* fhandler_dsp.cc: Ditto. * mmap.cc: Ditto. * net.cc: Ditto. * ntdll.h: Ditto. * signal.cc: Ditto. * syscalls.cc: Ditto. * uname.cc: Ditto. * wait.cc: Ditto.
		
			
				
	
	
		
			654 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			654 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* fhandler_dev_dsp: code to emulate OSS sound model /dev/dsp
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   Copyright 2001, 2002, 2003 Red Hat, Inc
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   Written by Andy Younger (andy@snoogie.demon.co.uk)
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This file is part of Cygwin.
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This software is a copyrighted work licensed under the terms of the
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Cygwin license.  Please consult the file "CYGWIN_LICENSE" for
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details. */
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#include "winsup.h"
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#include <stdio.h>
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#include <errno.h>
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#include <windows.h>
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#include <sys/soundcard.h>
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#include <mmsystem.h>
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#include "cygerrno.h"
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#include "security.h"
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#include "fhandler.h"
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//------------------------------------------------------------------------
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// Simple encapsulation of the win32 audio device.
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//
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static void CALLBACK wave_callback (HWAVE hWave, UINT msg, DWORD instance,
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				    DWORD param1, DWORD param2);
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class Audio
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{
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public:
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  enum
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  {
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    MAX_BLOCKS = 12,
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    BLOCK_SIZE = 16384,
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    TOT_BLOCK_SIZE = BLOCK_SIZE + sizeof (WAVEHDR)
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   };
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    Audio ();
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   ~Audio ();
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  bool open (int rate, int bits, int channels, bool bCallback = false);
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  void close ();
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  int getvolume ();
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  void setvolume (int newVolume);
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  bool write (const void *pSampleData, int nBytes);
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  int blocks ();
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  void callback_sampledone (void *pData);
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  void setformat (int format) {formattype_ = format;}
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  int numbytesoutput ();
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  void *operator new (size_t, void *p) {return p;}
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private:
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  char *initialisebuffer ();
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  void waitforcallback ();
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  bool flush ();
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  HWAVEOUT dev_;
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  volatile int nBlocksInQue_;
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  int nBytesWritten_;
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  char *buffer_;
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  int bufferIndex_;
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  CRITICAL_SECTION lock_;
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  char *freeblocks_[MAX_BLOCKS];
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  int formattype_;
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  char bigwavebuffer_[MAX_BLOCKS * TOT_BLOCK_SIZE];
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};
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static char audio_buf[sizeof (class Audio)];
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Audio::Audio ()
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{
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  InitializeCriticalSection (&lock_);
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  memset (bigwavebuffer_, 0, sizeof (bigwavebuffer_));
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  for (int i = 0; i < MAX_BLOCKS; i++)
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    freeblocks_[i] =  &bigwavebuffer_[i * TOT_BLOCK_SIZE];
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}
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Audio::~Audio ()
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{
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  if (dev_)
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    close ();
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  DeleteCriticalSection (&lock_);
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}
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bool
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Audio::open (int rate, int bits, int channels, bool bCallback)
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{
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  WAVEFORMATEX format;
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  int nDevices = waveOutGetNumDevs ();
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  nBytesWritten_ = 0L;
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  bufferIndex_ = 0;
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  buffer_ = 0L;
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  debug_printf ("number devices %d", nDevices);
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  if (nDevices <= 0)
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    return false;
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  debug_printf ("trying to map device freq %d, bits %d, "
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		"channels %d, callback %d", rate, bits, channels,
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		bCallback);
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  int bytesperSample = bits / 8;
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  memset (&format, 0, sizeof (format));
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  format.wFormatTag = WAVE_FORMAT_PCM;
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  format.wBitsPerSample = bits;
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  format.nChannels = channels;
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  format.nSamplesPerSec = rate;
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  format.nAvgBytesPerSec = format.nSamplesPerSec * format.nChannels *
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    bytesperSample;
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  format.nBlockAlign = format.nChannels * bytesperSample;
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  nBlocksInQue_ = 0;
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  HRESULT res = waveOutOpen (&dev_, WAVE_MAPPER, &format, (DWORD) wave_callback,
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			     (DWORD) this, bCallback ? CALLBACK_FUNCTION : 0);
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  if (res == S_OK)
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    {
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      debug_printf ("Sucessfully opened!");
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      return true;
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    }
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  else
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    {
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      debug_printf ("failed to open");
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      return false;
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    }
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}
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void
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Audio::close ()
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{
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  if (dev_)
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    {
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      flush ();			// force out last block whatever size..
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      while (blocks ())		// block till finished..
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	waitforcallback ();
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      waveOutReset (dev_);
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      waveOutClose (dev_);
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      dev_ = 0L;
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    }
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  nBytesWritten_ = 0L;
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}
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int
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Audio::numbytesoutput ()
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{
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  return nBytesWritten_;
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}
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int
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Audio::getvolume ()
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{
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  DWORD volume;
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  waveOutGetVolume (dev_, &volume);
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  return ((volume >> 16) + (volume & 0xffff)) >> 1;
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}
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void
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Audio::setvolume (int newVolume)
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{
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  waveOutSetVolume (dev_, (newVolume << 16) | newVolume);
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}
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char *
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Audio::initialisebuffer ()
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{
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  EnterCriticalSection (&lock_);
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  WAVEHDR *pHeader = 0L;
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  for (int i = 0; i < MAX_BLOCKS; i++)
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    {
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      char *pData = freeblocks_[i];
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      if (pData)
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	{
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	  pHeader = (WAVEHDR *) pData;
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	  if (pHeader->dwFlags & WHDR_DONE)
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	    {
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	      waveOutUnprepareHeader (dev_, pHeader, sizeof (WAVEHDR));
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	    }
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	  freeblocks_[i] = 0L;
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	  break;
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	}
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    }
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  LeaveCriticalSection (&lock_);
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  if (pHeader)
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    {
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      memset (pHeader, 0, sizeof (WAVEHDR));
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      pHeader->dwBufferLength = BLOCK_SIZE;
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      pHeader->lpData = (LPSTR) (&pHeader[1]);
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      return (char *) pHeader->lpData;
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    }
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  return 0L;
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}
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bool
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Audio::write (const void *pSampleData, int nBytes)
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{
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  // split up big blocks into smaller BLOCK_SIZE chunks
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  while (nBytes > BLOCK_SIZE)
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    {
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      write (pSampleData, BLOCK_SIZE);
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      nBytes -= BLOCK_SIZE;
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      pSampleData = (void *) ((char *) pSampleData + BLOCK_SIZE);
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    }
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  // Block till next sound is flushed
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  if (blocks () == MAX_BLOCKS)
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    waitforcallback ();
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  // Allocate new wave buffer if necessary
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  if (buffer_ == 0L)
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    {
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      buffer_ = initialisebuffer ();
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      if (buffer_ == 0L)
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	return false;
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    }
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  // Handle gathering blocks into larger buffer
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  int sizeleft = BLOCK_SIZE - bufferIndex_;
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  if (nBytes < sizeleft)
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    {
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      memcpy (&buffer_[bufferIndex_], pSampleData, nBytes);
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      bufferIndex_ += nBytes;
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      nBytesWritten_ += nBytes;
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      return true;
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    }
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  // flushing when we reach our limit of BLOCK_SIZE
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  memcpy (&buffer_[bufferIndex_], pSampleData, sizeleft);
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  bufferIndex_ += sizeleft;
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  nBytesWritten_ += sizeleft;
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  flush ();
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  // change pointer to rest of sample, and size accordingly
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  pSampleData = (void *) ((char *) pSampleData + sizeleft);
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  nBytes -= sizeleft;
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  // if we still have some sample left over write it out
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  if (nBytes)
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    return write (pSampleData, nBytes);
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  return true;
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}
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// return number of blocks back.
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int
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Audio::blocks ()
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{
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  EnterCriticalSection (&lock_);
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  int ret = nBlocksInQue_;
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  LeaveCriticalSection (&lock_);
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  return ret;
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}
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// This is called on an interupt so use locking.. Note nBlocksInQue_ is
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// modified by it so we should wrap all references to it in locks.
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void
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Audio::callback_sampledone (void *pData)
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{
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  EnterCriticalSection (&lock_);
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  nBlocksInQue_--;
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  for (int i = 0; i < MAX_BLOCKS; i++)
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    if (!freeblocks_[i])
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      {
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	freeblocks_[i] = (char *) pData;
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	break;
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      }
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  LeaveCriticalSection (&lock_);
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}
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void
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Audio::waitforcallback ()
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{
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  int n = blocks ();
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  if (!n)
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    return;
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  do
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    {
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      Sleep (250);
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    }
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  while (n == blocks ());
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}
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bool
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Audio::flush ()
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{
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  if (!buffer_)
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    return false;
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  // Send internal buffer out to the soundcard
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  WAVEHDR *pHeader = ((WAVEHDR *) buffer_) - 1;
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  pHeader->dwBufferLength = bufferIndex_;
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  // Quick bit of sample buffer conversion
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  if (formattype_ == AFMT_S8)
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    {
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      unsigned char *p = ((unsigned char *) buffer_);
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      for (int i = 0; i < bufferIndex_; i++)
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	{
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	  p[i] -= 0x7f;
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	}
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    }
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  if (waveOutPrepareHeader (dev_, pHeader, sizeof (WAVEHDR)) == S_OK &&
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      waveOutWrite (dev_, pHeader, sizeof (WAVEHDR)) == S_OK)
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    {
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      EnterCriticalSection (&lock_);
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      nBlocksInQue_++;
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      LeaveCriticalSection (&lock_);
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      bufferIndex_ = 0;
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      buffer_ = 0L;
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      return true;
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    }
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  else
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    {
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      EnterCriticalSection (&lock_);
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      for (int i = 0; i < MAX_BLOCKS; i++)
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	if (!freeblocks_[i])
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	  {
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	    freeblocks_[i] = (char *) pHeader;
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	    break;
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	  }
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      LeaveCriticalSection (&lock_);
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    }
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  return false;
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}
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//------------------------------------------------------------------------
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// Call back routine
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static void CALLBACK
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wave_callback (HWAVE hWave, UINT msg, DWORD instance, DWORD param1,
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	       DWORD param2)
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{
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  if (msg == WOM_DONE)
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    {
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      Audio *ptr = (Audio *) instance;
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      ptr->callback_sampledone ((void *) param1);
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    }
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}
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//------------------------------------------------------------------------
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// /dev/dsp handler
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static Audio *s_audio;		// static instance of the Audio handler
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//------------------------------------------------------------------------
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// wav file detection..
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#pragma pack(1)
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struct wavchunk
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{
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  char id[4];
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  unsigned int len;
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};
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struct wavformat
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{
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  unsigned short wFormatTag;
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  unsigned short wChannels;
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  unsigned int dwSamplesPerSec;
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  unsigned int dwAvgBytesPerSec;
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  unsigned short wBlockAlign;
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  unsigned short wBitsPerSample;
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};
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#pragma pack()
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bool
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fhandler_dev_dsp::setupwav (const char *pData, int nBytes)
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{
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  int len;
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  const char *end = pData + nBytes;
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  if (!(pData[0] == 'R' && pData[1] == 'I' &&
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	pData[2] == 'F' && pData[3] == 'F'))
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    return false;
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  if (!(pData[8] == 'W' && pData[9] == 'A' &&
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	pData[10] == 'V' && pData[11] == 'E'))
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    return false;
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  len = *(int *) &pData[4];
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  pData += 12;
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  while (len && pData < end)
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    {
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      wavchunk * pChunk = (wavchunk *) pData;
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      int blklen = pChunk-> len;
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      if (pChunk->id[0] == 'f' && pChunk->id[1] == 'm' &&
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	  pChunk->id[2] == 't' && pChunk->id[3] == ' ')
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	{
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	  wavformat *format = (wavformat *) (pChunk + 1);
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	  if ((char *) (format + 1) > end)
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	    return false;
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	  // Open up audio device with correct frequency for wav file
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	  //
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	  // FIXME: should through away all the header & not output
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	  // it to the soundcard.
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	  s_audio->close ();
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	  if (s_audio->open (format->dwSamplesPerSec, format->wBitsPerSample,
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			     format->wChannels) == false)
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	    {
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	      s_audio->open (audiofreq_, audiobits_, audiochannels_);
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	    }
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	  else
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	    {
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	      audiofreq_ = format->dwSamplesPerSec;
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	      audiobits_ = format->wBitsPerSample;
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	      audiochannels_ = format->wChannels;
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	    }
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	  return true;
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	}
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      pData += blklen + sizeof (wavchunk);
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    }
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  return false;
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}
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//------------------------------------------------------------------------
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fhandler_dev_dsp::fhandler_dev_dsp ():
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  fhandler_base (FH_OSS_DSP)
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{
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}
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fhandler_dev_dsp::~fhandler_dev_dsp ()
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{
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}
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int
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fhandler_dev_dsp::open (path_conv *, int flags, mode_t mode)
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{
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  // currently we only support writing
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  if ((flags & (O_WRONLY | O_RDONLY | O_RDWR)) != O_WRONLY)
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    {
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      set_errno (EACCES);
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      return 0;
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    }
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  set_flags ((flags & ~O_TEXT) | O_BINARY);
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  if (!s_audio)
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    s_audio = new (audio_buf) Audio;
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  // Work out initial sample format & frequency
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      // dev/dsp defaults
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  audioformat_ = AFMT_S8;
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  audiofreq_ = 8000;
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  audiobits_ = 8;
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  audiochannels_ = 1;
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  int res;
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  if (!s_audio->open (audiofreq_, audiobits_, audiochannels_))
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    res = 0;
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  else
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    {
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      set_open_status ();
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      res = 1;
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    }
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  debug_printf ("returns %d", res);
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  return res;
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}
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int
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fhandler_dev_dsp::write (const void *ptr, size_t len)
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{
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  if (s_audio->numbytesoutput () == 0)
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    {
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      // check for wave file & setup frequencys properly if possible.
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      setupwav ((const char *) ptr, len);
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      // Open audio device properly with callbacks.
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      s_audio->close ();
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      if (!s_audio->open (audiofreq_, audiobits_, audiochannels_, true))
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	return 0;
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    }
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  s_audio->write (ptr, len);
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  return len;
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}
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void __stdcall
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fhandler_dev_dsp::read (void *ptr, size_t& len)
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{
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  return;
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}
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__off64_t
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fhandler_dev_dsp::lseek (__off64_t offset, int whence)
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{
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  return 0;
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}
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 | 
						|
int
 | 
						|
fhandler_dev_dsp::close (void)
 | 
						|
{
 | 
						|
  s_audio->close ();
 | 
						|
  return 0;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
fhandler_dev_dsp::dup (fhandler_base * child)
 | 
						|
{
 | 
						|
  fhandler_dev_dsp *fhc = (fhandler_dev_dsp *) child;
 | 
						|
 | 
						|
  fhc->set_flags (get_flags ());
 | 
						|
  fhc->audiochannels_ = audiochannels_;
 | 
						|
  fhc->audiobits_ = audiobits_;
 | 
						|
  fhc->audiofreq_ = audiofreq_;
 | 
						|
  fhc->audioformat_ = audioformat_;
 | 
						|
  return 0;
 | 
						|
}
 | 
						|
 | 
						|
int
 | 
						|
fhandler_dev_dsp::ioctl (unsigned int cmd, void *ptr)
 | 
						|
{
 | 
						|
  int *intptr = (int *) ptr;
 | 
						|
  switch (cmd)
 | 
						|
    {
 | 
						|
#define CASE(a) case a : debug_printf("/dev/dsp: ioctl %s", #a);
 | 
						|
 | 
						|
      CASE (SNDCTL_DSP_RESET)
 | 
						|
	audioformat_ = AFMT_S8;
 | 
						|
	audiofreq_ = 8000;
 | 
						|
	audiobits_ = 8;
 | 
						|
	audiochannels_ = 1;
 | 
						|
	return 0;
 | 
						|
 | 
						|
      CASE (SNDCTL_DSP_GETBLKSIZE)
 | 
						|
	*intptr = Audio::BLOCK_SIZE;
 | 
						|
	return 0;
 | 
						|
 | 
						|
      CASE (SNDCTL_DSP_SETFMT)
 | 
						|
      {
 | 
						|
	int nBits = 0;
 | 
						|
	if (*intptr == AFMT_S16_LE)
 | 
						|
	  nBits = 16;
 | 
						|
	else if (*intptr == AFMT_U8)
 | 
						|
	  nBits = 8;
 | 
						|
	else if (*intptr == AFMT_S8)
 | 
						|
	  nBits = 8;
 | 
						|
	if (nBits)
 | 
						|
	  {
 | 
						|
	    s_audio->setformat (*intptr);
 | 
						|
	    s_audio->close ();
 | 
						|
	    if (s_audio->open (audiofreq_, nBits, audiochannels_) == true)
 | 
						|
	      {
 | 
						|
		audiobits_ = nBits;
 | 
						|
		return 0;
 | 
						|
	      }
 | 
						|
	    else
 | 
						|
	      {
 | 
						|
		s_audio->open (audiofreq_, audiobits_, audiochannels_);
 | 
						|
		return -1;
 | 
						|
	      }
 | 
						|
	  }
 | 
						|
      }
 | 
						|
      break;
 | 
						|
 | 
						|
      CASE (SNDCTL_DSP_SPEED)
 | 
						|
	s_audio->close ();
 | 
						|
	if (s_audio->open (*intptr, audiobits_, audiochannels_) == true)
 | 
						|
	  {
 | 
						|
	    audiofreq_ = *intptr;
 | 
						|
	    return 0;
 | 
						|
	  }
 | 
						|
	else
 | 
						|
	  {
 | 
						|
	    s_audio->open (audiofreq_, audiobits_, audiochannels_);
 | 
						|
	    return -1;
 | 
						|
	  }
 | 
						|
	break;
 | 
						|
 | 
						|
      CASE (SNDCTL_DSP_STEREO)
 | 
						|
      {
 | 
						|
	int nChannels = *intptr + 1;
 | 
						|
 | 
						|
	s_audio->close ();
 | 
						|
	if (s_audio->open (audiofreq_, audiobits_, nChannels) == true)
 | 
						|
	  {
 | 
						|
	    audiochannels_ = nChannels;
 | 
						|
	    return 0;
 | 
						|
	  }
 | 
						|
	else
 | 
						|
	  {
 | 
						|
	    s_audio->open (audiofreq_, audiobits_, audiochannels_);
 | 
						|
	    return -1;
 | 
						|
	  }
 | 
						|
      }
 | 
						|
      break;
 | 
						|
 | 
						|
      CASE (SNDCTL_DSP_GETOSPACE)
 | 
						|
      {
 | 
						|
	audio_buf_info *p = (audio_buf_info *) ptr;
 | 
						|
 | 
						|
	int nBlocks = s_audio->blocks ();
 | 
						|
	int leftblocks = ((Audio::MAX_BLOCKS - nBlocks) - 1);
 | 
						|
	if (leftblocks < 0)
 | 
						|
	  leftblocks = 0;
 | 
						|
	if (leftblocks > 1)
 | 
						|
	  leftblocks = 1;
 | 
						|
	int left = leftblocks * Audio::BLOCK_SIZE;
 | 
						|
 | 
						|
	p->fragments = leftblocks;
 | 
						|
	p->fragstotal = Audio::MAX_BLOCKS;
 | 
						|
	p->fragsize = Audio::BLOCK_SIZE;
 | 
						|
	p->bytes = left;
 | 
						|
 | 
						|
	debug_printf ("ptr %p nblocks %d leftblocks %d left bytes %d ",
 | 
						|
		      ptr, nBlocks, leftblocks, left);
 | 
						|
 | 
						|
	return 0;
 | 
						|
      }
 | 
						|
      break;
 | 
						|
 | 
						|
      CASE (SNDCTL_DSP_SETFRAGMENT)
 | 
						|
      {
 | 
						|
	// Fake!! esound & mikmod require this on non PowerPC platforms.
 | 
						|
	//
 | 
						|
	return 0;
 | 
						|
      }
 | 
						|
      break;
 | 
						|
 | 
						|
      CASE (SNDCTL_DSP_GETFMTS)
 | 
						|
      {
 | 
						|
	*intptr = AFMT_S16_LE | AFMT_U8 | AFMT_S8; // more?
 | 
						|
	return 0;
 | 
						|
      }
 | 
						|
      break;
 | 
						|
 | 
						|
    default:
 | 
						|
      debug_printf ("/dev/dsp: ioctl not handled yet! FIXME:");
 | 
						|
      break;
 | 
						|
 | 
						|
#undef CASE
 | 
						|
    };
 | 
						|
  return -1;
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
fhandler_dev_dsp::dump ()
 | 
						|
{
 | 
						|
  paranoid_printf ("here, fhandler_dev_dsp");
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
fhandler_dev_dsp::fixup_after_exec (HANDLE)
 | 
						|
{
 | 
						|
  /* FIXME:  Is there a better way to do this? */
 | 
						|
  s_audio = new (audio_buf) Audio;
 | 
						|
}
 |