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			485 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
| <HTML>
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| <HEAD>
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| <!-- This HTML file has been created by texi2html 1.54
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|      from manual.texi on 23 March 2000 -->
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| 
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| <TITLE>bzip2 and libbzip2 - How to use bzip2</TITLE>
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| <link href="manual_3.html" rel=Next>
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| <link href="manual_1.html" rel=Previous>
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| <link href="manual_toc.html" rel=ToC>
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| 
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| </HEAD>
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| <BODY>
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| <p>Go to the <A HREF="manual_1.html">first</A>, <A HREF="manual_1.html">previous</A>, <A HREF="manual_3.html">next</A>, <A HREF="manual_4.html">last</A> section, <A HREF="manual_toc.html">table of contents</A>.
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| <P><HR><P>
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| 
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| 
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| <H1><A NAME="SEC2" HREF="manual_toc.html#TOC2">How to use <CODE>bzip2</CODE></A></H1>
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| 
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| <P>
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| This chapter contains a copy of the <CODE>bzip2</CODE> man page,
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| and nothing else.
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| 
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| </P>
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| 
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| <BLOCKQUOTE>
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| 
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| 
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| 
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| <H4><A NAME="SEC3" HREF="manual_toc.html#TOC3">NAME</A></H4>
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| 
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| <UL>
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| <LI><CODE>bzip2</CODE>, <CODE>bunzip2</CODE>
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| 
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| - a block-sorting file compressor, v1.0
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| <LI><CODE>bzcat</CODE>
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| 
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| - decompresses files to stdout
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| <LI><CODE>bzip2recover</CODE>
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| 
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| - recovers data from damaged bzip2 files
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| </UL>
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| 
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| 
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| 
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| <H4><A NAME="SEC4" HREF="manual_toc.html#TOC4">SYNOPSIS</A></H4>
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| 
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| <UL>
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| <LI><CODE>bzip2</CODE> [ -cdfkqstvzVL123456789 ] [ filenames ...  ]
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| 
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| <LI><CODE>bunzip2</CODE> [ -fkvsVL ] [ filenames ...  ]
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| 
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| <LI><CODE>bzcat</CODE> [ -s ] [ filenames ...  ]
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| 
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| <LI><CODE>bzip2recover</CODE> filename
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| 
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| </UL>
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| 
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| 
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| 
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| <H4><A NAME="SEC5" HREF="manual_toc.html#TOC5">DESCRIPTION</A></H4>
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| 
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| <P>
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| <CODE>bzip2</CODE> compresses files using the Burrows-Wheeler block sorting
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| text compression algorithm, and Huffman coding.  Compression is
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| generally considerably better than that achieved by more conventional
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| LZ77/LZ78-based compressors, and approaches the performance of the PPM
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| family of statistical compressors.
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| 
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| </P>
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| <P>
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| The command-line options are deliberately very similar to those of GNU
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| <CODE>gzip</CODE>, but they are not identical.
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| 
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| </P>
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| <P>
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| <CODE>bzip2</CODE> expects a list of file names to accompany the command-line
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| flags.  Each file is replaced by a compressed version of itself, with
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| the name <CODE>original_name.bz2</CODE>.  Each compressed file has the same
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| modification date, permissions, and, when possible, ownership as the
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| corresponding original, so that these properties can be correctly
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| restored at decompression time.  File name handling is naive in the
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| sense that there is no mechanism for preserving original file names,
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| permissions, ownerships or dates in filesystems which lack these
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| concepts, or have serious file name length restrictions, such as MS-DOS.
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| 
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| </P>
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| <P>
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| <CODE>bzip2</CODE> and <CODE>bunzip2</CODE> will by default not overwrite existing
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| files.  If you want this to happen, specify the <CODE>-f</CODE> flag.
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| 
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| </P>
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| <P>
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| If no file names are specified, <CODE>bzip2</CODE> compresses from standard
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| input to standard output.  In this case, <CODE>bzip2</CODE> will decline to
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| write compressed output to a terminal, as this would be entirely
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| incomprehensible and therefore pointless.
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| 
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| </P>
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| <P>
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| <CODE>bunzip2</CODE> (or <CODE>bzip2 -d</CODE>) decompresses all
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| specified files.  Files which were not created by <CODE>bzip2</CODE>
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| will be detected and ignored, and a warning issued.  
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| <CODE>bzip2</CODE> attempts to guess the filename for the decompressed file 
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| from that of the compressed file as follows:
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| 
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| <UL>
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| <LI><CODE>filename.bz2 </CODE> becomes <CODE>filename</CODE>
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| 
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| <LI><CODE>filename.bz  </CODE> becomes <CODE>filename</CODE>
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| 
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| <LI><CODE>filename.tbz2</CODE> becomes <CODE>filename.tar</CODE>
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| 
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| <LI><CODE>filename.tbz </CODE> becomes <CODE>filename.tar</CODE>
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| 
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| <LI><CODE>anyothername </CODE> becomes <CODE>anyothername.out</CODE>
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| 
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| </UL>
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| 
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| <P>
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| If the file does not end in one of the recognised endings, 
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| <CODE>.bz2</CODE>, <CODE>.bz</CODE>, 
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| <CODE>.tbz2</CODE> or <CODE>.tbz</CODE>, <CODE>bzip2</CODE> complains that it cannot
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| guess the name of the original file, and uses the original name
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| with <CODE>.out</CODE> appended.
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| 
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| </P>
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| <P>
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| As with compression, supplying no
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| filenames causes decompression from standard input to standard output.
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| 
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| </P>
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| <P>
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| <CODE>bunzip2</CODE> will correctly decompress a file which is the
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| concatenation of two or more compressed files.  The result is the
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| concatenation of the corresponding uncompressed files.  Integrity
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| testing (<CODE>-t</CODE>) of concatenated compressed files is also supported.
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| 
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| </P>
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| <P>
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| You can also compress or decompress files to the standard output by
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| giving the <CODE>-c</CODE> flag.  Multiple files may be compressed and
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| decompressed like this.  The resulting outputs are fed sequentially to
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| stdout.  Compression of multiple files in this manner generates a stream
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| containing multiple compressed file representations.  Such a stream
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| can be decompressed correctly only by <CODE>bzip2</CODE> version 0.9.0 or
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| later.  Earlier versions of <CODE>bzip2</CODE> will stop after decompressing
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| the first file in the stream.
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| 
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| </P>
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| <P>
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| <CODE>bzcat</CODE> (or <CODE>bzip2 -dc</CODE>) decompresses all specified files to
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| the standard output.
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| 
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| </P>
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| <P>
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| <CODE>bzip2</CODE> will read arguments from the environment variables
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| <CODE>BZIP2</CODE> and <CODE>BZIP</CODE>, in that order, and will process them
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| before any arguments read from the command line.  This gives a 
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| convenient way to supply default arguments.
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| 
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| </P>
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| <P>
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| Compression is always performed, even if the compressed file is slightly
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| larger than the original.  Files of less than about one hundred bytes
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| tend to get larger, since the compression mechanism has a constant
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| overhead in the region of 50 bytes.  Random data (including the output
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| of most file compressors) is coded at about 8.05 bits per byte, giving
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| an expansion of around 0.5%.
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| 
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| </P>
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| <P>
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| As a self-check for your protection, <CODE>bzip2</CODE> uses 32-bit CRCs to
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| make sure that the decompressed version of a file is identical to the
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| original.  This guards against corruption of the compressed data, and
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| against undetected bugs in <CODE>bzip2</CODE> (hopefully very unlikely).  The
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| chances of data corruption going undetected is microscopic, about one
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| chance in four billion for each file processed.  Be aware, though, that
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| the check occurs upon decompression, so it can only tell you that
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| something is wrong.  It can't help you recover the original uncompressed
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| data.  You can use <CODE>bzip2recover</CODE> to try to recover data from
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| damaged files.
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| 
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| </P>
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| <P>
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| Return values: 0 for a normal exit, 1 for environmental problems (file
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| not found, invalid flags, I/O errors, &c), 2 to indicate a corrupt
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| compressed file, 3 for an internal consistency error (eg, bug) which
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| caused <CODE>bzip2</CODE> to panic.
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| 
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| </P>
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| 
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| 
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| 
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| <H4><A NAME="SEC6" HREF="manual_toc.html#TOC6">OPTIONS</A></H4>
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| <DL COMPACT>
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| 
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| <DT><CODE>-c  --stdout</CODE>
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| <DD>
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| Compress or decompress to standard output.
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| <DT><CODE>-d  --decompress</CODE>
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| <DD>
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| Force decompression.  <CODE>bzip2</CODE>, <CODE>bunzip2</CODE> and <CODE>bzcat</CODE> are
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| really the same program, and the decision about what actions to take is
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| done on the basis of which name is used.  This flag overrides that
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| mechanism, and forces bzip2 to decompress.
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| <DT><CODE>-z --compress</CODE>
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| <DD>
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| The complement to <CODE>-d</CODE>: forces compression, regardless of the
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| invokation name.
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| <DT><CODE>-t --test</CODE>
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| <DD>
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| Check integrity of the specified file(s), but don't decompress them.
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| This really performs a trial decompression and throws away the result.
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| <DT><CODE>-f --force</CODE>
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| <DD>
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| Force overwrite of output files.  Normally, <CODE>bzip2</CODE> will not overwrite
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| existing output files.  Also forces <CODE>bzip2</CODE> to break hard links
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| to files, which it otherwise wouldn't do.
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| <DT><CODE>-k --keep</CODE>
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| <DD>
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| Keep (don't delete) input files during compression
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| or decompression.
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| <DT><CODE>-s --small</CODE>
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| <DD>
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| Reduce memory usage, for compression, decompression and testing.  Files
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| are decompressed and tested using a modified algorithm which only
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| requires 2.5 bytes per block byte.  This means any file can be
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| decompressed in 2300k of memory, albeit at about half the normal speed.
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| 
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| During compression, <CODE>-s</CODE> selects a block size of 200k, which limits
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| memory use to around the same figure, at the expense of your compression
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| ratio.  In short, if your machine is low on memory (8 megabytes or
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| less), use -s for everything.  See MEMORY MANAGEMENT below.
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| <DT><CODE>-q --quiet</CODE>
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| <DD>
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| Suppress non-essential warning messages.  Messages pertaining to
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| I/O errors and other critical events will not be suppressed.
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| <DT><CODE>-v --verbose</CODE>
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| <DD>
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| Verbose mode -- show the compression ratio for each file processed.
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| Further <CODE>-v</CODE>'s increase the verbosity level, spewing out lots of
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| information which is primarily of interest for diagnostic purposes.
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| <DT><CODE>-L --license -V --version</CODE>
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| <DD>
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| Display the software version, license terms and conditions.
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| <DT><CODE>-1 to -9</CODE>
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| <DD>
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| Set the block size to 100 k, 200 k ..  900 k when compressing.  Has no
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| effect when decompressing.  See MEMORY MANAGEMENT below.
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| <DT><CODE>--</CODE>
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| <DD>
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| Treats all subsequent arguments as file names, even if they start
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| with a dash.  This is so you can handle files with names beginning
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| with a dash, for example: <CODE>bzip2 -- -myfilename</CODE>.
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| <DT><CODE>--repetitive-fast</CODE>
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| <DD>
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| <DT><CODE>--repetitive-best</CODE>
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| <DD>
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| These flags are redundant in versions 0.9.5 and above.  They provided
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| some coarse control over the behaviour of the sorting algorithm in
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| earlier versions, which was sometimes useful.  0.9.5 and above have an
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| improved algorithm which renders these flags irrelevant.
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| </DL>
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| 
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| 
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| 
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| <H4><A NAME="SEC7" HREF="manual_toc.html#TOC7">MEMORY MANAGEMENT</A></H4>
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| 
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| <P>
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| <CODE>bzip2</CODE> compresses large files in blocks.  The block size affects
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| both the compression ratio achieved, and the amount of memory needed for
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| compression and decompression.  The flags <CODE>-1</CODE> through <CODE>-9</CODE>
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| specify the block size to be 100,000 bytes through 900,000 bytes (the
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| default) respectively.  At decompression time, the block size used for
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| compression is read from the header of the compressed file, and
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| <CODE>bunzip2</CODE> then allocates itself just enough memory to decompress
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| the file.  Since block sizes are stored in compressed files, it follows
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| that the flags <CODE>-1</CODE> to <CODE>-9</CODE> are irrelevant to and so ignored
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| during decompression.
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| 
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| </P>
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| <P>
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| Compression and decompression requirements, in bytes, can be estimated
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| as:
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| 
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| <PRE>
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|      Compression:   400k + ( 8 x block size )
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| 
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|      Decompression: 100k + ( 4 x block size ), or
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|                     100k + ( 2.5 x block size )
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| </PRE>
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| 
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| <P>
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| Larger block sizes give rapidly diminishing marginal returns.  Most of
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| the compression comes from the first two or three hundred k of block
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| size, a fact worth bearing in mind when using <CODE>bzip2</CODE> on small machines.
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| It is also important to appreciate that the decompression memory
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| requirement is set at compression time by the choice of block size.
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| 
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| </P>
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| <P>
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| For files compressed with the default 900k block size, <CODE>bunzip2</CODE>
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| will require about 3700 kbytes to decompress.  To support decompression
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| of any file on a 4 megabyte machine, <CODE>bunzip2</CODE> has an option to
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| decompress using approximately half this amount of memory, about 2300
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| kbytes.  Decompression speed is also halved, so you should use this
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| option only where necessary.  The relevant flag is <CODE>-s</CODE>.
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| 
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| </P>
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| <P>
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| In general, try and use the largest block size memory constraints allow,
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| since that maximises the compression achieved.  Compression and
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| decompression speed are virtually unaffected by block size.
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| 
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| </P>
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| <P>
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| Another significant point applies to files which fit in a single block
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| -- that means most files you'd encounter using a large block size.  The
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| amount of real memory touched is proportional to the size of the file,
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| since the file is smaller than a block.  For example, compressing a file
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| 20,000 bytes long with the flag <CODE>-9</CODE> will cause the compressor to
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| allocate around 7600k of memory, but only touch 400k + 20000 * 8 = 560
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| kbytes of it.  Similarly, the decompressor will allocate 3700k but only
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| touch 100k + 20000 * 4 = 180 kbytes.
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| 
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| </P>
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| <P>
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| Here is a table which summarises the maximum memory usage for different
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| block sizes.  Also recorded is the total compressed size for 14 files of
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| the Calgary Text Compression Corpus totalling 3,141,622 bytes.  This
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| column gives some feel for how compression varies with block size.
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| These figures tend to understate the advantage of larger block sizes for
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| larger files, since the Corpus is dominated by smaller files.
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| 
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| <PRE>
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|           Compress   Decompress   Decompress   Corpus
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|    Flag     usage      usage       -s usage     Size
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| 
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|     -1      1200k       500k         350k      914704
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|     -2      2000k       900k         600k      877703
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|     -3      2800k      1300k         850k      860338
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|     -4      3600k      1700k        1100k      846899
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|     -5      4400k      2100k        1350k      845160
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|     -6      5200k      2500k        1600k      838626
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|     -7      6100k      2900k        1850k      834096
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|     -8      6800k      3300k        2100k      828642
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|     -9      7600k      3700k        2350k      828642
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| </PRE>
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| 
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| 
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| 
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| <H4><A NAME="SEC8" HREF="manual_toc.html#TOC8">RECOVERING DATA FROM DAMAGED FILES</A></H4>
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| 
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| <P>
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| <CODE>bzip2</CODE> compresses files in blocks, usually 900kbytes long.  Each
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| block is handled independently.  If a media or transmission error causes
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| a multi-block <CODE>.bz2</CODE> file to become damaged, it may be possible to
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| recover data from the undamaged blocks in the file.
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| 
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| </P>
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| <P>
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| The compressed representation of each block is delimited by a 48-bit
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| pattern, which makes it possible to find the block boundaries with
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| reasonable certainty.  Each block also carries its own 32-bit CRC, so
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| damaged blocks can be distinguished from undamaged ones.
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| 
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| </P>
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| <P>
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| <CODE>bzip2recover</CODE> is a simple program whose purpose is to search for
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| blocks in <CODE>.bz2</CODE> files, and write each block out into its own
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| <CODE>.bz2</CODE> file.  You can then use <CODE>bzip2 -t</CODE> to test the
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| integrity of the resulting files, and decompress those which are
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| undamaged.
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| 
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| </P>
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| <P>
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| <CODE>bzip2recover</CODE> 
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| takes a single argument, the name of the damaged file, 
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| and writes a number of files <CODE>rec0001file.bz2</CODE>,
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|        <CODE>rec0002file.bz2</CODE>, etc, containing the  extracted  blocks.
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|        The  output  filenames  are  designed  so  that the use of
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|        wildcards in subsequent processing -- for example,  
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| <CODE>bzip2 -dc  rec*file.bz2 > recovered_data</CODE> -- lists the files in
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|        the correct order.
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| 
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| </P>
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| <P>
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| <CODE>bzip2recover</CODE> should be of most use dealing with large <CODE>.bz2</CODE>
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|        files,  as  these will contain many blocks.  It is clearly
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|        futile to use it on damaged single-block  files,  since  a
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|        damaged  block  cannot  be recovered.  If you wish to minimise 
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| any potential data loss through media  or  transmission errors, 
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| you might consider compressing with a smaller
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|        block size.
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| 
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| </P>
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| 
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| 
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| 
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| <H4><A NAME="SEC9" HREF="manual_toc.html#TOC9">PERFORMANCE NOTES</A></H4>
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| 
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| <P>
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| The sorting phase of compression gathers together similar strings in the
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| file.  Because of this, files containing very long runs of repeated
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| symbols, like "aabaabaabaab ..."  (repeated several hundred times) may
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| compress more slowly than normal.  Versions 0.9.5 and above fare much
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| better than previous versions in this respect.  The ratio between
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| worst-case and average-case compression time is in the region of 10:1.
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| For previous versions, this figure was more like 100:1.  You can use the
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| <CODE>-vvvv</CODE> option to monitor progress in great detail, if you want.
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| 
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| </P>
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| <P>
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| Decompression speed is unaffected by these phenomena.
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| 
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| </P>
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| <P>
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| <CODE>bzip2</CODE> usually allocates several megabytes of memory to operate
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| in, and then charges all over it in a fairly random fashion.  This means
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| that performance, both for compressing and decompressing, is largely
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| determined by the speed at which your machine can service cache misses.
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| Because of this, small changes to the code to reduce the miss rate have
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| been observed to give disproportionately large performance improvements.
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| I imagine <CODE>bzip2</CODE> will perform best on machines with very large
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| caches.
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| 
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| </P>
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| 
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| 
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| 
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| <H4><A NAME="SEC10" HREF="manual_toc.html#TOC10">CAVEATS</A></H4>
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| 
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| <P>
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| I/O error messages are not as helpful as they could be.  <CODE>bzip2</CODE>
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| tries hard to detect I/O errors and exit cleanly, but the details of
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| what the problem is sometimes seem rather misleading.
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| 
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| </P>
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| <P>
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| This manual page pertains to version 1.0 of <CODE>bzip2</CODE>.  Compressed
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| data created by this version is entirely forwards and backwards
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| compatible with the previous public releases, versions 0.1pl2, 0.9.0 and
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| 0.9.5, but with the following exception: 0.9.0 and above can correctly
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| decompress multiple concatenated compressed files.  0.1pl2 cannot do
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| this; it will stop after decompressing just the first file in the
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| stream.
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| 
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| </P>
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| <P>
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| <CODE>bzip2recover</CODE> uses 32-bit integers to represent bit positions in
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| compressed files, so it cannot handle compressed files more than 512
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| megabytes long.  This could easily be fixed.
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| 
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| </P>
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| 
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| 
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| 
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| <H4><A NAME="SEC11" HREF="manual_toc.html#TOC11">AUTHOR</A></H4>
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| <P>
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| Julian Seward, <CODE>jseward@acm.org</CODE>.
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| 
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| </P>
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| <P>
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| The ideas embodied in <CODE>bzip2</CODE> are due to (at least) the following
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| people: Michael Burrows and David Wheeler (for the block sorting
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| transformation), David Wheeler (again, for the Huffman coder), Peter
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| Fenwick (for the structured coding model in the original <CODE>bzip</CODE>,
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| and many refinements), and Alistair Moffat, Radford Neal and Ian Witten
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| (for the arithmetic coder in the original <CODE>bzip</CODE>).  I am much
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| indebted for their help, support and advice.  See the manual in the
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| source distribution for pointers to sources of documentation.  Christian
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| von Roques encouraged me to look for faster sorting algorithms, so as to
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| speed up compression.  Bela Lubkin encouraged me to improve the
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| worst-case compression performance.  Many people sent patches, helped
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| with portability problems, lent machines, gave advice and were generally
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| helpful.
 | |
| 
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| </P>
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| </BLOCKQUOTE>
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| 
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