0b73dba4de
The number of threads in the worker pool is fixed so far. This is a problem in XSI IPC scenarions with an unknown number of consumers. It doesn't make sense to make the pool very big for a start, but when the need arises, we need to make sure we can serve the request even if all other worker threads are in a wait state. This patch changes threaded_queue to just add another worker thread if all current workers are busy. Signed-off-by: Corinna Vinschen <corinna@vinschen.de>
127 lines
2.9 KiB
C++
127 lines
2.9 KiB
C++
/* threaded_queue.h
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Written by Robert Collins <rbtcollins@hotmail.com>
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This file is part of Cygwin.
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This software is a copyrighted work licensed under the terms of the
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Cygwin license. Please consult the file "CYGWIN_LICENSE" for
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details. */
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#ifndef _THREADED_QUEUE_
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#define _THREADED_QUEUE_
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/*****************************************************************************/
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/* a specific request */
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class queue_request
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{
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public:
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queue_request *_next;
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queue_request () : _next (NULL) {}
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virtual ~queue_request ();
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virtual void process () = 0;
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};
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/*****************************************************************************/
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/* a queue to allocate requests from n submission loops to x worker threads */
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class queue_submission_loop;
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class threaded_queue
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{
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public:
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threaded_queue (size_t initial_workers = 1);
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~threaded_queue ();
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void add_submission_loop (queue_submission_loop *);
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bool running () const { return _running; }
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bool start ();
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bool stop ();
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void add (queue_request *);
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private:
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LONG _workers_count;
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LONG _workers_busy;
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bool _running;
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queue_submission_loop *_submitters_head;
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long _requests_count; // Informational only.
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queue_request *_requests_head;
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CRITICAL_SECTION _queue_lock;
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HANDLE _requests_sem; // == _requests_count
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static DWORD WINAPI start_routine (LPVOID /* this */);
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void create_workers (size_t initial_workers);
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void worker_loop ();
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};
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/*****************************************************************************/
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/* parameters for a request finding and submitting loop */
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class queue_submission_loop
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{
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friend class threaded_queue;
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public:
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queue_submission_loop (threaded_queue *, bool ninterruptible);
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virtual ~queue_submission_loop ();
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bool start ();
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bool stop ();
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threaded_queue *queue () { return _queue; };
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protected:
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bool _running;
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HANDLE _interrupt_event;
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threaded_queue *const _queue;
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private:
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bool _interruptible;
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HANDLE _hThread;
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DWORD _tid;
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queue_submission_loop *_next;
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static DWORD WINAPI start_routine (LPVOID /* this */);
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virtual void request_loop () = 0;
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};
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#ifdef __cplusplus
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/*---------------------------------------------------------------------------*
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* Some type-safe versions of the various interlocked functions.
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*---------------------------------------------------------------------------*/
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template <typename T> T *
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TInterlockedExchangePointer (T **lvalue, T *rvalue)
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{
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return reinterpret_cast<T *>
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(InterlockedExchangePointer (reinterpret_cast<void **> (lvalue),
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reinterpret_cast<void *> (rvalue)));
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}
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template <typename T> T *
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TInterlockedCompareExchangePointer (T **lvalue, T *rvalue1, T *rvalue2)
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{
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return reinterpret_cast<T *>
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(InterlockedCompareExchangePointer (reinterpret_cast<void **> (lvalue),
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reinterpret_cast<void *> (rvalue1),
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reinterpret_cast<void *> (rvalue2)));
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}
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#endif /* __cplusplus */
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#endif /* _THREADED_QUEUE_ */
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