1698ff392a
* lib/oleacc.def: New file. * include/winable.h: New file. * include/oleacc.h: Add extern "C" guard. (NAVDIR_*, ROLE_*, STATE_*): Add missing constants. (AccessibleChildren, AccessibleObjectFromEvent, AccessibleObjectFromPoint, AccessibleObjectFromWindow, CreateStdAccessibleProxy[AW], GetOleaccVersionInfo, GetRoleText[AW], GetStateText[AW], LresultFromObject, ObjectFromLresult, WindowFromAccessibleObject): Add prototypes and UNICODE mappings. * include/winuser.h (NotifyWinEvent): Add prototype. (OBJID_WINDOW, OBJID_SYSMENU, OBJID_TITLEBAR, OBJID_MENU, OBJID_CLIENT, OBJID_VSCROLL, OBJID_HSCROLL, OBJID_SIZEGRIP, OBJID_CARET, OBJID_CURSOR, OBJID_ALERT, OBJID_SOUND): Move from here to... * include/winable.h (OBJID_WINDOW, OBJID_SYSMENU, OBJID_TITLEBAR, OBJID_MENU, OBJID_CLIENT, OBJID_VSCROLL, OBJID_HSCROLL, OBJID_SIZEGRIP, OBJID_CARET, OBJID_CURSOR, OBJID_ALERT, OBJID_SOUND): Here, as per documentation. * lib/test.c: Include winable.h. * lib/user32.def (NotifyWinEvent): Add missing export.
218 lines
7.8 KiB
C
218 lines
7.8 KiB
C
#ifndef _OLEACC_H
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#define _OLEACC_H
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#if __GNUC__ >=3
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#pragma GCC system_header
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define DISPID_ACC_PARENT (-5000)
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#define DISPID_ACC_CHILDCOUNT (-5001)
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#define DISPID_ACC_CHILD (-5002)
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#define DISPID_ACC_NAME (-5003)
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#define DISPID_ACC_VALUE (-5004)
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#define DISPID_ACC_DESCRIPTION (-5005)
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#define DISPID_ACC_ROLE (-5006)
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#define DISPID_ACC_STATE (-5007)
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#define DISPID_ACC_HELP (-5008)
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#define DISPID_ACC_HELPTOPIC (-5009)
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#define DISPID_ACC_KEYBOARDSHORTCUT (-5010)
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#define DISPID_ACC_FOCUS (-5011)
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#define DISPID_ACC_SELECTION (-5012)
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#define DISPID_ACC_DEFAULTACTION (-5013)
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#define DISPID_ACC_SELECT (-5014)
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#define DISPID_ACC_LOCATION (-5015)
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#define DISPID_ACC_NAVIGATE (-5016)
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#define DISPID_ACC_HITTEST (-5017)
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#define DISPID_ACC_DODEFAULTACTION (-5018)
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#define NAVDIR_DOWN 2
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#define NAVDIR_FIRSTCHILD 7
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#define NAVDIR_LASTCHILD 8
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#define NAVDIR_LEFT 3
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#define NAVDIR_NEXT 5
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#define NAVDIR_PREVIOUS 6
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#define NAVDIR_RIGHT 4
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#define NAVDIR_UP 1
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#define ROLE_SYSTEM_ALERT 8
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#define ROLE_SYSTEM_ANIMATION 54
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#define ROLE_SYSTEM_APPLICATION 14
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#define ROLE_SYSTEM_BORDER 19
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#define ROLE_SYSTEM_BUTTONDROPDOWN 56
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#define ROLE_SYSTEM_BUTTONDROPDOWNGRID 58
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#define ROLE_SYSTEM_BUTTONMENU 57
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#define ROLE_SYSTEM_CARET 7
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#define ROLE_SYSTEM_CELL 29
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#define ROLE_SYSTEM_CHARACTER 32
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#define ROLE_SYSTEM_CHART 17
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#define ROLE_SYSTEM_CHECKBUTTON 44
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#define ROLE_SYSTEM_CLIENT 10
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#define ROLE_SYSTEM_CLOCK 61
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#define ROLE_SYSTEM_COLUMN 27
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#define ROLE_SYSTEM_COLUMNHEADER 25
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#define ROLE_SYSTEM_COMBOBOX 46
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#define ROLE_SYSTEM_CURSOR 6
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#define ROLE_SYSTEM_DIAGRAM 53
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#define ROLE_SYSTEM_DIAL 49
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#define ROLE_SYSTEM_DIALOG 18
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#define ROLE_SYSTEM_DOCUMENT 15
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#define ROLE_SYSTEM_DROPLIST 47
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#define ROLE_SYSTEM_EQUATION 55
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#define ROLE_SYSTEM_GRAPHIC 40
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#define ROLE_SYSTEM_GRIP 4
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#define ROLE_SYSTEM_GROUPING 20
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#define ROLE_SYSTEM_HELPBALLOON 31
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#define ROLE_SYSTEM_HOTKEYFIELD 50
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#define ROLE_SYSTEM_INDICATOR 39
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#define ROLE_SYSTEM_LINK 30
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#define ROLE_SYSTEM_LIST 33
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#define ROLE_SYSTEM_LISTITEM 34
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#define ROLE_SYSTEM_MENUBAR 2
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#define ROLE_SYSTEM_MENUITEM 12
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#define ROLE_SYSTEM_MENUPOPUP 11
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#define ROLE_SYSTEM_OUTLINE 35
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#define ROLE_SYSTEM_OUTLINEITEM 36
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#define ROLE_SYSTEM_PAGETAB 37
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#define ROLE_SYSTEM_PAGETABLIST 60
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#define ROLE_SYSTEM_PANE 16
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#define ROLE_SYSTEM_PROGRESSBAR 48
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#define ROLE_SYSTEM_PROPERTYPAGE 38
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#define ROLE_SYSTEM_PUSHBUTTON 43
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#define ROLE_SYSTEM_RADIOBUTTON 45
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#define ROLE_SYSTEM_ROW 28
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#define ROLE_SYSTEM_ROWHEADER 26
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#define ROLE_SYSTEM_SCROLLBAR 3
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#define ROLE_SYSTEM_SEPARATOR 21
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#define ROLE_SYSTEM_SLIDER 51
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#define ROLE_SYSTEM_SOUND 5
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#define ROLE_SYSTEM_SPINBUTTON 52
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#define ROLE_SYSTEM_STATICTEXT 41
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#define ROLE_SYSTEM_STATUSBAR 23
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#define ROLE_SYSTEM_TABLE 24
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#define ROLE_SYSTEM_TEXT 42
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#define ROLE_SYSTEM_TITLEBAR 1
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#define ROLE_SYSTEM_TOOLBAR 22
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#define ROLE_SYSTEM_TOOLTIP 13
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#define ROLE_SYSTEM_WHITESPACE 59
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#define ROLE_SYSTEM_WINDOW 9
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#define STATE_SYSTEM_UNAVAILABLE 0x00000001
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#define STATE_SYSTEM_SELECTED 0x00000002
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#define STATE_SYSTEM_FOCUSED 0x00000004
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#define STATE_SYSTEM_PRESSED 0x00000008
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#define STATE_SYSTEM_CHECKED 0x00000010
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#define STATE_SYSTEM_MIXED 0x00000020
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#define STATE_SYSTEM_READONLY 0x00000040
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#define STATE_SYSTEM_HOTTRACKED 0x00000080
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#define STATE_SYSTEM_DEFAULT 0x00000100
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#define STATE_SYSTEM_EXPANDED 0x00000200
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#define STATE_SYSTEM_COLLAPSED 0x00000400
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#define STATE_SYSTEM_BUSY 0x00000800
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#define STATE_SYSTEM_FLOATING 0x00001000
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#define STATE_SYSTEM_MARQUEED 0x00002000
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#define STATE_SYSTEM_ANIMATED 0x00004000
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#define STATE_SYSTEM_INVISIBLE 0x00008000
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#define STATE_SYSTEM_OFFSCREEN 0x00010000
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#define STATE_SYSTEM_SIZEABLE 0x00020000
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#define STATE_SYSTEM_MOVEABLE 0x00040000
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#define STATE_SYSTEM_SELFVOICING 0x00080000
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#define STATE_SYSTEM_FOCUSABLE 0x00100000
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#define STATE_SYSTEM_SELECTABLE 0x00200000
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#define STATE_SYSTEM_LINKED 0x00400000
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#define STATE_SYSTEM_TRAVERSED 0x00800000
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#define STATE_SYSTEM_MULTISELECTABLE 0x01000000
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#define STATE_SYSTEM_EXTSELECTABLE 0x02000000
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#define STATE_SYSTEM_ALERT_LOW 0x04000000
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#define STATE_SYSTEM_ALERT_MEDIUM 0x08000000
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#define STATE_SYSTEM_ALERT_HIGH 0x10000000
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#define STATE_SYSTEM_VALID 0x1fffffff
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typedef enum tagSELFLAG
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{
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SELFLAG_NONE = 0,
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SELFLAG_TAKEFOCUS = 1,
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SELFLAG_TAKESELECTION = 2,
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SELFLAG_EXTENDSELECTION = 4,
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SELFLAG_ADDSELECTION = 8,
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SELFLAG_REMOVESELECTION = 16
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} SELFLAG;
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#define SELFLAG_VALID 0x0000001F
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/* DEFINE_GUID(LIBID_Accessibility, 0x1ea4dbf0, 0x3c3b,0x11cf, 0x81, 0x0c, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71); */
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/* DEFINE_GUID(IID_IAccessible, 0x618736e0, 0x3c3d,0x11cf, 0x81, 0x0c, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71); */
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EXTERN_C const IID IID_IAccessible;
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#undef INTERFACE
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#define INTERFACE IAccessible
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DECLARE_INTERFACE_(IAccessible, IDispatch)
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{
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STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE;
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STDMETHOD_(ULONG,AddRef)(THIS) PURE;
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STDMETHOD_(ULONG,Release)(THIS) PURE;
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STDMETHOD(GetTypeInfoCount)(THIS_ UINT*) PURE;
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STDMETHOD(GetTypeInfo)(THIS_ UINT,LCID,LPTYPEINFO*) PURE;
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STDMETHOD(GetIDsOfNames)(THIS_ REFIID,LPOLESTR*,UINT,LCID,DISPID*) PURE;
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STDMETHOD(Invoke)(THIS_ DISPID,REFIID,LCID,WORD,DISPPARAMS*,VARIANT*,EXCEPINFO*,UINT*) PURE;
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STDMETHOD(get_accParent)(THIS_ IDispatch**) PURE;
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STDMETHOD(get_accChildCount)(THIS_ long*) PURE;
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STDMETHOD(get_accChild)(THIS_ VARIANT, IDispatch **) PURE;
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STDMETHOD(get_accName)(THIS_ VARIANT, BSTR*) PURE;
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STDMETHOD(get_accValue)(THIS_ VARIANT, BSTR*) PURE;
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STDMETHOD(get_accDescription)(THIS_ VARIANT, BSTR*) PURE;
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STDMETHOD(get_accRole)(THIS_ VARIANT, VARIANT*) PURE;
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STDMETHOD(get_accState)(THIS_ VARIANT, VARIANT*) PURE;
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STDMETHOD(get_accHelp)(THIS_ VARIANT, BSTR*) PURE;
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STDMETHOD(get_accHelpTopic)(THIS_ BSTR*, VARIANT, long*) PURE;
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STDMETHOD(get_accKeyboardShortcut)(THIS_ VARIANT, BSTR*) PURE;
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STDMETHOD(get_accFocus)(THIS_ VARIANT*) PURE;
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STDMETHOD(get_accSelection)(THIS_ VARIANT*) PURE;
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STDMETHOD(get_accDefaultAction)(THIS_ VARIANT, BSTR*) PURE;
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STDMETHOD(accSelect)(THIS_ long, VARIANT) PURE;
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STDMETHOD(accLocation)(THIS_ long*, long*, long*, long*, VARIANT) PURE;
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STDMETHOD(accNavigate)(THIS_ long, VARIANT, VARIANT*) PURE;
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STDMETHOD(accHitTest)(THIS_ long, long, VARIANT*) PURE;
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STDMETHOD(accDoDefaultAction)(THIS_ VARIANT) PURE;
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STDMETHOD(put_accName)(THIS_ VARIANT, BSTR) PURE;
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STDMETHOD(put_accValue)(THIS_ VARIANT, BSTR) PURE;
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};
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typedef IAccessible* LPACCESSIBLE;
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STDAPI AccessibleChildren(IAccessible*,LONG,LONG,VARIANT*,LONG*);
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STDAPI AccessibleObjectFromEvent(HWND,DWORD,DWORD,IAccessible*,VARIANT*);
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STDAPI AccessibleObjectFromPoint(POINT,IAccessible**,VARIANT*);
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STDAPI AccessibleObjectFromWindow(HWND,DWORD,REFIID,void**);
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STDAPI CreateStdAccessibleObject(HWND,LONG,REFIID,void**);
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STDAPI CreateStdAccessibleProxyA(HWND,LPCSTR,LONG,REFIID,void**);
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STDAPI CreateStdAccessibleProxyW(HWND,LPCWSTR,LONG,REFIID,void**);
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void WINAPI GetOleaccVersionInfo(DWORD*,DWORD*);
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UINT WINAPI GetRoleTextA(DWORD,LPSTR,UINT);
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UINT WINAPI GetRoleTextW(DWORD,LPWSTR,UINT);
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UINT WINAPI GetStateTextA(DWORD,LPSTR,UINT);
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UINT WINAPI GetStateTextW(DWORD,LPWSTR,UINT);
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LRESULT WINAPI LresultFromObject(REFIID,WPARAM,LPUNKNOWN);
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STDAPI ObjectFromLresult(LRESULT,REFIID,WPARAM,void**);
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STDAPI WindowFromAccessibleObject(IAccessible*,HWND*);
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#ifdef UNICODE
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#define CreateStdAccessibleProxy CreateStdAccessibleProxyW
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#define GetRoleText GetRoleTextW
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#define GetStateText GetStateTextW
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#else
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#define CreateStdAccessibleProxy CreateStdAccessibleProxyA
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#define GetRoleText GetRoleTextA
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#define GetStateText GetStateTextA
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#endif
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#ifdef __cplusplus
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}
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#endif
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#endif /* _OLEACC_H */
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