125 lines
4.6 KiB
C
125 lines
4.6 KiB
C
#ifndef _RPCDCEP_H
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#define _RPCDCEP_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define RPC_NCA_FLAGS_DEFAULT 0
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#define RPC_NCA_FLAGS_IDEMPOTENT 1
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#define RPC_NCA_FLAGS_BROADCAST 2
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#define RPC_NCA_FLAGS_MAYBE 4
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#define RPCFLG_ASYNCHRONOUS 0x40000000
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#define RPCFLG_INPUT_SYNCHRONOUS 0x20000000
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#define RPC_FLAGS_VALID_BIT 0x8000
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#define TRANSPORT_TYPE_CN 1
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#define TRANSPORT_TYPE_DG 2
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#define TRANSPORT_TYPE_LPC 4
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#define TRANSPORT_TYPE_WMSG 8
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typedef struct _RPC_VERSION {
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unsigned short MajorVersion;
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unsigned short MinorVersion;
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} RPC_VERSION;
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typedef struct _RPC_SYNTAX_IDENTIFIER {
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GUID SyntaxGUID;
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RPC_VERSION SyntaxVersion;
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} RPC_SYNTAX_IDENTIFIER, *PRPC_SYNTAX_IDENTIFIER;
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typedef struct _RPC_MESSAGE {
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HANDLE Handle;
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unsigned long DataRepresentation;
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void *Buffer;
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unsigned int BufferLength;
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unsigned int ProcNum;
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PRPC_SYNTAX_IDENTIFIER TransferSyntax;
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void *RpcInterfaceInformation;
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void *ReservedForRuntime;
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void *ManagerEpv;
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void *ImportContext;
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unsigned long RpcFlags;
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} RPC_MESSAGE,*PRPC_MESSAGE;
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typedef long __stdcall RPC_FORWARD_FUNCTION(GUID*,RPC_VERSION*,GUID*,unsigned char*,void**);
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typedef void(__stdcall *RPC_DISPATCH_FUNCTION) ( PRPC_MESSAGE Message);
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typedef struct {
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unsigned int DispatchTableCount;
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RPC_DISPATCH_FUNCTION *DispatchTable;
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int Reserved;
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} RPC_DISPATCH_TABLE,*PRPC_DISPATCH_TABLE;
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typedef struct _RPC_PROTSEQ_ENDPOINT {
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unsigned char *RpcProtocolSequence;
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unsigned char *Endpoint;
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} RPC_PROTSEQ_ENDPOINT,*PRPC_PROTSEQ_ENDPOINT;
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typedef struct _RPC_SERVER_INTERFACE {
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unsigned int Length;
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RPC_SYNTAX_IDENTIFIER InterfaceId;
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RPC_SYNTAX_IDENTIFIER TransferSyntax;
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PRPC_DISPATCH_TABLE DispatchTable;
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unsigned int RpcProtseqEndpointCount;
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PRPC_PROTSEQ_ENDPOINT RpcProtseqEndpoint;
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void *DefaultManagerEpv;
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void const *InterpreterInfo;
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} RPC_SERVER_INTERFACE,*PRPC_SERVER_INTERFACE;
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typedef struct _RPC_CLIENT_INTERFACE {
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unsigned int Length;
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RPC_SYNTAX_IDENTIFIER InterfaceId;
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RPC_SYNTAX_IDENTIFIER TransferSyntax;
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PRPC_DISPATCH_TABLE DispatchTable;
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unsigned int RpcProtseqEndpointCount;
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PRPC_PROTSEQ_ENDPOINT RpcProtseqEndpoint;
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unsigned long Reserved;
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void const *InterpreterInfo;
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} RPC_CLIENT_INTERFACE,*PRPC_CLIENT_INTERFACE;
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typedef void *I_RPC_MUTEX;
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typedef struct _RPC_TRANSFER_SYNTAX {
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GUID Uuid;
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unsigned short VersMajor;
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unsigned short VersMinor;
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} RPC_TRANSFER_SYNTAX;
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typedef long(__stdcall *RPC_BLOCKING_FUNCTION)(void*,void*);
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long __stdcall I_RpcGetBuffer(RPC_MESSAGE*);
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long __stdcall I_RpcSendReceive(RPC_MESSAGE*);
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long __stdcall I_RpcFreeBuffer(RPC_MESSAGE*);
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void __stdcall I_RpcRequestMutex(I_RPC_MUTEX*);
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void __stdcall I_RpcClearMutex(I_RPC_MUTEX);
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void __stdcall I_RpcDeleteMutex(I_RPC_MUTEX);
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__stdcall void *I_RpcAllocate(unsigned int);
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void __stdcall I_RpcFree(void*);
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void __stdcall I_RpcPauseExecution(unsigned long);
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typedef void(__stdcall *PRPC_RUNDOWN) (void*);
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long __stdcall I_RpcMonitorAssociation(HANDLE,PRPC_RUNDOWN,void*);
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long __stdcall I_RpcStopMonitorAssociation(HANDLE);
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HANDLE __stdcall I_RpcGetCurrentCallHandle(void);
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long __stdcall I_RpcGetAssociationContext(void**);
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long __stdcall I_RpcSetAssociationContext(void*);
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#ifdef __RPC_NT__
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long __stdcall I_RpcNsBindingSetEntryName(HANDLE,unsigned long,unsigned short*);
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long __stdcall I_RpcBindingInqDynamicEndpoint(HANDLE, unsigned short**);
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#else
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long __stdcall I_RpcNsBindingSetEntryName(HANDLE,unsigned long,unsigned char*);
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long __stdcall I_RpcBindingInqDynamicEndpoint(HANDLE,unsigned char**);
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#endif
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long __stdcall I_RpcBindingInqTransportType(HANDLE,unsigned int*);
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long __stdcall I_RpcIfInqTransferSyntaxes(HANDLE,RPC_TRANSFER_SYNTAX*,unsigned int,unsigned int*);
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long __stdcall I_UuidCreate(GUID*);
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long __stdcall I_RpcBindingCopy(HANDLE,HANDLE*);
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long __stdcall I_RpcBindingIsClientLocal(HANDLE,unsigned int*);
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void __stdcall I_RpcSsDontSerializeContext(void);
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long __stdcall I_RpcServerRegisterForwardFunction(RPC_FORWARD_FUNCTION*);
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long __stdcall I_RpcConnectionInqSockBuffSize(unsigned long*,unsigned long*);
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long __stdcall I_RpcConnectionSetSockBuffSize(unsigned long,unsigned long);
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long __stdcall I_RpcBindingSetAsync(HANDLE,RPC_BLOCKING_FUNCTION);
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long __stdcall I_RpcAsyncSendReceive(RPC_MESSAGE*,void*);
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long __stdcall I_RpcGetThreadWindowHandle(void**);
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long __stdcall I_RpcServerThreadPauseListening();
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long __stdcall I_RpcServerThreadContinueListening();
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long __stdcall I_RpcServerUnregisterEndpointA(unsigned char*,unsigned char*);
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long __stdcall I_RpcServerUnregisterEndpointW(unsigned short*,unsigned short*);
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#ifdef UNICODE
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#define I_RpcServerUnregisterEndpoint I_RpcServerUnregisterEndpointW
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#else
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#define I_RpcServerUnregisterEndpoint I_RpcServerUnregisterEndpointA
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#endif
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#ifdef __cplusplus
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}
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#endif
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#endif
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