* spawn.cc (av::dup_maybe): Make function void rather than void *.
* environ.cc (environ_init): Remember to reparse CYGWIN if envp is supplied. * heap.cc (_sbrk): Remember frame for signal handling. * syscalls.cc (read_handler): Eliminate. (_read): Move read_handler code here. Reorganize for one path through 'ready_for_read'.
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@@ -151,9 +151,9 @@ HANDLE win32_obj_id;
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UINT return_value;
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bool used;
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char joinable; // for thread only
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bool HandleOke () {return win32_obj_id;};
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bool HandleOke () {return win32_obj_id;}
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virtual void Destroy ();
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virtual int Id () {return (int) win32_obj_id;};
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virtual int Id () {return (int) win32_obj_id;}
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};
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class ThreadItem:public MTitem
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@@ -165,7 +165,7 @@ void *arg;
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void *return_ptr;
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bool suspended;
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DWORD thread_id;
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DWORD GetThreadId () {return thread_id;};
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DWORD GetThreadId () {return thread_id;}
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/* signal handling */
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struct sigaction *sigs;
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