* include/_mingw.h: Increment version to 2.0.
* Makefile.in: Ditto. Merge in mingwex branch.
This commit is contained in:
@ -6,11 +6,10 @@
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* Also included here are some non-ANSI bits for accessing the floating
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* point controller.
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*
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* NOTE: GCC provides float.h, and it is probably more accurate than this,
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* but it doesn't include the non-standard stuff for accessing the
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* fp controller. (TODO: Move those bits elsewhere?) Thus it is
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* probably not a good idea to use the GCC supplied version instead
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* of this header.
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* NOTE: GCC provides float.h, but it doesn't include the non-standard
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* stuff for accessing the fp controller. We include_next the
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* GCC-supplied header and just define the MS-specific extensions
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* here.
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*
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* This file is part of the Mingw32 package.
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*
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@ -33,79 +32,13 @@
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*
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*/
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#ifndef _FLOAT_H_
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#define _FLOAT_H_
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#ifndef _MINGW_FLOAT_H_
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#define _MINGW_FLOAT_H_
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/* All the headers include this file. */
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#include <_mingw.h>
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#define FLT_ROUNDS 1
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#define FLT_GUARD 1
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#define FLT_NORMALIZE 1
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/*
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* The characteristics of float.
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*/
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/* The radix for floating point representation. */
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#define FLT_RADIX 2
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/* Decimal digits of precision. */
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#define FLT_DIG 6
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/* Smallest number such that 1+x != 1 */
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#define FLT_EPSILON 1.19209290e-07F
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/* The number of base FLT_RADIX digits in the mantissa. */
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#define FLT_MANT_DIG 24
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/* The maximum floating point number. */
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#define FLT_MAX 3.40282347e+38F
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/* Maximum n such that FLT_RADIX^n - 1 is representable. */
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#define FLT_MAX_EXP 128
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/* Maximum n such that 10^n is representable. */
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#define FLT_MAX_10_EXP 38
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/* Minimum normalized floating-point number. */
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#define FLT_MIN 1.17549435e-38F
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/* Minimum n such that FLT_RADIX^n is a normalized number. */
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#define FLT_MIN_EXP (-125)
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/* Minimum n such that 10^n is a normalized number. */
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#define FLT_MIN_10_EXP (-37)
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/*
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* The characteristics of double.
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*/
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#define DBL_DIG 15
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#define DBL_EPSILON 1.1102230246251568e-16
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#define DBL_MANT_DIG 53
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#define DBL_MAX 1.7976931348623157e+308
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#define DBL_MAX_EXP 1024
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#define DBL_MAX_10_EXP 308
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#define DBL_MIN 2.2250738585072014e-308
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#define DBL_MIN_EXP (-1021)
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#define DBL_MIN_10_EXP (-307)
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/*
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* The characteristics of long double.
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* NOTE: long double is the same as double.
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*/
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#define LDBL_DIG 15
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#define LDBL_EPSILON 1.1102230246251568e-16L
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#define LDBL_MANT_DIG 53
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#define LDBL_MAX 1.7976931348623157e+308L
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#define LDBL_MAX_EXP 1024
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#define LDBL_MAX_10_EXP 308
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#define LDBL_MIN 2.2250738585072014e-308L
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#define LDBL_MIN_EXP (-1021)
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#define LDBL_MIN_10_EXP (-307)
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#include_next<float.h>
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/*
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* Functions and definitions for controlling the FPU.
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@ -191,7 +124,17 @@ unsigned int _statusfp (void); /* Report the FPU status word */
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#define _clear87 _clearfp
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#define _status87 _statusfp
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void _fpreset (void); /* Reset the FPU */
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/*
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MSVCRT.dll _fpreset initializes the control register to 0x27f,
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the status register to zero and the tag word to 0FFFFh.
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This differs from asm instruction finit/fninit which set control
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word to 0x37f (64 bit mantissa precison rather than 53 bit).
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By default, the mingw version of _fpreset sets fp control as
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per fninit. To use the MSVCRT.dll _fpreset, include CRT_fp8.o when
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building your application.
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*/
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void _fpreset (void);
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void fpreset (void);
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/* Global 'variable' for the current floating point error code. */
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@ -199,7 +142,8 @@ int * __fpecode(void);
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#define _fpecode (*(__fpecode()))
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/*
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* IEEE recommended functions
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* IEEE recommended functions. MS puts them in float.h
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* but they really belong in math.h.
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*/
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double _chgsign (double);
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