* child_info.h (CURR_CHILD_INFO_MAGIC): Update.

(class child_info_fork): Remove stacksize, add stackaddr and guardsize
	members.
	* dcrt0.cc (child_info_fork::alloc_stack_hard_way): Partial rewrite
	to regenerate the stack exactly as in the parent.
	(child_info_fork::alloc_stack): Set stackaddr to 0, rather than
	stacksize.
	(dll_crt0_1): Check for stackaddr before changing the stack addresses
	in the TEB.
	* fork.cc (frok::child): Check for stackaddr here.
	(frok::parent): Set ch.stackaddr and ch.guardsize if not called from
	the main thread.
	* init.cc (dll_entry): Replace pointer to NT_TIB with pointer to TEB.
	Fix incorrectly changed address test before removing _my_tls.
	Set StackLimit to NULL on Windows 2000.  Explain why.
	* miscfuncs.cc (struct thread_wrapper_arg): Store stackbase rather
	than stacksize, store commitaddr, remove guardsize.  Store all pointers
	as char * for easier address arithmetic.
	(thread_wrapper): Rewrite to remove OS stack before calling thread
	function.  Add lots of comments to explain what we do.
	(CygwinCreateThread): Reserve our own stack in case we got no
	application stack.  Add comments.
	* ntdll.h (struct _TEB): Extend defintion up to DeallocationStack
	member.
	* thread.cc (pthread_attr::pthread_attr): Use "(size_t) -1"
	rather then 0xffffffff.
	* wincap.h (wincaps::has_stack_size_param_is_a_reservation): New
	element.
	* wincap.cc: Implement above element throughout.
This commit is contained in:
Corinna Vinschen
2011-05-20 07:23:11 +00:00
parent 660302eb67
commit 89d3c72d51
10 changed files with 294 additions and 126 deletions

View File

@ -115,7 +115,7 @@ extern void __stdcall dll_crt0_0 ();
extern "C" BOOL WINAPI
dll_entry (HANDLE h, DWORD reason, void *static_load)
{
PNT_TIB tib;
PTEB teb;
switch (reason)
{
@ -131,10 +131,10 @@ dll_entry (HANDLE h, DWORD reason, void *static_load)
the auto load address of DLLs?
Check if we're running in WOW64 on a 64 bit machine *and* are
spawned by a genuine 64 bit process. If so, respawn. */
tib = &NtCurrentTeb ()->Tib;
teb = NtCurrentTeb ();
if (wincap.is_wow64 ()
&& tib->StackLimit >= (PBOOL) 0x400000
&& tib->StackBase <= (PBOOL) 0x10000000)
&& teb->Tib.StackLimit >= (PBOOL) 0x400000
&& teb->Tib.StackBase <= (PBOOL) 0x10000000)
respawn_wow64_process ();
dll_crt0_0 ();
@ -150,12 +150,19 @@ dll_entry (HANDLE h, DWORD reason, void *static_load)
munge_threadfunc ();
break;
case DLL_THREAD_DETACH:
tib = &NtCurrentTeb ()->Tib;
teb = NtCurrentTeb ();
if (dll_finished_loading
&& (PVOID) &_my_tls >= tib->StackLimit
&& (PVOID) &_my_tls < tib->StackBase
&& (PVOID) &teb >= teb->Tib.StackLimit
&& (PVOID) &teb < teb->Tib.StackBase
&& _my_tls.isinitialized ())
_my_tls.remove (0);
/* Windows 2000 has a bug in NtTerminateThread. Instead of releasing
the stack at teb->DeallocationStack it uses the value of
teb->Tib.StackLimit to evaluate the stack address. So we just claim
there is no stack. */
if (teb->DeallocationStack == NULL
&& !wincap.has_stack_size_param_is_a_reservation ())
teb->Tib.StackLimit = NULL;
break;
}