5bc584ba65
for second argument. * path.h: Generalize SYMLINK_* constants to PC_*. (path_conv): Create a new method. Fold third argument into second. * dll_init.cc (dll_list::alloc): Try harder to find space to allocate dll struct. (dll_dllcrt0): Don't check sanity if we've already called dll_crt0. * path.cc (path_conv::check): Don't check for a null or empty path unless specifically told with a flag setting. (check_null_empty_path): New function, adapted from macro. * syscalls.cc (_rename): Use already-determined file attributes rather than checking again. * lib/cygwin/cygwin_attach.dll.c (cygwin_attach_dll): Use a static per_process structure since this is apparently supposed to be zeroed. * lib/cygwin_crt0.c (cygwin_crt0): Zero per_process structure sent to older DLLs.
220 lines
5.3 KiB
C++
220 lines
5.3 KiB
C++
/* dlfcn.cc
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Copyright 1998, 2000 Cygnus Solutions
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This file is part of Cygwin.
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This software is a copyrighted work licensed under the terms of the
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Cygwin license. Please consult the file "CYGWIN_LICENSE" for
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details. */
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include "winsup.h"
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#include <ctype.h>
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#include "dlfcn.h"
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#include "dll_init.h"
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#define _dl_error _reent_winsup()->_dl_error
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#define _dl_buffer _reent_winsup()->_dl_buffer
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static void __stdcall
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set_dl_error (const char *str)
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{
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__small_sprintf (_dl_buffer, "%s: %E", str);
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_dl_error = 1;
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}
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/* Check for existence of a file specified by the directory
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and name components. If successful, return a pointer the
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full pathname (static buffer), else return 0. */
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static const char * __stdcall
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check_access (const char *dir, const char *name)
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{
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static char buf[MAX_PATH];
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const char *ret = 0;
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buf[0] = 0;
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strcpy (buf, dir);
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strcat (buf, "\\");
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strcat (buf, name);
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if (!access (buf, F_OK))
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ret = buf;
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return ret;
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}
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/* Look for an executable file given the name and the environment
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variable to use for searching (eg., PATH); returns the full
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pathname (static buffer) if found or NULL if not. */
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static const char * __stdcall
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check_path_access (const char *mywinenv, const char *name)
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{
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path_conv buf;
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return find_exec (name, buf, mywinenv, TRUE);
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}
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/* Simulate the same search as LoadLibary + check environment
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variable LD_LIBRARY_PATH. If found, return the full pathname
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(static buffer); if illegal, return the input string unchanged
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and let the caller deal with it; return NULL otherwise.
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Note that this should never be called with a NULL string, since
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that is the introspective case, and the caller should not call
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this function at all. */
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static const char * __stdcall
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get_full_path_of_dll (const char* str)
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{
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int len = (str) ? strlen (str) : 0;
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/* NULL or empty string or too long to be legal win32 pathname? */
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if (len == 0 || len >= MAX_PATH - 1)
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return str;
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char buf[MAX_PATH];
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static char name[MAX_PATH];
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const char *ret = 0;
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strcpy (name, str);
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/* Add extension if necessary, but leave a trailing '.', if any, alone.
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Files with trailing '.'s are handled differently by win32 API. */
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if (str[len - 1] != '.')
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{
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/* Add .dll only if no extension provided. Handle various cases:
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./shlib --> ./shlib.dll
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./dir/shlib.so --> ./dir/shlib.so
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shlib --> shlib.dll
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shlib.dll --> shlib.dll
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shlib.so --> shlib.so */
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const char *p = strrchr (str, '.');
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if (!p || isdirsep (p[1]))
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strcat (name, ".dll");
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}
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/* Deal with fully qualified filename right away. Do the actual
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conversion to win32 filename just before returning however. */
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if (isabspath (str))
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ret = name;
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/* current directory */
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if (!ret)
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{
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if (GetCurrentDirectory (MAX_PATH, buf) == 0)
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small_printf ("WARNING: get_full_path_of_dll can't get current directory win32 %E\n");
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else
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ret = check_access (buf, name);
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}
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/* LD_LIBRARY_PATH */
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if (!ret)
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ret = check_path_access ("LD_LIBRARY_PATH=", name);
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if (!ret)
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{
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if (GetSystemDirectory (buf, MAX_PATH) == 0)
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small_printf ("WARNING: get_full_path_of_dll can't get system directory win32 %E\n");
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else
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ret = check_access (buf, name);
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}
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/* 16 bits system directory */
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if (!ret && (os_being_run == winNT))
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{
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/* we assume last dir was xxxxx\SYSTEM32, so we remove 32 */
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len = strlen (buf);
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buf[len - 2] = 0;
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ret = check_access (buf, name);
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}
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/* windows directory */
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if (!ret)
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{
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if (GetWindowsDirectory (buf, MAX_PATH) == 0)
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small_printf ("WARNING: get_full_path_of_dll can't get Windows directory win32 %E\n");
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else
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ret = check_access (buf, name);
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}
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/* PATH */
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if (!ret)
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ret = check_path_access ("PATH=", name);
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/* Now do a final conversion to win32 pathname. This step is necessary
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to resolve symlinks etc so that win32 API finds the underlying file. */
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if (ret)
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{
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path_conv real_filename (ret, PC_SYM_FOLLOW | PC_FULL);
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if (real_filename.error)
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ret = 0;
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else
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{
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strcpy (name, real_filename.get_win32 ());
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ret = name;
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}
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}
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return ret;
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}
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void *
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dlopen (const char *name, int)
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{
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SetResourceLock(LOCK_DLL_LIST,READ_LOCK|WRITE_LOCK," dlopen");
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void *ret = 0;
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if (!name)
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{
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/* handle for the current module */
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ret = (void *) GetModuleHandle (NULL);
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}
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else
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{
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/* handle for the named library */
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const char *fullpath = get_full_path_of_dll (name);
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ret = (void *) LoadLibrary (fullpath);
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}
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if (!ret)
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set_dl_error ("dlopen");
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debug_printf ("ret %p", ret);
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ReleaseResourceLock(LOCK_DLL_LIST,READ_LOCK|WRITE_LOCK," dlopen");
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return ret;
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}
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void *
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dlsym (void *handle, const char *name)
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{
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void *ret = (void *) GetProcAddress ((HMODULE) handle, name);
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if (!ret)
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set_dl_error ("dlsym");
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debug_printf ("ret %p", ret);
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return ret;
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}
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int
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dlclose (void *handle)
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{
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SetResourceLock(LOCK_DLL_LIST,READ_LOCK|WRITE_LOCK," dlclose");
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int ret = -1;
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if (FreeLibrary ((HMODULE) handle))
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ret = 0;
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if (ret)
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set_dl_error ("dlclose");
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ReleaseResourceLock(LOCK_DLL_LIST,READ_LOCK|WRITE_LOCK," dlclose");
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return ret;
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}
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char *
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dlerror ()
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{
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char *ret = 0;
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if (_dl_error)
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ret = _dl_buffer;
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return ret;
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}
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