* fhandler_socket.cc (fhandler_socket::dup): Don't call
fhandler_base::dup() but call DuplicateHandle directly instead to have control over socket inheritence.
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@ -1,3 +1,9 @@
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2003-03-11 Corinna Vinschen <corinna@vinschen.de>
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* fhandler_socket.cc (fhandler_socket::dup): Don't call
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fhandler_base::dup() but call DuplicateHandle directly instead to have
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control over socket inheritence.
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2003-03-11 Corinna Vinschen <corinna@vinschen.de>
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2003-03-11 Corinna Vinschen <corinna@vinschen.de>
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* fhandler_socket.cc (fhandler_socket::dup): On NT systems avoid
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* fhandler_socket.cc (fhandler_socket::dup): On NT systems avoid
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@ -400,7 +400,20 @@ fhandler_socket::dup (fhandler_base *child)
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return get_io_handle () == (HANDLE) INVALID_SOCKET;
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return get_io_handle () == (HANDLE) INVALID_SOCKET;
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}
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}
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}
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}
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return fhandler_base::dup (child);
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/* We don't call fhandler_base::dup here since that requires to
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have winsock called from fhandler_base and it creates only
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inheritable sockets which is wrong for winsock2. */
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HANDLE nh;
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if (!DuplicateHandle (hMainProc, get_io_handle (), hMainProc, &nh, 0,
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!winsock2_active, DUPLICATE_SAME_ACCESS))
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{
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system_printf ("dup(%s) failed, handle %x, %E",
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get_name (), get_io_handle ());
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__seterrno ();
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return -1;
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}
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child->set_io_handle (nh);
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return 0;
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}
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}
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int __stdcall
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int __stdcall
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