Add -i/--input option to locale(1)
The default UI language returned by GetUserDefaultUILanguage does not necessarily reflect what the user really wants. E. g., the system could be en_US, but the desired language is en_CA, without having a CA langpack installed. Changing the settings under "Languages" and changing the keyboard layout is only affecting the so-called "Input language", while what's returned by GetUserDefaultUILanguage is the "Display language". Changing the latter requires installing MUI langpacks. Thus, we introduce a way to fetch the "Input language" using the -i or --input option. Also clean up documentation of locale(1). Signed-off-by: Corinna Vinschen <corinna@vinschen.de>
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@@ -48,7 +48,7 @@ usage ()
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printf (
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"Usage: %1$s [-amvhV]\n"
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" or: %1$s [-ck] NAME\n"
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" or: %1$s [-usfnU]\n"
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" or: %1$s [-iusfnU]\n"
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"\n"
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"Get locale-specific information.\n"
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"\n"
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@@ -65,6 +65,7 @@ usage ()
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"\n"
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"Default locale information:\n"
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"\n"
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" -i, --input Print current input locale\n"
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" -u, --user Print locale of user's default UI language\n"
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" -s, --system Print locale of system default UI language\n"
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" -f, --format Print locale of user's regional format settings\n"
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@@ -93,6 +94,7 @@ struct option longopts[] = {
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{"category-name", no_argument, NULL, 'c'},
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{"format", no_argument, NULL, 'f'},
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{"help", no_argument, NULL, 'h'},
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{"input", no_argument, NULL, 'i'},
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{"keyword-name", no_argument, NULL, 'k'},
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{"charmaps", no_argument, NULL, 'm'},
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{"no-unicode", no_argument, NULL, 'n'},
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@@ -103,7 +105,7 @@ struct option longopts[] = {
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{"version", no_argument, NULL, 'V'},
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{0, no_argument, NULL, 0}
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};
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const char *opts = "acfhkmnsuUvV";
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const char *opts = "acfhikmnsuUvV";
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int
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getlocale (LCID lcid, char *name)
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@@ -786,6 +788,9 @@ main (int argc, char **argv)
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case 'm':
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maps = 1;
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break;
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case 'i':
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lcid = (UINT_PTR) GetKeyboardLayout (0) & 0xffff;
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break;
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case 's':
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lcid = GetSystemDefaultUILanguage ();
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break;
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