b1411b1291
remove old disclaimer.
551 lines
21 KiB
Plaintext
551 lines
21 KiB
Plaintext
@section Programming Questions
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@subsection Why are compiled executables so huge?!?
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By default, gcc compiles in all symbols. You'll also find that gcc
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creates large executables on UNIX.
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If that bothers you, just use the 'strip' program, part of the binutils
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package.
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@subsection Where is glibc?
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Cygwin does not provide glibc. It uses newlib instead, which provides
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much (but not all) of the same functionality. Porting glibc to Cygwin
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would be difficult.
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@subsection Why is make behaving badly?
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@strong{(Please note: This section has not yet been updated for the latest
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net release.)}
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Starting with the beta 19 release, make defaults to a win32 mode in
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which backslashes in filenames are permitted and cmd.exe/command.com
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is used as the sub-shell. In this mode, escape characters aren't
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allowed among other restrictions. For this reason, you must set
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the environment variable MAKE_MODE to UNIX to run make on ordinary Unix
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Makefiles. Here is the full scoop:
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MAKE_MODE selects between native Win32 make mode (the default) and
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a Unix mode where it behaves like a Unix make. The Unix mode does
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allow specifying Win32-style paths but only containing forward slashes
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as the path separator. The path list separator character is a colon
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in Unix mode.
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Win32 mode expects path separators to be either / or \. Thus no
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Unix-style \s as escape are allowed. Win32 mode also uses
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cmd.exe/command.com as the subshell which means "copy" and "del"
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(and other shell builtins) will work. The path list separator
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character is semi-colon in Win32 mode. People who want an nmake-like
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make might want to use this mode but no one should expect Unix
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Makefiles to compile in this mode. That is why the default b19
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install sets MAKE_MODE to UNIX.
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@subsection Why the undefined reference to "WinMain@@16"?
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@strong{(Please note: This section has not yet been updated for the latest
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net release.)}
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Try adding an empty main() function to one of your sources.
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@subsection How do I use Win32 API calls?
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@strong{(Please note: This section has not yet been updated for the latest
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net release.)}
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It's pretty simple actually. Cygwin tools require that you explicitly
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link the import libraries for whatever Win32 API functions that you
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are going to use, with the exception of kernel32, which is linked
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automatically (because the startup and/or built-in code uses it).
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For example, to use graphics functions (GDI) you must link
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with gdi32 like this:
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gcc -o foo.exe foo.o bar.o -lgdi32
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or (compiling and linking in one step):
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gcc -o foo.exe foo.c bar.c -lgdi32
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The following libraries are available for use in this way:
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advapi32 largeint ole32 scrnsave vfw32
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cap lz32 oleaut32 shell32 win32spl
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comctl32 mapi32 oledlg snmp winmm
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comdlg32 mfcuia32 olepro32 svrapi winserve
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ctl3d32 mgmtapi opengl32 tapi32 winspool
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dlcapi mpr penwin32 th32 winstrm
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gdi32 msacm32 pkpd32 thunk32 wow32
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glaux nddeapi rasapi32 url wsock32
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glu32 netapi32 rpcdce4 user32 wst
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icmp odbc32 rpcndr uuid
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imm32 odbccp32 rpcns4 vdmdbg
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kernel32 oldnames rpcrt4 version
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The regular setup allows you to use the option -mwindows on the
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command line to include a set of the basic libraries (and also
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make your program a GUI program instead of a console program),
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including user32, gdi32 and, IIRC, comdlg32.
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Note that you should never include -lkernel32 on your link line
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unless you are invoking ld directly. Do not include the same import
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library twice on your link line. Finally, it is a good idea to
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put import libraries last on your link line, or at least after
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all the object files and static libraries that reference them.
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The first two are related to problems the linker has (as of b18 at least)
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when import libraries are referenced twice. Tables get messed up and
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programs crash randomly. The last point has to do with the fact that
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gcc processes the files listed on the command line in sequence and
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will only resolve references to libraries if they are given after
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the file that makes the reference.
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@subsection How do I compile a Win32 executable that doesn't use Cygwin?
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The -mno-cygwin flag to gcc makes gcc link against standard Microsoft
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DLLs instead of Cygwin. This is desirable for native Windows programs
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that don't need a UNIX emulation layer.
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This is not to be confused with 'MinGW' (Minimalist GNU for Windows),
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which is a completely separate effort. That project's home page is
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@file{http://www.mingw.org/index.shtml}.
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@subsection Can I link with both MSVCRT*.DLL and cygwin1.dll?
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No, you must use one or the other, they are mutually exclusive.
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@subsection How do I make the console window go away?
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The default during compilation is to produce a console application.
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It you are writing a GUI program, you should either compile with
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-mwindows as explained above, or add the string
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"-Wl,--subsystem,windows" to the GCC commandline.
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@subsection Why does make complain about a "missing separator"?
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This problem usually occurs as a result of someone editing a Makefile
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with a text editor that replaces tab characters with spaces. Command
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lines must start with tabs. This is not specific to Cygwin.
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@subsection Why can't we redistribute Microsoft's Win32 headers?
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Subsection 2.d.f of the `Microsoft Open Tools License agreement' looks
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like it says that one may not "permit further redistribution of the
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Redistributables to their end users". We take this to mean that we can
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give them to you, but you can't give them to anyone else, which is
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something that Cygnus (err... Red Hat) can't agree to. Fortunately, we
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have our own Win32 headers which are pretty complete.
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@subsection How do I link against .lib files?
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@strong{(Please note: This section has not yet been updated for the latest
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net release.)}
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1. Build a C file with a function table. Put all functions you intend
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to use in that table. This forces the linker to include all the object
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files from the .lib. Maybe there is an option to force LINK.EXE to
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include an object file.
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2. Build a dummy 'LibMain'.
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3. Build a .def with all the exports you need.
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4. Link with your .lib using link.exe.
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or
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1. Extract all the object files from the .lib using LIB.EXE.
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2. Build a dummy C file referencing all the functions you need, either
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with a direct call or through an initialized function pointer.
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3. Build a dummy LibMain.
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4. Link all the objects with this file+LibMain.
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5. Write a .def.
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6. Link.
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You can use these methods to use MSVC (and many other runtime libs)
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with Cygwin development tools.
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Note that this is a lot of work (half a day or so), but much less than
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rewriting the runtime library in question from specs...
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(thanks to Jacob Navia (root@@jacob.remcomp.fr) for this explanation)
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@subsection How do I rebuild the tools on my NT box?
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@strong{Note:} You must build in a directory @emph{outside} the source
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tree.
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Assuming that you have the src installed as /src, will build in
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the directory /obj, and want to install the tools in /install:
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@example
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bash
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cd /obj
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/src/configure --prefix=/install -v > configure.log 2>&1
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make > make.log 2>&1
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make install > install.log 2>&1
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@end example
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Normally, this will also attempt to build the documentation, which
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additionally requires db2html, texi2html and possibly others.
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These tools are not included in the Cygwin distribution, but are readily
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obtainable:
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@table @samp
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@item db2html
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Part of docbook, from @file{http://sources.redhat.com/docbook-tools/}.
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@item texi2html
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From @file{http://www.mathematik.uni-kl.de/~obachman/Texi2html/}.
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@end table
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To check a cygwin1.dll, run "make check" in the winsup/cygwin directory.
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If that works, install everything @emph{except} the dll (if you can).
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Then, close down all cygwin programs (including bash windows, inetd,
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etc.), save your old dll, and copy the new dll to @emph{all} the
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places where the old dll was (if there is more than one on your
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machine). Then start up a bash window and see what happens. (Or better,
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run a cygwin program from the Windows command prompt.)
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If you get the error "shared region is corrupted" it means that two
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different versions of cygwin1.dll are running on your machine at the
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same time.
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@subsection How can I compile a powerpc NT toolchain?
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@strong{(Please note: This section has not yet been updated for the latest
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net release.)}
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Unfortunately, this will be difficult. It hasn't been built for
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some time (late 1996) since Microsoft has dropped development of
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powerpc NT. Exception handling/signals support semantics/args have been
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changed for x86 and not updated for ppc so the ppc specific support would
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have to be rewritten. We don't know of any other incompatibilities.
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Please send us patches if you do this work!
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@subsection How can I compile an Alpha NT toolchain?
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@strong{(Please note: This section has not yet been updated for the latest
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net release.)}
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We have not ported the tools to Alpha NT and do not have plans to
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do so at the present time. We would be happy to add support
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for Alpha NT if someone contributes the changes to us.
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@subsection How can I adjust the heap/stack size of an application?
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@strong{(Please note: This section has not yet been updated for the latest
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net release.)}
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Pass heap/stack linker arguments to gcc. To create foo.exe with
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a heap size of 1024 and a stack size of 4096, you would invoke
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gcc as:
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@code{gcc -Wl,--heap,1024,--stack,4096 -o foo foo.c}
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@subsection How can I find out which dlls are needed by an executable?
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@samp{objdump -p} provides this information, but is rather verbose.
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@samp{cygcheck} will do this much more concisely, provided the command
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is in your path.
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Note there is currently a bug in cygcheck in that it will not report
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on a program in a Windows system dir (e.g., C:\Windows or C:\WINNT) even
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if it's in your path. To work around this, supply the full Win32 path
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to the executable, including the .exe extension:
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@example
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cygcheck c:\\winnt\\system32\\cmd.exe
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@end example
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(Note the windows path separator must be escaped if this is typed in
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bash.)
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@subsection How do I build a DLL?
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@strong{(Please note: This section has not yet been updated for the latest
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net release.)}
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There's documentation that explains the process on the main Cygwin
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project web page (http://sources.redhat.com/cygwin/).
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@subsection How can I set a breakpoint at MainCRTStartup?
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@strong{(Please note: This section has not yet been updated for the latest
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net release.)}
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Set a breakpoint at *0x401000 in gdb and then run the program in
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question.
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@subsection How can I build a relocatable dll?
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@strong{(Please note: This section has not yet been updated for the
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latest net release. However, there was a discussion on the cygwin
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mailing list recently that addresses this issue. Read
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@file{http://sources.redhat.com/ml/cygwin/2000-06/msg00688.html} and
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related messages.)}
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You must execute the following sequence of five commands, in this
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order:
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@example
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$(LD) -s --base-file BASEFILE --dll -o DLLNAME OBJS LIBS -e ENTRY
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$(DLLTOOL) --as=$(AS) --dllname DLLNAME --def DEFFILE \
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--base-file BASEFILE --output-exp EXPFILE
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$(LD) -s --base-file BASEFILE EXPFILE -dll -o DLLNAME OBJS LIBS -e ENTRY
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$(DLLTOOL) --as=$(AS) --dllname DLLNAME --def DEFFILE \
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--base-file BASEFILE --output-exp EXPFILE
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$(LD) EXPFILE --dll -o DLLNAME OBJS LIBS -e ENTRY
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@end example
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In this example, $(LD) is the linker, ld.
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$(DLLTOOL) is dlltool.
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$(AS) is the assembler, as.
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DLLNAME is the name of the DLL you want to create, e.g., tcl80.dll.
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OBJS is the list of object files you want to put into the DLL.
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LIBS is the list of libraries you want to link the DLL against. For
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example, you may or may not want -lcygwin. You may want -lkernel32.
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Tcl links against -lcygwin -ladvapi32 -luser32 -lgdi32 -lcomdlg32
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-lkernel32.
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DEFFILE is the name of your definitions file. A simple DEFFILE would
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consist of ``EXPORTS'' followed by a list of all symbols which should
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be exported from the DLL. Each symbol should be on a line by itself.
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Other programs will only be able to access the listed symbols.
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BASEFILE is a temporary file that is used during this five stage
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process, e.g., tcl.base.
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EXPFILE is another temporary file, e.g., tcl.exp.
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ENTRY is the name of the function which you want to use as the entry
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point. This function should be defined using the WINAPI attribute,
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and should take three arguments:
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int WINAPI startup (HINSTANCE, DWORD, LPVOID)
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This means that the actual symbol name will have an appended @@12, so if
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your entry point really is named @samp{startup}, the string you should
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use for ENTRY in the above examples would be @samp{startup@@12}.
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If your DLL calls any Cygwin API functions, the entry function will need
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to initialize the Cygwin impure pointer. You can do that by declaring
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a global variable @samp{_impure_ptr}, and then initializing it in the
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entry function. Be careful not to export the global variable
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@samp{_impure_ptr} from your DLL; that is, do not put it in DEFFILE.
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@example
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/* This is a global variable. */
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struct _reent *_impure_ptr;
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extern struct _reent *__imp_reent_data;
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int entry (HINSTANT hinst, DWORD reason, LPVOID reserved)
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@{
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_impure_ptr = __imp_reent_data;
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/* Whatever else you want to do. */
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@}
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@end example
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You may put an optional `--subsystem windows' on the $(LD) lines. The
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Tcl build does this, but I admit that I no longer remember whether
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this is important. Note that if you specify a --subsytem <x> flag to ld,
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the -e entry must come after the subsystem flag, since the subsystem flag
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sets a different default entry point.
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You may put an optional `--image-base BASEADDR' on the $(LD) lines.
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This will set the default image base. Programs using this DLL will
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start up a bit faster if each DLL occupies a different portion of the
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address space. Each DLL starts at the image base, and continues for
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whatever size it occupies.
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Now that you've built your DLL, you may want to build a library so
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that other programs can link against it. This is not required: you
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could always use the DLL via LoadLibrary. However, if you want to be
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able to link directly against the DLL, you need to create a library.
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Do that like this:
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$(DLLTOOL) --as=$(AS) --dllname DLLNAME --def DEFFILE --output-lib LIBFILE
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$(DLLTOOL), $(AS), DLLNAME, and DEFFILE are the same as above. Make
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sure you use the same DLLNAME and DEFFILE, or things won't work right.
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LIBFILE is the name of the library you want to create, e.g.,
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libtcl80.a. You can then link against that library using something
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like -ltcl80 in your linker command.
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@subsection How can I debug what's going on?
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You can debug your application using @code{gdb}. Make sure you
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compile it with the -g flag! If your application calls functions in
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MS dlls, gdb will complain about not being able to load debug information
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for them when you run your program. This is normal since these dlls
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don't contain debugging information (and even if they did, that debug
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info would not be compatible with gdb).
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@subsection Can I use a system trace mechanism instead?
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Yes. You can use the @code{strace.exe} utility to run other cygwin
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programs with various debug and trace messages enabled. For information
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on using @code{strace}, see the Cygwin User's Guide or the file
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@code{winsup/utils/utils.sgml}.
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Alternatively, you can set the @code{STRACE} environment variable to
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@code{1}, and get a whole load of debug information on your screen
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whenever a Cygwin app runs. This is an especially useful tool to use
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when tracking bugs down inside the Cygwin library. @code{STRACE} can be
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set to different values to achieve different amounts of granularity.
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You can set it to @code{0x10} for information about syscalls or
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@code{0x800} for signal/process handling-related info, to name two. The
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strace mechanism is well documented in the Cygwin library sources in the
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file @code{winsup/cygwin/include/sys/strace.h}.
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@subsection Why doesn't gdb handle signals?
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Unfortunately, there is only minimal signal handling support in gdb
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currently. Signal handling only works with Windows-type signals.
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SIGINT may work, SIGFPE may work, SIGSEGV definitely does. You cannot
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'stop', 'print' or 'nopass' signals like SIGUSR1 or SIGHUP to the
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process being debugged.
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@subsection The linker complains that it can't find something.
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@strong{(Please note: This section has not yet been updated for the latest
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net release.)}
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A common error is to put the library on the command line before
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the thing that needs things from it.
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This is wrong @code{gcc -lstdc++ hello.cc}.
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This is right @code{gcc hello.cc -lstdc++}.
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@subsection I use a function I know is in the API, but I still get a link error.
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@strong{(Please note: This section has not yet been updated for the latest
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net release.)}
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The function probably isn't declared in the header files, or
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the UNICODE stuff for it isn't filled in.
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@subsection Can you make DLLs that are linked against libc ?
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@strong{(Please note: This section has not yet been updated for the latest
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net release.)}
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Yes.
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@subsection Where is malloc.h?
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@strong{(Please note: This section has not yet been updated for the latest
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net release.)}
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Include stdlib.h instead of malloc.h.
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@subsection Can I use my own malloc?
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If you define a function called @code{malloc} in your own code, and link
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with the DLL, the DLL @emph{will} call your @code{malloc}. Needless to
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say, you will run into serious problems if your malloc is buggy.
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If you run any programs from the DOS command prompt, rather than from in
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bash, the DLL will try and expand the wildcards on the command line.
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This process uses @code{malloc} @emph{before} your main line is started.
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If you have written your own @code{malloc} to need some initialization
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to occur after @code{main} is called, then this will surely break.
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Moreover, there is an outstanding issue with @code{_malloc_r} in
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@code{newlib}. This re-entrant version of @code{malloc} will be called
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directly from within @code{newlib}, by-passing your custom version, and
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is probably incompatible with it. But it may not be possible to replace
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@code{_malloc_r} too, because @code{cygwin1.dll} does not export it and
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Cygwin does not expect your program to replace it. This is really a
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newlib issue, but we are open to suggestions on how to deal with it.
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@subsection Can I mix objects compiled with msvc++ and gcc?
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Yes, but only if you are combining C object files. MSVC C++ uses a
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different mangling scheme than GNU C++, so you will have difficulties
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combining C++ objects.
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@subsection Can I use the gdb debugger to debug programs built by VC++?
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|
|
|
No, not for full (high level source language) debugging.
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|
The Microsoft compilers generate a different type of debugging
|
|
symbol information, which gdb does not understand.
|
|
|
|
However, the low-level (assembly-type) symbols generated by
|
|
Microsoft compilers are coff, which gdb DOES understand.
|
|
Therefore you should at least be able to see all of your
|
|
global symbols; you just won't have any information about
|
|
data types, line numbers, local variables etc.
|
|
|
|
@subsection Where can I find info on x86 assembly?
|
|
|
|
CPU reference manuals for Intel's current chips are available in
|
|
downloadable PDF form on Intel's web site:
|
|
|
|
@file{http://developer.intel.com/design/pro/manuals/}
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|
|
|
@subsection Shell scripts aren't running properly from my makefiles?
|
|
|
|
If your scripts are in the current directory, you must have @samp{.}
|
|
(dot) in your $PATH. (It is not normally there by default.) Otherwise,
|
|
you would need to add /bin/sh in front of each and every shell script
|
|
invoked in your Makefiles.
|
|
|
|
@subsection What preprocessor do I need to know about?
|
|
|
|
@strong{(Please note: This section has not yet been updated for the latest
|
|
net release.)}
|
|
|
|
We use _WIN32 to signify access to the Win32 API and __CYGWIN__ for
|
|
access to the Cygwin environment provided by the dll.
|
|
|
|
We chose _WIN32 because this is what Microsoft defines in VC++ and
|
|
we thought it would be a good idea for compatibility with VC++ code
|
|
to follow their example. We use _MFC_VER to indicate code that should
|
|
be compiled with VC++.
|
|
|
|
@subsection Where can I get f77 and objc components for B20 EGCS 1.1?
|
|
|
|
@strong{(Please note: This section has not yet been updated for the latest
|
|
net release.)}
|
|
|
|
B20-compatible versions of the f77 and objc components are available
|
|
from @file{http://www.xraylith.wisc.edu/~khan/software/gnu-win32/}.
|
|
|
|
@subsection How should I port my Unix GUI to Windows?
|
|
|
|
@strong{(Please note: This section has not yet been updated for the latest
|
|
net release.)}
|
|
|
|
There are two basic strategies for porting Unix GUIs to Windows.
|
|
|
|
The first is to use a portable graphics library such as tcl/tk, X11, or
|
|
V (and others?). Typically, you will end up with a GUI on Windows that
|
|
requires some runtime support. With tcl/tk, you'll want to include the
|
|
necessary library files and the tcl/tk DLLs. In the case of X11, you'll
|
|
need everyone using your program to have an X11 server installed.
|
|
|
|
The second method is to rewrite your GUI using Win32 API calls (or MFC
|
|
with VC++). If your program is written in a fairly modular fashion, you
|
|
may still want to use Cygwin if your program contains a lot of shared
|
|
(non-GUI-related) code. That way you still gain some of the portability
|
|
advantages inherent in using Cygwin.
|
|
|
|
@subsection Why not use DJGPP ?
|
|
|
|
DJGPP is a similar idea, but for DOS instead of Win32. DJGPP uses a
|
|
"DOS extender" to provide a more reasonable operating interface for its
|
|
applications. The Cygwin toolset doesn't have to do this since all of
|
|
the applications are native WIN32. Applications compiled with the
|
|
Cygwin tools can access the Win32 API functions, so you can write
|
|
programs which use the Windows GUI.
|
|
|
|
You can get more info on DJGPP by following
|
|
@file{http://www.delorie.com/}.
|