Cygwin: console: store replacement char directly
Rather than relying on an index variable, store the current replacement char and use that directly in WriteConsoleW. Signed-off-by: Corinna Vinschen <corinna@vinschen.de>
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@ -1981,7 +1981,7 @@ static const wchar_t replacement_char[NUM_REPLACEMENT_CHARS] =
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};
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};
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/* nFont member is always 0 so we have to use the facename. */
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/* nFont member is always 0 so we have to use the facename. */
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static WCHAR cons_facename[LF_FACESIZE];
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static WCHAR cons_facename[LF_FACESIZE];
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static int rp_char_idx;
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static WCHAR rp_char;
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static NO_COPY HDC cdc;
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static NO_COPY HDC cdc;
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static int CALLBACK
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static int CALLBACK
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@ -2045,7 +2045,7 @@ check_font (HANDLE hdl)
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break;
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break;
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if (i == NUM_REPLACEMENT_CHARS)
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if (i == NUM_REPLACEMENT_CHARS)
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i = 0;
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i = 0;
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rp_char_idx = i;
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rp_char = replacement_char[i];
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/* Note that we copy the original name returned by
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/* Note that we copy the original name returned by
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GetCurrentConsoleFontEx, even if it was broken.
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GetCurrentConsoleFontEx, even if it was broken.
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This allows an early return, rather than to store
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This allows an early return, rather than to store
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@ -2066,8 +2066,7 @@ fhandler_console::write_replacement_char ()
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check_font (get_output_handle ());
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check_font (get_output_handle ());
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DWORD done;
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DWORD done;
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WriteConsoleW (get_output_handle (), &replacement_char[rp_char_idx], 1,
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WriteConsoleW (get_output_handle (), &rp_char, 1, &done, 0);
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&done, 0);
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}
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}
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const unsigned char *
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const unsigned char *
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