1984 lines
56 KiB
C++
1984 lines
56 KiB
C++
/* fhandler_socket_inet.cc.
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See fhandler.h for a description of the fhandler classes.
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This file is part of Cygwin.
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This software is a copyrighted work licensed under the terms of the
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Cygwin license. Please consult the file "CYGWIN_LICENSE" for
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details. */
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#define __INSIDE_CYGWIN_NET__
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#define USE_SYS_TYPES_FD_SET
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#include "winsup.h"
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#ifdef __x86_64__
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/* 2014-04-24: Current Mingw headers define sockaddr_in6 using u_long (8 byte)
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because a redefinition for LP64 systems is missing. This leads to a wrong
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definition and size of sockaddr_in6 when building with winsock headers.
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This definition is also required to use the right u_long type in subsequent
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function calls. */
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#undef u_long
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#define u_long __ms_u_long
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#endif
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#include <w32api/ws2tcpip.h>
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#include <w32api/mswsock.h>
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#include <unistd.h>
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#include <asm/byteorder.h>
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#include <sys/socket.h>
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#include <sys/param.h>
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#include <sys/statvfs.h>
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#include <cygwin/acl.h>
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#include "cygerrno.h"
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#include "path.h"
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#include "fhandler.h"
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#include "dtable.h"
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#include "cygheap.h"
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#include "shared_info.h"
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#include "wininfo.h"
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#define ASYNC_MASK (FD_READ|FD_WRITE|FD_OOB|FD_ACCEPT|FD_CONNECT)
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#define EVENT_MASK (FD_READ|FD_WRITE|FD_OOB|FD_ACCEPT|FD_CONNECT|FD_CLOSE)
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#define LOCK_EVENTS \
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if (wsock_mtx && \
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WaitForSingleObject (wsock_mtx, INFINITE) != WAIT_FAILED) \
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{
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#define UNLOCK_EVENTS \
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ReleaseMutex (wsock_mtx); \
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}
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/* Maximum number of concurrently opened sockets from all Cygwin processes
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per session. Note that shared sockets (through dup/fork/exec) are
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counted as one socket. */
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#define NUM_SOCKS 2048U
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#define LOCK_EVENTS \
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if (wsock_mtx && \
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WaitForSingleObject (wsock_mtx, INFINITE) != WAIT_FAILED) \
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{
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#define UNLOCK_EVENTS \
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ReleaseMutex (wsock_mtx); \
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}
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static wsa_event wsa_events[NUM_SOCKS] __attribute__((section (".cygwin_dll_common"), shared));
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static LONG socket_serial_number __attribute__((section (".cygwin_dll_common"), shared));
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static HANDLE wsa_slot_mtx;
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static PWCHAR
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sock_shared_name (PWCHAR buf, LONG num)
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{
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__small_swprintf (buf, L"socket.%d", num);
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return buf;
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}
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static wsa_event *
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search_wsa_event_slot (LONG new_serial_number)
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{
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WCHAR name[32], searchname[32];
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UNICODE_STRING uname;
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OBJECT_ATTRIBUTES attr;
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NTSTATUS status;
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if (!wsa_slot_mtx)
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{
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RtlInitUnicodeString (&uname, sock_shared_name (name, 0));
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InitializeObjectAttributes (&attr, &uname, OBJ_INHERIT | OBJ_OPENIF,
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get_session_parent_dir (),
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everyone_sd (CYG_MUTANT_ACCESS));
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status = NtCreateMutant (&wsa_slot_mtx, CYG_MUTANT_ACCESS, &attr, FALSE);
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if (!NT_SUCCESS (status))
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api_fatal ("Couldn't create/open shared socket mutex %S, %y",
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&uname, status);
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}
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switch (WaitForSingleObject (wsa_slot_mtx, INFINITE))
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{
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case WAIT_OBJECT_0:
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case WAIT_ABANDONED:
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break;
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default:
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api_fatal ("WFSO failed for shared socket mutex, %E");
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break;
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}
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unsigned int slot = new_serial_number % NUM_SOCKS;
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while (wsa_events[slot].serial_number)
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{
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HANDLE searchmtx;
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RtlInitUnicodeString (&uname, sock_shared_name (searchname,
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wsa_events[slot].serial_number));
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InitializeObjectAttributes (&attr, &uname, 0, get_session_parent_dir (),
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NULL);
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status = NtOpenMutant (&searchmtx, READ_CONTROL, &attr);
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if (!NT_SUCCESS (status))
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break;
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/* Mutex still exists, attached socket is active, try next slot. */
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NtClose (searchmtx);
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slot = (slot + 1) % NUM_SOCKS;
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if (slot == (new_serial_number % NUM_SOCKS))
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{
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/* Did the whole array once. Too bad. */
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debug_printf ("No free socket slot");
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ReleaseMutex (wsa_slot_mtx);
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return NULL;
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}
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}
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memset (&wsa_events[slot], 0, sizeof (wsa_event));
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wsa_events[slot].serial_number = new_serial_number;
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ReleaseMutex (wsa_slot_mtx);
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return wsa_events + slot;
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}
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/* cygwin internal: map sockaddr into internet domain address */
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static int
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get_inet_addr_inet (const struct sockaddr *in, int inlen,
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struct sockaddr_storage *out, int *outlen)
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{
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switch (in->sa_family)
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{
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case AF_INET:
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memcpy (out, in, inlen);
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*outlen = inlen;
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/* If the peer address given in connect or sendto is the ANY address,
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Winsock fails with WSAEADDRNOTAVAIL, while Linux converts that into
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a connection/send attempt to LOOPBACK. We're doing the same here. */
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if (((struct sockaddr_in *) out)->sin_addr.s_addr == htonl (INADDR_ANY))
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((struct sockaddr_in *) out)->sin_addr.s_addr = htonl (INADDR_LOOPBACK);
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return 0;
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case AF_INET6:
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memcpy (out, in, inlen);
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*outlen = inlen;
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/* See comment in AF_INET case. */
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if (IN6_IS_ADDR_UNSPECIFIED (&((struct sockaddr_in6 *) out)->sin6_addr))
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((struct sockaddr_in6 *) out)->sin6_addr = in6addr_loopback;
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return 0;
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default:
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set_errno (EAFNOSUPPORT);
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return SOCKET_ERROR;
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}
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}
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/* There's no DLL which exports the symbol WSARecvMsg. One has to call
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WSAIoctl as below to fetch the function pointer. Why on earth did the
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MS developers decide not to export a normal symbol for these extension
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functions? */
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inline int
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get_ext_funcptr (SOCKET sock, void *funcptr)
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{
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DWORD bret;
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const GUID guid = WSAID_WSARECVMSG;
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return WSAIoctl (sock, SIO_GET_EXTENSION_FUNCTION_POINTER,
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(void *) &guid, sizeof (GUID), funcptr, sizeof (void *),
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&bret, NULL, NULL);
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}
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static int
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convert_ws1_ip_optname (int optname)
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{
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static int ws2_optname[] =
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{
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0,
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IP_OPTIONS,
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IP_MULTICAST_IF,
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IP_MULTICAST_TTL,
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IP_MULTICAST_LOOP,
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IP_ADD_MEMBERSHIP,
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IP_DROP_MEMBERSHIP,
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IP_TTL,
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IP_TOS,
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IP_DONTFRAGMENT
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};
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return (optname < 1 || optname > _WS1_IP_DONTFRAGMENT)
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? optname
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: ws2_optname[optname];
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}
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fhandler_socket_wsock::fhandler_socket_wsock () :
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fhandler_socket (),
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wsock_events (NULL),
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wsock_mtx (NULL),
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wsock_evt (NULL),
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status (),
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prot_info_ptr (NULL)
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{
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need_fork_fixup (true);
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}
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fhandler_socket_wsock::~fhandler_socket_wsock ()
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{
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if (prot_info_ptr)
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cfree (prot_info_ptr);
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}
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bool
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fhandler_socket_wsock::init_events ()
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{
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LONG new_serial_number;
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WCHAR name[32];
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UNICODE_STRING uname;
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OBJECT_ATTRIBUTES attr;
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NTSTATUS status;
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do
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{
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new_serial_number =
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InterlockedIncrement (&socket_serial_number);
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if (!new_serial_number) /* 0 is reserved for global mutex */
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InterlockedIncrement (&socket_serial_number);
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set_ino (new_serial_number);
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RtlInitUnicodeString (&uname, sock_shared_name (name, new_serial_number));
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InitializeObjectAttributes (&attr, &uname, OBJ_INHERIT | OBJ_OPENIF,
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get_session_parent_dir (),
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everyone_sd (CYG_MUTANT_ACCESS));
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status = NtCreateMutant (&wsock_mtx, CYG_MUTANT_ACCESS, &attr, FALSE);
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if (!NT_SUCCESS (status))
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{
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debug_printf ("NtCreateMutant(%S), %y", &uname, status);
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set_errno (ENOBUFS);
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return false;
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}
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if (status == STATUS_OBJECT_NAME_EXISTS)
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NtClose (wsock_mtx);
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}
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while (status == STATUS_OBJECT_NAME_EXISTS);
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if ((wsock_evt = CreateEvent (&sec_all, TRUE, FALSE, NULL))
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== WSA_INVALID_EVENT)
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{
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debug_printf ("CreateEvent, %E");
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set_errno (ENOBUFS);
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NtClose (wsock_mtx);
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return false;
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}
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if (WSAEventSelect (get_socket (), wsock_evt, EVENT_MASK) == SOCKET_ERROR)
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{
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debug_printf ("WSAEventSelect, %E");
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set_winsock_errno ();
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NtClose (wsock_evt);
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NtClose (wsock_mtx);
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return false;
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}
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if (!(wsock_events = search_wsa_event_slot (new_serial_number)))
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{
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set_errno (ENOBUFS);
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NtClose (wsock_evt);
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NtClose (wsock_mtx);
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return false;
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}
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if (get_socket_type () == SOCK_DGRAM)
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wsock_events->events = FD_WRITE;
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return true;
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}
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int
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fhandler_socket_wsock::evaluate_events (const long event_mask, long &events,
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const bool erase)
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{
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int ret = 0;
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long events_now = 0;
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WSANETWORKEVENTS evts = { 0 };
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if (!(WSAEnumNetworkEvents (get_socket (), wsock_evt, &evts)))
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{
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if (evts.lNetworkEvents)
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{
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LOCK_EVENTS;
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wsock_events->events |= evts.lNetworkEvents;
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events_now = (wsock_events->events & event_mask);
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if (evts.lNetworkEvents & FD_CONNECT)
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{
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wsock_events->connect_errorcode = evts.iErrorCode[FD_CONNECT_BIT];
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/* Setting the connect_state and calling the AF_LOCAL handshake
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here allows to handle this stuff from a single point. This
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is independent of FD_CONNECT being requested. Consider a
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server calling connect(2) and then immediately poll(2) with
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only polling for POLLIN (example: postfix), or select(2) just
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asking for descriptors ready to read.
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Something weird occurs in Winsock: If you fork off and call
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recv/send on the duplicated, already connected socket, another
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FD_CONNECT event is generated in the child process. This
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would trigger a call to af_local_connect which obviously fail.
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Avoid this by calling set_connect_state only if connect_state
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is connect_pending. */
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if (connect_state () == connect_pending)
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{
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if (wsock_events->connect_errorcode)
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connect_state (connect_failed);
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else if (af_local_connect ())
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{
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wsock_events->connect_errorcode = WSAGetLastError ();
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connect_state (connect_failed);
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}
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else
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connect_state (connected);
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}
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}
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UNLOCK_EVENTS;
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if ((evts.lNetworkEvents & FD_OOB) && wsock_events->owner)
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kill (wsock_events->owner, SIGURG);
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}
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}
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LOCK_EVENTS;
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if ((events = events_now) != 0
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|| (events = (wsock_events->events & event_mask)) != 0)
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{
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if (events & FD_CONNECT)
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{
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int wsa_err = wsock_events->connect_errorcode;
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if (wsa_err)
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{
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/* CV 2014-04-23: This is really weird. If you call connect
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asynchronously on a socket and then select, an error like
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"Connection refused" is set in the event and in the SO_ERROR
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socket option. If you call connect, then dup, then select,
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the error is set in the event, but not in the SO_ERROR socket
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option, despite the dup'ed socket handle referring to the same
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socket. We're trying to workaround this problem here by
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taking the connect errorcode from the event and write it back
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into the SO_ERROR socket option.
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CV 2014-06-16: Call WSASetLastError *after* setsockopt since,
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apparently, setsockopt sets the last WSA error code to 0 on
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success. */
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::setsockopt (get_socket (), SOL_SOCKET, SO_ERROR,
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(const char *) &wsa_err, sizeof wsa_err);
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WSASetLastError (wsa_err);
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ret = SOCKET_ERROR;
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}
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else
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wsock_events->events |= FD_WRITE;
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wsock_events->events &= ~FD_CONNECT;
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wsock_events->connect_errorcode = 0;
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}
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/* This test makes accept/connect behave as on Linux when accept/connect
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is called on a socket for which shutdown has been called. The second
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half of this code is in the shutdown method. */
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if (events & FD_CLOSE)
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{
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if ((event_mask & FD_ACCEPT) && saw_shutdown_read ())
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{
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WSASetLastError (WSAEINVAL);
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ret = SOCKET_ERROR;
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}
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if (event_mask & FD_CONNECT)
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{
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WSASetLastError (WSAECONNRESET);
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ret = SOCKET_ERROR;
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}
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}
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if (erase)
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wsock_events->events &= ~(events & ~(FD_WRITE | FD_CLOSE));
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}
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UNLOCK_EVENTS;
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return ret;
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}
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int
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fhandler_socket_wsock::wait_for_events (const long event_mask,
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const DWORD flags)
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{
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if (async_io ())
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return 0;
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int ret;
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long events = 0;
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DWORD wfmo_timeout = 50;
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DWORD timeout;
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WSAEVENT ev[3] = { wsock_evt, NULL, NULL };
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wait_signal_arrived here (ev[1]);
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DWORD ev_cnt = 2;
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if ((ev[2] = pthread::get_cancel_event ()) != NULL)
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++ev_cnt;
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if (is_nonblocking () || (flags & MSG_DONTWAIT))
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timeout = 0;
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else if (event_mask & FD_READ)
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timeout = rcvtimeo ();
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else if (event_mask & FD_WRITE)
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timeout = sndtimeo ();
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else
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timeout = INFINITE;
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while (!(ret = evaluate_events (event_mask, events, !(flags & MSG_PEEK)))
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&& !events)
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{
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if (timeout == 0)
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{
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WSASetLastError (WSAEWOULDBLOCK);
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return SOCKET_ERROR;
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}
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if (timeout < wfmo_timeout)
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wfmo_timeout = timeout;
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switch (WSAWaitForMultipleEvents (ev_cnt, ev, FALSE, wfmo_timeout, FALSE))
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{
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case WSA_WAIT_TIMEOUT:
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case WSA_WAIT_EVENT_0:
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if (timeout != INFINITE)
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timeout -= wfmo_timeout;
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break;
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case WSA_WAIT_EVENT_0 + 1:
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if (_my_tls.call_signal_handler ())
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break;
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WSASetLastError (WSAEINTR);
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return SOCKET_ERROR;
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case WSA_WAIT_EVENT_0 + 2:
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pthread::static_cancel_self ();
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break;
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default:
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/* wsock_evt can be NULL. We're generating the same errno values
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as for sockets on which shutdown has been called. */
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if (WSAGetLastError () != WSA_INVALID_HANDLE)
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WSASetLastError (WSAEFAULT);
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else
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WSASetLastError ((event_mask & FD_CONNECT) ? WSAECONNRESET
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: WSAEINVAL);
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return SOCKET_ERROR;
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}
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}
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return ret;
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}
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void
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fhandler_socket_wsock::release_events ()
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{
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if (WaitForSingleObject (wsock_mtx, INFINITE) != WAIT_FAILED)
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{
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HANDLE evt = wsock_evt;
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HANDLE mtx = wsock_mtx;
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wsock_evt = wsock_mtx = NULL;
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ReleaseMutex (mtx);
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NtClose (evt);
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NtClose (mtx);
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}
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}
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void
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fhandler_socket_wsock::set_close_on_exec (bool val)
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{
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set_no_inheritance (wsock_mtx, val);
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set_no_inheritance (wsock_evt, val);
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if (need_fixup_before ())
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{
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close_on_exec (val);
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debug_printf ("set close_on_exec for %s to %d", get_name (), val);
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}
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else
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fhandler_base::set_close_on_exec (val);
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}
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/* Called if a freshly created socket is not inheritable. In that case we
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have to use fixup_before_fork_exec. See comment in set_socket_handle for
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a description of the problem. */
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void
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fhandler_socket_wsock::init_fixup_before ()
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{
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prot_info_ptr = (LPWSAPROTOCOL_INFOW)
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cmalloc_abort (HEAP_BUF, sizeof (WSAPROTOCOL_INFOW));
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cygheap->fdtab.inc_need_fixup_before ();
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}
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int
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fhandler_socket_wsock::fixup_before_fork_exec (DWORD win_pid)
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{
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SOCKET ret = WSADuplicateSocketW (get_socket (), win_pid, prot_info_ptr);
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if (ret)
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set_winsock_errno ();
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else
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debug_printf ("WSADuplicateSocket succeeded (%x)", prot_info_ptr->dwProviderReserved);
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return (int) ret;
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}
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void
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fhandler_socket_wsock::fixup_after_fork (HANDLE parent)
|
|
{
|
|
fork_fixup (parent, wsock_mtx, "wsock_mtx");
|
|
fork_fixup (parent, wsock_evt, "wsock_evt");
|
|
|
|
if (!need_fixup_before ())
|
|
{
|
|
fhandler_base::fixup_after_fork (parent);
|
|
return;
|
|
}
|
|
|
|
SOCKET new_sock = WSASocketW (FROM_PROTOCOL_INFO, FROM_PROTOCOL_INFO,
|
|
FROM_PROTOCOL_INFO, prot_info_ptr, 0,
|
|
WSA_FLAG_OVERLAPPED);
|
|
if (new_sock == INVALID_SOCKET)
|
|
{
|
|
set_winsock_errno ();
|
|
set_handle ((HANDLE) INVALID_SOCKET);
|
|
}
|
|
else
|
|
{
|
|
/* Even though the original socket was not inheritable, the duplicated
|
|
socket is potentially inheritable again. */
|
|
SetHandleInformation ((HANDLE) new_sock, HANDLE_FLAG_INHERIT, 0);
|
|
set_handle ((HANDLE) new_sock);
|
|
debug_printf ("WSASocket succeeded (%p)", new_sock);
|
|
}
|
|
}
|
|
|
|
void
|
|
fhandler_socket_wsock::fixup_after_exec ()
|
|
{
|
|
if (need_fixup_before () && !close_on_exec ())
|
|
fixup_after_fork (NULL);
|
|
}
|
|
|
|
int
|
|
fhandler_socket_wsock::dup (fhandler_base *child, int flags)
|
|
{
|
|
debug_printf ("here");
|
|
fhandler_socket_wsock *fhs = (fhandler_socket_wsock *) child;
|
|
|
|
if (!DuplicateHandle (GetCurrentProcess (), wsock_mtx,
|
|
GetCurrentProcess (), &fhs->wsock_mtx,
|
|
0, TRUE, DUPLICATE_SAME_ACCESS))
|
|
{
|
|
__seterrno ();
|
|
return -1;
|
|
}
|
|
if (!DuplicateHandle (GetCurrentProcess (), wsock_evt,
|
|
GetCurrentProcess (), &fhs->wsock_evt,
|
|
0, TRUE, DUPLICATE_SAME_ACCESS))
|
|
{
|
|
__seterrno ();
|
|
NtClose (fhs->wsock_mtx);
|
|
return -1;
|
|
}
|
|
if (!need_fixup_before ())
|
|
{
|
|
int ret = fhandler_base::dup (child, flags);
|
|
if (ret)
|
|
{
|
|
NtClose (fhs->wsock_evt);
|
|
NtClose (fhs->wsock_mtx);
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
cygheap->user.deimpersonate ();
|
|
fhs->init_fixup_before ();
|
|
fhs->set_handle (get_handle ());
|
|
int ret = fhs->fixup_before_fork_exec (GetCurrentProcessId ());
|
|
cygheap->user.reimpersonate ();
|
|
if (!ret)
|
|
{
|
|
fhs->fixup_after_fork (GetCurrentProcess ());
|
|
if (fhs->get_handle() != (HANDLE) INVALID_SOCKET)
|
|
return 0;
|
|
}
|
|
cygheap->fdtab.dec_need_fixup_before ();
|
|
NtClose (fhs->wsock_evt);
|
|
NtClose (fhs->wsock_mtx);
|
|
return -1;
|
|
}
|
|
|
|
int
|
|
fhandler_socket_wsock::set_socket_handle (SOCKET sock, int af, int type,
|
|
int flags)
|
|
{
|
|
DWORD hdl_flags;
|
|
bool lsp_fixup = false;
|
|
int file_flags = O_RDWR | O_BINARY;
|
|
|
|
/* Usually sockets are inheritable IFS objects. Unfortunately some virus
|
|
scanners or other network-oriented software replace normal sockets
|
|
with their own kind, which is running through a filter driver called
|
|
"layered service provider" (LSP) which, fortunately, are deprecated.
|
|
|
|
LSP sockets are not kernel objects. They are typically not marked as
|
|
inheritable, nor are they IFS handles. They are in fact not inheritable
|
|
to child processes, and it does not help to mark them inheritable via
|
|
SetHandleInformation. Subsequent socket calls in the child process fail
|
|
with error 10038, WSAENOTSOCK.
|
|
|
|
There's a neat way to workaround these annoying LSP sockets. WSAIoctl
|
|
allows to fetch the underlying base socket, which is a normal, inheritable
|
|
IFS handle. So we fetch the base socket, duplicate it, and close the
|
|
original socket. Now we have a standard IFS socket which (hopefully)
|
|
works as expected.
|
|
|
|
If that doesn't work for some reason, mark the sockets for duplication
|
|
via WSADuplicateSocket/WSASocket. This requires to start the child
|
|
process in SUSPENDED state so we only do this if really necessary. */
|
|
if (!GetHandleInformation ((HANDLE) sock, &hdl_flags)
|
|
|| !(hdl_flags & HANDLE_FLAG_INHERIT))
|
|
{
|
|
int ret;
|
|
SOCKET base_sock;
|
|
DWORD bret;
|
|
|
|
lsp_fixup = true;
|
|
debug_printf ("LSP handle: %p", sock);
|
|
ret = WSAIoctl (sock, SIO_BASE_HANDLE, NULL, 0, (void *) &base_sock,
|
|
sizeof (base_sock), &bret, NULL, NULL);
|
|
if (ret)
|
|
debug_printf ("WSAIoctl: %u", WSAGetLastError ());
|
|
else if (base_sock != sock)
|
|
{
|
|
if (GetHandleInformation ((HANDLE) base_sock, &hdl_flags)
|
|
&& (flags & HANDLE_FLAG_INHERIT))
|
|
{
|
|
if (!DuplicateHandle (GetCurrentProcess (), (HANDLE) base_sock,
|
|
GetCurrentProcess (), (PHANDLE) &base_sock,
|
|
0, TRUE, DUPLICATE_SAME_ACCESS))
|
|
debug_printf ("DuplicateHandle failed, %E");
|
|
else
|
|
{
|
|
::closesocket (sock);
|
|
sock = base_sock;
|
|
lsp_fixup = false;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
set_handle ((HANDLE) sock);
|
|
set_addr_family (af);
|
|
set_socket_type (type);
|
|
if (!init_events ())
|
|
return -1;
|
|
if (flags & SOCK_NONBLOCK)
|
|
file_flags |= O_NONBLOCK;
|
|
if (flags & SOCK_CLOEXEC)
|
|
{
|
|
set_close_on_exec (true);
|
|
file_flags |= O_CLOEXEC;
|
|
}
|
|
set_flags (file_flags);
|
|
if (lsp_fixup)
|
|
init_fixup_before ();
|
|
set_unique_id ();
|
|
if (get_socket_type () == SOCK_DGRAM)
|
|
{
|
|
/* Workaround the problem that a missing listener on a UDP socket
|
|
in a call to sendto will result in select/WSAEnumNetworkEvents
|
|
reporting that the socket has pending data and a subsequent call
|
|
to recvfrom will return -1 with error set to WSAECONNRESET.
|
|
|
|
This problem is a regression introduced in Windows 2000.
|
|
Instead of fixing the problem, a new socket IOCTL code has
|
|
been added, see http://support.microsoft.com/kb/263823 */
|
|
BOOL cr = FALSE;
|
|
DWORD blen;
|
|
if (WSAIoctl (sock, SIO_UDP_CONNRESET, &cr, sizeof cr, NULL, 0,
|
|
&blen, NULL, NULL) == SOCKET_ERROR)
|
|
debug_printf ("Reset SIO_UDP_CONNRESET: WinSock error %u",
|
|
WSAGetLastError ());
|
|
}
|
|
#ifdef __x86_64__
|
|
rmem () = 212992;
|
|
wmem () = 212992;
|
|
#else
|
|
rmem () = 64512;
|
|
wmem () = 64512;
|
|
#endif
|
|
return 0;
|
|
}
|
|
|
|
fhandler_socket_inet::fhandler_socket_inet () :
|
|
fhandler_socket_wsock (),
|
|
oobinline (false)
|
|
{
|
|
}
|
|
|
|
fhandler_socket_inet::~fhandler_socket_inet ()
|
|
{
|
|
}
|
|
|
|
int
|
|
fhandler_socket_inet::socket (int af, int type, int protocol, int flags)
|
|
{
|
|
SOCKET sock;
|
|
int ret;
|
|
|
|
/* This test should be covered by ::socket, but make sure we don't
|
|
accidentally try anything else. */
|
|
if (type != SOCK_STREAM && type != SOCK_DGRAM && type != SOCK_RAW)
|
|
{
|
|
set_errno (EINVAL);
|
|
return -1;
|
|
}
|
|
sock = ::socket (af, type, protocol);
|
|
if (sock == INVALID_SOCKET)
|
|
{
|
|
set_winsock_errno ();
|
|
return -1;
|
|
}
|
|
ret = set_socket_handle (sock, af, type, flags);
|
|
if (ret < 0)
|
|
::closesocket (sock);
|
|
return ret;
|
|
}
|
|
|
|
int
|
|
fhandler_socket_inet::socketpair (int af, int type, int protocol, int flags,
|
|
fhandler_socket *fh_out)
|
|
{
|
|
set_errno (EAFNOSUPPORT);
|
|
return -1;
|
|
}
|
|
|
|
int
|
|
fhandler_socket_inet::bind (const struct sockaddr *name, int namelen)
|
|
{
|
|
int res = -1;
|
|
|
|
if (!saw_reuseaddr ())
|
|
{
|
|
/* If the application didn't explicitely request SO_REUSEADDR,
|
|
enforce POSIX standard socket binding behaviour by setting the
|
|
SO_EXCLUSIVEADDRUSE socket option. See cygwin_setsockopt()
|
|
for a more detailed description. */
|
|
int on = 1;
|
|
int ret = ::setsockopt (get_socket (), SOL_SOCKET,
|
|
SO_EXCLUSIVEADDRUSE,
|
|
(const char *) &on, sizeof on);
|
|
debug_printf ("%d = setsockopt(SO_EXCLUSIVEADDRUSE), %E", ret);
|
|
}
|
|
if (::bind (get_socket (), name, namelen))
|
|
set_winsock_errno ();
|
|
else
|
|
res = 0;
|
|
|
|
return res;
|
|
}
|
|
|
|
int
|
|
fhandler_socket_inet::connect (const struct sockaddr *name, int namelen)
|
|
{
|
|
struct sockaddr_storage sst;
|
|
|
|
if (get_inet_addr_inet (name, namelen, &sst, &namelen) == SOCKET_ERROR)
|
|
return SOCKET_ERROR;
|
|
|
|
/* Initialize connect state to "connect_pending". State is ultimately set
|
|
to "connected" or "connect_failed" in wait_for_events when the FD_CONNECT
|
|
event occurs. Note that the underlying OS sockets are always non-blocking
|
|
and a successfully initiated non-blocking Winsock connect always returns
|
|
WSAEWOULDBLOCK. Thus it's safe to rely on event handling.
|
|
|
|
Check for either unconnected or connect_failed since in both cases it's
|
|
allowed to retry connecting the socket. It's also ok (albeit ugly) to
|
|
call connect to check if a previous non-blocking connect finished.
|
|
|
|
Set connect_state before calling connect, otherwise a race condition with
|
|
an already running select or poll might occur. */
|
|
if (connect_state () == unconnected || connect_state () == connect_failed)
|
|
connect_state (connect_pending);
|
|
|
|
int res = ::connect (get_socket (), (struct sockaddr *) &sst, namelen);
|
|
if (!is_nonblocking ()
|
|
&& res == SOCKET_ERROR
|
|
&& WSAGetLastError () == WSAEWOULDBLOCK)
|
|
res = wait_for_events (FD_CONNECT | FD_CLOSE, 0);
|
|
|
|
if (res)
|
|
{
|
|
DWORD err = WSAGetLastError ();
|
|
|
|
/* Some applications use the ugly technique to check if a non-blocking
|
|
connect succeeded by calling connect again, until it returns EISCONN.
|
|
This circumvents the event handling and connect_state is never set.
|
|
Thus we check for this situation here. */
|
|
if (err == WSAEISCONN)
|
|
connect_state (connected);
|
|
/* Winsock returns WSAEWOULDBLOCK if the non-blocking socket cannot be
|
|
conected immediately. Convert to POSIX/Linux compliant EINPROGRESS. */
|
|
else if (is_nonblocking () && err == WSAEWOULDBLOCK)
|
|
WSASetLastError (WSAEINPROGRESS);
|
|
/* Winsock returns WSAEINVAL if the socket is already a listener.
|
|
Convert to POSIX/Linux compliant EISCONN. */
|
|
else if (err == WSAEINVAL && connect_state () == listener)
|
|
WSASetLastError (WSAEISCONN);
|
|
/* Any other error except WSAEALREADY during connect_pending means the
|
|
connect failed. */
|
|
else if (connect_state () == connect_pending && err != WSAEALREADY)
|
|
connect_state (connect_failed);
|
|
set_winsock_errno ();
|
|
}
|
|
|
|
return res;
|
|
}
|
|
|
|
int
|
|
fhandler_socket_inet::listen (int backlog)
|
|
{
|
|
int res = ::listen (get_socket (), backlog);
|
|
if (res && WSAGetLastError () == WSAEINVAL)
|
|
{
|
|
/* It's perfectly valid to call listen on an unbound INET socket.
|
|
In this case the socket is automatically bound to an unused
|
|
port number, listening on all interfaces. On WinSock, listen
|
|
fails with WSAEINVAL when it's called on an unbound socket.
|
|
So we have to bind manually here to have POSIX semantics. */
|
|
if (get_addr_family () == AF_INET)
|
|
{
|
|
struct sockaddr_in sin;
|
|
sin.sin_family = AF_INET;
|
|
sin.sin_port = 0;
|
|
sin.sin_addr.s_addr = INADDR_ANY;
|
|
if (!::bind (get_socket (), (struct sockaddr *) &sin, sizeof sin))
|
|
res = ::listen (get_socket (), backlog);
|
|
}
|
|
else if (get_addr_family () == AF_INET6)
|
|
{
|
|
struct sockaddr_in6 sin6;
|
|
memset (&sin6, 0, sizeof sin6);
|
|
sin6.sin6_family = AF_INET6;
|
|
if (!::bind (get_socket (), (struct sockaddr *) &sin6, sizeof sin6))
|
|
res = ::listen (get_socket (), backlog);
|
|
}
|
|
}
|
|
if (!res)
|
|
connect_state (listener); /* gets set to connected on accepted socket. */
|
|
else
|
|
set_winsock_errno ();
|
|
return res;
|
|
}
|
|
|
|
int
|
|
fhandler_socket_inet::accept4 (struct sockaddr *peer, int *len, int flags)
|
|
{
|
|
int ret = -1;
|
|
/* Allows NULL peer and len parameters. */
|
|
struct sockaddr_storage lpeer;
|
|
int llen = sizeof (struct sockaddr_storage);
|
|
|
|
/* Windows event handling does not check for the validity of the desired
|
|
flags so we have to do it here. */
|
|
if (connect_state () != listener)
|
|
{
|
|
WSASetLastError (WSAEINVAL);
|
|
set_winsock_errno ();
|
|
return -1;
|
|
}
|
|
|
|
SOCKET res = INVALID_SOCKET;
|
|
while (!(res = wait_for_events (FD_ACCEPT | FD_CLOSE, 0))
|
|
&& (res = ::accept (get_socket (), (struct sockaddr *) &lpeer, &llen))
|
|
== INVALID_SOCKET
|
|
&& WSAGetLastError () == WSAEWOULDBLOCK)
|
|
;
|
|
if (res == INVALID_SOCKET)
|
|
set_winsock_errno ();
|
|
else
|
|
{
|
|
cygheap_fdnew fd;
|
|
|
|
if (fd >= 0)
|
|
{
|
|
fhandler_socket_inet *sock = (fhandler_socket_inet *)
|
|
build_fh_dev (dev ());
|
|
if (sock && sock->set_socket_handle (res, get_addr_family (),
|
|
get_socket_type (),
|
|
get_socket_flags ()) == 0)
|
|
{
|
|
sock->async_io (false); /* set_socket_handle disables async. */
|
|
/* No locking necessary at this point. */
|
|
sock->wsock_events->events = wsock_events->events | FD_WRITE;
|
|
sock->wsock_events->owner = wsock_events->owner;
|
|
sock->connect_state (connected);
|
|
fd = sock;
|
|
if (fd <= 2)
|
|
set_std_handle (fd);
|
|
ret = fd;
|
|
if (peer)
|
|
{
|
|
memcpy (peer, &lpeer, MIN (*len, llen));
|
|
*len = llen;
|
|
}
|
|
}
|
|
else
|
|
delete sock;
|
|
}
|
|
if (ret == -1)
|
|
::closesocket (res);
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
int
|
|
fhandler_socket_inet::getsockname (struct sockaddr *name, int *namelen)
|
|
{
|
|
int res = -1;
|
|
|
|
/* WinSock just returns WSAEFAULT if the buffer is too small. Use a
|
|
big enough local buffer and truncate later as necessary, per POSIX. */
|
|
struct sockaddr_storage sock;
|
|
int len = sizeof sock;
|
|
res = ::getsockname (get_socket (), (struct sockaddr *) &sock, &len);
|
|
if (!res)
|
|
{
|
|
memcpy (name, &sock, MIN (*namelen, len));
|
|
*namelen = len;
|
|
}
|
|
else
|
|
{
|
|
if (WSAGetLastError () == WSAEINVAL)
|
|
{
|
|
/* WinSock returns WSAEINVAL if the socket is locally
|
|
unbound. Per SUSv3 this is not an error condition.
|
|
We're faking a valid return value here by creating the
|
|
same content in the sockaddr structure as on Linux. */
|
|
memset (&sock, 0, sizeof sock);
|
|
sock.ss_family = get_addr_family ();
|
|
switch (get_addr_family ())
|
|
{
|
|
case AF_INET:
|
|
res = 0;
|
|
len = (int) sizeof (struct sockaddr_in);
|
|
break;
|
|
case AF_INET6:
|
|
res = 0;
|
|
len = (int) sizeof (struct sockaddr_in6);
|
|
break;
|
|
default:
|
|
WSASetLastError (WSAEOPNOTSUPP);
|
|
break;
|
|
}
|
|
if (!res)
|
|
{
|
|
memcpy (name, &sock, MIN (*namelen, len));
|
|
*namelen = len;
|
|
}
|
|
}
|
|
if (res)
|
|
set_winsock_errno ();
|
|
}
|
|
return res;
|
|
}
|
|
|
|
int
|
|
fhandler_socket_inet::getpeername (struct sockaddr *name, int *namelen)
|
|
{
|
|
/* Always use a local big enough buffer and truncate later as necessary
|
|
per POSIX. WinSock unfortunately only returns WSAEFAULT if the buffer
|
|
is too small. */
|
|
struct sockaddr_storage sock;
|
|
int len = sizeof sock;
|
|
int res = ::getpeername (get_socket (), (struct sockaddr *) &sock, &len);
|
|
if (res)
|
|
set_winsock_errno ();
|
|
else
|
|
{
|
|
memcpy (name, &sock, MIN (*namelen, len));
|
|
*namelen = len;
|
|
}
|
|
return res;
|
|
}
|
|
|
|
int
|
|
fhandler_socket_wsock::shutdown (int how)
|
|
{
|
|
int res = ::shutdown (get_socket (), how);
|
|
|
|
/* Linux allows to call shutdown for any socket, even if it's not connected.
|
|
This also disables to call accept on this socket, if shutdown has been
|
|
called with the SHUT_RD or SHUT_RDWR parameter. In contrast, WinSock
|
|
only allows to call shutdown on a connected socket. The accept function
|
|
is in no way affected. So, what we do here is to fake success, and to
|
|
change the event settings so that an FD_CLOSE event is triggered for the
|
|
calling Cygwin function. The evaluate_events method handles the call
|
|
from accept specially to generate a Linux-compatible behaviour. */
|
|
if (res && WSAGetLastError () != WSAENOTCONN)
|
|
set_winsock_errno ();
|
|
else
|
|
{
|
|
res = 0;
|
|
switch (how)
|
|
{
|
|
case SHUT_RD:
|
|
saw_shutdown_read (true);
|
|
wsock_events->events |= FD_CLOSE;
|
|
SetEvent (wsock_evt);
|
|
break;
|
|
case SHUT_WR:
|
|
saw_shutdown_write (true);
|
|
break;
|
|
case SHUT_RDWR:
|
|
saw_shutdown_read (true);
|
|
saw_shutdown_write (true);
|
|
wsock_events->events |= FD_CLOSE;
|
|
SetEvent (wsock_evt);
|
|
break;
|
|
}
|
|
}
|
|
return res;
|
|
}
|
|
|
|
int
|
|
fhandler_socket_wsock::close ()
|
|
{
|
|
int res = 0;
|
|
|
|
release_events ();
|
|
while ((res = ::closesocket (get_socket ())) != 0)
|
|
{
|
|
if (WSAGetLastError () != WSAEWOULDBLOCK)
|
|
{
|
|
set_winsock_errno ();
|
|
res = -1;
|
|
break;
|
|
}
|
|
if (cygwait (10) == WAIT_SIGNALED)
|
|
{
|
|
set_errno (EINTR);
|
|
res = -1;
|
|
break;
|
|
}
|
|
WSASetLastError (0);
|
|
}
|
|
return res;
|
|
}
|
|
|
|
ssize_t
|
|
fhandler_socket_inet::recv_internal (LPWSAMSG wsamsg, bool use_recvmsg)
|
|
{
|
|
ssize_t res = 0;
|
|
DWORD ret = 0, wret;
|
|
int evt_mask = (wsamsg->dwFlags & MSG_OOB) ? FD_OOB : FD_READ;
|
|
LPWSABUF &wsabuf = wsamsg->lpBuffers;
|
|
ULONG &wsacnt = wsamsg->dwBufferCount;
|
|
static NO_COPY LPFN_WSARECVMSG WSARecvMsg;
|
|
bool read_oob = false;
|
|
|
|
/* CV 2014-10-26: Do not check for the connect_state at this point. In
|
|
certain scenarios there's no way to check the connect state reliably.
|
|
Example (hexchat): Parent process creates socket, forks, child process
|
|
calls connect, parent process calls read. Even if the event handling
|
|
allows to check for FD_CONNECT in the parent, there is always yet another
|
|
scenario we can easily break. */
|
|
|
|
DWORD wait_flags = wsamsg->dwFlags;
|
|
bool waitall = !!(wait_flags & MSG_WAITALL);
|
|
wsamsg->dwFlags &= (MSG_OOB | MSG_PEEK | MSG_DONTROUTE);
|
|
if (use_recvmsg)
|
|
{
|
|
if (!WSARecvMsg
|
|
&& get_ext_funcptr (get_socket (), &WSARecvMsg) == SOCKET_ERROR)
|
|
{
|
|
if (wsamsg->Control.len > 0)
|
|
{
|
|
set_winsock_errno ();
|
|
return SOCKET_ERROR;
|
|
}
|
|
use_recvmsg = false;
|
|
}
|
|
else /* Only MSG_PEEK is supported by WSARecvMsg. */
|
|
wsamsg->dwFlags &= MSG_PEEK;
|
|
}
|
|
if (waitall)
|
|
{
|
|
if (get_socket_type () != SOCK_STREAM)
|
|
{
|
|
WSASetLastError (WSAEOPNOTSUPP);
|
|
set_winsock_errno ();
|
|
return SOCKET_ERROR;
|
|
}
|
|
if (is_nonblocking () || (wsamsg->dwFlags & (MSG_OOB | MSG_PEEK)))
|
|
waitall = false;
|
|
}
|
|
|
|
/* recv() returns EINVAL if MSG_OOB flag is set in inline mode. */
|
|
if (oobinline && (wsamsg->dwFlags & MSG_OOB))
|
|
{
|
|
set_errno (EINVAL);
|
|
return SOCKET_ERROR;
|
|
}
|
|
|
|
/* Check whether OOB data is ready or not */
|
|
if (get_socket_type () == SOCK_STREAM)
|
|
if ((wsamsg->dwFlags & MSG_OOB) || oobinline)
|
|
{
|
|
u_long atmark = 0;
|
|
#ifdef __x86_64__
|
|
/* SIOCATMARK = _IOR('s',7,u_long) */
|
|
int err = ::ioctlsocket (get_socket (), _IOR('s',7,u_long), &atmark);
|
|
#else
|
|
int err = ::ioctlsocket (get_socket (), SIOCATMARK, &atmark);
|
|
#endif
|
|
if (err)
|
|
{
|
|
set_winsock_errno ();
|
|
return SOCKET_ERROR;
|
|
}
|
|
/* If there is no OOB data, recv() with MSG_OOB returns EINVAL.
|
|
Note: The return value of SIOCATMARK in non-inline mode of
|
|
winsock is FALSE if OOB data exists, TRUE otherwise. */
|
|
if (atmark && (wsamsg->dwFlags & MSG_OOB))
|
|
{
|
|
/* No OOB data */
|
|
set_errno (EINVAL);
|
|
return SOCKET_ERROR;
|
|
}
|
|
/* Inline mode for out-of-band (OOB) data of winsock is
|
|
completely broken. That is, SIOCATMARK always returns
|
|
TRUE in inline mode. Due to this problem, application
|
|
cannot determine OOB data at all. Therefore the behavior
|
|
of a socket with SO_OOBINLINE set is simulated using
|
|
a socket with SO_OOBINLINE not set. In this fake inline
|
|
mode, the order of the OOB and non-OOB data is not
|
|
preserved. OOB data is read before non-OOB data sent
|
|
prior to the OOB data. However, this most likely is
|
|
not a problem in most cases. */
|
|
/* If there is OOB data, read OOB data using MSG_OOB in
|
|
fake inline mode. */
|
|
if (!atmark && oobinline)
|
|
{
|
|
read_oob = true;
|
|
evt_mask = FD_OOB;
|
|
}
|
|
}
|
|
|
|
/* Note: Don't call WSARecvFrom(MSG_PEEK) without actually having data
|
|
waiting in the buffers, otherwise the event handling gets messed up
|
|
for some reason. */
|
|
while (!(res = wait_for_events (evt_mask | FD_CLOSE, wait_flags))
|
|
|| saw_shutdown_read ())
|
|
{
|
|
DWORD dwFlags = wsamsg->dwFlags | (read_oob ? MSG_OOB : 0);
|
|
if (use_recvmsg)
|
|
res = WSARecvMsg (get_socket (), wsamsg, &wret, NULL, NULL);
|
|
/* This is working around a really weird problem in WinSock.
|
|
|
|
Assume you create a socket, fork the process (thus duplicating
|
|
the socket), connect the socket in the child, then call recv
|
|
on the original socket handle in the parent process.
|
|
In this scenario, calls to WinSock's recvfrom and WSARecvFrom
|
|
in the parent will fail with WSAEINVAL, regardless whether both
|
|
address parameters, name and namelen, are NULL or point to valid
|
|
storage. However, calls to recv and WSARecv succeed as expected.
|
|
Per MSDN, WSAEINVAL in the context of recv means "The socket has not
|
|
been bound". It is as if the recvfrom functions test if the socket
|
|
is bound locally, but in the parent process, WinSock doesn't know
|
|
about that and fails, while the same test is omitted in the recv
|
|
functions.
|
|
|
|
This also covers another weird case: WinSock returns WSAEFAULT if
|
|
namelen is a valid pointer while name is NULL. Both parameters are
|
|
ignored for TCP sockets, so this only occurs when using UDP socket. */
|
|
else if (!wsamsg->name || get_socket_type () == SOCK_STREAM)
|
|
res = WSARecv (get_socket (), wsabuf, wsacnt, &wret, &dwFlags,
|
|
NULL, NULL);
|
|
else
|
|
res = WSARecvFrom (get_socket (), wsabuf, wsacnt, &wret,
|
|
&dwFlags, wsamsg->name, &wsamsg->namelen,
|
|
NULL, NULL);
|
|
if (!res)
|
|
{
|
|
ret += wret;
|
|
if (!waitall)
|
|
break;
|
|
while (wret && wsacnt)
|
|
{
|
|
if (wsabuf->len > wret)
|
|
{
|
|
wsabuf->len -= wret;
|
|
wsabuf->buf += wret;
|
|
wret = 0;
|
|
}
|
|
else
|
|
{
|
|
wret -= wsabuf->len;
|
|
++wsabuf;
|
|
--wsacnt;
|
|
}
|
|
}
|
|
if (!wret)
|
|
break;
|
|
}
|
|
else if (WSAGetLastError () != WSAEWOULDBLOCK)
|
|
break;
|
|
}
|
|
|
|
if (res)
|
|
{
|
|
/* According to SUSv3, errno isn't set in that case and no error
|
|
condition is returned. */
|
|
if (WSAGetLastError () == WSAEMSGSIZE)
|
|
ret += wret;
|
|
else if (!ret)
|
|
{
|
|
/* ESHUTDOWN isn't defined for recv in SUSv3. Simply EOF is returned
|
|
in this case. */
|
|
if (WSAGetLastError () == WSAESHUTDOWN)
|
|
ret = 0;
|
|
else
|
|
{
|
|
set_winsock_errno ();
|
|
return SOCKET_ERROR;
|
|
}
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
ssize_t
|
|
fhandler_socket_wsock::recvfrom (void *in_ptr, size_t len, int flags,
|
|
struct sockaddr *from, int *fromlen)
|
|
{
|
|
char *ptr = (char *) in_ptr;
|
|
|
|
#ifdef __x86_64__
|
|
/* size_t is 64 bit, but the len member in WSABUF is 32 bit.
|
|
Split buffer if necessary. */
|
|
DWORD bufcnt = len / UINT32_MAX + ((!len || (len % UINT32_MAX)) ? 1 : 0);
|
|
WSABUF wsabuf[bufcnt];
|
|
WSAMSG wsamsg = { from, from && fromlen ? *fromlen : 0,
|
|
wsabuf, bufcnt,
|
|
{ 0, NULL },
|
|
(DWORD) flags };
|
|
/* Don't use len as loop condition, it could be 0. */
|
|
for (WSABUF *wsaptr = wsabuf; bufcnt--; ++wsaptr)
|
|
{
|
|
wsaptr->len = MIN (len, UINT32_MAX);
|
|
wsaptr->buf = ptr;
|
|
len -= wsaptr->len;
|
|
ptr += wsaptr->len;
|
|
}
|
|
#else
|
|
WSABUF wsabuf = { len, ptr };
|
|
WSAMSG wsamsg = { from, from && fromlen ? *fromlen : 0,
|
|
&wsabuf, 1,
|
|
{ 0, NULL},
|
|
(DWORD) flags };
|
|
#endif
|
|
ssize_t ret = recv_internal (&wsamsg, false);
|
|
if (fromlen)
|
|
*fromlen = wsamsg.namelen;
|
|
return ret;
|
|
}
|
|
|
|
ssize_t
|
|
fhandler_socket_wsock::recvmsg (struct msghdr *msg, int flags)
|
|
{
|
|
/* Disappointing but true: Even if WSARecvMsg is supported, it's only
|
|
supported for datagram and raw sockets. */
|
|
bool use_recvmsg = true;
|
|
if (get_socket_type () == SOCK_STREAM || get_addr_family () == AF_LOCAL)
|
|
{
|
|
use_recvmsg = false;
|
|
msg->msg_controllen = 0;
|
|
}
|
|
|
|
WSABUF wsabuf[msg->msg_iovlen];
|
|
WSABUF *wsaptr = wsabuf + msg->msg_iovlen;
|
|
const struct iovec *iovptr = msg->msg_iov + msg->msg_iovlen;
|
|
while (--wsaptr >= wsabuf)
|
|
{
|
|
wsaptr->len = (--iovptr)->iov_len;
|
|
wsaptr->buf = (char *) iovptr->iov_base;
|
|
}
|
|
WSAMSG wsamsg = { (struct sockaddr *) msg->msg_name, msg->msg_namelen,
|
|
wsabuf, (DWORD) msg->msg_iovlen,
|
|
{ (DWORD) msg->msg_controllen, (char *) msg->msg_control },
|
|
(DWORD) flags };
|
|
ssize_t ret = recv_internal (&wsamsg, use_recvmsg);
|
|
if (ret >= 0)
|
|
{
|
|
msg->msg_namelen = wsamsg.namelen;
|
|
msg->msg_controllen = wsamsg.Control.len;
|
|
if (!CYGWIN_VERSION_CHECK_FOR_USING_ANCIENT_MSGHDR)
|
|
msg->msg_flags = wsamsg.dwFlags;
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
void __reg3
|
|
fhandler_socket_wsock::read (void *in_ptr, size_t& len)
|
|
{
|
|
char *ptr = (char *) in_ptr;
|
|
|
|
#ifdef __x86_64__
|
|
/* size_t is 64 bit, but the len member in WSABUF is 32 bit.
|
|
Split buffer if necessary. */
|
|
DWORD bufcnt = len / UINT32_MAX + ((!len || (len % UINT32_MAX)) ? 1 : 0);
|
|
WSABUF wsabuf[bufcnt];
|
|
WSAMSG wsamsg = { NULL, 0, wsabuf, bufcnt, { 0, NULL }, 0 };
|
|
/* Don't use len as loop condition, it could be 0. */
|
|
for (WSABUF *wsaptr = wsabuf; bufcnt--; ++wsaptr)
|
|
{
|
|
wsaptr->len = MIN (len, UINT32_MAX);
|
|
wsaptr->buf = ptr;
|
|
len -= wsaptr->len;
|
|
ptr += wsaptr->len;
|
|
}
|
|
#else
|
|
WSABUF wsabuf = { len, ptr };
|
|
WSAMSG wsamsg = { NULL, 0, &wsabuf, 1, { 0, NULL }, 0 };
|
|
#endif
|
|
|
|
len = recv_internal (&wsamsg, false);
|
|
}
|
|
|
|
ssize_t
|
|
fhandler_socket_wsock::readv (const struct iovec *const iov, const int iovcnt,
|
|
ssize_t tot)
|
|
{
|
|
WSABUF wsabuf[iovcnt];
|
|
WSABUF *wsaptr = wsabuf + iovcnt;
|
|
const struct iovec *iovptr = iov + iovcnt;
|
|
while (--wsaptr >= wsabuf)
|
|
{
|
|
wsaptr->len = (--iovptr)->iov_len;
|
|
wsaptr->buf = (char *) iovptr->iov_base;
|
|
}
|
|
WSAMSG wsamsg = { NULL, 0, wsabuf, (DWORD) iovcnt, { 0, NULL}, 0 };
|
|
return recv_internal (&wsamsg, false);
|
|
}
|
|
|
|
ssize_t
|
|
fhandler_socket_wsock::send_internal (struct _WSAMSG *wsamsg, int flags)
|
|
{
|
|
ssize_t res = 0;
|
|
DWORD ret = 0, sum = 0;
|
|
WSABUF out_buf[wsamsg->dwBufferCount];
|
|
bool use_sendmsg = false;
|
|
DWORD wait_flags = flags & MSG_DONTWAIT;
|
|
bool nosignal = !!(flags & MSG_NOSIGNAL);
|
|
|
|
/* MSG_EOR not supported by any protocol */
|
|
if (flags & MSG_EOR)
|
|
{
|
|
set_errno (EOPNOTSUPP);
|
|
return SOCKET_ERROR;
|
|
}
|
|
|
|
flags &= (MSG_OOB | MSG_DONTROUTE);
|
|
if (wsamsg->Control.len > 0)
|
|
use_sendmsg = true;
|
|
/* Workaround for MSDN KB 823764: Split a message into chunks <= SO_SNDBUF.
|
|
in_idx is the index of the current lpBuffers from the input wsamsg buffer.
|
|
in_off is used to keep track of the next byte to write from a wsamsg
|
|
buffer which only gets partially written. */
|
|
for (DWORD in_idx = 0, in_off = 0;
|
|
in_idx < wsamsg->dwBufferCount;
|
|
in_off >= wsamsg->lpBuffers[in_idx].len && (++in_idx, in_off = 0))
|
|
{
|
|
/* Split a message into the least number of pieces to minimize the
|
|
number of WsaSendTo calls. Don't split datagram messages (bad idea).
|
|
out_idx is the index of the next buffer in the out_buf WSABUF,
|
|
also the number of buffers given to WSASendTo.
|
|
out_len is the number of bytes in the buffers given to WSASendTo.
|
|
Don't split datagram messages (very bad idea). */
|
|
DWORD out_idx = 0;
|
|
DWORD out_len = 0;
|
|
if (get_socket_type () == SOCK_STREAM)
|
|
{
|
|
do
|
|
{
|
|
out_buf[out_idx].buf = wsamsg->lpBuffers[in_idx].buf + in_off;
|
|
out_buf[out_idx].len = wsamsg->lpBuffers[in_idx].len - in_off;
|
|
out_len += out_buf[out_idx].len;
|
|
out_idx++;
|
|
}
|
|
while (out_len < (unsigned) wmem ()
|
|
&& (in_off = 0, ++in_idx < wsamsg->dwBufferCount));
|
|
/* Tweak len of the last out_buf buffer so the entire number of bytes
|
|
is (less than or) equal to wmem (). Fix out_len as well since it's
|
|
used in a subsequent test expression. */
|
|
if (out_len > (unsigned) wmem ())
|
|
{
|
|
out_buf[out_idx - 1].len -= out_len - (unsigned) wmem ();
|
|
out_len = (unsigned) wmem ();
|
|
}
|
|
/* Add the bytes written from the current last buffer to in_off,
|
|
so in_off points to the next byte to be written from that buffer,
|
|
or beyond which lets the outper loop skip to the next buffer. */
|
|
in_off += out_buf[out_idx - 1].len;
|
|
}
|
|
|
|
do
|
|
{
|
|
if (use_sendmsg)
|
|
res = WSASendMsg (get_socket (), wsamsg, flags, &ret, NULL, NULL);
|
|
else if (get_socket_type () == SOCK_STREAM)
|
|
res = WSASendTo (get_socket (), out_buf, out_idx, &ret, flags,
|
|
wsamsg->name, wsamsg->namelen, NULL, NULL);
|
|
else
|
|
res = WSASendTo (get_socket (), wsamsg->lpBuffers,
|
|
wsamsg->dwBufferCount, &ret, flags,
|
|
wsamsg->name, wsamsg->namelen, NULL, NULL);
|
|
if (res && (WSAGetLastError () == WSAEWOULDBLOCK))
|
|
{
|
|
LOCK_EVENTS;
|
|
wsock_events->events &= ~FD_WRITE;
|
|
UNLOCK_EVENTS;
|
|
}
|
|
}
|
|
while (res && (WSAGetLastError () == WSAEWOULDBLOCK)
|
|
&& !(res = wait_for_events (FD_WRITE | FD_CLOSE, wait_flags)));
|
|
|
|
if (!res)
|
|
{
|
|
sum += ret;
|
|
/* For streams, return to application if the number of bytes written
|
|
is less than the number of bytes we intended to write in a single
|
|
call to WSASendTo. Otherwise we would have to add code to
|
|
backtrack in the input buffers, which is questionable. There was
|
|
probably a good reason we couldn't write more. */
|
|
if (get_socket_type () != SOCK_STREAM || ret < out_len)
|
|
break;
|
|
}
|
|
else if (is_nonblocking () || WSAGetLastError() != WSAEWOULDBLOCK)
|
|
break;
|
|
}
|
|
|
|
if (sum)
|
|
res = sum;
|
|
else if (res == SOCKET_ERROR)
|
|
{
|
|
set_winsock_errno ();
|
|
|
|
/* Special handling for EPIPE and SIGPIPE.
|
|
|
|
EPIPE is generated if the local end has been shut down on a connection
|
|
oriented socket. In this case the process will also receive a SIGPIPE
|
|
unless MSG_NOSIGNAL is set. */
|
|
if ((get_errno () == ECONNABORTED || get_errno () == ESHUTDOWN)
|
|
&& get_socket_type () == SOCK_STREAM)
|
|
{
|
|
set_errno (EPIPE);
|
|
if (!nosignal)
|
|
raise (SIGPIPE);
|
|
}
|
|
}
|
|
|
|
return res;
|
|
}
|
|
|
|
ssize_t
|
|
fhandler_socket_inet::sendto (const void *in_ptr, size_t len, int flags,
|
|
const struct sockaddr *to, int tolen)
|
|
{
|
|
char *ptr = (char *) in_ptr;
|
|
struct sockaddr_storage sst;
|
|
|
|
if (to && get_inet_addr_inet (to, tolen, &sst, &tolen) == SOCKET_ERROR)
|
|
return SOCKET_ERROR;
|
|
|
|
#ifdef __x86_64__
|
|
/* size_t is 64 bit, but the len member in WSABUF is 32 bit.
|
|
Split buffer if necessary. */
|
|
DWORD bufcnt = len / UINT32_MAX + ((!len || (len % UINT32_MAX)) ? 1 : 0);
|
|
WSABUF wsabuf[bufcnt];
|
|
WSAMSG wsamsg = { to ? (struct sockaddr *) &sst : NULL, tolen,
|
|
wsabuf, bufcnt,
|
|
{ 0, NULL },
|
|
0 };
|
|
/* Don't use len as loop condition, it could be 0. */
|
|
for (WSABUF *wsaptr = wsabuf; bufcnt--; ++wsaptr)
|
|
{
|
|
wsaptr->len = MIN (len, UINT32_MAX);
|
|
wsaptr->buf = ptr;
|
|
len -= wsaptr->len;
|
|
ptr += wsaptr->len;
|
|
}
|
|
#else
|
|
WSABUF wsabuf = { len, ptr };
|
|
WSAMSG wsamsg = { to ? (struct sockaddr *) &sst : NULL, tolen,
|
|
&wsabuf, 1,
|
|
{ 0, NULL},
|
|
0 };
|
|
#endif
|
|
return send_internal (&wsamsg, flags);
|
|
}
|
|
|
|
ssize_t
|
|
fhandler_socket_inet::sendmsg (const struct msghdr *msg, int flags)
|
|
{
|
|
struct sockaddr_storage sst;
|
|
int len = 0;
|
|
|
|
if (msg->msg_name
|
|
&& get_inet_addr_inet ((struct sockaddr *) msg->msg_name,
|
|
msg->msg_namelen, &sst, &len) == SOCKET_ERROR)
|
|
return SOCKET_ERROR;
|
|
|
|
WSABUF wsabuf[msg->msg_iovlen];
|
|
WSABUF *wsaptr = wsabuf;
|
|
const struct iovec *iovptr = msg->msg_iov;
|
|
for (int i = 0; i < msg->msg_iovlen; ++i)
|
|
{
|
|
wsaptr->len = iovptr->iov_len;
|
|
(wsaptr++)->buf = (char *) (iovptr++)->iov_base;
|
|
}
|
|
/* Disappointing but true: Even if WSASendMsg is supported, it's only
|
|
supported for datagram and raw sockets. */
|
|
DWORD controllen = (DWORD) ((get_socket_type () == SOCK_STREAM)
|
|
? 0 : msg->msg_controllen);
|
|
WSAMSG wsamsg = { msg->msg_name ? (struct sockaddr *) &sst : NULL, len,
|
|
wsabuf, (DWORD) msg->msg_iovlen,
|
|
{ controllen, (char *) msg->msg_control },
|
|
0 };
|
|
return send_internal (&wsamsg, flags);
|
|
}
|
|
|
|
ssize_t
|
|
fhandler_socket_wsock::write (const void *in_ptr, size_t len)
|
|
{
|
|
char *ptr = (char *) in_ptr;
|
|
|
|
#ifdef __x86_64__
|
|
/* size_t is 64 bit, but the len member in WSABUF is 32 bit.
|
|
Split buffer if necessary. */
|
|
DWORD bufcnt = len / UINT32_MAX + ((!len || (len % UINT32_MAX)) ? 1 : 0);
|
|
WSABUF wsabuf[bufcnt];
|
|
WSAMSG wsamsg = { NULL, 0, wsabuf, bufcnt, { 0, NULL }, 0 };
|
|
/* Don't use len as loop condition, it could be 0. */
|
|
for (WSABUF *wsaptr = wsabuf; bufcnt--; ++wsaptr)
|
|
{
|
|
wsaptr->len = MIN (len, UINT32_MAX);
|
|
wsaptr->buf = ptr;
|
|
len -= wsaptr->len;
|
|
ptr += wsaptr->len;
|
|
}
|
|
#else
|
|
WSABUF wsabuf = { len, ptr };
|
|
WSAMSG wsamsg = { NULL, 0, &wsabuf, 1, { 0, NULL }, 0 };
|
|
#endif
|
|
return send_internal (&wsamsg, 0);
|
|
}
|
|
|
|
ssize_t
|
|
fhandler_socket_wsock::writev (const struct iovec *const iov, const int iovcnt,
|
|
ssize_t tot)
|
|
{
|
|
WSABUF wsabuf[iovcnt];
|
|
WSABUF *wsaptr = wsabuf;
|
|
const struct iovec *iovptr = iov;
|
|
for (int i = 0; i < iovcnt; ++i)
|
|
{
|
|
wsaptr->len = iovptr->iov_len;
|
|
(wsaptr++)->buf = (char *) (iovptr++)->iov_base;
|
|
}
|
|
WSAMSG wsamsg = { NULL, 0, wsabuf, (DWORD) iovcnt, { 0, NULL}, 0 };
|
|
return send_internal (&wsamsg, 0);
|
|
}
|
|
|
|
int
|
|
fhandler_socket_inet::setsockopt (int level, int optname, const void *optval,
|
|
socklen_t optlen)
|
|
{
|
|
bool ignore = false;
|
|
int ret = -1;
|
|
|
|
/* Preprocessing setsockopt. Set ignore to true if setsockopt call should
|
|
get skipped entirely. */
|
|
switch (level)
|
|
{
|
|
case SOL_SOCKET:
|
|
switch (optname)
|
|
{
|
|
case SO_PEERCRED:
|
|
set_errno (ENOPROTOOPT);
|
|
return -1;
|
|
|
|
case SO_REUSEADDR:
|
|
/* Per POSIX we must not be able to reuse a complete duplicate of a
|
|
local TCP address (same IP, same port), even if SO_REUSEADDR has
|
|
been set. This behaviour is maintained in WinSock for backward
|
|
compatibility, while the WinSock standard behaviour of stream
|
|
socket binding is equivalent to the POSIX behaviour as if
|
|
SO_REUSEADDR has been set. The SO_EXCLUSIVEADDRUSE option has
|
|
been added to allow an application to request POSIX standard
|
|
behaviour in the non-SO_REUSEADDR case.
|
|
|
|
To emulate POSIX socket binding behaviour, note that SO_REUSEADDR
|
|
has been set but don't call setsockopt. Instead
|
|
fhandler_socket::bind sets SO_EXCLUSIVEADDRUSE if the application
|
|
did not set SO_REUSEADDR. */
|
|
if (optlen < (socklen_t) sizeof (int))
|
|
{
|
|
set_errno (EINVAL);
|
|
return ret;
|
|
}
|
|
if (get_socket_type () == SOCK_STREAM)
|
|
ignore = true;
|
|
break;
|
|
|
|
case SO_RCVTIMEO:
|
|
case SO_SNDTIMEO:
|
|
if (optlen < (socklen_t) sizeof (struct timeval))
|
|
{
|
|
set_errno (EINVAL);
|
|
return ret;
|
|
}
|
|
if (timeval_to_ms ((struct timeval *) optval,
|
|
(optname == SO_RCVTIMEO) ? rcvtimeo ()
|
|
: sndtimeo ()))
|
|
ret = 0;
|
|
else
|
|
set_errno (EDOM);
|
|
return ret;
|
|
|
|
case SO_OOBINLINE:
|
|
/* Inline mode for out-of-band (OOB) data of winsock is
|
|
completely broken. That is, SIOCATMARK always returns
|
|
TRUE in inline mode. Due to this problem, application
|
|
cannot determine OOB data at all. Therefore the behavior
|
|
of a socket with SO_OOBINLINE set is simulated using
|
|
a socket with SO_OOBINLINE not set. In this fake inline
|
|
mode, the order of the OOB and non-OOB data is not
|
|
preserved. OOB data is read before non-OOB data sent
|
|
prior to the OOB data. However, this most likely is
|
|
not a problem in most cases. */
|
|
/* Here, instead of actually setting inline mode, simply
|
|
set the variable oobinline. */
|
|
oobinline = *(int *) optval ? true : false;
|
|
ignore = true;
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case IPPROTO_IP:
|
|
/* Old applications still use the old WinSock1 IPPROTO_IP values. */
|
|
if (CYGWIN_VERSION_CHECK_FOR_USING_WINSOCK1_VALUES)
|
|
optname = convert_ws1_ip_optname (optname);
|
|
switch (optname)
|
|
{
|
|
case IP_TOS:
|
|
/* Winsock doesn't support setting the IP_TOS field with setsockopt
|
|
and TOS was never implemented for TCP anyway. setsockopt returns
|
|
WinSock error 10022, WSAEINVAL when trying to set the IP_TOS
|
|
field. We just return 0 instead. */
|
|
ignore = true;
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case IPPROTO_IPV6:
|
|
{
|
|
switch (optname)
|
|
{
|
|
case IPV6_TCLASS:
|
|
/* Unsupported */
|
|
ignore = true;
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
|
|
/* Call Winsock setsockopt (or not) */
|
|
if (ignore)
|
|
ret = 0;
|
|
else
|
|
{
|
|
ret = ::setsockopt (get_socket (), level, optname, (const char *) optval,
|
|
optlen);
|
|
if (ret == SOCKET_ERROR)
|
|
{
|
|
set_winsock_errno ();
|
|
return ret;
|
|
}
|
|
}
|
|
|
|
if (optlen == (socklen_t) sizeof (int))
|
|
debug_printf ("setsockopt optval=%x", *(int *) optval);
|
|
|
|
/* Postprocessing setsockopt, setting fhandler_socket members, etc. */
|
|
switch (level)
|
|
{
|
|
case SOL_SOCKET:
|
|
switch (optname)
|
|
{
|
|
case SO_REUSEADDR:
|
|
saw_reuseaddr (*(int *) optval);
|
|
break;
|
|
|
|
case SO_RCVBUF:
|
|
rmem (*(int *) optval);
|
|
break;
|
|
|
|
case SO_SNDBUF:
|
|
wmem (*(int *) optval);
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
int
|
|
fhandler_socket_inet::getsockopt (int level, int optname, const void *optval,
|
|
socklen_t *optlen)
|
|
{
|
|
bool onebyte = false;
|
|
int ret = -1;
|
|
|
|
/* Preprocessing getsockopt. */
|
|
switch (level)
|
|
{
|
|
case SOL_SOCKET:
|
|
switch (optname)
|
|
{
|
|
case SO_PEERCRED:
|
|
set_errno (ENOPROTOOPT);
|
|
return -1;
|
|
|
|
case SO_REUSEADDR:
|
|
{
|
|
unsigned int *reuseaddr = (unsigned int *) optval;
|
|
|
|
if (*optlen < (socklen_t) sizeof *reuseaddr)
|
|
{
|
|
set_errno (EINVAL);
|
|
return -1;
|
|
}
|
|
*reuseaddr = saw_reuseaddr();
|
|
*optlen = (socklen_t) sizeof *reuseaddr;
|
|
return 0;
|
|
}
|
|
|
|
case SO_RCVTIMEO:
|
|
case SO_SNDTIMEO:
|
|
{
|
|
struct timeval *time_out = (struct timeval *) optval;
|
|
|
|
if (*optlen < (socklen_t) sizeof *time_out)
|
|
{
|
|
set_errno (EINVAL);
|
|
return -1;
|
|
}
|
|
DWORD ms = (optname == SO_RCVTIMEO) ? rcvtimeo () : sndtimeo ();
|
|
if (ms == 0 || ms == INFINITE)
|
|
{
|
|
time_out->tv_sec = 0;
|
|
time_out->tv_usec = 0;
|
|
}
|
|
else
|
|
{
|
|
time_out->tv_sec = ms / MSPERSEC;
|
|
time_out->tv_usec = ((ms % MSPERSEC) * USPERSEC) / MSPERSEC;
|
|
}
|
|
*optlen = (socklen_t) sizeof *time_out;
|
|
return 0;
|
|
}
|
|
|
|
case SO_TYPE:
|
|
{
|
|
unsigned int *type = (unsigned int *) optval;
|
|
*type = get_socket_type ();
|
|
*optlen = (socklen_t) sizeof *type;
|
|
return 0;
|
|
}
|
|
|
|
case SO_OOBINLINE:
|
|
*(int *) optval = oobinline ? 1 : 0;
|
|
return 0;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case IPPROTO_IP:
|
|
/* Old applications still use the old WinSock1 IPPROTO_IP values. */
|
|
if (CYGWIN_VERSION_CHECK_FOR_USING_WINSOCK1_VALUES)
|
|
optname = convert_ws1_ip_optname (optname);
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
/* Call Winsock getsockopt */
|
|
ret = ::getsockopt (get_socket (), level, optname, (char *) optval,
|
|
(int *) optlen);
|
|
if (ret == SOCKET_ERROR)
|
|
{
|
|
set_winsock_errno ();
|
|
return ret;
|
|
}
|
|
|
|
/* Postprocessing getsockopt, setting fhandler_socket members, etc. Set
|
|
onebyte true for options returning BOOLEAN instead of a boolean DWORD. */
|
|
switch (level)
|
|
{
|
|
case SOL_SOCKET:
|
|
switch (optname)
|
|
{
|
|
case SO_ERROR:
|
|
{
|
|
int *e = (int *) optval;
|
|
debug_printf ("WinSock SO_ERROR = %d", *e);
|
|
*e = find_winsock_errno (*e);
|
|
}
|
|
break;
|
|
|
|
case SO_KEEPALIVE:
|
|
case SO_DONTROUTE:
|
|
onebyte = true;
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
break;
|
|
case IPPROTO_TCP:
|
|
switch (optname)
|
|
{
|
|
case TCP_NODELAY:
|
|
onebyte = true;
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (onebyte)
|
|
{
|
|
/* Regression in Vista and later: instead of a 4 byte BOOL value, a
|
|
1 byte BOOLEAN value is returned, in contrast to older systems and
|
|
the documentation. Since an int type is expected by the calling
|
|
application, we convert the result here. For some reason only three
|
|
BSD-compatible socket options seem to be affected. */
|
|
BOOLEAN *in = (BOOLEAN *) optval;
|
|
int *out = (int *) optval;
|
|
*out = *in;
|
|
*optlen = 4;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
int
|
|
fhandler_socket_wsock::ioctl (unsigned int cmd, void *p)
|
|
{
|
|
int res;
|
|
|
|
switch (cmd)
|
|
{
|
|
/* Here we handle only ioctl commands which are understood by Winsock.
|
|
However, we have a problem, which is, the different size of u_long
|
|
in Windows and 64 bit Cygwin. This affects the definitions of
|
|
FIOASYNC, etc, because they are defined in terms of sizeof(u_long).
|
|
So we have to use case labels which are independent of the sizeof
|
|
u_long. Since we're redefining u_long at the start of this file to
|
|
matching Winsock's idea of u_long, we can use the real definitions in
|
|
calls to Windows. In theory we also have to make sure to convert the
|
|
different ideas of u_long between the application and Winsock, but
|
|
fortunately, the parameters defined as u_long pointers are on Linux
|
|
and BSD systems defined as int pointer, so the applications will
|
|
use a type of the expected size. Hopefully. */
|
|
case FIOASYNC:
|
|
#ifdef __x86_64__
|
|
case _IOW('f', 125, u_long):
|
|
#endif
|
|
res = WSAAsyncSelect (get_socket (), winmsg, WM_ASYNCIO,
|
|
*(int *) p ? ASYNC_MASK : 0);
|
|
syscall_printf ("Async I/O on socket %s",
|
|
*(int *) p ? "started" : "cancelled");
|
|
async_io (*(int *) p != 0);
|
|
/* If async_io is switched off, revert the event handling. */
|
|
if (*(int *) p == 0)
|
|
WSAEventSelect (get_socket (), wsock_evt, EVENT_MASK);
|
|
break;
|
|
case FIONREAD:
|
|
#ifdef __x86_64__
|
|
case _IOR('f', 127, u_long):
|
|
#endif
|
|
/* Make sure to use the Winsock definition of FIONREAD. */
|
|
res = ::ioctlsocket (get_socket (), _IOR('f', 127, u_long), (u_long *) p);
|
|
if (res == SOCKET_ERROR)
|
|
set_winsock_errno ();
|
|
break;
|
|
case FIONBIO:
|
|
case SIOCATMARK:
|
|
/* Sockets are always non-blocking internally. So we just note the
|
|
state here. */
|
|
#ifdef __x86_64__
|
|
/* Convert the different idea of u_long in the definition of cmd. */
|
|
if (((cmd >> 16) & IOCPARM_MASK) == sizeof (unsigned long))
|
|
cmd = (cmd & ~(IOCPARM_MASK << 16)) | (sizeof (u_long) << 16);
|
|
#endif
|
|
if (cmd == FIONBIO)
|
|
{
|
|
syscall_printf ("socket is now %sblocking",
|
|
*(int *) p ? "non" : "");
|
|
set_nonblocking (*(int *) p);
|
|
res = 0;
|
|
}
|
|
else
|
|
res = ::ioctlsocket (get_socket (), cmd, (u_long *) p);
|
|
/* In winsock, the return value of SIOCATMARK is FALSE if
|
|
OOB data exists, TRUE otherwise. This is almost opposite
|
|
to expectation. */
|
|
#ifdef __x86_64__
|
|
/* SIOCATMARK = _IOR('s',7,u_long) */
|
|
if (cmd == _IOR('s',7,u_long) && !res)
|
|
*(u_long *)p = !*(u_long *)p;
|
|
#else
|
|
if (cmd == SIOCATMARK && !res)
|
|
*(u_long *)p = !*(u_long *)p;
|
|
#endif
|
|
break;
|
|
default:
|
|
res = fhandler_socket::ioctl (cmd, p);
|
|
break;
|
|
}
|
|
syscall_printf ("%d = ioctl_socket(%x, %p)", res, cmd, p);
|
|
return res;
|
|
}
|
|
|
|
int
|
|
fhandler_socket_wsock::fcntl (int cmd, intptr_t arg)
|
|
{
|
|
int res = 0;
|
|
|
|
switch (cmd)
|
|
{
|
|
case F_SETOWN:
|
|
{
|
|
pid_t pid = (pid_t) arg;
|
|
LOCK_EVENTS;
|
|
wsock_events->owner = pid;
|
|
UNLOCK_EVENTS;
|
|
debug_printf ("owner set to %d", pid);
|
|
}
|
|
break;
|
|
case F_GETOWN:
|
|
res = wsock_events->owner;
|
|
break;
|
|
default:
|
|
res = fhandler_socket::fcntl (cmd, arg);
|
|
break;
|
|
}
|
|
return res;
|
|
}
|