2005-05-09 Pierre Humblet <pierre.humblet@ieee.org>
* fhandler.h (class fhandler_netdrive): New class. * fhandler_netdrive.cc (fhandler_netdrive::fhandler_netdrive): New constructor. (fhandler_netdrive::exists): New method. (fhandler_netdrive::fstat): Ditto. (fhandler_netdrive::readdir): Ditto. (fhandler_netdrive::open): Ditto. * dtable.cc (build_fh_pc): Handle case FH_NETDRIVE. * path.cc (isvirtual_dev): Add FH_NETDRIVE. (mount_info::conv_to_win32_path): Detect netdrive device and bypass mount search for network paths.
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@ -1,4 +1,4 @@
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/* fhandler_netdrive.cc: fhandler for //XXX/x handling
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/* fhandler_netdrive.cc: fhandler for // and //MACHINE handling
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Copyright 2005 Red Hat, Inc.
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@ -8,3 +8,77 @@ This software is a copyrighted work licensed under the terms of the
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Cygwin license. Please consult the file "CYGWIN_LICENSE" for
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details. */
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#include "winsup.h"
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#include <unistd.h>
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#include <stdlib.h>
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#include <sys/cygwin.h>
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#include "cygerrno.h"
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#include "security.h"
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#include "path.h"
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#include "fhandler.h"
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#include "dtable.h"
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#include "cygheap.h"
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#include <assert.h>
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/* Returns 0 if path doesn't exist, >0 if path is a directory,
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-1 if path is a file, -2 if it's a symlink. */
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int
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fhandler_netdrive::exists ()
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{
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return 1;
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}
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fhandler_netdrive::fhandler_netdrive ():
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fhandler_virtual ()
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{
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}
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int
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fhandler_netdrive::fstat (struct __stat64 *buf)
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{
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const char *path = get_name ();
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debug_printf ("fstat (%s)", path);
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(void) fhandler_base::fstat (buf);
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buf->st_mode = S_IFDIR | S_IXUSR | S_IXGRP | S_IXOTH;
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return 0;
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}
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struct dirent *
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fhandler_netdrive::readdir (DIR * dir)
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{
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return NULL;
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}
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int
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fhandler_netdrive::open (int flags, mode_t mode)
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{
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int res = fhandler_virtual::open (flags, mode);
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if (!res)
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goto out;
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nohandle (true);
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if ((flags & (O_CREAT | O_EXCL)) == (O_CREAT | O_EXCL))
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{
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set_errno (EEXIST);
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res = 0;
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goto out;
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}
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else if (flags & O_WRONLY)
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{
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set_errno (EISDIR);
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res = 0;
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goto out;
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}
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res = 1;
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set_flags ((flags & ~O_TEXT) | O_BINARY | O_DIROPEN);
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set_open_status ();
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out:
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syscall_printf ("%d = fhandler_netdrive::open (%p, %d)", res, flags, mode);
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return res;
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}
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