/* threaded_queue.cc Written by Robert Collins This file is part of Cygwin. This software is a copyrighted work licensed under the terms of the Cygwin license. Please consult the file "CYGWIN_LICENSE" for details. */ #ifdef __OUTSIDE_CYGWIN__ #include "woutsup.h" #include #include #include #include #include #include #include "threaded_queue.h" /*****************************************************************************/ /* queue_request */ queue_request::~queue_request () {} /*****************************************************************************/ /* threaded_queue */ threaded_queue::threaded_queue (const size_t initial_workers) : _workers_count (0), _workers_busy (0), _running (false), _submitters_head (NULL), _requests_count (0), _requests_head (NULL), _requests_sem (NULL) { InitializeCriticalSection (&_queue_lock); // This semaphore's count is the number of requests on the queue. // The maximum count (129792) is calculated as MAXIMUM_WAIT_OBJECTS // multiplied by max. threads per process (2028?), which is (a few) // more requests than could ever be pending with the current design. _requests_sem = CreateSemaphore (NULL, // SECURITY_ATTRIBUTES 0, // Initial count 129792, // Maximum count NULL); // Anonymous if (!_requests_sem) { system_printf (("failed to create the request queue semaphore, " "error = %u"), GetLastError ()); abort (); } create_workers (initial_workers); } threaded_queue::~threaded_queue () { if (_running) stop (); debug_printf ("deleting all pending queue requests"); queue_request *reqptr = _requests_head; while (reqptr) { queue_request *const ptr = reqptr; reqptr = reqptr->_next; delete ptr; } DeleteCriticalSection (&_queue_lock); if (_requests_sem) (void) CloseHandle (_requests_sem); } /* FIXME: return success or failure rather than quitting */ void threaded_queue::add_submission_loop (queue_submission_loop *const submitter) { assert (this); assert (submitter); assert (submitter->_queue == this); assert (!submitter->_next); submitter->_next = TInterlockedExchangePointer (&_submitters_head, submitter); if (_running) submitter->start (); } bool threaded_queue::start () { EnterCriticalSection (&_queue_lock); const bool was_running = _running; _running = true; queue_submission_loop *loopptr = _submitters_head; LeaveCriticalSection (&_queue_lock); if (!was_running) { debug_printf ("starting all queue submission loops"); while (loopptr) { queue_submission_loop *const ptr = loopptr; loopptr = loopptr->_next; ptr->start (); } } return was_running; } bool threaded_queue::stop () { EnterCriticalSection (&_queue_lock); const bool was_running = _running; _running = false; queue_submission_loop *loopptr = _submitters_head; LeaveCriticalSection (&_queue_lock); if (was_running) { debug_printf ("stopping all queue submission loops"); while (loopptr) { queue_submission_loop *const ptr = loopptr; loopptr = loopptr->_next; ptr->stop (); } ReleaseSemaphore (_requests_sem, _workers_count, NULL); while (_workers_count) { debug_printf (("waiting for worker threads to terminate: " "%u still running"), _workers_count); Sleep (1000); } debug_printf ("all worker threads have terminated"); } return was_running; } /* FIXME: return success or failure */ void threaded_queue::add (queue_request *const therequest) { assert (this); assert (therequest); assert (!therequest->_next); EnterCriticalSection (&_queue_lock); if (!_requests_head) _requests_head = therequest; else { /* Add to the queue end. */ queue_request *reqptr = _requests_head; for (; reqptr->_next; reqptr = reqptr->_next) {} assert (reqptr); assert (!reqptr->_next); reqptr->_next = therequest; } _requests_count += 1; assert (_requests_count > 0); LeaveCriticalSection (&_queue_lock); (void) ReleaseSemaphore (_requests_sem, 1, NULL); if (_workers_busy >= _workers_count) { create_workers (1); system_printf ("All threads busy, added one (now %u)", _workers_count); } } /*static*/ DWORD WINAPI threaded_queue::start_routine (const LPVOID lpParam) { class threaded_queue *const queue = (class threaded_queue *) lpParam; assert (queue); queue->worker_loop (); const long count = InterlockedDecrement (&queue->_workers_count); assert (count >= 0); if (queue->_running) debug_printf ("worker loop has exited; thread about to terminate"); return 0; } void threaded_queue::create_workers (const size_t initial_workers) { assert (initial_workers > 0); for (unsigned int i = 0; i < initial_workers; i++) { const long count = InterlockedIncrement (&_workers_count); assert (count > 0); DWORD tid; const HANDLE hThread = CreateThread (NULL, 0, start_routine, this, 0, &tid); if (!hThread) { system_printf ("failed to create thread, error = %u", GetLastError ()); abort (); } (void) CloseHandle (hThread); } } void threaded_queue::worker_loop () { while (true) { const DWORD rc = WaitForSingleObject (_requests_sem, INFINITE); if (rc == WAIT_FAILED) { system_printf ("wait for request semaphore failed, error = %u", GetLastError ()); return; } assert (rc == WAIT_OBJECT_0); EnterCriticalSection (&_queue_lock); if (!_running) { LeaveCriticalSection (&_queue_lock); return; } assert (_requests_head); queue_request *const reqptr = _requests_head; _requests_head = reqptr->_next; _requests_count -= 1; assert (_requests_count >= 0); LeaveCriticalSection (&_queue_lock); assert (reqptr); InterlockedIncrement (&_workers_busy); reqptr->process (); InterlockedDecrement (&_workers_busy); delete reqptr; } } /*****************************************************************************/ /* queue_submission_loop */ queue_submission_loop::queue_submission_loop (threaded_queue *const queue, const bool ninterruptible) : _running (false), _interrupt_event (NULL), _queue (queue), _interruptible (ninterruptible), _hThread (NULL), _tid (0), _next (NULL) { if (_interruptible) { // verbose: debug_printf ("creating an interruptible processing thread"); _interrupt_event = CreateEvent (NULL, // SECURITY_ATTRIBUTES FALSE, // Auto-reset FALSE, // Initially non-signalled NULL); // Anonymous if (!_interrupt_event) { system_printf ("failed to create interrupt event, error = %u", GetLastError ()); abort (); } } } queue_submission_loop::~queue_submission_loop () { if (_running) stop (); if (_interrupt_event) (void) CloseHandle (_interrupt_event); if (_hThread) (void) CloseHandle (_hThread); } bool queue_submission_loop::start () { assert (this); assert (!_hThread); const bool was_running = _running; if (!was_running) { _running = true; _hThread = CreateThread (NULL, 0, start_routine, this, 0, &_tid); if (!_hThread) { system_printf ("failed to create thread, error = %u", GetLastError ()); abort (); } } return was_running; } bool queue_submission_loop::stop () { assert (this); assert (_hThread && _hThread != INVALID_HANDLE_VALUE); const bool was_running = _running; if (_running) { _running = false; if (_interruptible) { assert (_interrupt_event && _interrupt_event != INVALID_HANDLE_VALUE); SetEvent (_interrupt_event); if (WaitForSingleObject (_hThread, 1000) == WAIT_TIMEOUT) { system_printf (("request loop thread %u failed to shutdown " "when asked politely: about to get heavy"), _tid); if (!TerminateThread (_hThread, 0)) { system_printf (("failed to kill request loop thread %u" ", error = %u"), _tid, GetLastError ()); abort (); } } } else { // FIXME: could wait to see if the request loop notices that // the submission loop is no longer running and shuts down // voluntarily. debug_printf ("killing request loop thread %u", _tid); if (!TerminateThread (_hThread, 0)) system_printf (("failed to kill request loop thread %u" ", error = %u"), _tid, GetLastError ()); } } return was_running; } /*static*/ DWORD WINAPI queue_submission_loop::start_routine (const LPVOID lpParam) { class queue_submission_loop *const submission_loop = (class queue_submission_loop *) lpParam; assert (submission_loop); submission_loop->request_loop (); debug_printf ("submission loop has exited; thread about to terminate"); submission_loop->stop (); return 0; } /*****************************************************************************/ #endif /* __OUTSIDE_CYGWIN__ */