newlib/winsup/cygwin/dll_init.cc

432 lines
11 KiB
C++

/* dll_init.cc
Copyright 1998, 1999, 2000, 2001, 2002, 2003, 2004 Red Hat, Inc.
This software is a copyrighted work licensed under the terms of the
Cygwin license. Please consult the file "CYGWIN_LICENSE" for
details. */
#include "winsup.h"
#include <stdlib.h>
#include "cygerrno.h"
#include "perprocess.h"
#include "dll_init.h"
#include "environ.h"
#include "security.h"
#include "path.h"
#include "fhandler.h"
#include "dtable.h"
#include "cygheap.h"
#include "pinfo.h"
extern void __stdcall check_sanity_and_sync (per_process *);
dll_list NO_COPY dlls;
static int NO_COPY in_forkee;
static int dll_global_dtors_recorded;
/* Run destructors for all DLLs on exit. */
static void
dll_global_dtors ()
{
for (dll *d = dlls.istart (DLL_ANY); d; d = dlls.inext ())
d->p.run_dtors ();
}
/* Run all constructors associated with a dll */
void
per_module::run_ctors ()
{
void (**pfunc)() = ctors;
/* Run ctors backwards, so skip the first entry and find how many
there are, then run them. */
if (pfunc)
{
int i;
for (i = 1; pfunc[i]; i++);
for (int j = i - 1; j > 0; j--)
(pfunc[j]) ();
}
}
/* Run all destructors associated with a dll */
void
per_module::run_dtors ()
{
void (**pfunc)() = dtors;
for (int i = 1; pfunc[i]; i++)
(pfunc[i]) ();
}
/* Initialize an individual DLL */
int
dll::init ()
{
int ret = 1;
/* Why didn't we just import this variable? */
*(p.envptr) = __cygwin_environ;
/* Don't run constructors or the "main" if we've forked. */
if (!in_forkee)
{
/* global contructors */
p.run_ctors ();
/* entry point of dll (use main of per_process with null args...) */
if (p.main)
ret = (*(p.main)) (0, 0, 0);
}
return ret;
}
/* Look for a dll based on name */
dll *
dll_list::operator[] (const char *name)
{
dll *d = &start;
while ((d = d->next) != NULL)
if (strcasematch (name, d->name))
return d;
return NULL;
}
#define RETRIES 1000
/* Allocate space for a dll struct contiguous with the just-loaded dll. */
dll *
dll_list::alloc (HINSTANCE h, per_process *p, dll_type type)
{
char name[CYG_MAX_PATH + 1];
DWORD namelen = GetModuleFileName (h, name, sizeof (name));
/* Already loaded? */
dll *d = dlls[name];
if (d)
{
d->count++; /* Yes. Bump the usage count. */
return d; /* Return previously allocated pointer. */
}
SYSTEM_INFO s1;
GetSystemInfo (&s1);
int i;
void *s = p->bss_end;
DWORD n;
MEMORY_BASIC_INFORMATION m;
/* Search for space after the DLL */
for (i = 0; i <= RETRIES; i++, s = (char *) m.BaseAddress + m.RegionSize)
{
if (!VirtualQuery (s, &m, sizeof (m)))
return NULL; /* Can't do it. */
if (m.State == MEM_FREE)
{
/* Couldn't find any. Uh oh. FIXME: Issue an error? */
if (i == RETRIES)
return NULL; /* Oh well. Couldn't locate free space. */
/* Ensure that this is rounded to the nearest page boundary.
FIXME: Should this be ensured by VirtualQuery? */
n = (DWORD) m.BaseAddress;
DWORD r = n % s1.dwAllocationGranularity;
if (r)
n = ((n - r) + s1.dwAllocationGranularity);
/* First reserve the area of memory, then commit it. */
if (VirtualAlloc ((void *) n, sizeof (dll), MEM_RESERVE, PAGE_READWRITE))
d = (dll *) VirtualAlloc ((void *) n, sizeof (dll), MEM_COMMIT,
PAGE_READWRITE);
if (d)
break;
}
}
/* Did we succeed? */
if (d == NULL)
{ /* Nope. */
#ifdef DEBUGGING
system_printf ("VirtualAlloc failed, %E");
#endif
__seterrno ();
return NULL;
}
/* Now we've allocated a block of information. Fill it in with the supplied
info about this DLL. */
d->count = 1;
d->namelen = namelen;
strcpy (d->name, name);
d->handle = h;
d->p = p;
d->type = type;
if (end == NULL)
end = &start; /* Point to "end" of dll chain. */
end->next = d; /* Standard linked list stuff. */
d->next = NULL;
d->prev = end;
end = d;
tot++;
if (type == DLL_LOAD)
loaded_dlls++;
return d;
}
/* Detach a DLL from the chain. */
void
dll_list::detach (void *retaddr)
{
if (!myself || exit_state)
return;
MEMORY_BASIC_INFORMATION m;
if (!VirtualQuery (retaddr, &m, sizeof m))
return;
HMODULE h = (HMODULE) m.AllocationBase;
dll *d = &start;
while ((d = d->next))
if (d->handle != h)
continue;
else if (d->count <= 0)
system_printf ("WARNING: trying to detach an already detached dll ...");
else if (--d->count == 0)
{
d->p.run_dtors ();
d->prev->next = d->next;
if (d->next)
d->next->prev = d->prev;
if (d->type == DLL_LOAD)
loaded_dlls--;
if (end == d)
end = d->prev;
VirtualFree (d, 0, MEM_RELEASE);
break;
}
}
/* Initialization for all linked DLLs, called by dll_crt0_1. */
void
dll_list::init ()
{
/* Make sure that destructors are called on exit. */
if (!dll_global_dtors_recorded)
{
atexit (dll_global_dtors);
dll_global_dtors_recorded = 1;
}
/* Walk the dll chain, initializing each dll */
dll *d = &start;
while ((d = d->next))
d->init ();
}
#define A64K (64 * 1024)
/* Mark every memory address up to "here" as reserved. This may force
Windows NT to load a DLL in the next available, lowest slot. */
static void
reserve_upto (const char *name, DWORD here)
{
DWORD size;
MEMORY_BASIC_INFORMATION mb;
for (DWORD start = 0x10000; start < here; start += size)
if (!VirtualQuery ((void *) start, &mb, sizeof (mb)))
size = A64K;
else
{
size = A64K * ((mb.RegionSize + A64K - 1) / A64K);
start = A64K * (((DWORD) mb.BaseAddress + A64K - 1) / A64K);
if (start + size > here)
size = here - start;
if (mb.State == MEM_FREE &&
!VirtualAlloc ((void *) start, size, MEM_RESERVE, PAGE_NOACCESS))
api_fatal ("couldn't allocate memory %p(%d) for '%s' alignment, %E\n",
start, size, name);
}
}
/* Release all of the memory previously allocated by "upto" above.
Note that this may also free otherwise reserved memory. If that becomes
a problem, we'll have to keep track of the memory that we reserve above. */
static void
release_upto (const char *name, DWORD here)
{
DWORD size;
MEMORY_BASIC_INFORMATION mb;
for (DWORD start = 0x10000; start < here; start += size)
if (!VirtualQuery ((void *) start, &mb, sizeof (mb)))
size = 64 * 1024;
else
{
size = mb.RegionSize;
if (!(mb.State == MEM_RESERVE && mb.AllocationProtect == PAGE_NOACCESS &&
(((void *) start < cygheap->user_heap.base
|| (void *) start > cygheap->user_heap.top) &&
((void *) start < (void *) cygheap
| (void *) start > (void *) ((char *) cygheap + CYGHEAPSIZE)))))
continue;
if (!VirtualFree ((void *) start, 0, MEM_RELEASE))
api_fatal ("couldn't release memory %p(%d) for '%s' alignment, %E\n",
start, size, name);
}
}
/* Reload DLLs after a fork. Iterates over the list of dynamically loaded DLLs
and attempts to load them in the same place as they were loaded in the parent. */
void
dll_list::load_after_fork (HANDLE parent, dll *first)
{
in_forkee = 1;
int try2 = 0;
dll d;
void *next = first;
while (next)
{
DWORD nb;
/* Read the dll structure from the parent. */
if (!ReadProcessMemory (parent, next, &d, sizeof (dll), &nb) ||
nb != sizeof (dll))
return;
/* We're only interested in dynamically loaded dlls.
Hopefully, this function wouldn't even have been called unless
the parent had some of those. */
if (d.type == DLL_LOAD)
{
bool unload = true;
HMODULE h = LoadLibraryEx (d.name, NULL, DONT_RESOLVE_DLL_REFERENCES);
if (!h)
system_printf ("can't reload %s", d.name);
/* See if DLL will load in proper place. If so, free it and reload
it the right way.
It sort of stinks that we can't invert the order of the FreeLibrary
and LoadLibrary since Microsoft documentation seems to imply that that
should do what we want. However, since the library was loaded above,
the second LoadLibrary does not execute it's startup code unless it
is first unloaded. */
else if (h == d.handle)
{
if (unload)
{
FreeLibrary (h);
LoadLibrary (d.name);
}
}
else if (try2)
api_fatal ("unable to remap %s to same address as parent(%p) != %p",
d.name, d.handle, h);
else
{
/* It loaded in the wrong place. Dunno why this happens but it always
seems to happen when there are multiple DLLs attempting to load into
the same address space. In the "forked" process, the second DLL always
loads into a different location. */
FreeLibrary (h);
/* Block all of the memory up to the new load address. */
reserve_upto (d.name, (DWORD) d.handle);
try2 = 1; /* And try */
continue; /* again. */
}
/* If we reached here, and try2 is set, then there is a lot of memory to
release. */
if (try2)
{
release_upto (d.name, (DWORD) d.handle);
try2 = 0;
}
}
next = d.next; /* Get the address of the next DLL. */
}
in_forkee = 0;
}
extern "C" int
dll_dllcrt0 (HMODULE h, per_process *p)
{
if (p == NULL)
p = &__cygwin_user_data;
else
*(p->impure_ptr_ptr) = __cygwin_user_data.impure_ptr;
bool initializing = in_forkee || cygwin_finished_initializing;
/* Partially initialize Cygwin guts for non-cygwin apps. */
if (dynamically_loaded && user_data->magic_biscuit == 0)
dll_crt0 (p);
else
check_sanity_and_sync (p);
dll_type type;
/* If this function is called before cygwin has finished
initializing, then the DLL must be a cygwin-aware DLL
that was explicitly linked into the program rather than
a dlopened DLL. */
if (!initializing)
type = DLL_LINK;
else
{
type = DLL_LOAD;
dlls.reload_on_fork = 1;
}
/* Allocate and initialize space for the DLL. */
dll *d = dlls.alloc (h, p, type);
/* If d == NULL, then something is broken.
Otherwise, if we've finished initializing, it's ok to
initialize the DLL. If we haven't finished initializing,
it may not be safe to call the dll's "main" since not
all of cygwin's internal structures may have been set up. */
if (!d || (initializing && !d->init ()))
return -1;
return (DWORD) d;
}
/* OBSOLETE: This function is obsolescent and will go away in the
future. Cygwin can now handle being loaded from a noncygwin app
using the same entry point. */
extern "C" int
dll_noncygwin_dllcrt0 (HMODULE h, per_process *p)
{
return dll_dllcrt0 (h, p);
}
extern "C" void
cygwin_detach_dll (dll *)
{
dlls.detach (__builtin_return_address (0));
}
extern "C" void
dlfork (int val)
{
dlls.reload_on_fork = val;
}
/* Called from various places to update all of the individual
ideas of the environ block. Explain to me again why we didn't
just import __cygwin_environ? */
void __stdcall
update_envptrs ()
{
extern char ***main_environ;
for (dll *d = dlls.istart (DLL_ANY); d; d = dlls.inext ())
{
*(d->p.envptr) = __cygwin_environ;
}
*main_environ = __cygwin_environ;
}