8d8f40361f
* bsd_mutex.cc (_msleep): Fetch signal_arrived handle from thread's ipcblk. * process.h (class process): Drop _signal_arrived and align methods. (process_cache::process): Drop signal_arrived parameter. * process.cc (process::process): Ditto. Drop related code. (process::~process): Drop closing signal_arrived handle. (process_cache::process): Drop signal_arrived parameter in call to process::process. (thread::dup_signal_arrived): New method duplicating thread's signal_arrived handle. (thread::close_signal_arrived): New method closing thread's signal_arrived handle. * msg.cc (client_request_msg::serve): Drop signal_arrived parameter from call to process_cache::process. Use thread constructor to initialize td. * sem.cc (client_request_sem::serve): Ditto. * shm.cc (client_request_shm::serve): Ditto.
506 lines
13 KiB
C++
506 lines
13 KiB
C++
/* process.cc
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Copyright 2001, 2002, 2003, 2004, 2005, 2014, 2015 Red Hat Inc.
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Written by Robert Collins <rbtcollins@hotmail.com>
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This file is part of Cygwin.
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This software is a copyrighted work licensed under the terms of the
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Cygwin license. Please consult the file "CYGWIN_LICENSE" for
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details. */
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#ifdef __OUTSIDE_CYGWIN__
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#include "woutsup.h"
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#include <sys/types.h>
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#include <assert.h>
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#include <stdlib.h>
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#include "process.h"
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#include "cygserver_ipc.h"
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/*****************************************************************************/
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#define elements(ARRAY) (sizeof (ARRAY) / sizeof (*ARRAY))
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/*****************************************************************************/
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process_cleanup::~process_cleanup ()
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{
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delete _process;
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}
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void
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process_cleanup::process ()
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{
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_process->cleanup ();
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}
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/*****************************************************************************/
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process::process (const pid_t cygpid, const DWORD winpid)
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: _cygpid (cygpid),
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_winpid (winpid),
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_hProcess (NULL),
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_cleaning_up (false),
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_exit_status (STILL_ACTIVE),
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_routines_head (NULL),
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_next (NULL)
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{
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_hProcess = OpenProcess (PROCESS_ALL_ACCESS, FALSE, winpid);
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if (!_hProcess)
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{
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system_printf ("unable to obtain handle for new cache process %d(%u)",
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_cygpid, _winpid);
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_hProcess = INVALID_HANDLE_VALUE;
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_exit_status = 0;
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}
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else
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debug_printf ("got handle %p for new cache process %d(%u)",
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_hProcess, _cygpid, _winpid);
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InitializeCriticalSection (&_access);
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debug ("initialized (%u)", _cygpid);
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}
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process::~process ()
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{
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debug ("deleting (%u)", _cygpid);
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DeleteCriticalSection (&_access);
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CloseHandle (_hProcess);
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}
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/* No need to be thread-safe as this is only ever called by
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* process_cache::check_and_remove_process (). If it has to be made
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* thread-safe later on, it should not use the `access' critical section as
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* that is held by the client request handlers for an arbitrary length of time,
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* i.e. while they do whatever processing is required for a client request.
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*/
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DWORD
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process::check_exit_code ()
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{
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if (_hProcess && _hProcess != INVALID_HANDLE_VALUE
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&& _exit_status == STILL_ACTIVE
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&& !GetExitCodeProcess (_hProcess, &_exit_status))
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{
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system_printf ("failed to retrieve exit code for %d(%u), error = %u",
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_cygpid, _winpid, GetLastError ());
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_hProcess = INVALID_HANDLE_VALUE;
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}
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return _exit_status;
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}
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bool
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process::add (cleanup_routine *const entry)
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{
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assert (entry);
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bool res = false;
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hold ();
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if (!_cleaning_up)
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{
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entry->_next = _routines_head;
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_routines_head = entry;
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res = true;
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}
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release ();
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return res;
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}
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bool
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process::remove (const cleanup_routine *const entry)
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{
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assert (entry);
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bool res = false;
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hold ();
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if (!_cleaning_up)
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{
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cleanup_routine *previous = NULL;
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for (cleanup_routine *ptr = _routines_head;
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ptr;
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previous = ptr, ptr = ptr->_next)
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{
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if (*ptr == *entry)
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{
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if (previous)
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previous->_next = ptr->_next;
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else
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_routines_head = ptr->_next;
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delete ptr;
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res = true;
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break;
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}
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}
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}
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release ();
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return res;
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}
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/* This is single threaded. It's called after the process is removed
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* from the cache, but inserts may be attemped by worker threads that
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* have a pointer to it.
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*/
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void
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process::cleanup ()
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{
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hold ();
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assert (!is_active ());
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assert (!_cleaning_up);
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InterlockedExchange (&_cleaning_up, true);
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cleanup_routine *entry = _routines_head;
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_routines_head = NULL;
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release ();
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while (entry)
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{
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cleanup_routine *const ptr = entry;
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entry = entry->_next;
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ptr->cleanup (this);
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delete ptr;
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}
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}
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/*****************************************************************************/
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void
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process_cache::submission_loop::request_loop ()
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{
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assert (this);
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assert (_cache);
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assert (_interrupt_event);
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while (_running)
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_cache->wait_for_processes (_interrupt_event);
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}
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/*****************************************************************************/
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process_cache::process_cache (const size_t max_procs,
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const unsigned int initial_workers)
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: _queue (initial_workers),
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_submitter (this, &_queue), // true == interruptible
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_processes_count (0),
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_max_process_count (max_procs),
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_processes_head (NULL),
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_cache_add_trigger (NULL)
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{
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/* there can only be one */
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InitializeCriticalSection (&_cache_write_access);
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_cache_add_trigger = CreateEvent (NULL, // SECURITY_ATTRIBUTES
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TRUE, // Manual-reset
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FALSE, // Initially non-signalled
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NULL); // Anonymous
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if (!_cache_add_trigger)
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{
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system_printf ("failed to create cache add trigger, error = %u",
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GetLastError ());
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abort ();
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}
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_queue.add_submission_loop (&_submitter);
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}
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process_cache::~process_cache ()
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{
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(void) CloseHandle (_cache_add_trigger);
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DeleteCriticalSection (&_cache_write_access);
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}
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/* This returns the process object to the caller already locked, that
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* is, with the object's `access' critical region entered. Thus the
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* caller must unlock the object when it's finished with it (via
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* process::release ()). It must then not try to access the object
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* afterwards, except by going through this routine again, as it may
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* have been deleted once it has been unlocked.
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*/
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class process *
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process_cache::process (const pid_t cygpid, const DWORD winpid)
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{
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/* TODO: make this more granular, so a search doesn't involve the
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* write lock.
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*/
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EnterCriticalSection (&_cache_write_access);
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class process *previous = NULL;
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class process *entry = find (winpid, &previous);
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if (!entry)
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{
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if (_processes_count >= _max_process_count)
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{
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LeaveCriticalSection (&_cache_write_access);
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system_printf (("process limit (%d processes) reached; "
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"new connection refused for %d(%u)"),
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_max_process_count, cygpid, winpid);
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return NULL;
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}
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entry = new class process (cygpid, winpid);
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if (!entry->is_active ())
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{
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LeaveCriticalSection (&_cache_write_access);
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delete entry;
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return NULL;
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}
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if (previous)
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{
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entry->_next = previous->_next;
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previous->_next = entry;
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}
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else
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{
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entry->_next = _processes_head;
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_processes_head = entry;
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}
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_processes_count += 1;
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SetEvent (_cache_add_trigger);
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}
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entry->hold (); // To be released by the caller.
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LeaveCriticalSection (&_cache_write_access);
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assert (entry);
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assert (entry->_winpid == winpid);
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return entry;
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}
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struct pcache_wait_t
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{
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size_t index;
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size_t count;
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HANDLE *hdls;
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};
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static DWORD WINAPI
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pcache_wait_thread (const LPVOID param)
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{
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pcache_wait_t *p = (pcache_wait_t *) param;
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DWORD rc = WaitForMultipleObjects (p->count, p->hdls, FALSE, INFINITE);
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ExitThread (rc == WAIT_FAILED ? rc : rc + p->index);
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}
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void
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process_cache::wait_for_processes (const HANDLE interrupt_event)
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{
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// Update `_wait_array' with handles of all current processes.
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size_t idx;
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const size_t count = sync_wait_array (interrupt_event);
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debug_printf ("waiting on %u objects in total (%u processes)",
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count, _processes_count);
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DWORD rc = WAIT_FAILED;
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if (count <= 64)
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{
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/* If count <= 64, a single WaitForMultipleObjects is sufficient and
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we can simply wait in the main thread. */
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rc = WaitForMultipleObjects (count, _wait_array, FALSE, INFINITE);
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if (rc == WAIT_FAILED)
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{
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system_printf ("could not wait on the process handles, error = %u",
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GetLastError ());
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abort ();
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}
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}
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else
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{
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/* If count > 64 we have to create sub-threads which wait for the
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actual wait objects and the main thread waits for the termination
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of one of the threads. */
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HANDLE main_wait_array[5] = { NULL };
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DWORD mcount = 0;
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for (idx = 0; idx < count; idx += 64)
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{
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pcache_wait_t p = { idx, min (count - idx, 64), _wait_array + idx };
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main_wait_array[mcount++] = CreateThread (NULL, 0, pcache_wait_thread,
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&p, 0, NULL);
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}
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rc = WaitForMultipleObjects (mcount, main_wait_array, FALSE, INFINITE);
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if (rc == WAIT_FAILED)
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{
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system_printf ("could not wait on the process handles, error = %u",
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GetLastError ());
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abort ();
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}
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/* Check for error condition on signalled sub-thread. */
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GetExitCodeThread (main_wait_array[rc], &rc);
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if (rc == WAIT_FAILED)
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{
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system_printf ("could not wait on the process handles, error = %u",
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GetLastError ());
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abort ();
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}
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/* Wake up all waiting threads. _cache_add_trigger gets reset
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in sync_wait_array again. */
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SetEvent (_cache_add_trigger);
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WaitForMultipleObjects (mcount, main_wait_array, TRUE, INFINITE);
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for (idx = 0; idx < mcount; idx++)
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CloseHandle (main_wait_array[idx]);
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}
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/* Tell all processes the bad news. This one formerly only checked
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processes beginning with the index of the signalled process, but
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this can result in processes which are signalled but never removed
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under heavy load conditions. */
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for (idx = 0; idx < count; idx++)
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if (_process_array[idx])
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check_and_remove_process (idx);
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}
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/*
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* process_cache::sync_wait_array ()
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*
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* Fill-in the wait array with the handles that the cache needs to wait on.
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* These handles are:
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* - the process_process_param's interrupt event
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* - the process_cache's cache_add_trigger event
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* - the handle for each live process in the cache.
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*
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* Return value: the number of live handles in the array.
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*/
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size_t
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process_cache::sync_wait_array (const HANDLE interrupt_event)
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{
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assert (this);
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assert (interrupt_event && interrupt_event != INVALID_HANDLE_VALUE);
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/* Always reset _cache_add_trigger before filling up the array again. */
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ResetEvent (_cache_add_trigger);
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EnterCriticalSection (&_cache_write_access);
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size_t index = 0;
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for (class process *ptr = _processes_head; ptr; ptr = ptr->_next)
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{
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assert (ptr->_hProcess && ptr->_hProcess != INVALID_HANDLE_VALUE);
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assert (ptr->is_active ());
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_wait_array[index] = ptr->handle ();
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_process_array[index++] = ptr;
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if (!ptr->_next || index % 64 == 62)
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{
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/* Added at the end of each thread's array part for efficiency. */
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_wait_array[index] = interrupt_event;
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_process_array[index++] = NULL;
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_wait_array[index] = _cache_add_trigger;
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_process_array[index++] = NULL;
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}
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}
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if (!index)
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{
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/* To get at least *something* to wait for. */
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_wait_array[index] = interrupt_event;
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_process_array[index++] = NULL;
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_wait_array[index] = _cache_add_trigger;
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_process_array[index++] = NULL;
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}
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assert (index <= elements (_wait_array));
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LeaveCriticalSection (&_cache_write_access);
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return index;
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}
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void
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process_cache::check_and_remove_process (const size_t index)
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{
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assert (this);
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assert (index < elements (_wait_array) - SPECIALS_COUNT);
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class process *const process = _process_array[index];
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assert (process);
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assert (process->handle () == _wait_array[index]);
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if (process->check_exit_code () == STILL_ACTIVE)
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return;
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debug_printf ("process %d(%u) has left the building ($? = %u)",
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process->_cygpid, process->_winpid, process->_exit_status);
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/* Unlink the process object from the process list. */
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EnterCriticalSection (&_cache_write_access);
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class process *previous = NULL;
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const class process *const tmp = find (process->_winpid, &previous);
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assert (tmp == process);
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assert (previous ? previous->_next == process : _processes_head == process);
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if (previous)
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previous->_next = process->_next;
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else
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_processes_head = process->_next;
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_processes_count -= 1;
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LeaveCriticalSection (&_cache_write_access);
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/* Schedule any cleanup tasks for this process. */
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_queue.add (new process_cleanup (process));
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}
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class process *
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process_cache::find (const DWORD winpid, class process **previous)
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{
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if (previous)
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*previous = NULL;
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for (class process *ptr = _processes_head; ptr; ptr = ptr->_next)
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if (ptr->_winpid == winpid)
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return ptr;
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else if (ptr->_winpid > winpid) // The list is sorted by winpid.
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return NULL;
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else if (previous)
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*previous = ptr;
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return NULL;
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}
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void
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thread::dup_signal_arrived ()
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{
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if (ipcblk && ipcblk->signal_arrived
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&& !DuplicateHandle (client->handle (), ipcblk->signal_arrived,
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GetCurrentProcess (), &ipcblk->signal_arrived,
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0, FALSE, DUPLICATE_SAME_ACCESS))
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{
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system_printf ("error duplicating thread's signal_arrived "
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"to server (%u)", GetLastError ());
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ipcblk->signal_arrived = NULL;
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}
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}
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void
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thread::close_signal_arrived ()
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{
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if (ipcblk && ipcblk->signal_arrived)
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CloseHandle (ipcblk->signal_arrived);
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}
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/*****************************************************************************/
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#endif /* __OUTSIDE_CYGWIN__ */
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