enumerate
|
|
@item
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|
Initialize anything that needs it. This init section varies. If you are
|
|
developing an application that gets download to a ROM monitor, then
|
|
there is usually no need for any special initialization. The ROM monitor
|
|
handles it for you.
|
|
|
|
If you plan to burn your code in a ROM, then the crt0 typically has to
|
|
do all the hardware initialization that is required to run an
|
|
application. This can include things like initializing serial ports or
|
|
run a memory check. It all depends on the hardware.
|
|
|
|
@item
|
|
Zero the BSS section. This is for uninitialized data. All the addresses in
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|
this section need to be initialized to zero so that programs that forget
|
|
to check new variables default value will get unpredictable results.
|
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|
|
@item
|
|
Call main()
|
|
This is what basically starts things running. If your ROM monitor
|
|
supports it, then first setup argc and argv for command line arguments
|
|
and an environment pointer. Then branch to main(). For G++ the the main
|
|
routine gets a branch to __main inserted by the code generator at the
|
|
very top. __main() is used by G++ to initialize it's internal tables.
|
|
__main() then returns back to your original main() and your code gets
|
|
executed.
|
|
|
|
@item
|
|
Call exit()
|
|
After main() has returned, you need to cleanup things and return control
|
|
of the hardware from the application. On some hardware, there is nothing
|
|
to return to, especially if your program is in ROM. Sometimes the best
|
|
thing to do in this case is do a hardware reset, or branch back to the
|
|
start address all over again.
|
|
|
|
When there is a ROM monitor present, usually a user trap can be called
|
|
and then the ROM takes over. Pick a safe vector with no side
|
|
effects. Some ROMs have a builtin trap handler just for this case.
|
|
@end enumerate
|
|
portable between all the m68k based boards we have here.
|
|
@ref{crt0.S,,Example Crt0.S}.
|
|
|
|
|
|
@smallexample
|
|
/* ANSI concatenation macros. */
|
|
|
|
#define CONCAT1(a, b) CONCAT2(a, b)
|
|
#define CONCAT2(a, b) a ## b
|
|
@end smallexample
|
|
These we'll use later.
|
|
|
|
@smallexample
|
|
/* These are predefined by new versions of GNU cpp. */
|
|
|
|
#ifndef __USER_LABEL_PREFIX__
|
|
#define __USER_LABEL_PREFIX__ _
|
|
#endif
|
|
|
|
/* Use the right prefix for global labels. */
|
|
#define SYM(x) CONCAT1 (__USER_LABEL_PREFIX__, x)
|
|
|
|
@end smallexample
|
|
|
|
These macros are to make this code portable between both @emph{COFF} and
|
|
@emph{a.out}. @emph{COFF} always has an @var{_ (underline)} prepended on
|
|
the front of all global symbol names. @emph{a.out} has none.
|
|
|
|
@smallexample
|
|
#ifndef __REGISTER_PREFIX__
|
|
#define __REGISTER_PREFIX__
|
|
#endif
|
|
|
|
/* Use the right prefix for registers. */
|
|
#define REG(x) CONCAT1 (__REGISTER_PREFIX__, x)
|
|
|
|
#define d0 REG (d0)
|
|
#define d1 REG (d1)
|
|
#define d2 REG (d2)
|
|
#define d3 REG (d3)
|
|
#define d4 REG (d4)
|
|
#define d5 REG (d5)
|
|
#define d6 REG (d6)
|
|
#define d7 REG (d7)
|
|
#define a0 REG (a0)
|
|
#define a1 REG (a1)
|
|
#define a2 REG (a2)
|
|
#define a3 REG (a3)
|
|
#define a4 REG (a4)
|
|
#define a5 REG (a5)
|
|
#define a6 REG (a6)
|
|
#define fp REG (fp)
|
|
#define sp REG (sp)
|
|
@end smallexample
|
|
|
|
This is for portability between assemblers. Some register names have a
|
|
@var{%} or @var{$} prepended to the register name.
|
|
|
|
@smallexample
|
|
/*
|
|
* Set up some room for a stack. We just grab a chunk of memory.
|
|
*/
|
|
.set stack_size, 0x2000
|
|
.comm SYM (stack), stack_size
|
|
@end smallexample
|
|
|
|
Set up space for the stack. This can also be done in the linker script,
|
|
but it typically gets done here.
|
|
|
|
@smallexample
|
|
/*
|
|
* Define an empty environment.
|
|
*/
|
|
.data
|
|
.align 2
|
|
SYM (environ):
|
|
.long 0
|
|
@end smallexample
|
|
|
|
Set up an empty space for the environment. This is bogus on any most ROM
|
|
monitor, but we setup a valid address for it, and pass it to main. At
|
|
least that way if an application checks for it, it won't crash.
|
|
|
|
@smallexample
|
|
.align 2
|
|
.text
|
|
.global SYM (stack)
|
|
|
|
.global SYM (main)
|
|
.global SYM (exit)
|
|
/*
|
|
* This really should be __bss_start, not SYM (__bss_start).
|
|
*/
|
|
.global __bss_start
|
|
@end smallexample
|
|
|
|
Setup a few global symbols that get used elsewhere. @var{__bss_start}
|
|
needs to be unchanged, as it's setup by the linker script.
|
|
|
|
@smallexample
|
|
/*
|
|
* start -- set things up so the application will run.
|
|
*/
|
|
SYM (start):
|
|
link a6, #-8
|
|
moveal #SYM (stack) + stack_size, sp
|
|
|
|
/*
|
|
* zerobss -- zero out the bss section
|
|
*/
|
|
moveal #__bss_start, a0
|
|
moveal #SYM (end), a1
|
|
1:
|
|
movel #0, (a0)
|
|
leal 4(a0), a0
|
|
cmpal a0, a1
|
|
bne 1b
|
|
@end smallexample
|
|
|
|
The global symbol @code{start} is used by the linker as the default
|
|
address to use for the @code{.text} section. then it zeros the
|
|
@code{.bss} section so the uninitialized data will all be cleared. Some
|
|
programs have wild side effects from having the .bss section let
|
|
uncleared. Particularly it causes problems with some implementations of
|
|
@code{malloc}.
|
|
|
|
@smallexample
|
|
/*
|
|
* Call the main routine from the application to get it going.
|
|
* main (argc, argv, environ)
|
|
* We pass argv as a pointer to NULL.
|
|
*/
|
|
pea 0
|
|
pea SYM (environ)
|
|
pea sp@@(4)
|
|
pea 0
|
|
jsr SYM (main)
|
|
movel d0, sp@@-
|
|
@end smallexample
|
|
|
|
Setup the environment pointer and jump to @code{main()}. When
|
|
@code{main()} returns, it drops down to the @code{exit} routine below.
|
|
|
|
@smallexample
|
|
/*
|
|
* _exit -- Exit from the application. Normally we cause a user trap
|
|
* to return to the ROM monitor for another run.
|
|
*/
|
|
SYM (exit):
|
|
trap #0
|
|
@end smallexample
|
|
|
|
Implementing @code{exit} here is easy. Both the @code{rom68k} and @code{bug}
|
|
can handle a user caused exception of @code{zero} with no side effects.
|
|
Although the @code{bug} monitor has a user caused trap that will return
|
|
control to the ROM monitor, this solution has been more portable.
|
|
|
|
@node Linker Scripts, What to do now, Crt0, Libraries
|
|
@section Linker scripts for memory management
|
|
|
|
The linker script sets up the memory map of an application. It also
|
|
sets up default values for variables used elsewhere by sbrk() and the
|
|
crt0. These default variables are typically called @code{_bss_start} and
|
|
@code{_end}.
|
|
|
|
For G++, the constructor and destructor tables must also be setup here.
|
|
The actual section names vary depending on the object file format. For
|
|
@code{a.out} and @code{coff}, the three main sections are @code{.text},
|
|
@code{.data}, and @code{.bss}.
|
|
|
|
Now that you have an image, you can test to make sure it got the
|
|
memory map right. You can do this by having the linker create a memory
|
|
map (by using the @code{-Map} option), or afterwards by using @code{nm} to
|
|
check a few critical addresses like @code{start}, @code{bss_end}, and
|
|
@code{_etext}.
|
|
|
|
Here's a breakdown of a linker script for a m68k based target board.
|
|
See the file @code{libgloss/m68k/idp.ld}, or go to the appendixes in
|
|
the end of the manual. @ref{idp.ld,,Example Linker Script}.
|
|
|
|
@smallexample
|
|
STARTUP(crt0.o)
|
|
OUTPUT_ARCH(m68k)
|
|
INPUT(idp.o)
|
|
SEARCH_DIR(.)
|
|
__DYNAMIC = 0;
|
|
@end smallexample
|
|
|
|
The @code{STARTUP} command loads the file specified so that it's
|
|
first. In this case it also doubles to load the file as well, because
|
|
the m68k-coff configuration defaults to not linking in the crt0.o by
|
|
default. It assumes that the developer probably has their own crt0.o.
|
|
This behavior is controlled in the config file for each architecture.
|
|
It's a macro called @code{STARTFILE_SPEC}, and if it's set to
|
|
@code{null}, then when @code{gcc} formats it's command line, it doesn't
|
|
add @code{crto.o}. Any file name can be specified here, but the default
|
|
is always @code{crt0.o}.
|
|
|
|
Course if you only use @code{ld} to link, then the control of whether or
|
|
not to link in @code{crt0.o} is done on the command line. If you have
|
|
multiple crto files, then you can leave this out all together, and link
|
|
in the @code{crt0.o} in the makefile, or by having different linker
|
|
scripts. Sometimes this is done for initializing floating point
|
|
optionally, or to add device support.
|
|
|
|
The @code{OUTPUT_ARCH} sets architecture the output file is for.
|
|
|
|
@code{INPUT} loads in the file specified. In this case, it's a relocated
|
|
library that contains the definitions for the low-level functions need
|
|
by libc.a. This could have also been specified on the command line, but
|
|
as it's always needed, it might as well be here as a default.
|
|
@code{SEARCH_DIR} specifies the path to look for files, and
|
|
@code{_DYNAMIC} means in this case there are no shared libraries.
|
|
|
|
@c FIXME: Check the linker manual to make sure this is accurate.
|
|
@smallexample
|
|
/*
|
|
* Setup the memory map of the MC68ec0x0 Board (IDP)
|
|
* stack grows up towards high memory. This works for
|
|
* both the rom68k and the mon68k monitors.
|
|
*/
|
|
MEMORY
|
|
@{
|
|
ram : ORIGIN = 0x10000, LENGTH = 2M
|
|
@}
|
|
@end smallexample
|
|
|
|
This specifies a name for a section that can be referred to later in the
|
|
script. In this case, it's only a pointer to the beginning of free RAM
|
|
space, with an upper limit at 2M. If the output file exceeds the upper
|
|
limit, it will produce an error message.
|
|
|
|
@smallexample
|
|
/*
|
|
* stick everything in ram (of course)
|
|
*/
|
|
SECTIONS
|
|
@{
|
|
.text :
|
|
@{
|
|
CREATE_OBJECT_SYMBOLS
|
|
*(.text)
|
|
etext = .;
|
|
__CTOR_LIST__ = .;
|
|
LONG((__CTOR_END__ - __CTOR_LIST__) / 4 - 2)
|
|
*(.ctors)
|
|
LONG(0)
|
|
__CTOR_END__ = .;
|
|
__DTOR_LIST__ = .;
|
|
LONG((__DTOR_END__ - __DTOR_LIST__) / 4 - 2)
|
|
*(.dtors)
|
|
LONG(0)
|
|
__DTOR_END__ = .;
|
|
*(.lit)
|
|
*(.shdata)
|
|
@} > ram
|
|
.shbss SIZEOF(.text) + ADDR(.text) : @{
|
|
*(.shbss)
|
|
@}
|
|
@end smallexample
|
|
|
|
Set up the @code{.text} section. In a @code{COFF} file, .text is where
|
|
all the actual instructions are. This also sets up the @emph{CONTRUCTOR}
|
|
and the @emph{DESTRUCTOR} tables for @code{G++}. Notice that the section
|
|
description redirects itself to the @emph{ram} variable setup earlier.
|
|
|
|
@smallexample
|
|
.talias : @{ @} > ram
|
|
.data : @{
|
|
*(.data)
|
|
CONSTRUCTORS
|
|
_edata = .;
|
|
@} > ram
|
|
@end smallexample
|
|
|
|
Setup the @code{.data} section. In a @code{coff} file, this is where all
|
|
he initialized data goes. @code{CONSTRUCTORS} is a special command used
|
|
by @code{ld}.
|
|
|
|
@smallexample
|
|
.bss SIZEOF(.data) + ADDR(.data) :
|
|
@{
|
|
__bss_start = ALIGN(0x8);
|
|
*(.bss)
|
|
*(COMMON)
|
|
end = ALIGN(0x8);
|
|
_end = ALIGN(0x8);
|
|
__end = ALIGN(0x8);
|
|
@}
|
|
.mstack : @{ @} > ram
|
|
.rstack : @{ @} > ram
|
|
.stab . (NOLOAD) :
|
|
@{
|
|
[ .stab ]
|
|
@}
|
|
.stabstr . (NOLOAD) :
|
|
@{
|
|
[ .stabstr ]
|
|
@}
|
|
@}
|
|
@end smallexample
|
|
|
|
Setup the @code{.bss} section. In a @code{COFF} file, this is where
|
|
unitialized data goes. The symbols @code{_bss_start} and @code{_end}
|
|
are setup here for use by the @code{crt0.o} when it zero's the
|
|
@code{.bss} section.
|
|
|
|
|
|
@node What to do now, Libc, Linker Scripts, Libraries
|
|
@section What to do when you have a binary image
|
|
|
|
A few ROM monitors load binary images, typically @code{a.out}, but most all
|
|
will load an @code{srecord}. An srecord is an ASCII representation of a binary
|
|
image. At it's simplest, an srecord is an address, followed by a byte
|
|
count, followed by the bytes, and a 2's compliment checksum. A whole
|
|
srecord file has an optional @emph{start} record, and a required @emph{end}
|
|
record. To make an srecord from a binary image, the GNU @code{objcopy} program
|
|
is used. This will read the image and make an srecord from it. To do
|
|
this, invoke objcopy like this: @code{objcopy -O srec infile outfile}. Most
|
|
PROM burners also read srecords or a similar format. Use @code{objdump -i} to
|
|
get a list of support object files types for your architecture.
|
|
|
|
@node Libc, , What to do now, Libraries
|
|
@section Libraries
|
|
|
|
This describes @code{newlib}, a freely available libc replacement. Most
|
|
applications use calls in the standard C library. When initially linking
|
|
in libc.a, several I/O functions are undefined. If you don't plan on
|
|
doing any I/O, then you're OK, otherwise they need to be created. These
|
|
routines are read, write, open, close. sbrk, and kill. Open & close
|
|
don't need to be fully supported unless you have a filesystems, so
|
|
typically they are stubbed out. Kill is also a stub, since you can't do
|
|
process control on an embedded system.
|
|
|
|
Sbrk() is only needed by applications that do dynamic memory
|
|
allocation. It's uses the symbol @code{_end} that is setup in the linker
|
|
script. It also requires a compile time option to set the upper size
|
|
limit on the heap space. This leaves us with read and write, which are
|
|
required for serial I/O. Usually these two routines are written in C,
|
|
and call a lower level function for the actual I/O operation. These two
|
|
lowest level I/O primitives are inbyte() and outbyte(), and are also
|
|
used by GDB back ends if you've written an exception handler. Some
|
|
systems also implement a havebyte() for input as well.
|
|
|
|
Other commonly included functions are routines for manipulating
|
|
LED's on the target (if they exist) or low level debug help. Typically a
|
|
putnum() for printing words and bytes as a hex number is helpful, as
|
|
well as a low-level print() to output simple strings.
|
|
|
|
As libg++ uses the I/O routines in libc.a, if read and write work,
|
|
then libg++ will also work with no additional changes.
|
|
|
|
@menu
|
|
* I/O Support:: Functions that make serial I/O work.
|
|
* Memory Support:: Memory support.
|
|
* Misc Support:: Other needed functions.
|
|
* Debugging:: Useful Debugging Functions
|
|
@end menu
|
|
|
|
@node I/O Support, Memory Support, , Libc
|
|
@subsection Making I/O work
|
|
|
|
@node Memory Support, Misc Support, I/O Support, Libc
|
|
@subsection Routines for dynamic memory allocation
|
|
To support using any of the memory functions, you need to implement
|
|
sbrk(). @code{malloc()}, @code{calloc()}, and @code{realloc()} all call
|
|
@code{sbrk()} at there lowest level. @code{caddr_t} is defined elsewhere
|
|
as @code{char *}. @code{RAMSIZE} is presently a compile time option. All
|
|
this does is move a pointer to heap memory and check for the upper
|
|
limit. @ref{glue.c,,Example libc support code}. @code{sbrk()} returns a
|
|
pointer to the previous value before more memory was allocated.
|
|
|
|
@smallexample
|
|
/* _end is set in the linker command file *
|
|
extern caddr_t _end;/
|
|
|
|
/* just in case, most boards have at least some memory */
|
|
#ifndef RAMSIZE
|
|
# define RAMSIZE (caddr_t)0x100000
|
|
#endif
|
|
|
|
/*
|
|
* sbrk -- changes heap size size. Get nbytes more
|
|
* RAM. We just increment a pointer in what's
|
|
* left of memory on the board.
|
|
*/
|
|
caddr_t
|
|
sbrk(nbytes)
|
|
int nbytes;
|
|
@{
|
|
static caddr_t heap_ptr = NULL;
|
|
caddr_t base;
|
|
|
|
if (heap_ptr == NULL) @{
|
|
heap_ptr = (caddr_t)&_end;
|
|
@}
|
|
|
|
if ((RAMSIZE - heap_ptr) >= 0) @{
|
|
base = heap_ptr;
|
|
heap_ptr += nbytes;
|
|
return (base);
|
|
@} else @{
|
|
errno = ENOMEM;
|
|
return ((caddr_t)-1);
|
|
@}
|
|
@}
|
|
@end smallexample
|
|
|
|
@node Misc Support, Debugging, Memory Support, Libc
|
|
@subsection Misc support routines
|
|
|
|
These are called by @code{newlib} but don't apply to the embedded
|
|
environment. @code{isatty()} is self explanatory. @code{kill()} doesn't
|
|
apply either in an environment withno process control, so it justs
|
|
exits, which is a similar enough behavior. @code{getpid()} can safely
|
|
return any value greater than 1. The value doesn't effect anything in
|
|
@code{newlib} because once again there is no process control.
|
|
|
|
@smallexample
|
|
/*
|
|
* isatty -- returns 1 if connected to a terminal device,
|
|
* returns 0 if not. Since we're hooked up to a
|
|
* serial port, we'll say yes and return a 1.
|
|
*/
|
|
int
|
|
isatty(fd)
|
|
int fd;
|
|
@{
|
|
return (1);
|
|
@}
|
|
|
|
/*
|
|
* getpid -- only one process, so just return 1.
|
|
*/
|
|
#define __MYPID 1
|
|
int
|
|
getpid()
|
|
@{
|
|
return __MYPID;
|
|
@}
|
|
|
|
/*
|
|
* kill -- go out via exit...
|
|
*/
|
|
int
|
|
kill(pid, sig)
|
|
int pid;
|
|
int sig;
|
|
@{
|
|
if(pid == __MYPID)
|
|
_exit(sig);
|
|
return 0;
|
|
@}
|
|
@end smallexample
|
|
|
|
@node Debugging, , Misc Support, Libc
|
|
@subsection Useful debugging functions
|
|
|
|
There are always a few useful functions for debugging your project in
|
|
progress. I typically implement a simple @code{print()} routine that
|
|
runs standalone in liblgoss, with no @code{newlib} support. The I/O
|
|
function @code{outbyte()} can also be used for low level debugging. Many
|
|
times print will work when there are problems that cause @code{printf()} to
|
|
cause an exception. @code{putnum()} is just to print out values in hex
|
|
so they are easier to read.
|
|
|
|
@smallexample
|
|
/*
|
|
* print -- do a raw print of a string
|
|
*/
|
|
int
|
|
print(ptr)
|
|
char *ptr;
|
|
@{
|
|
while (*ptr) @{
|
|
outbyte (*ptr++);
|
|
@}
|
|
@}
|
|
|
|
/*
|
|
* putnum -- print a 32 bit number in hex
|
|
*/
|
|
int
|
|
putnum (num)
|
|
unsigned int num;
|
|
@{
|
|
char buffer[9];
|
|
int count;
|
|
char *bufptr = buffer;
|
|
int digit;
|
|
|
|
for (count = 7 ; count >= 0 ; count--) @{
|
|
digit = (num >> (count * 4)) & 0xf;
|
|
|
|
if (digit <= 9)
|
|
*bufptr++ = (char) ('0' + digit);
|
|
else
|
|
*bufptr++ = (char) ('a' - 10 + digit);
|
|
@}
|
|
|
|
*bufptr = (char) 0;
|
|
print (buffer);
|
|
return;
|
|
@}
|
|
@end smallexample
|
|
|
|
If there are LEDs on the board, they can also be put to use for
|
|
debugging when the serial I/O code is being written. I usually implement
|
|
a @code{zylons()} function, which strobes the LEDS (if there is more
|
|
than one) in sequence, creating a rotating effect. This is convenient
|
|
between I/O to see if the target is still alive. Another useful LED
|
|
function is @code{led_putnum()}, which takes a digit and displays it as
|
|
a bit pattern or number. These usually have to be written in assembler
|
|
for each target board. Here are a number of C based routines that may be
|
|
useful.
|
|
|
|
@code{led_putnum()} puts a number on a single digit segmented
|
|
LED display. This LED is set by setting a bit mask to an address, where
|
|
1 turns the segment off, and 0 turns it on. There is also a little
|
|
decimal point on the LED display, so it gets the leftmost bit. The other
|
|
bits specify the segment location. The bits look like:
|
|
|
|
@smallexample
|
|
[d.p | g | f | e | d | c | b | a ] is the byte.
|
|
@end smallexample
|
|
|
|
The locations are set up as:
|
|
|
|
@smallexample
|
|
a
|
|
-----
|
|
f | | b
|
|
| g |
|
|
-----
|
|
| |
|
|
e | | c
|
|
-----
|
|
d
|
|
@end smallexample
|
|
|
|
This takes a number that's already been converted to a string, and
|
|
prints it.
|
|
|
|
@smallexample
|
|
#define LED_ADDR 0xd00003
|
|
|
|
void
|
|
led_putnum ( num )
|
|
char num;
|
|
@{
|
|
static unsigned char *leds = (unsigned char *)LED_ADDR;
|
|
static unsigned char num_bits [18] = @{
|
|
0xff, /* clear all */
|
|
0xc0, 0xf9, 0xa4, 0xb0, 0x99, 0x92, 0x82, 0xf8, 0x80, 0x98, /* numbers 0-9 */
|
|
0x98, 0x20, 0x3, 0x27, 0x21, 0x4, 0xe /* letters a-f */
|
|
@};
|
|
|
|
if (num >= '0' && num <= '9')
|
|
num = (num - '0') + 1;
|
|
|
|
if (num >= 'a' && num <= 'f')
|
|
num = (num - 'a') + 12;
|
|
|
|
if (num == ' ')
|
|
num = 0;
|
|
|
|
*leds = num_bits[num];
|
|
@}
|
|
|
|
/*
|
|
* zylons -- draw a rotating pattern. NOTE: this function never returns.
|
|
*/
|
|
void
|
|
zylons()
|
|
@{
|
|
unsigned char *leds = (unsigned char *)LED_ADDR;
|
|
unsigned char curled = 0xfe;
|
|
|
|
while (1)
|
|
@{
|
|
*leds = curled;
|
|
curled = (curled >> 1) | (curled << 7);
|
|
delay ( 200 );
|
|
@}
|
|
@}
|
|
@end smallexample
|
|
|
|
|
|
@node GDB, Binutils, Libraries, Top
|
|
@chapter Writing a new GDB backend
|
|
|
|
Typically, either the low-level I/O routines are used for debugging, or
|
|
LEDs, if present. It is much easier to use GDb for debugging an
|
|
application. There are several different techniques used to have GDB work
|
|
remotely. Commonly more than one kind of GDB interface is used to cober
|
|
a wide variety of development needs.
|
|
|
|
The most common style of GDB backend is an exception handler for
|
|
breakpoints. This is also called a @emph{gdb stub}, and is requires the
|
|
two additional lines of init code in your @code{main()} routine. The GDB
|
|
stubs all use the GDB @emph{remote protocol}. When the application gets a
|
|
breakpoint exception, it communicates to GDB on the host.
|
|
|
|
Another common style of interfacing GDB to a target is by using an
|
|
existing ROM monitor. These break down into two main kinds, a similar
|
|
protocol to the GDB remote protocol, and an interface that uses the ROM
|
|
monitor directly. This kind has GDB simulating a human operator, and all
|
|
GDB does is work as a command formatter and parser.
|
|
|
|
@menu
|
|
* GNU remote protocol:: The standard remote protocol.
|
|
* Exception handler:: A linked in exception handler.
|
|
* ROM monitors:: Using a ROM monitor as a backend.
|
|
* Other remote protocols:: Adding support for new protocols.
|
|
@end menu
|
|
|
|
@node GNU remote protocol, Exception handler, ,GDB
|
|
@section The standard remote protocol
|
|
|
|
The standard remote protocol is a simple, packet based scheme. A debug
|
|
packet whose contents are @emph{<data>} is encapsulated for transmission
|
|
in the form:
|
|
|
|
@smallexample
|
|
$ <data> # CSUM1 CSUM2
|
|
@end smallexample
|
|
|
|
@emph{<data>} must be ASCII alphanumeric and cannot include characters
|
|
@code{$} or @code{#}. If @emph{<data>} starts with two characters
|
|
followed by @code{:}, then the existing stubs interpret this as a
|
|
sequence number. For example, the command @code{g} is used to read the
|
|
values of the registers. So, a packet to do this would look like
|
|
|
|
@smallexample
|
|
$g#67
|
|
@end smallexample
|
|
|
|
@emph{CSUM1} and @emph{CSUM2} are an ascii representation in hex of an
|
|
8-bit checksum of @emph{<data>}, the most significant nibble is sent first.
|
|
the hex digits 0-9,a-f are used.
|
|
|
|
A simple protocol is used when communicating with the target. This is
|
|
mainly to give a degree of error handling over the serial cable. For
|
|
each packet transmitted successfully, the target responds with a
|
|
@code{+} (@code{ACK}). If there was a transmission error, then the target
|
|
responds with a @code{-} (@code{NAK}). An error is determined when the
|
|
checksum doesn't match the calculated checksum for that data record.
|
|
Upon reciept of the @code{ACK}, @code{GDB} can then transmit the next
|
|
packet.
|
|
|
|
Here is a list of the main functions that need to be supported. Each data
|
|
packet is a command with a set number of bytes in the command packet.
|
|
Most commands either return data, or respond with a @code{NAK}. Commands
|
|
that don't return data respond with an @code{ACK}. All data values are
|
|
ascii hex digits. Every byte needs two hex digits to represent t. This
|
|
means that a byte with the value @samp{7} becomes @samp{07}. On a 32 bit
|
|
machine this works out to 8 characters per word. All of the bytes in a
|
|
word are stored in the target byte order. When writing the host side of
|
|
the GDB protocol, be careful of byte order, and make sure that the code
|
|
will run on both big and little endian hosts and produce the same answers.
|
|
|
|
These functions are the minimum required to make a GDB backend work. All
|
|
other commands are optional, and not supported by all GDB backends.
|
|
|
|
@table @samp
|
|
@item read registers @code{g}
|
|
|
|
returns @code{XXXXXXXX...}
|
|
|
|
Registers are in the internal order for GDB, and the bytes in a register
|
|
are in the same order the machine uses. All values are in sequence
|
|
starting with register 0. All registers are listed in the same packet. A
|
|
sample packet would look like @code{$g#}.
|
|
|
|
@item write registers @code{GXXXXXXXX...}
|
|
@code{XXXXXXXX} is the value to set the register to. Registers are in
|
|
the internal order for GDB, and the bytes in a register are in the same
|
|
order the machine uses. All values are in sequence starting with
|
|
register 0. All registers values are listed in the same packet. A sample
|
|
packet would look like @code{$G000000001111111122222222...#}
|
|
|
|
returns @code{ACK} or @code{NAK}
|
|
|
|
@item read memory @code{mAAAAAAAA,LLLL}
|
|
@code{AAAAAAAA} is address, @code{LLLL} is length. A sample packet would
|
|
look like @code{$m00005556,0024#}. This would request 24 bytes starting
|
|
at address @emph{00005556}
|
|
|
|
returns @code{XXXXXXXX...}
|
|
@code{XXXXXXXX} is the memory contents. Fewer bytes than requested will
|
|
be returned if only part of the data can be read. This can be determined
|
|
by counting the values till the end of packet @code{#} is seen and
|
|
comparing that with the total count of bytes that was requested.
|
|
|
|
@item write memory @code{MAAAAAAAA,LLLL:XXXXXXXX}
|
|
@code{AAAAAAAA} is the starting address, @code{LLLL} is the number of
|
|
bytes to be written, and @code{XXXXXXXX} is value to be written. A
|
|
sample packet would look like
|
|
@code{$M00005556,0024:101010101111111100000000...#}
|
|
|
|
returns @code{ACK} or @code{NAK} for an error. @code{NAK} is also
|
|
returned when only part of the data is written.
|
|
|
|
@item continue @code{cAAAAAAAAA}
|
|
@code{AAAAAAAA} is address to resume execution at. If @code{AAAAAAAA} is
|
|
omitted, resume at the curent address of the @code{pc} register.
|
|
|
|
returns the same replay as @code{last signal}. There is no immediate
|
|
replay to @code{cont} until the next breakpoint is reached, and the
|
|
program stops executing.
|
|
|
|
@item step sAA..AA
|
|
@code{AA..AA} is address to resume
|
|
If @code{AA..AA} is omitted, resume at same address.
|
|
|
|
returns the same replay as @code{last signal}. There is no immediate
|
|
replay to @code{step} until the next breakpoint is reached, and the
|
|
program stops executing.
|
|
|
|
@item last signal @code{?}
|
|
|
|
This returns one of the following:
|
|
|
|
@itemize @bullet
|
|
@item @code{SAA}
|
|
Where @code{AA} is the number of the last signal.
|
|
Exceptions on the target are converted to the most similar Unix style
|
|
signal number, like @code{SIGSEGV}. A sample response of this type would
|
|
look like @code{$S05#}.
|
|
|
|
@item TAAnn:XXXXXXXX;nn:XXXXXXXX;nn:XXXXXXXX;
|
|
@code{AA} is the signal number.
|
|
@code{nn} is the register number.
|
|
@code{XXXXXXXX} is the register value.
|
|
|
|
@item WAA
|
|
The process exited, and @code{AA} is the exit status. This is only
|
|
applicable for certains sorts of targets.
|
|
|
|
@end itemize
|
|
|
|
These are used in some GDB backends, but not all.
|
|
|
|
@item write reg @code{Pnn=XXXXXXXX}
|
|
Write register @code{nn} with value @code{XXXXXXXX}.
|
|
|
|
returns @code{ACK} or @code{NAK}
|
|
|
|
@item kill request k
|
|
|
|
@item toggle debug d
|
|
toggle debug flag (see 386 & 68k stubs)
|
|
|
|
@item reset r
|
|
reset -- see sparc stub.
|
|
|
|
@item reserved @code{other}
|
|
On other requests, the stub should ignore the request and send an empty
|
|
response @code{$#<checksum>}. This way we can extend the protocol and GDB
|
|
can tell whether the stub it is talking to uses the old or the new.
|
|
|
|
@item search @code{tAA:PP,MM}
|
|
Search backwards starting at address @code{AA} for a match with pattern
|
|
PP and mask @code{MM}. @code{PP} and @code{MM} are 4 bytes.
|
|
|
|
@item general query @code{qXXXX}
|
|
Request info about XXXX.
|
|
|
|
@item general set @code{QXXXX=yyyy}
|
|
Set value of @code{XXXX} to @code{yyyy}.
|
|
|
|
@item query sect offs @code{qOffsets}
|
|
Get section offsets. Reply is @code{Text=xxx;Data=yyy;Bss=zzz}
|
|
|
|
@item console output Otext
|
|
Send text to stdout. The text gets display from the target side of the
|
|
serial connection.
|
|
|
|
@end table
|
|
|
|
Responses can be run-length encoded to save space. A @code{*}means that
|
|
the next character is an ASCII encoding giving a repeat count which
|
|
stands for that many repetitions of the character preceding the @code{*}.
|
|
The encoding is n+29, yielding a printable character where n >=3
|
|
(which is where run length encoding starts to win). You can't use a
|
|
value of where n >126 because it's only a two byte value. An example
|
|
would be a @code{0*03} means the same thing as @code{0000}.
|
|
|
|
@node Exception handler, ROM monitors, GNU remote protocol, GDB
|
|
@section A linked in exception handler
|
|
|
|
A @emph{GDB stub} consists of two parts, support for the exception
|
|
handler, and the exception handler itself. The exception handler needs
|
|
to communicate to GDB on the host whenever there is a breakpoint
|
|
exception. When GDB starts a program running on the target, it's polling
|
|
the serial port during execution looking for any debug packets. So when
|
|
a breakpoint occurs, the exception handler needs to save state, and send
|
|
a GDB remote protocol packet to GDB on the host. GDB takes any output
|
|
that isn't a debug command packet and displays it in the command window.
|
|
|
|
Support for the exception handler varies between processors, but the
|
|
minimum supported functions are those needed by GDB. These are functions
|
|
to support the reading and writing of registers, the reading and writing
|
|
of memory, start execution at an address, single step, and last signal.
|
|
Sometimes other functions for adjusting the baud rate, or resetting the
|
|
hardware are implemented.
|
|
|
|
Once GDB gets the command packet from the breakpoint, it will read a few
|
|
registers and memory locations an then wait for the user. When the user
|
|
types @code{run} or @code{continue} a @code{continue} command is issued
|
|
to the backend, and control returns from the breakpoint routine to the
|
|
application.
|
|
|
|
@node ROM monitors, Other remote protocols, Exception handler, GDB
|
|
@section Using a ROM monitor as a backend
|
|
GDB also can mimic a human user and use a ROM monitors normal debug
|
|
commands as a backend. This consists mostly of sending and parsing
|
|
@code{ASCII} strings. All the ROM monitor interfaces share a common set
|
|
of routines in @code{gdb/monitor.c}. This supports adding new ROM
|
|
monitor interfaces by filling in a structure with the common commands
|
|
GDB needs. GDb already supports several command ROM monitors, including
|
|
Motorola's @code{Bug} monitor for their VME boards, and the Rom68k
|
|
monitor by Integrated Systems, Inc. for various m68k based boards. GDB
|
|
also supports the custom ROM monitors on the WinBond and Oki PA based
|
|
targets. There is builtin support for loading files to ROM monitors
|
|
specifically. GDB can convert a binary into an srecord and then load it
|
|
as an ascii file, or using @code{xmodem}.
|
|
|
|
@c FIXME: do I need trademark somethings here ? Is Integrated the right
|
|
@c company?
|
|
|
|
@node Other remote protocols, ,ROM monitors, GDB
|
|
@section Adding support for new protocols
|
|
@c FIXME: write something here
|
|
|
|
@node Binutils, Code Listings, GDB, Top
|
|
|
|
@node Code Listings, idp.ld, Binutils, Top
|
|
@appendix Code Listings
|
|
|
|
@menu
|
|
* idp.ld:: A m68k linker script.
|
|
* crt0.S:: Crt0.S for an m68k.
|
|
* glue.c:: C based support for for Stdio functions.
|
|
* mvme.S:: Rom monitor based I/O support in assembler.
|
|
* io.c:: C based for memory mapped I/O.
|
|
* leds.c:: C based LED routines.
|
|
@end menu
|
|
|
|
@node idp.ld, crt0.S, Code Listings, Code Listings
|
|
@section Linker script for the IDP board
|
|
|
|
This is the linker script script that is used on the Motorola IDP board.
|
|
|
|
@example
|
|
STARTUP(crt0.o)
|
|
OUTPUT_ARCH(m68k)
|
|
INPUT(idp.o)
|
|
SEARCH_DIR(.)
|
|
__DYNAMIC = 0;
|
|
/*
|
|
* Setup the memory map of the MC68ec0x0 Board (IDP)
|
|
* stack grows up towards high memory. This works for
|
|
* both the rom68k and the mon68k monitors.
|
|
*/
|
|
MEMORY
|
|
@{
|
|
ram : ORIGIN = 0x10000, LENGTH = 2M
|
|
@}
|
|
/*
|
|
* stick everything in ram (of course)
|
|
*/
|
|
SECTIONS
|
|
@{
|
|
.text :
|
|
@{
|
|
CREATE_OBJECT_SYMBOLS
|
|
*(.text)
|
|
etext = .;
|
|
__CTOR_LIST__ = .;
|
|
LONG((__CTOR_END__ - __CTOR_LIST__) / 4 - 2)
|
|
*(.ctors)
|
|
LONG(0)
|
|
__CTOR_END__ = .;
|
|
__DTOR_LIST__ = .;
|
|
LONG((__DTOR_END__ - __DTOR_LIST__) / 4 - 2)
|
|
*(.dtors)
|
|
LONG(0)
|
|
__DTOR_END__ = .;
|
|
*(.lit)
|
|
*(.shdata)
|
|
@} > ram
|
|
.shbss SIZEOF(.text) + ADDR(.text) : @{
|
|
*(.shbss)
|
|
@}
|
|
.talias : @{ @} > ram
|
|
.data : @{
|
|
*(.data)
|
|
CONSTRUCTORS
|
|
_edata = .;
|
|
@} > ram
|
|
|
|
.bss SIZEOF(.data) + ADDR(.data) :
|
|
@{
|
|
__bss_start = ALIGN(0x8);
|
|
*(.bss)
|
|
*(COMMON)
|
|
end = ALIGN(0x8);
|
|
_end = ALIGN(0x8);
|
|
__end = ALIGN(0x8);
|
|
@}
|
|
.mstack : @{ @} > ram
|
|
.rstack : @{ @} > ram
|
|
.stab . (NOLOAD) :
|
|
@{
|
|
[ .stab ]
|
|
@}
|
|
.stabstr . (NOLOAD) :
|
|
@{
|
|
[ .stabstr ]
|
|
@}
|
|
@}
|
|
@end example
|
|
|
|
@node crt0.S, glue.c, idp.ld, Code Listings
|
|
@section crt0.S - The startup file
|
|
|
|
@example
|
|
/*
|
|
* crt0.S -- startup file for m68k-coff
|
|
*
|
|
*/
|
|
|
|
.title "crt0.S for m68k-coff"
|
|
|
|
/* These are predefined by new versions of GNU cpp. */
|
|
|
|
#ifndef __USER_LABEL_PREFIX__
|
|
#define __USER_LABEL_PREFIX__ _
|
|
#endif
|
|
|
|
#ifndef __REGISTER_PREFIX__
|
|
#define __REGISTER_PREFIX__
|
|
#endif
|
|
|
|
/* ANSI concatenation macros. */
|
|
|
|
#define CONCAT1(a, b) CONCAT2(a, b)
|
|
#define CONCAT2(a, b) a ## b
|
|
|
|
/* Use the right prefix for global labels. */
|
|
|
|
#define SYM(x) CONCAT1 (__USER_LABEL_PREFIX__, x)
|
|
|
|
/* Use the right prefix for registers. */
|
|
|
|
#define REG(x) CONCAT1 (__REGISTER_PREFIX__, x)
|
|
|
|
#define d0 REG (d0)
|
|
#define d1 REG (d1)
|
|
#define d2 REG (d2)
|
|
#define d3 REG (d3)
|
|
#define d4 REG (d4)
|
|
#define d5 REG (d5)
|
|
#define d6 REG (d6)
|
|
#define d7 REG (d7)
|
|
#define a0 REG (a0)
|
|
#define a1 REG (a1)
|
|
#define a2 REG (a2)
|
|
#define a3 REG (a3)
|
|
#define a4 REG (a4)
|
|
#define a5 REG (a5)
|
|
#define a6 REG (a6)
|
|
#define fp REG (fp)
|
|
#define sp REG (sp)
|
|
|
|
/*
|
|
* Set up some room for a stack. We just grab a chunk of memory.
|
|
*/
|
|
.set stack_size, 0x2000
|
|
.comm SYM (stack), stack_size
|
|
|
|
/*
|
|
* Define an empty environment.
|
|
*/
|
|
.data
|
|
.align 2
|
|
SYM (environ):
|
|
.long 0
|
|
|
|
.align 2
|
|
.text
|
|
.global SYM (stack)
|
|
|
|
.global SYM (main)
|
|
.global SYM (exit)
|
|
/*
|
|
* This really should be __bss_start, not SYM (__bss_start).
|
|
*/
|
|
.global __bss_start
|
|
|
|
/*
|
|
* start -- set things up so the application will run.
|
|
*/
|
|
SYM (start):
|
|
link a6, #-8
|
|
moveal #SYM (stack) + stack_size, sp
|
|
|
|
/*
|
|
* zerobss -- zero out the bss section
|
|
*/
|
|
moveal #__bss_start, a0
|
|
moveal #SYM (end), a1
|
|
1:
|
|
movel #0, (a0)
|
|
leal 4(a0), a0
|
|
cmpal a0, a1
|
|
bne 1b
|
|
|
|
/*
|
|
* Call the main routine from the application to get it going.
|
|
* main (argc, argv, environ)
|
|
* We pass argv as a pointer to NULL.
|
|
*/
|
|
pea 0
|
|
pea SYM (environ)
|
|
pea sp@@(4)
|
|
pea 0
|
|
jsr SYM (main)
|
|
movel d0, sp@@-
|
|
|
|
/*
|
|
* _exit -- Exit from the application. Normally we cause a user trap
|
|
* to return to the ROM monitor for another run.
|
|
*/
|
|
SYM (exit):
|
|
trap #0
|
|
@end example
|
|
|
|
@node glue.c, mvme.S, crt0.S, Code Listings
|
|
@section C based "glue" code.
|
|
|
|
@example
|
|
|
|
/*
|
|
* glue.c -- all the code to make GCC and the libraries run on
|
|
* a bare target board. These should work with any
|
|
* target if inbyte() and outbyte() exist.
|
|
*/
|
|
|
|
#include <sys/types.h>
|
|
#include <sys/stat.h>
|
|
#include <errno.h>
|
|
#ifndef NULL
|
|
#define NULL 0
|
|
#endif
|
|
|
|
/* FIXME: this is a hack till libc builds */
|
|
__main()
|
|
@{
|
|
return;
|
|
@}
|
|
|
|
#undef errno
|
|
int errno;
|
|
|
|
extern caddr_t _end; /* _end is set in the linker command file */
|
|
extern int outbyte();
|
|
extern unsigned char inbyte();
|
|
extern int havebyte();
|
|
|
|
/* just in case, most boards have at least some memory */
|
|
#ifndef RAMSIZE
|
|
# define RAMSIZE (caddr_t)0x100000
|
|
#endif
|
|
|
|
/*
|
|
* read -- read bytes from the serial port. Ignore fd, since
|
|
* we only have stdin.
|
|
*/
|
|
int
|
|
read(fd, buf, nbytes)
|
|
int fd;
|
|
char *buf;
|
|
int nbytes;
|
|
@{
|
|
int i = 0;
|
|
|
|
for (i = 0; i < nbytes; i++) @{
|
|
*(buf + i) = inbyte();
|
|
if ((*(buf + i) == '\n') || (*(buf + i) == '\r')) @{
|
|
(*(buf + i)) = 0;
|
|
break;
|
|
@}
|
|
@}
|
|
return (i);
|
|
@}
|
|
|
|
/*
|
|
* write -- write bytes to the serial port. Ignore fd, since
|
|
* stdout and stderr are the same. Since we have no filesystem,
|
|
* open will only return an error.
|
|
*/
|
|
int
|
|
write(fd, buf, nbytes)
|
|
int fd;
|
|
char *buf;
|
|
int nbytes;
|
|
@{
|
|
int i;
|
|
|
|
for (i = 0; i < nbytes; i++) @{
|
|
if (*(buf + i) == '\n') @{
|
|
outbyte ('\r');
|
|
@}
|
|
outbyte (*(buf + i));
|
|
@}
|
|
return (nbytes);
|
|
@}
|
|
|
|
/*
|
|
* open -- open a file descriptor. We don't have a filesystem, so
|
|
* we return an error.
|
|
*/
|
|
int
|
|
open(buf, flags, mode)
|
|
char *buf;
|
|
int flags;
|
|
int mode;
|
|
@{
|
|
errno = EIO;
|
|
return (-1);
|
|
@}
|
|
|
|
/*
|
|
* close -- close a file descriptor. We don't need
|
|
* to do anything, but pretend we did.
|
|
*/
|
|
int
|
|
close(fd)
|
|
int fd;
|
|
@{
|
|
return (0);
|
|
@}
|
|
|
|
/*
|
|
* sbrk -- changes heap size size. Get nbytes more
|
|
* RAM. We just increment a pointer in what's
|
|
* left of memory on the board.
|
|
*/
|
|
caddr_t
|
|
sbrk(nbytes)
|
|
int nbytes;
|
|
@{
|
|
static caddr_t heap_ptr = NULL;
|
|
caddr_t base;
|
|
|
|
if (heap_ptr == NULL) @{
|
|
heap_ptr = (caddr_t)&_end;
|
|
@}
|
|
|
|
if ((RAMSIZE - heap_ptr) >= 0) @{
|
|
base = heap_ptr;
|
|
heap_ptr += nbytes;
|
|
return (base);
|
|
@} else @{
|
|
errno = ENOMEM;
|
|
return ((caddr_t)-1);
|
|
@}
|
|
@}
|
|
|
|
/*
|
|
* isatty -- returns 1 if connected to a terminal device,
|
|
* returns 0 if not. Since we're hooked up to a
|
|
* serial port, we'll say yes and return a 1.
|
|
*/
|
|
int
|
|
isatty(fd)
|
|
int fd;
|
|
@{
|
|
return (1);
|
|
@}
|
|
|
|
/*
|
|
* lseek -- move read/write pointer. Since a serial port
|
|
* is non-seekable, we return an error.
|
|
*/
|
|
off_t
|
|
lseek(fd, offset, whence)
|
|
int fd;
|
|
off_t offset;
|
|
int whence;
|
|
@{
|
|
errno = ESPIPE;
|
|
return ((off_t)-1);
|
|
@}
|
|
|
|
/*
|
|
* fstat -- get status of a file. Since we have no file
|
|
* system, we just return an error.
|
|
*/
|
|
int
|
|
fstat(fd, buf)
|
|
int fd;
|
|
struct stat *buf;
|
|
@{
|
|
errno = EIO;
|
|
return (-1);
|
|
@}
|
|
|
|
/*
|
|
* getpid -- only one process, so just return 1.
|
|
*/
|
|
#define __MYPID 1
|
|
int
|
|
getpid()
|
|
@{
|
|
return __MYPID;
|
|
@}
|
|
|
|
/*
|
|
* kill -- go out via exit...
|
|
*/
|
|
int
|
|
kill(pid, sig)
|
|
int pid;
|
|
int sig;
|
|
@{
|
|
if(pid == __MYPID)
|
|
_exit(sig);
|
|
return 0;
|
|
@}
|
|
|
|
/*
|
|
* print -- do a raw print of a string
|
|
*/
|
|
int
|
|
print(ptr)
|
|
char *ptr;
|
|
@{
|
|
while (*ptr) @{
|
|
outbyte (*ptr++);
|
|
@}
|
|
@}
|
|
|
|
/*
|
|
* putnum -- print a 32 bit number in hex
|
|
*/
|
|
int
|
|
putnum (num)
|
|
unsigned int num;
|
|
@{
|
|
char buffer[9];
|
|
int count;
|
|
char *bufptr = buffer;
|
|
int digit;
|
|
|
|
for (count = 7 ; count >= 0 ; count--) @{
|
|
digit = (num >> (count * 4)) & 0xf;
|
|
|
|
if (digit <= 9)
|
|
*bufptr++ = (char) ('0' + digit);
|
|
else
|
|
*bufptr++ = (char) ('a' - 10 + digit);
|
|
@}
|
|
|
|
*bufptr = (char) 0;
|
|
print (buffer);
|
|
return;
|
|
@}
|
|
@end example
|
|
|
|
@node mvme.S, io.c, glue.c, Code Listings
|
|
@section I/O assembler code sample
|
|
|
|
@example
|
|
/*
|
|
* mvme.S -- board support for m68k
|
|
*/
|
|
|
|
.title "mvme.S for m68k-coff"
|
|
|
|
/* These are predefined by new versions of GNU cpp. */
|
|
|
|
#ifndef __USER_LABEL_PREFIX__
|
|
#define __USER_LABEL_PREFIX__ _
|
|
#endif
|
|
|
|
#ifndef __REGISTER_PREFIX__
|
|
#define __REGISTER_PREFIX__
|
|
#endif
|
|
|
|
/* ANSI concatenation macros. */
|
|
|
|
#define CONCAT1(a, b) CONCAT2(a, b)
|
|
#define CONCAT2(a, b) a ## b
|
|
|
|
/* Use the right prefix for global labels. */
|
|
|
|
#define SYM(x) CONCAT1 (__USER_LABEL_PREFIX__, x)
|
|
|
|
/* Use the right prefix for registers. */
|
|
|
|
#define REG(x) CONCAT1 (__REGISTER_PREFIX__, x)
|
|
|
|
#define d0 REG (d0)
|
|
#define d1 REG (d1)
|
|
#define d2 REG (d2)
|
|
#define d3 REG (d3)
|
|
#define d4 REG (d4)
|
|
#define d5 REG (d5)
|
|
#define d6 REG (d6)
|
|
#define d7 REG (d7)
|
|
#define a0 REG (a0)
|
|
#define a1 REG (a1)
|
|
#define a2 REG (a2)
|
|
#define a3 REG (a3)
|
|
#define a4 REG (a4)
|
|
#define a5 REG (a5)
|
|
#define a6 REG (a6)
|
|
#define fp REG (fp)
|
|
#define sp REG (sp)
|
|
#define vbr REG (vbr)
|
|
|
|
.align 2
|
|
.text
|
|
.global SYM (_exit)
|
|
.global SYM (outln)
|
|
.global SYM (outbyte)
|
|
.global SYM (putDebugChar)
|
|
.global SYM (inbyte)
|
|
.global SYM (getDebugChar)
|
|
.global SYM (havebyte)
|
|
.global SYM (exceptionHandler)
|
|
|
|
.set vbr_size, 0x400
|
|
.comm SYM (vbr_table), vbr_size
|
|
|
|
/*
|
|
* inbyte -- get a byte from the serial port
|
|
* d0 - contains the byte read in
|
|
*/
|
|
.align 2
|
|
SYM (getDebugChar): /* symbol name used by m68k-stub */
|
|
SYM (inbyte):
|
|
link a6, #-8
|
|
trap #15
|
|
.word inchr
|
|
moveb sp@@, d0
|
|
extbl d0
|
|
unlk a6
|
|
rts
|
|
|
|
/*
|
|
* outbyte -- sends a byte out the serial port
|
|
* d0 - contains the byte to be sent
|
|
*/
|
|
.align 2
|
|
SYM (putDebugChar): /* symbol name used by m68k-stub */
|
|
SYM (outbyte):
|
|
link fp, #-4
|
|
moveb fp@@(11), sp@@
|
|
trap #15
|
|
.word outchr
|
|
unlk fp
|
|
rts
|
|
|
|
/*
|
|
* outln -- sends a string of bytes out the serial port with a CR/LF
|
|
* a0 - contains the address of the string's first byte
|
|
* a1 - contains the address of the string's last byte
|
|
*/
|
|
.align 2
|
|
SYM (outln):
|
|
link a6, #-8
|
|
moveml a0/a1, sp@@
|
|
trap #15
|
|
.word outln
|
|
unlk a6
|
|
rts
|
|
|
|
/*
|
|
* outstr -- sends a string of bytes out the serial port without a CR/LF
|
|
* a0 - contains the address of the string's first byte
|
|
* a1 - contains the address of the string's last byte
|
|
*/
|
|
.align 2
|
|
SYM (outstr):
|
|
link a6, #-8
|
|
moveml a0/a1, sp@@
|
|
trap #15
|
|
.word outstr
|
|
unlk a6
|
|
rts
|
|
|
|
/*
|
|
* havebyte -- checks to see if there is a byte in the serial port,
|
|
* returns 1 if there is a byte, 0 otherwise.
|
|
*/
|
|
SYM (havebyte):
|
|
trap #15
|
|
.word instat
|
|
beqs empty
|
|
movel #1, d0
|
|
rts
|
|
empty:
|
|
movel #0, d0
|
|
rts
|
|
|
|
/*
|
|
* These constants are for the MVME-135 board's boot monitor. They
|
|
* are used with a TRAP #15 call to access the monitor's I/O routines.
|
|
* they must be in the word following the trap call.
|
|
*/
|
|
.set inchr, 0x0
|
|
.set instat, 0x1
|
|
.set inln, 0x2
|
|
.set readstr, 0x3
|
|
.set readln, 0x4
|
|
.set chkbrk, 0x5
|
|
|
|
.set outchr, 0x20
|
|
.set outstr, 0x21
|
|
.set outln, 0x22
|
|
.set write, 0x23
|
|
.set writeln, 0x24
|
|
.set writdln, 0x25
|
|
.set pcrlf, 0x26
|
|
.set eraseln, 0x27
|
|
.set writd, 0x28
|
|
.set sndbrk, 0x29
|
|
|
|
.set tm_ini, 0x40
|
|
.set dt_ini, 0x42
|
|
.set tm_disp, 0x43
|
|
.set tm_rd, 0x44
|
|
|
|
.set redir, 0x60
|
|
.set redir_i, 0x61
|
|
.set redir_o, 0x62
|
|
.set return, 0x63
|
|
.set bindec, 0x64
|
|
|
|
.set changev, 0x67
|
|
.set strcmp, 0x68
|
|
.set mulu32, 0x69
|
|
.set divu32, 0x6A
|
|
.set chk_sum, 0x6B
|
|
|
|
@end example
|
|
|
|
@node io.c, leds.c, mvme.S, Code Listings
|
|
@section I/O code sample
|
|
|
|
@example
|
|
#include "w89k.h"
|
|
|
|
/*
|
|
* outbyte -- shove a byte out the serial port. We wait till the byte
|
|
*/
|
|
int
|
|
outbyte(byte)
|
|
unsigned char byte;
|
|
@{
|
|
while ((inp(RS232REG) & TRANSMIT) == 0x0) @{ @} ;
|
|
return (outp(RS232PORT, byte));
|
|
@}
|
|
|
|
/*
|
|
* inbyte -- get a byte from the serial port
|
|
*/
|
|
unsigned char
|
|
inbyte()
|
|
@{
|
|
while ((inp(RS232REG) & RECEIVE) == 0x0) @{ @};
|
|
return (inp(RS232PORT));
|
|
@}
|
|
@end example
|
|
|
|
@node leds.c, ,io.c, Code Listings
|
|
@section Led control sample
|
|
|
|
@example
|
|
/*
|
|
* leds.h -- control the led's on a Motorola mc68ec0x0 board.
|
|
*/
|
|
|
|
#ifndef __LEDS_H__
|
|
#define __LEDS_H__
|
|
|
|
#define LED_ADDR 0xd00003
|
|
#define LED_0 ~0x1
|
|
#define LED_1 ~0x2
|
|
#define LED_2 ~0x4
|
|
#define LED_3 ~0x8
|
|
#define LED_4 ~0x10
|
|
#define LED_5 ~0x20
|
|
#define LED_6 ~0x40
|
|
#define LED_7 ~0x80
|
|
#define LEDS_OFF 0xff
|
|
#define LEDS_ON 0x0
|
|
|
|
#define FUDGE(x) ((x >= 0xa && x <= 0xf) ? (x + 'a') & 0x7f : (x + '0') & 0x7f)
|
|
|
|
extern void led_putnum( char );
|
|
|
|
#endif /* __LEDS_H__ */
|
|
|
|
/*
|
|
* leds.c -- control the led's on a Motorola mc68ec0x0 (IDP)board.
|
|
*/
|
|
#include "leds.h"
|
|
|
|
void zylons();
|
|
void led_putnum();
|
|
|
|
/*
|
|
* led_putnum -- print a hex number on the LED. the value of num must be a char with
|
|
* the ascii value. ie... number 0 is '0', a is 'a', ' ' (null) clears
|
|
* the led display.
|
|
* Setting the bit to 0 turns it on, 1 turns it off.
|
|
* the LED's are controlled by setting the right bit mask in the base
|
|
* address.
|
|
* The bits are:
|
|
* [d.p | g | f | e | d | c | b | a ] is the byte.
|
|
*
|
|
* The locations are:
|
|
*
|
|
* a
|
|
* -----
|
|
* f | | b
|
|
* | g |
|
|
* -----
|
|
* | |
|
|
* e | | c
|
|
* -----
|
|
* d . d.p (decimal point)
|
|
*/
|
|
void
|
|
led_putnum ( num )
|
|
char num;
|
|
@{
|
|
static unsigned char *leds = (unsigned char *)LED_ADDR;
|
|
static unsigned char num_bits [18] = @{
|
|
0xff, /* clear all */
|
|
0xc0, 0xf9, 0xa4, 0xb0, 0x99, 0x92, 0x82, 0xf8, 0x80, 0x98, /* numbers 0-9 */
|
|
0x98, 0x20, 0x3, 0x27, 0x21, 0x4, 0xe /* letters a-f */
|
|
@};
|
|
|
|
if (num >= '0' && num <= '9')
|
|
num = (num - '0') + 1;
|
|
|
|
if (num >= 'a' && num <= 'f')
|
|
num = (num - 'a') + 12;
|
|
|
|
if (num == ' ')
|
|
num = 0;
|
|
|
|
*leds = num_bits[num];
|
|
@}
|
|
|
|
/*
|
|
* zylons -- draw a rotating pattern. NOTE: this function never returns.
|
|
*/
|
|
void
|
|
zylons()
|
|
@{
|
|
unsigned char *leds = (unsigned char *)LED_ADDR;
|
|
unsigned char curled = 0xfe;
|
|
|
|
while (1)
|
|
@{
|
|
*leds = curled;
|
|
curled = (curled >> 1) | (curled << 7);
|
|
delay ( 200 );
|
|
@}
|
|
@}
|
|
@end example
|
|
|
|
@page
|
|
@contents
|
|
@c second page break makes sure right-left page alignment works right
|
|
@c with a one-page toc, even though we don't have setchapternewpage odd.
|
|
@page
|
|
@bye
|