newlib/winsup/cygwin/exceptions.cc

1134 lines
30 KiB
C++

/* exceptions.cc
Copyright 1996, 1997, 1998, 1999, 2000 Cygnus Solutions.
This file is part of Cygwin.
This software is a copyrighted work licensed under the terms of the
Cygwin license. Please consult the file "CYGWIN_LICENSE" for
details. */
#include <stdio.h>
#include <errno.h>
#define Win32_Winsock
#include "winsup.h"
#include "exceptions.h"
#include <imagehlp.h>
char debugger_command[2 * MAX_PATH + 20];
extern "C" {
static int handle_exceptions (EXCEPTION_RECORD *, void *, CONTEXT *, void *);
extern void sigreturn ();
extern void sigdelayed ();
extern void siglast ();
extern DWORD __sigfirst, __siglast;
};
static BOOL WINAPI ctrl_c_handler (DWORD);
static void signal_exit (int) __attribute__ ((noreturn));
static char windows_system_directory[1024];
static size_t windows_system_directory_length;
/* This is set to indicate that we have already exited. */
static NO_COPY int exit_already = 0;
static NO_COPY muto *mask_sync = NULL;
HMODULE NO_COPY cygwin_hmodule;
HANDLE NO_COPY console_handler_thread_waiter = NULL;
static const struct
{
unsigned int code;
const char *name;
} status_info[] NO_COPY =
{
#define X(s) s, #s
{ X (STATUS_ABANDONED_WAIT_0) },
{ X (STATUS_ACCESS_VIOLATION) },
{ X (STATUS_ARRAY_BOUNDS_EXCEEDED) },
{ X (STATUS_BREAKPOINT) },
{ X (STATUS_CONTROL_C_EXIT) },
{ X (STATUS_DATATYPE_MISALIGNMENT) },
{ X (STATUS_FLOAT_DENORMAL_OPERAND) },
{ X (STATUS_FLOAT_DIVIDE_BY_ZERO) },
{ X (STATUS_FLOAT_INEXACT_RESULT) },
{ X (STATUS_FLOAT_INVALID_OPERATION) },
{ X (STATUS_FLOAT_OVERFLOW) },
{ X (STATUS_FLOAT_STACK_CHECK) },
{ X (STATUS_FLOAT_UNDERFLOW) },
{ X (STATUS_GUARD_PAGE_VIOLATION) },
{ X (STATUS_ILLEGAL_INSTRUCTION) },
{ X (STATUS_INTEGER_DIVIDE_BY_ZERO) },
{ X (STATUS_INTEGER_OVERFLOW) },
{ X (STATUS_INVALID_DISPOSITION) },
{ X (STATUS_IN_PAGE_ERROR) },
{ X (STATUS_NONCONTINUABLE_EXCEPTION) },
{ X (STATUS_NO_MEMORY) },
{ X (STATUS_PENDING) },
{ X (STATUS_PRIVILEGED_INSTRUCTION) },
{ X (STATUS_SINGLE_STEP) },
{ X (STATUS_STACK_OVERFLOW) },
{ X (STATUS_TIMEOUT) },
{ X (STATUS_USER_APC) },
{ X (STATUS_WAIT_0) },
{ 0, 0 }
#undef X
};
/* Initialization code. */
#ifdef __i386__
// Set up the exception handler for the current thread. The PowerPC & Mips
// use compiler generated tables to set up the exception handlers for each
// region of code, and the kernel walks the call list until it finds a region
// of code that handles exceptions. The x86 on the other hand uses segment
// register fs, offset 0 to point to the current exception handler.
asm (".equ __except_list,0");
extern exception_list *_except_list asm ("%fs:__except_list");
static void
init_exception_handler (exception_list *el)
{
el->handler = handle_exceptions;
el->prev = _except_list;
_except_list = el;
}
#define INIT_EXCEPTION_HANDLER(el) init_exception_handler (el)
#endif
void
set_console_handler ()
{
/* Initialize global security attribute stuff */
sec_none.nLength = sec_none_nih.nLength =
sec_all.nLength = sec_all_nih.nLength = sizeof (SECURITY_ATTRIBUTES);
sec_none.bInheritHandle = sec_all.bInheritHandle = TRUE;
sec_none_nih.bInheritHandle = sec_all_nih.bInheritHandle = FALSE;
sec_none.lpSecurityDescriptor = sec_none_nih.lpSecurityDescriptor = NULL;
sec_all.lpSecurityDescriptor = sec_all_nih.lpSecurityDescriptor =
get_null_sd ();
/* Allocate the event needed for ctrl_c_handler synchronization with
wait_sig. */
if (!console_handler_thread_waiter)
CreateEvent (&sec_none_nih, TRUE, TRUE, NULL);
(void) SetConsoleCtrlHandler (ctrl_c_handler, FALSE);
if (!SetConsoleCtrlHandler (ctrl_c_handler, TRUE))
system_printf ("SetConsoleCtrlHandler failed, %E");
}
extern "C" void
init_exceptions (exception_list *el)
{
#ifdef INIT_EXCEPTION_HANDLER
INIT_EXCEPTION_HANDLER (el);
#endif
}
extern "C" void
error_start_init (const char *buf)
{
if (!buf || !*buf)
{
debugger_command[0] = '\0';
return;
}
char myself_posix_name[MAX_PATH];
/* FIXME: gdb cannot use win32 paths, but what if debugger isn't gdb? */
cygwin_conv_to_posix_path (myself->progname, myself_posix_name);
__small_sprintf (debugger_command, "%s %s", buf, myself_posix_name);
}
/* Utilities for dumping the stack, etc. */
static void
exception (EXCEPTION_RECORD *e, CONTEXT *in)
{
const char *exception_name = 0;
if (e)
{
for (int i = 0; status_info[i].name; i++)
{
if (status_info[i].code == e->ExceptionCode)
{
exception_name = status_info[i].name;
break;
}
}
}
#ifdef __i386__
#define HAVE_STATUS
if (exception_name)
small_printf ("Exception: %s at eip=%08x\r\n", exception_name, in->Eip);
else
small_printf ("Exception %d at eip=%08x\r\n", e->ExceptionCode, in->Eip);
small_printf ("eax=%08x ebx=%08x ecx=%08x edx=%08x esi=%08x edi=%08x\r\n",
in->Eax, in->Ebx, in->Ecx, in->Edx, in->Esi, in->Edi);
small_printf ("ebp=%08x esp=%08x program=%s\r\n",
in->Ebp, in->Esp, myself->progname);
small_printf ("cs=%04x ds=%04x es=%04x fs=%04x gs=%04x ss=%04x\r\n",
in->SegCs, in->SegDs, in->SegEs, in->SegFs, in->SegGs, in->SegSs);
#endif
#ifndef HAVE_STATUS
system_printf ("Had an exception");
#endif
}
#ifdef __i386__
/* Print a stack backtrace. */
#define HAVE_STACK_TRACE
/* A class for manipulating the stack. */
class stack_info
{
int first_time; /* True if just starting to iterate. */
int walk (); /* Uses the "old" method */
char *next_offset () {return *((char **) sf.AddrFrame.Offset);}
public:
STACKFRAME sf; /* For storing the stack information */
void init (DWORD); /* Called the first time that stack info is needed */
stack_info (): first_time (1) {}
/* Postfix ++ iterates over the stack, returning zero when nothing is left. */
int operator ++(int) { return this->walk (); }
};
/* The number of parameters used in STACKFRAME */
#define NPARAMS (sizeof (thestack.sf.Params) / sizeof (thestack.sf.Params[0]))
/* This is the main stack frame info for this process. */
static NO_COPY stack_info thestack;
signal_dispatch sigsave;
/* Initialize everything needed to start iterating. */
void
stack_info::init (DWORD ebp)
{
first_time = 1;
memset (&sf, 0, sizeof (sf));
sf.AddrFrame.Offset = ebp;
sf.AddrPC.Offset = ((DWORD *) ebp)[1];
sf.AddrFrame.Mode = AddrModeFlat;
}
/* Walk the stack by looking at successive stored 'bp' frames.
This is not foolproof. */
int
stack_info::walk ()
{
char **ebp;
if (first_time)
/* Everything is filled out already */
ebp = (char **) sf.AddrFrame.Offset;
else if ((ebp = (char **) next_offset ()) != NULL)
{
sf.AddrFrame.Offset = (DWORD) ebp;
sf.AddrPC.Offset = sf.AddrReturn.Offset;
}
else
return 0;
first_time = 0;
if (!sf.AddrPC.Offset)
return 0; /* stack frames are exhausted */
/* The return address always follows the stack pointer */
sf.AddrReturn.Offset = (DWORD) *++ebp;
/* The arguments follow the return address */
for (unsigned i = 0; i < NPARAMS; i++)
sf.Params[i] = (DWORD) *++ebp;
return 1;
}
/* Dump the stack */
static void
stack (CONTEXT *cx)
{
int i;
thestack.init (cx->Ebp); /* Initialize from the input CONTEXT */
small_printf ("Stack trace:\r\nFrame Function Args\r\n");
for (i = 0; i < 16 && thestack++; i++)
{
small_printf ("%08x %08x ", thestack.sf.AddrFrame.Offset,
thestack.sf.AddrPC.Offset);
for (unsigned j = 0; j < NPARAMS; j++)
small_printf ("%s%08x", j == 0 ? " (" : ", ", thestack.sf.Params[j]);
small_printf (")\r\n");
}
small_printf ("End of stack trace%s",
i == 16 ? " (more stack frames may be present)" : "");
}
/* Temporary (?) function for external callers to get a stack dump */
extern "C" void
cygwin_stackdump ()
{
CONTEXT c;
c.ContextFlags = CONTEXT_FULL;
GetThreadContext (GetCurrentThread (), &c);
stack (&c);
}
static int NO_COPY keep_looping = 0;
#define TIME_TO_WAIT_FOR_DEBUGGER 10000
extern "C" int
try_to_debug ()
{
debug_printf ("debugger_command %s", debugger_command);
if (*debugger_command == '\0')
return 0;
__small_sprintf (strchr (debugger_command, '\0'), " %u", GetCurrentProcessId ());
BOOL dbg;
PROCESS_INFORMATION pi = {NULL, 0, 0, 0};
STARTUPINFO si = {0, NULL, NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL, NULL};
si.lpReserved = NULL;
si.lpDesktop = NULL;
si.dwFlags = 0;
si.cb = sizeof (si);
/* FIXME: need to know handles of all running threads to
suspend_all_threads_except (current_thread_id);
*/
/* if any of these mutexes is owned, we will fail to start any cygwin app
until trapped app exits */
ReleaseMutex (title_mutex);
/* prevent recursive exception handling */
char* rawenv = GetEnvironmentStrings () ;
for (char* p = rawenv; *p != '\0'; p = strchr (p, '\0') + 1)
{
if (strncmp (p, "CYGWIN=", sizeof ("CYGWIN=") - 1) == 0)
{
system_printf ("%s", p);
char* q = strstr (p, "error_start") ;
/* replace 'error_start=...' with '_rror_start=...' */
if (q) *q = '_' ;
SetEnvironmentVariable ("CYGWIN", p + sizeof ("CYGWIN=")) ;
break ;
}
}
dbg = CreateProcess (NULL,
debugger_command,
NULL,
NULL,
FALSE,
CREATE_NEW_CONSOLE | CREATE_NEW_PROCESS_GROUP,
NULL,
NULL,
&si,
&pi);
if (!dbg)
{
system_printf ("Failed to start debugger: %E");
/* FIXME: need to know handles of all running threads to
resume_all_threads_except (current_thread_id);
*/
}
else
{
char event_name [ sizeof ("cygwin_error_start_event") + 9 ];
DWORD win32_pid = GetCurrentProcessId ();
__small_sprintf (event_name, "cygwin_error_start_event%x", win32_pid);
HANDLE sync_with_dbg = CreateEvent (NULL, TRUE, FALSE, event_name);
keep_looping = 1;
while (keep_looping)
{
if (sync_with_dbg == NULL)
Sleep (TIME_TO_WAIT_FOR_DEBUGGER);
else
{
if (WaitForSingleObject (sync_with_dbg,
TIME_TO_WAIT_FOR_DEBUGGER) == WAIT_OBJECT_0)
break;
}
}
}
return 0;
}
static void
stackdump (EXCEPTION_RECORD *e, CONTEXT *in)
{
char *p;
if (myself->progname[0])
{
/* write to progname.stackdump if possible */
if ((p = strrchr (myself->progname, '\\')))
p++;
else
p = myself->progname;
char corefile[strlen (p) + sizeof (".stackdump")];
__small_sprintf (corefile, "%s.stackdump", p);
HANDLE h = CreateFile (corefile, GENERIC_WRITE, 0, &sec_none_nih,
CREATE_ALWAYS, 0, 0);
if (h != INVALID_HANDLE_VALUE)
{
system_printf ("Dumping stack trace to %s", corefile);
SetStdHandle (STD_ERROR_HANDLE, h);
}
}
if (e)
exception (e, in);
stack (in);
}
/* Main exception handler. */
static int
handle_exceptions (EXCEPTION_RECORD *e, void *, CONTEXT *in, void *)
{
int sig;
/* If we've already exited, don't do anything here. Returning 1
tells Windows to keep looking for an exception handler. */
if (exit_already)
return 1;
/* Coerce win32 value to posix value. */
switch (e->ExceptionCode)
{
case STATUS_FLOAT_DENORMAL_OPERAND:
case STATUS_FLOAT_DIVIDE_BY_ZERO:
case STATUS_FLOAT_INEXACT_RESULT:
case STATUS_FLOAT_INVALID_OPERATION:
case STATUS_FLOAT_OVERFLOW:
case STATUS_FLOAT_STACK_CHECK:
case STATUS_FLOAT_UNDERFLOW:
case STATUS_INTEGER_DIVIDE_BY_ZERO:
case STATUS_INTEGER_OVERFLOW:
sig = SIGFPE;
break;
case STATUS_ILLEGAL_INSTRUCTION:
case STATUS_PRIVILEGED_INSTRUCTION:
case STATUS_NONCONTINUABLE_EXCEPTION:
sig = SIGILL;
break;
case STATUS_TIMEOUT:
sig = SIGALRM;
break;
case STATUS_ACCESS_VIOLATION:
case STATUS_DATATYPE_MISALIGNMENT:
case STATUS_ARRAY_BOUNDS_EXCEEDED:
case STATUS_GUARD_PAGE_VIOLATION:
case STATUS_IN_PAGE_ERROR:
case STATUS_NO_MEMORY:
case STATUS_INVALID_DISPOSITION:
case STATUS_STACK_OVERFLOW:
sig = SIGSEGV;
break;
case STATUS_CONTROL_C_EXIT:
sig = SIGINT;
break;
case STATUS_INVALID_HANDLE:
/* CloseHandle will throw this exception if it is given an
invalid handle. We don't care about the exception; we just
want CloseHandle to return an error. This can be revisited
if gcc ever supports Windows style structured exception
handling. */
return 0;
default:
/* If we don't recognize the exception, we have to assume that
we are doing structured exception handling, and we let
something else handle it. */
return 1;
}
debug_printf ("In cygwin_except_handler exc %p at %p sp %p", e->ExceptionCode, in->Eip, in->Esp);
debug_printf ("In cygwin_except_handler sig = %d at %p", sig, in->Eip);
if (myself->getsig (sig).sa_mask & SIGTOMASK (sig))
syscall_printf ("signal %d, masked %p", sig, myself->getsig (sig).sa_mask);
debug_printf ("In cygwin_except_handler calling %p",
myself->getsig (sig).sa_handler);
DWORD *ebp = (DWORD *)in->Esp;
for (DWORD *bpend = (DWORD *) __builtin_frame_address (0); ebp > bpend; ebp--)
if (*ebp == in->SegCs && ebp[-1] == in->Eip)
{
ebp -= 2;
break;
}
if (!myself->progname[0]
|| (void *) myself->getsig (sig).sa_handler == (void *) SIG_DFL
|| (void *) myself->getsig (sig).sa_handler == (void *) SIG_IGN
|| (void *) myself->getsig (sig).sa_handler == (void *) SIG_ERR)
{
static NO_COPY int traced = 0;
/* Print the exception to the console */
if (e)
{
for (int i = 0; status_info[i].name; i++)
{
if (status_info[i].code == e->ExceptionCode)
{
system_printf ("Exception: %s", status_info[i].name);
break;
}
}
}
/* Another exception could happen while tracing or while exiting.
Only do this once. */
if (traced++)
system_printf ("Error while dumping state (probably corrupted stack)");
else
{
CONTEXT c = *in;
DWORD stack[6];
stack[0] = in->Ebp;
stack[1] = in->Eip;
stack[2] = stack[3] = stack[4] = stack[5] = 0;
c.Ebp = (DWORD) &stack;
stackdump (e, &c);
}
try_to_debug ();
signal_exit (0x80 | sig); // Flag signal + core dump
}
sig_send (NULL, sig, (DWORD) ebp); // Signal myself
return 0;
}
#endif /* __i386__ */
#ifndef HAVE_STACK_TRACE
void
stack (void)
{
system_printf ("Stack trace not yet supported on this machine.");
}
#endif
/* Utilities to call a user supplied exception handler. */
#define SIG_NONMASKABLE (SIGTOMASK (SIGCONT) | SIGTOMASK (SIGKILL) | SIGTOMASK (SIGSTOP))
#ifdef __i386__
#define HAVE_CALL_HANDLER
/* Non-raceable sigsuspend
* Note: This implementation is based on the Single UNIX Specification
* man page. This indicates that sigsuspend always returns -1 and that
* attempts to block unblockable signals will be silently ignored.
* This is counter to what appears to be documented in some UNIX
* man pages, e.g. Linux.
*/
int __stdcall
handle_sigsuspend (sigset_t tempmask)
{
sigset_t oldmask = myself->getsigmask (); // Remember for restoration
set_process_mask (tempmask & ~SIG_NONMASKABLE);// Let signals we're
// interested in through.
sigproc_printf ("old mask %x, new mask %x", oldmask, tempmask);
WaitForSingleObject (signal_arrived, INFINITE);
set_sig_errno (EINTR); // Per POSIX
/* A signal dispatch function will have been added to our stack and will
be hit eventually. Set the old mask to be restored when the signal
handler returns. */
sigsave.oldmask = oldmask; // Will be restored by signal handler
return -1;
}
extern DWORD exec_exit; // Possible exit value for exec
extern int pending_signals;
int
interruptible (DWORD pc, int testvalid = 0)
{
int res;
if ((pc >= (DWORD) &__sigfirst) && (pc <= (DWORD) &__siglast))
res = 0;
else
{
MEMORY_BASIC_INFORMATION m;
memset (&m, 0, sizeof m);
if (!VirtualQuery ((LPCVOID) pc, &m, sizeof m))
sigproc_printf ("couldn't get memory info, %E");
char *checkdir = (char *) alloca (windows_system_directory_length + 4);
memset (checkdir, 0, sizeof (checkdir));
# define h ((HMODULE) m.AllocationBase)
/* Apparently Windows 95 can sometimes return bogus addresses from
GetThreadContext. These resolve to an allocation base == 0.
These should *never* be treated as interruptible. */
if (!h)
res = 0;
else if (testvalid)
res = 1; /* All we wanted to know was if this was a valid module. */
else if (h == user_data->hmodule)
res = 1;
else if (h == cygwin_hmodule)
res = 0;
else if (!GetModuleFileName (h, checkdir, windows_system_directory_length + 2))
res = 0;
else
res = !strncasematch (windows_system_directory, checkdir,
windows_system_directory_length);
minimal_printf ("h %p", h);
# undef h
}
minimal_printf ("interruptible %d", res);
return res;
}
static void __stdcall
interrupt_setup (int sig, struct sigaction& siga, void *handler,
DWORD retaddr, DWORD *retaddr_on_stack)
{
sigsave.retaddr = retaddr;
sigsave.retaddr_on_stack = retaddr_on_stack;
sigsave.oldmask = myself->getsigmask (); // Remember for restoration
/* FIXME: Not multi-thread aware */
set_process_mask (myself->getsigmask () | siga.sa_mask | SIGTOMASK (sig));
sigsave.func = (void (*)(int)) handler;
sigsave.sig = sig;
sigsave.saved_errno = -1; // Flag: no errno to save
}
static void
interrupt_now (CONTEXT *ctx, int sig, struct sigaction& siga, void *handler)
{
interrupt_setup (sig, siga, handler, ctx->Eip, 0);
ctx->Eip = (DWORD) sigdelayed;
SetThreadContext (myself->getthread2signal (), ctx); /* Restart the thread */
}
void __cdecl
signal_fixup_after_fork ()
{
if (!sigsave.sig)
return;
sigsave.sig = 0;
if (sigsave.retaddr_on_stack)
{
*sigsave.retaddr_on_stack = sigsave.retaddr;
set_process_mask (sigsave.oldmask);
}
}
static int
interrupt_on_return (DWORD ebp, int sig, struct sigaction& siga, void *handler)
{
int i;
if (sigsave.sig)
return 0; /* Already have a signal stacked up */
thestack.init (ebp); /* Initialize from the input CONTEXT */
for (i = 0; i < 32 && thestack++ ; i++)
if (interruptible (thestack.sf.AddrReturn.Offset))
{
DWORD *addr_retaddr = ((DWORD *)thestack.sf.AddrFrame.Offset) + 1;
if (*addr_retaddr == thestack.sf.AddrReturn.Offset)
{
interrupt_setup (sig, siga, handler, *addr_retaddr, addr_retaddr);
*addr_retaddr = (DWORD) sigdelayed;
}
return 1;
}
api_fatal ("couldn't send signal %d", sig);
return 0;
}
extern "C" void __stdcall
set_sig_errno (int e)
{
set_errno (e);
sigsave.saved_errno = e;
debug_printf ("errno %d", e);
}
#define SUSPEND_TRIES 10000
static int
call_handler (int sig, struct sigaction& siga, void *handler)
{
CONTEXT cx;
int interrupted = 1;
HANDLE hth = NULL;
DWORD ebp;
int res;
int using_mainthread_frame;
mainthread.lock->acquire ();
if (mainthread.frame)
{
ebp = mainthread.frame;
using_mainthread_frame = 1;
}
else
{
int i;
using_mainthread_frame = 0;
mainthread.lock->release ();
hth = myself->getthread2signal ();
/* Suspend the thread which will receive the signal. But first ensure that
this thread doesn't have any mutos. (FIXME: Someday we should just grab
all of the mutos rather than checking for them)
For Windows 95, we also have to ensure that the addresses returned by GetThreadContext
are valid.
If one of these conditions is not true we loop for a fixed number of times
since we don't want to stall the signal handler. FIXME: Will this result in
noticeable delays?
If the thread is already suspended (which can occur when a program is stopped) then
just queue the signal. */
for (i = 0; i < SUSPEND_TRIES; i++)
{
sigproc_printf ("suspending mainthread");
res = SuspendThread (hth);
muto *m;
/* FIXME: Make multi-thread aware */
for (m = muto_start.next; m != NULL; m = m->next)
if (m->unstable () || m->owner () == mainthread.id)
goto owns_muto;
mainthread.lock->acquire ();
if (mainthread.frame)
{
ebp = mainthread.frame; /* try to avoid a race */
using_mainthread_frame = 1;
goto next;
}
mainthread.lock->release ();
cx.ContextFlags = CONTEXT_CONTROL | CONTEXT_INTEGER;
if (!GetThreadContext (hth, &cx))
{
system_printf ("couldn't get context of main thread, %E");
goto out;
}
if (interruptible (cx.Eip, 1))
break;
sigproc_printf ("suspended thread in a strange state pc %p, sp %p",
cx.Eip, cx.Esp);
goto resume_thread;
owns_muto:
sigproc_printf ("suspended thread owns a muto (%s)", m->name);
if (res)
goto set_pending;
resume_thread:
ResumeThread (hth);
Sleep (0);
}
if (i >= SUSPEND_TRIES)
goto set_pending;
sigproc_printf ("SuspendThread returned %d", res);
ebp = cx.Ebp;
}
next:
if (hExeced != NULL || (!using_mainthread_frame && interruptible (cx.Eip)))
interrupt_now (&cx, sig, siga, handler);
else if (!interrupt_on_return (ebp, sig, siga, handler))
{
set_pending:
pending_signals = 1; /* FIXME: Probably need to be more tricky here */
sig_set_pending (sig);
interrupted = 0;
}
if (interrupted)
{
res = SetEvent (signal_arrived); // For an EINTR case
sigproc_printf ("armed signal_arrived %p, res %d", signal_arrived, res);
/* Clear any waiting threads prior to dispatching to handler function */
proc_subproc (PROC_CLEARWAIT, 1);
}
out:
if (!hth)
sigproc_printf ("modified main-thread stack");
else
{
res = ResumeThread (hth);
sigproc_printf ("ResumeThread returned %d", res);
}
mainthread.lock->release ();
sigproc_printf ("returning %d", interrupted);
return interrupted;
}
#endif /* i386 */
#ifndef HAVE_CALL_HANDLER
#error "Need to supply machine dependent call_handler"
#endif
/* Keyboard interrupt handler. */
static BOOL WINAPI
ctrl_c_handler (DWORD type)
{
if (type == CTRL_LOGOFF_EVENT)
return TRUE;
/* Wait for sigproc_init to tell us that it's safe to send something.
This event will always be in a signalled state when wait_sig is
ready to process signals. */
(void) WaitForSingleObject (console_handler_thread_waiter, 5000);
if ((type == CTRL_CLOSE_EVENT) || (type == CTRL_SHUTDOWN_EVENT))
/* Return FALSE to prevent an "End task" dialog box from appearing
for each Cygwin process window that's open when the computer
is shut down or console window is closed. */
{
sig_send (NULL, SIGHUP);
return FALSE;
}
tty_min *t = cygwin_shared->tty.get_tty (myself->ctty);
/* Ignore this if we're not the process group lead since it should be handled
*by* the process group leader. */
if (t->getpgid () != myself->pid ||
(GetTickCount () - t->last_ctrl_c) < MIN_CTRL_C_SLOP)
return TRUE;
else
/* Otherwise we just send a SIGINT to the process group and return TRUE (to indicate
that we have handled the signal). At this point, type should be
a CTRL_C_EVENT or CTRL_BREAK_EVENT. */
{
t->last_ctrl_c = GetTickCount ();
kill (-myself->pid, SIGINT);
t->last_ctrl_c = GetTickCount ();
return TRUE;
}
}
/* Set the signal mask for this process.
* Note that some signals are unmaskable, as in UNIX.
*/
extern "C" void __stdcall
set_process_mask (sigset_t newmask)
{
extern DWORD sigtid;
mask_sync->acquire (INFINITE);
sigset_t oldmask = myself->getsigmask ();
newmask &= ~SIG_NONMASKABLE;
sigproc_printf ("old mask = %x, new mask = %x", myself->getsigmask (), newmask);
myself->setsigmask (newmask); // Set a new mask
mask_sync->release ();
if (oldmask != newmask && GetCurrentThreadId () != sigtid)
sig_dispatch_pending ();
return;
}
extern "C" {
static void
sig_handle_tty_stop (int sig)
{
myself->stopsig = sig;
myself->process_state |= PID_STOPPED;
/* See if we have a living parent. If so, send it a special signal.
* It will figure out exactly which pid has stopped by scanning
* its list of subprocesses.
*/
if (my_parent_is_alive ())
{
pinfo parent (myself->ppid);
sig_send (parent, __SIGCHILDSTOPPED);
}
sigproc_printf ("process %d stopped by signal %d, parent_alive %p",
myself->pid, sig, parent_alive);
/* There is a small race here with the above two mutexes */
SuspendThread (hMainThread);
return;
}
}
int __stdcall
sig_handle (int sig)
{
int rc = 0;
sigproc_printf ("signal %d", sig);
struct sigaction thissig = myself->getsig (sig);
void *handler = (void *) thissig.sa_handler;
myself->rusage_self.ru_nsignals++;
/* Clear pending SIGCONT on stop signals */
if (sig == SIGSTOP || sig == SIGTSTP || sig == SIGTTIN || sig == SIGTTOU)
sig_clear (SIGCONT);
if (sig == SIGKILL)
goto exit_sig;
if (sig == SIGSTOP)
goto stop;
/* FIXME: Should we still do this if SIGCONT has a handler? */
if (sig == SIGCONT)
{
myself->stopsig = 0;
myself->process_state &= ~PID_STOPPED;
/* Clear pending stop signals */
sig_clear (SIGSTOP);
sig_clear (SIGTSTP);
sig_clear (SIGTTIN);
sig_clear (SIGTTOU);
/* Windows 95 hangs on resuming non-suspended thread */
SuspendThread (hMainThread);
while (ResumeThread (hMainThread) > 1)
;
/* process pending signals */
sig_dispatch_pending ();
}
#if 0
char sigmsg[24];
__small_sprintf (sigmsg, "cygwin: signal %d\n", sig);
OutputDebugString (sigmsg);
#endif
if (handler == (void *) SIG_DFL)
{
if (sig == SIGCHLD || sig == SIGIO || sig == SIGCONT || sig == SIGWINCH)
{
sigproc_printf ("default signal %d ignored", sig);
goto done;
}
if (sig == SIGTSTP || sig == SIGTTIN || sig == SIGTTOU)
goto stop;
goto exit_sig;
}
if (handler == (void *) SIG_IGN)
{
sigproc_printf ("signal %d ignored", sig);
goto done;
}
if (handler == (void *) SIG_ERR)
goto exit_sig;
if ((sig == SIGCHLD) && (thissig.sa_flags & SA_NOCLDSTOP))
goto done;
goto dosig;
stop:
handler = (void *) sig_handle_tty_stop;
dosig:
/* Dispatch to the appropriate function. */
sigproc_printf ("signal %d, about to call %p", sig, thissig.sa_handler);
rc = call_handler (sig, thissig, handler);
done:
sigproc_printf ("returning %d", rc);
return rc;
exit_sig:
if (sig == SIGQUIT || sig == SIGABRT)
{
CONTEXT c;
c.ContextFlags = CONTEXT_FULL;
GetThreadContext (hMainThread, &c);
stackdump (NULL, &c);
try_to_debug ();
sig |= 0x80;
}
sigproc_printf ("signal %d, about to call do_exit", sig);
TerminateThread (hMainThread, 0);
/* FIXME: This just works around the problem so that we don't attempt to
use a resource lock when exiting. */
user_data->resourcelocks->Delete ();
user_data->resourcelocks->Init ();
signal_exit (sig);
/* Never returns */
}
/* Cover function to `do_exit' to handle exiting even in presence of more
exceptions. We used to call exit, but a SIGSEGV shouldn't cause atexit
routines to run. */
static void
signal_exit (int rc)
{
/* If the exception handler gets a trap, we could recurse awhile.
If this is non-zero, skip the cleaning up and exit NOW. */
rc = EXIT_SIGNAL | (rc << 8);
if (exit_already++)
{
/* We are going down - reset our process_state without locking. */
myself->record_death ();
ExitProcess (rc);
}
do_exit (rc);
}
HANDLE NO_COPY title_mutex = NULL;
void
events_init (void)
{
/* title_mutex protects modification of console title. It's neccessary
while finding console window handle */
if (!(title_mutex = CreateMutex (&sec_all_nih, FALSE,
shared_name ("title_mutex", 0))))
api_fatal ("can't create title mutex, %E");
ProtectHandle (title_mutex);
mask_sync = new_muto (FALSE, "mask_sync");
windows_system_directory[0] = '\0';
(void) GetSystemDirectory (windows_system_directory, sizeof (windows_system_directory) - 2);
char *end = strchr (windows_system_directory, '\0');
if (end == windows_system_directory)
api_fatal ("can't find windows system directory");
if (end[-1] != '\\')
{
*end++ = '\\';
*end = '\0';
}
windows_system_directory_length = end - windows_system_directory;
debug_printf ("windows_system_directory '%s', windows_system_directory_length %d",
windows_system_directory, windows_system_directory_length);
debug_printf ("cygwin_hmodule %p", cygwin_hmodule);
}
void
events_terminate (void)
{
ForceCloseHandle (title_mutex);
exit_already = 1;
}
#define pid_offset (unsigned)(((_pinfo *)NULL)->pid)
extern "C" {
static void __stdcall
reset_signal_arrived () __attribute__ ((unused));
static void __stdcall
reset_signal_arrived ()
{
(void) ResetEvent (signal_arrived);
sigproc_printf ("reset signal_arrived");
}
void unused_sig_wrapper ()
{
/* Signal cleanup stuff. Cleans up stack (too bad that we didn't
prototype signal handlers as __stdcall), calls _set_process_mask
to restore any mask, restores any potentially clobbered registered
and returns to orignal caller. */
__asm__ volatile ("
.text
.globl __raise
__raise:
pushl %%ebp
movl %%esp,%%ebp
movl 8(%%ebp),%%eax
pushl %%eax
movl $_myself,%%eax
pushl %6(%%eax)
call __kill
mov %%ebp,%%esp
popl %%ebp
ret
_sigreturn:
addl $4,%%esp
call _set_process_mask@4
popl %%eax # saved errno
testl %%eax,%%eax # Is it < 0
jl 1f # yup. ignore it
movl %1,%%ebx
movl %%eax,(%%ebx)
1: popl %%eax
popl %%ebx
popl %%ecx
popl %%edx
popl %%edi
popl %%esi
popf
ret
_sigdelayed:
pushl %2 # original return address
pushf
pushl %%esi
pushl %%edi
pushl %%edx
pushl %%ecx
pushl %%ebx
pushl %%eax
pushl %7 # saved errno
pushl %3 # oldmask
pushl %4 # signal argument
pushl $_sigreturn
call _reset_signal_arrived@0
movl $0,%0
cmpl $0,_pending_signals
je 2f
___sigfirst:
pushl $0
call _sig_dispatch_pending@4
___siglast:
2: jmp *%5
" : "=m" (sigsave.sig) : "m" (&_impure_ptr->_errno),
"g" (sigsave.retaddr), "g" (sigsave.oldmask), "g" (sigsave.sig),
"g" (sigsave.func), "o" (pid_offset), "g" (sigsave.saved_errno)
);
}
}