12406f25fb
* gdb.sgml: Ditto. * pathnames.sgml: Ditto. Fix the @ expansion example.
157 lines
4.3 KiB
Plaintext
157 lines
4.3 KiB
Plaintext
<sect1 id="gcc"><title>Using GCC with Cygwin</title>
|
|
|
|
<sect2 id="gcc-cons"><title>Console Mode Applications</title>
|
|
|
|
<para>Use gcc to compile, just like under UNIX.
|
|
Refer to the GCC User's Guide for information on standard usage and
|
|
options. Here's a simple example:</para>
|
|
|
|
<example id="gcc-hello-world">
|
|
<title>Building Hello World with GCC</title>
|
|
<screen>
|
|
<prompt>bash$</prompt> <userinput>gcc hello.c -o hello.exe</userinput>
|
|
<prompt>bash$</prompt> <userinput>hello.exe</userinput>
|
|
Hello, World
|
|
|
|
<prompt>bash$</prompt>
|
|
</screen>
|
|
</example>
|
|
|
|
</sect2>
|
|
|
|
<sect2 id="gcc-gui"><title>GUI Mode Applications</title>
|
|
|
|
<para>Cygwin allows you to build programs with full access to the
|
|
standard Windows 32-bit API, including the GUI functions as defined in
|
|
any Microsoft or off-the-shelf publication. However, the process of
|
|
building those applications is slightly different, as you'll be using
|
|
the GNU tools instead of the Microsoft tools.</para>
|
|
|
|
<para>For the most part, your sources won't need to change at all.
|
|
However, you should remove all __export attributes from functions
|
|
and replace them like this:</para>
|
|
|
|
<screen>
|
|
int foo (int) __attribute__ ((__dllexport__));
|
|
|
|
int
|
|
foo (int i)
|
|
</screen>
|
|
|
|
<para>The Makefile is similar to any other UNIX-like Makefile,
|
|
and like any other Cygwin makefile. The only difference is that you use
|
|
<command>gcc -mwindows</command> to link your program into a GUI
|
|
application instead of a command-line application. Here's an example:</para>
|
|
|
|
<screen>
|
|
<![CDATA[
|
|
myapp.exe : myapp.o myapp.res
|
|
gcc -mwindows myapp.o myapp.res -o $@
|
|
|
|
myapp.res : myapp.rc resource.h
|
|
windres $< -O coff -o $@
|
|
]]>
|
|
</screen>
|
|
|
|
<para>Note the use of <filename>windres</filename> to compile the
|
|
Windows resources into a COFF-format <filename>.res</filename> file.
|
|
That will include all the bitmaps, icons, and other resources you
|
|
need, into one handy object file. Normally, if you omitted the "-O
|
|
coff" it would create a Windows <filename>.res</filename> format file,
|
|
but we can only link COFF objects. So, we tell
|
|
<filename>windres</filename> to produce a COFF object, but for
|
|
compatibility with the many examples that assume your linker can
|
|
handle Windows resource files directly, we maintain the
|
|
<filename>.res</filename> naming convention. For more information on
|
|
<filename>windres</filename>, consult the Binutils manual. </para>
|
|
|
|
<para>
|
|
The following is a simple GUI-mode "Hello, World!" program to help
|
|
get you started:
|
|
<screen>
|
|
/*-------------------------------------------------*/
|
|
/* hellogui.c - gui hello world */
|
|
/* build: gcc -mwindows hellogui.c -o hellogui.exe */
|
|
/*-------------------------------------------------*/
|
|
#include <windows.h>
|
|
|
|
char glpszText[1024];
|
|
|
|
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
|
|
|
|
int APIENTRY WinMain(HINSTANCE hInstance,
|
|
HINSTANCE hPrevInstance,
|
|
LPSTR lpCmdLine,
|
|
int nCmdShow)
|
|
{
|
|
sprintf(glpszText,
|
|
"Hello World\nGetCommandLine(): [%s]\n"
|
|
"WinMain lpCmdLine: [%s]\n",
|
|
lpCmdLine, GetCommandLine() );
|
|
|
|
WNDCLASSEX wcex;
|
|
|
|
wcex.cbSize = sizeof(wcex);
|
|
wcex.style = CS_HREDRAW | CS_VREDRAW;
|
|
wcex.lpfnWndProc = WndProc;
|
|
wcex.cbClsExtra = 0;
|
|
wcex.cbWndExtra = 0;
|
|
wcex.hInstance = hInstance;
|
|
wcex.hIcon = LoadIcon(NULL, IDI_APPLICATION);
|
|
wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
|
|
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
|
|
wcex.lpszMenuName = NULL;
|
|
wcex.lpszClassName = "HELLO";
|
|
wcex.hIconSm = NULL;
|
|
|
|
if (!RegisterClassEx(&wcex))
|
|
return FALSE;
|
|
|
|
HWND hWnd;
|
|
hWnd = CreateWindow("HELLO", "Hello", WS_OVERLAPPEDWINDOW,
|
|
CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, NULL, NULL, hInstance, NULL);
|
|
|
|
if (!hWnd)
|
|
return FALSE;
|
|
|
|
ShowWindow(hWnd, nCmdShow);
|
|
UpdateWindow(hWnd);
|
|
|
|
MSG msg;
|
|
while (GetMessage(&msg, NULL, 0, 0))
|
|
{
|
|
TranslateMessage(&msg);
|
|
DispatchMessage(&msg);
|
|
}
|
|
|
|
return msg.wParam;
|
|
}
|
|
|
|
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
PAINTSTRUCT ps;
|
|
HDC hdc;
|
|
|
|
switch (message)
|
|
{
|
|
case WM_PAINT:
|
|
hdc = BeginPaint(hWnd, &ps);
|
|
RECT rt;
|
|
GetClientRect(hWnd, &rt);
|
|
DrawText(hdc, glpszText, strlen(glpszText), &rt, DT_TOP | DT_LEFT);
|
|
EndPaint(hWnd, &ps);
|
|
break;
|
|
case WM_DESTROY:
|
|
PostQuitMessage(0);
|
|
break;
|
|
default:
|
|
return DefWindowProc(hWnd, message, wParam, lParam);
|
|
}
|
|
return 0;
|
|
}
|
|
</screen>
|
|
</para>
|
|
|
|
</sect2>
|
|
</sect1>
|