* dcrt0.cc (child_info_fork::alloc_stack): Correctly check if the
parent stack fits into the child stack. Align comment. * wow64.cc (wow64_eval_expected_main_stack): New function to fetch expected addresses of main thread stack from PE/COFF image header values. (wow64_test_for_64bit_parent): Fix comment. Check current stack against real expected main thread stack addresses. (wow64_revert_to_original_stack): Fix and add comments. Check memory against real expected main thread stack addresses. Use orignal stack if reserved area is >= 256K.
This commit is contained in:
parent
56d06b9af3
commit
6eee66418c
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@ -1,3 +1,16 @@
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2011-12-16 Corinna Vinschen <vinschen@redhat.com>
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* dcrt0.cc (child_info_fork::alloc_stack): Correctly check if the
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parent stack fits into the child stack. Align comment.
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* wow64.cc (wow64_eval_expected_main_stack): New function to fetch
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expected addresses of main thread stack from PE/COFF image header
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values.
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(wow64_test_for_64bit_parent): Fix comment. Check current stack
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against real expected main thread stack addresses.
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(wow64_revert_to_original_stack): Fix and add comments. Check memory
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against real expected main thread stack addresses. Use orignal stack
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if reserved area is >= 256K.
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2011-12-16 Christopher Faylor <me.cygwin2011@cgf.cx>
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* gendef (sigdelayed): Remember to pop all of the saved registers.
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@ -452,10 +452,12 @@ child_info_fork::alloc_stack ()
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parent. In that case the _tlsbase of the forked child is not the same
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as the _tlsbase of the parent (== stackbottom), but only because the
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stack of the parent has been slightly rearranged. See comment in
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wow64_revert_to_original_stack for details. We just check here if the
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stack is in the usual range for the main thread stack. */
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wow64_revert_to_original_stack for details. We check here if the
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parent stack fits into the child stack. */
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if (_tlsbase != stackbottom
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&& (!wincap.is_wow64 () || stackbottom > (char *) 0x400000))
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&& (!wincap.is_wow64 ()
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|| stacktop < (char *) NtCurrentTeb ()->DeallocationStack
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|| stackbottom > _tlsbase))
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alloc_stack_hard_way (esp);
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else
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{
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@ -11,37 +11,73 @@ details. */
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#include "winsup.h"
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#include "cygtls.h"
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#include "ntdll.h"
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#include <sys/param.h>
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#define PTR_ADD(p,o) ((PVOID)((PBYTE)(p)+(o)))
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bool NO_COPY wow64_has_64bit_parent = false;
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static void
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wow64_eval_expected_main_stack (PVOID &allocbase, PVOID &stackbase)
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{
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PIMAGE_DOS_HEADER dosheader;
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PIMAGE_NT_HEADERS32 ntheader;
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DWORD size;
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dosheader = (PIMAGE_DOS_HEADER) GetModuleHandle (NULL);
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ntheader = (PIMAGE_NT_HEADERS32) ((PBYTE) dosheader + dosheader->e_lfanew);
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/* The main thread stack is expected to be located at 0x30000, which is the
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case for all observed NT systems to date, unless the stacksize requested
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by the StackReserve field in the PE/COFF header is so big that the stack
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doesn't fit in the area between 0x30000 and the start of the image. In
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case of a conflict, the OS allocates the stack right after the image. */
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allocbase = (PVOID) 0x30000;
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/* Stack size. The OS always rounds the size up to allocation granularity
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and it never allocates less than 256K. */
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size = roundup2 (ntheader->OptionalHeader.SizeOfStackReserve,
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wincap.allocation_granularity ());
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if (size < 256 * 1024)
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size = 256 * 1024;
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/* If the stack doesn't fit in the area before the image, it's allocated
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right after the image, rounded up to allocation granularity boundary. */
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if (PTR_ADD (allocbase, size) > (PVOID) ntheader->OptionalHeader.ImageBase)
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allocbase = PTR_ADD (ntheader->OptionalHeader.ImageBase,
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ntheader->OptionalHeader.SizeOfImage);
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allocbase = (PVOID) roundup2 ((uintptr_t) allocbase,
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wincap.allocation_granularity ());
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stackbase = PTR_ADD (allocbase, size);
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debug_printf ("expected allocbase: %p, stackbase: %p", allocbase, stackbase);
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}
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bool
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wow64_test_for_64bit_parent ()
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{
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/* On Windows XP 64 and 2003 64 there's a problem with processes running
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under WOW64. The first process started from a 64 bit process has an
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unusual stack address for the main thread. That is, an address which
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is in the usual space occupied by the process image, but below the auto
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load address of DLLs. If this process forks, the child has its stack
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in the usual memory slot again, thus we have to "alloc_stack_hard_way".
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However, this fails in almost all cases because the stack slot of the
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parent process is taken by something else in the child process.
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If we encounter this situation, check if we really have been started
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from a 64 bit process here. If so, we note this fact in
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wow64_has_64bit_parent so we can workaround the stack problem in
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_dll_crt0. See there for how we go along. */
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under WOW64. The first process started from a 64 bit process has its
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main thread stack not where it should be. Rather, it uses another
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stack while the original stack is used for other purposes.
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The problem is, the child has its stack in the usual spot again, thus
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we have to "alloc_stack_hard_way". However, this fails in almost all
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cases because the stack slot of the parent process is taken by something
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else in the child process.
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What we do here is to check if the current stack is the excpected main
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thread stack and if not, if we really have been started from a 64 bit
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process here. If so, we note this fact in wow64_has_64bit_parent so we
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can workaround the stack problem in _dll_crt0. See there for how we go
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along. */
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NTSTATUS ret;
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PROCESS_BASIC_INFORMATION pbi;
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HANDLE parent;
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PVOID allocbase, stackbase;
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ULONG wow64 = TRUE; /* Opt on the safe side. */
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/* First check if the stack is where it belongs. If so, we don't have to
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do anything special. This is the case on Vista and later. */
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if (&wow64 < (PULONG) 0x400000)
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/* First check if the current stack is where it belongs. If so, we don't
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have to do anything special. This is the case on Vista and later. */
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wow64_eval_expected_main_stack (allocbase, stackbase);
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if (&wow64 >= (PULONG) allocbase && &wow64 < (PULONG) stackbase)
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return false;
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/* Check if the parent is a native 64 bit process. Unfortunately there's
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no simpler way to retrieve the parent process in NT, as far as I know.
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Hints welcome. */
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@ -67,39 +103,40 @@ wow64_revert_to_original_stack (PVOID &allocationbase)
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though the stack of the WOW64 process is at an unusual address, it appears
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that the "normal" stack has been created as usual. It's partially in use
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by the 32->64 bit transition layer of the OS to help along the WOW64
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process, but it's otherwise mostly unused.
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The original stack is expected to be located at 0x30000, up to 0x230000.
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The assumption here is that the default main thread stack size is 2 Megs,
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but we expect lower stacksizes up to 1 Megs. What we do here is to start
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about in the middle, but below the 1 Megs stack size. The stack is
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allocated in a single call, so the entire stack has the same
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AllocationBase. */
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process, but it's otherwise mostly unused. */
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MEMORY_BASIC_INFORMATION mbi;
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PVOID addr = (PVOID) 0x100000;
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PVOID stackbase;
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/* First fetch the AllocationBase. */
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VirtualQuery (addr, &mbi, sizeof mbi);
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allocationbase = mbi.AllocationBase;
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/* At the start we expect a reserved region big enough still to host as
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the main stack. 512K should be ok (knock on wood). */
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wow64_eval_expected_main_stack (allocationbase, stackbase);
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/* The stack is allocated in a single call, so the entire stack has the
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same AllocationBase. At the start we expect a reserved region big
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enough still to host as the main stack. The OS apparently reserves
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always at least 256K for the main thread stack. We err on the side
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of caution so we test here for a reserved region of at least 256K.
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That should be enough (knock on wood). */
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VirtualQuery (allocationbase, &mbi, sizeof mbi);
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if (mbi.State != MEM_RESERVE || mbi.RegionSize < 512 * 1024)
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if (mbi.State != MEM_RESERVE || mbi.RegionSize < 256 * 1024)
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return NULL;
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addr = PTR_ADD (mbi.BaseAddress, mbi.RegionSize);
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/* Next we expect a guard page. */
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/* Next we expect a guard page. We fetch the size of the guard area since
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to see how the OS is handling that. Apparently the guard area on 64 bit
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systems spans 2 pages. */
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PVOID addr = PTR_ADD (mbi.BaseAddress, mbi.RegionSize);
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VirtualQuery (addr, &mbi, sizeof mbi);
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if (mbi.AllocationBase != allocationbase
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|| mbi.State != MEM_COMMIT
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|| !(mbi.Protect & PAGE_GUARD))
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return NULL;
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PVOID guardaddr = mbi.BaseAddress;
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SIZE_T guardsize = mbi.RegionSize;
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/* Next we expect a committed R/W region, the in-use area of that stack.
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This is just a sanity check. */
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addr = PTR_ADD (mbi.BaseAddress, mbi.RegionSize);
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/* Next we expect a committed R/W region, the in-use area of that stack. */
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VirtualQuery (addr, &mbi, sizeof mbi);
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if (mbi.AllocationBase != allocationbase
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|| PTR_ADD (mbi.BaseAddress, mbi.RegionSize) != stackbase
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|| mbi.State != MEM_COMMIT
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|| mbi.Protect != PAGE_READWRITE)
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return NULL;
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