merge from gcc
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@ -44,10 +44,6 @@ extern "C" {
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#include <inttypes.h>
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#endif
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#ifndef GTY
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#define GTY(X)
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#endif
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/* Use typedefs for the key and data types to facilitate changing
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these types, if necessary. These types should be sufficiently wide
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that any pointer or scalar can be cast to these types, and then
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@ -86,22 +82,22 @@ typedef void *(*splay_tree_allocate_fn) (int, void *);
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typedef void (*splay_tree_deallocate_fn) (void *, void *);
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/* The nodes in the splay tree. */
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struct GTY(()) splay_tree_node_s {
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struct splay_tree_node_s {
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/* The key. */
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splay_tree_key GTY ((use_param1)) key;
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splay_tree_key key;
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/* The value. */
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splay_tree_value GTY ((use_param2)) value;
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splay_tree_value value;
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/* The left and right children, respectively. */
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splay_tree_node GTY ((use_params)) left;
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splay_tree_node GTY ((use_params)) right;
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splay_tree_node left;
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splay_tree_node right;
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};
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/* The splay tree itself. */
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struct GTY(()) splay_tree_s {
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struct splay_tree_s {
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/* The root of the tree. */
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splay_tree_node GTY ((use_params)) root;
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splay_tree_node root;
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/* The comparision function. */
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splay_tree_compare_fn comp;
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@ -119,7 +115,7 @@ struct GTY(()) splay_tree_s {
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splay_tree_deallocate_fn deallocate;
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/* Parameter for allocate/free functions. */
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void * GTY((skip)) allocate_data;
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void *allocate_data;
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};
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typedef struct splay_tree_s *splay_tree;
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