* dcrt0.cc (wow64_respawn): New static variable.

(wow64_started_from_native64): New function to check if a WOW64
	process got started from a native 64 bit process.
	(respawn_wow64_process): New function to respawn process.
	(dll_crt0_0): When started from a native parent, check if parent
	is a 64 bit process.  If so, return early.
	(_dll_crt0): Respawn WOW64 process here if required.
	* init.cc (respawn_wow64_process): Remove.
	(dll_entry): Rename wow64_test_stack_marker to test_stack_marker.
	Drop WOW64 test here.
This commit is contained in:
Corinna Vinschen
2011-12-12 10:16:53 +00:00
parent b11797ad17
commit cdce73f183
3 changed files with 101 additions and 59 deletions

View File

@ -64,58 +64,12 @@ munge_threadfunc ()
}
}
inline static void
respawn_wow64_process ()
{
NTSTATUS ret;
PROCESS_BASIC_INFORMATION pbi;
HANDLE parent;
ULONG wow64 = TRUE; /* Opt on the safe side. */
/* Unfortunately there's no simpler way to retrieve the
parent process in NT, as far as I know. Hints welcome. */
ret = NtQueryInformationProcess (NtCurrentProcess (),
ProcessBasicInformation,
&pbi, sizeof pbi, NULL);
if (NT_SUCCESS (ret)
&& (parent = OpenProcess (PROCESS_QUERY_INFORMATION,
FALSE,
pbi.InheritedFromUniqueProcessId)))
{
NtQueryInformationProcess (parent, ProcessWow64Information,
&wow64, sizeof wow64, NULL);
CloseHandle (parent);
}
/* The parent is a real 64 bit process? Respawn! */
if (!wow64)
{
PROCESS_INFORMATION pi;
STARTUPINFOW si;
DWORD ret = 0;
GetStartupInfoW (&si);
if (!CreateProcessW (NULL, GetCommandLineW (), NULL, NULL, TRUE,
CREATE_DEFAULT_ERROR_MODE
| GetPriorityClass (GetCurrentProcess ()),
NULL, NULL, &si, &pi))
api_fatal ("Failed to create process <%s>, %E", GetCommandLineA ());
CloseHandle (pi.hThread);
if (WaitForSingleObject (pi.hProcess, INFINITE) == WAIT_FAILED)
api_fatal ("Waiting for process %d failed, %E", pi.dwProcessId);
GetExitCodeProcess (pi.hProcess, &ret);
CloseHandle (pi.hProcess);
ExitProcess (ret);
}
}
void dll_crt0_0 ();
extern "C" BOOL WINAPI
dll_entry (HANDLE h, DWORD reason, void *static_load)
{
BOOL wow64_test_stack_marker;
BOOL test_stack_marker;
switch (reason)
{
@ -126,16 +80,6 @@ dll_entry (HANDLE h, DWORD reason, void *static_load)
cygwin_hmodule = (HMODULE) h;
dynamically_loaded = (static_load == NULL);
/* Is the stack at an unusual address? That is, an address which
is in the usual space occupied by the process image, but below
the auto load address of DLLs?
Check if we're running in WOW64 on a 64 bit machine *and* are
spawned by a genuine 64 bit process. If so, respawn. */
if (wincap.is_wow64 ()
&& &wow64_test_stack_marker >= (PBOOL) 0x400000
&& &wow64_test_stack_marker <= (PBOOL) 0x10000000)
respawn_wow64_process ();
dll_crt0_0 ();
_my_oldfunc = TlsAlloc ();
dll_finished_loading = true;
@ -150,7 +94,7 @@ dll_entry (HANDLE h, DWORD reason, void *static_load)
break;
case DLL_THREAD_DETACH:
if (dll_finished_loading
&& (PVOID) &_my_tls > (PVOID) &wow64_test_stack_marker
&& (PVOID) &_my_tls > (PVOID) &test_stack_marker
&& _my_tls.isinitialized ())
_my_tls.remove (0);
/* Windows 2000 has a bug in NtTerminateThread. Instead of releasing