* fhandler.h (fhandler_pipe::fixup_in_child): Declare new function.
(fhandler_console::invisible_console): Declare new variable. (fhandler_console::need_invisible): Ditto. (fhandler_console::has_a): Ditto. * fhandler_console.cc (set_console_state_for_spawn): Eliminate return value. Set up an invisible console if necessary prior to spawning. (fhandler_console::invisible_console): Define. * fhandler_tty.cc (fhandler_tty_slave::open): Use fhandler_console::invisible_console to setup an invisible console. * pipe.cc (fhandler_pipe::fixup_in_child): Define new function from fixup_after_exec. (fhandler_pipe::fixup_after_exec): Use fixup_in_child when appropriate. (fhandler_pipe::fixup_after_fork): Ditto. * spawn.cc (handle): Reorganize and modernize a little. (spawn_guts): Rely on set_console_state_for_spawn to set the console into the right state but don't create the process with "detached" flag if we have no controlling tty since that confuses 'cmd'. * dtable.cc (dtable::stdio_init): Don't set console as controlling terminal if we have an invisible console. * sigproc.cc (child_info::sync): Use correct name in ForceCloseHandle1.
This commit is contained in:
parent
ca9271d1b6
commit
65438ec635
@ -1,3 +1,27 @@
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2005-12-18 Christopher Faylor <cgf@timesys.com>
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* fhandler.h (fhandler_pipe::fixup_in_child): Declare new function.
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(fhandler_console::invisible_console): Declare new variable.
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(fhandler_console::need_invisible): Ditto.
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(fhandler_console::has_a): Ditto.
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* fhandler_console.cc (set_console_state_for_spawn): Eliminate return
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value. Set up an invisible console if necessary prior to spawning.
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(fhandler_console::invisible_console): Define.
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* fhandler_tty.cc (fhandler_tty_slave::open): Use
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fhandler_console::invisible_console to setup an invisible console.
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* pipe.cc (fhandler_pipe::fixup_in_child): Define new function from
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fixup_after_exec.
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(fhandler_pipe::fixup_after_exec): Use fixup_in_child when appropriate.
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(fhandler_pipe::fixup_after_fork): Ditto.
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* spawn.cc (handle): Reorganize and modernize a little.
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(spawn_guts): Rely on set_console_state_for_spawn to set the console
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into the right state but don't create the process with "detached" flag
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if we have no controlling tty since that confuses 'cmd'.
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* dtable.cc (dtable::stdio_init): Don't set console as controlling
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terminal if we have an invisible console.
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* sigproc.cc (child_info::sync): Use correct name in ForceCloseHandle1.
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2005-12-18 Christopher Faylor <cgf@timesys.com>
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* include/sys/dirent.h: Change __deprecated_d_ino to __invalid_d_ino
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@ -160,9 +160,10 @@ dtable::stdio_init ()
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init_std_file_from_handle (1, out);
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init_std_file_from_handle (2, err);
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/* Assign the console as the controlling tty for this process if we actually
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have a console and no other controlling tty has been assigned. */
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if (myself->ctty < 0 && GetConsoleCP () > 0)
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if (!fhandler_console::need_invisible () && myself->ctty < 0)
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set_console_ctty ();
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}
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@ -515,6 +515,7 @@ public:
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void create_guard (SECURITY_ATTRIBUTES *sa) {guard = CreateMutex (sa, FALSE, NULL);}
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int dup (fhandler_base *child);
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int ioctl (unsigned int cmd, void *);
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void fixup_in_child ();
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virtual void fixup_after_fork (HANDLE);
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void fixup_after_exec ();
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bool hit_eof ();
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@ -864,6 +865,7 @@ class fhandler_console: public fhandler_termios
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{
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private:
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static dev_console *dev_state;
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static bool invisible_console;
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/* Output calls */
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void set_default_attr ();
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@ -917,6 +919,8 @@ class fhandler_console: public fhandler_termios
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void send_winch_maybe ();
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static tty_min *get_tty_stuff (int);
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bool is_slow () {return 1;}
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static bool need_invisible ();
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static bool fhandler_console::has_a () {return !invisible_console;}
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};
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class fhandler_tty_common: public fhandler_termios
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@ -1360,6 +1364,6 @@ class select_stuff
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device_specific_mailslot (0) {}
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};
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int __stdcall set_console_state_for_spawn ();
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void __stdcall set_console_state_for_spawn ();
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#endif /* _FHANDLER_H_ */
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@ -142,15 +142,18 @@ tty_list::get_tty (int n)
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/* Determine if a console is associated with this process prior to a spawn.
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If it is, then we'll return 1. If the console has been initialized, then
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set it into a more friendly state for non-cygwin apps. */
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int __stdcall
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void __stdcall
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set_console_state_for_spawn ()
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{
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if (fhandler_console::need_invisible ())
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return;
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HANDLE h = CreateFile ("CONIN$", GENERIC_READ, FILE_SHARE_WRITE,
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&sec_none_nih, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL,
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NULL);
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if (h == INVALID_HANDLE_VALUE)
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return 0;
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return;
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if (shared_console_info != NULL)
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{
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@ -160,7 +163,8 @@ set_console_state_for_spawn ()
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}
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CloseHandle (h);
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return 1;
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return;
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}
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/* The results of GetConsoleCP() and GetConsoleOutputCP() cannot be
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@ -1800,3 +1804,57 @@ fhandler_console::fixup_after_fork_exec (bool execing)
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CloseHandle (oh);
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}
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}
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bool NO_COPY fhandler_console::invisible_console;
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bool
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fhandler_console::need_invisible ()
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{
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BOOL b = false;
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if (GetConsoleCP () || !wincap.pty_needs_alloc_console ())
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invisible_console = false;
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else
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{
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HWINSTA h, horig;
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/* The intent here is to allocate an "invisible" console if we have no
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controlling tty or to reuse the existing console if we already have
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a tty. So, first get the old windows station. If there is no controlling
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terminal, create a new windows station and then set it as the current
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windows station. The subsequent AllocConsole will then be allocated
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invisibly. But, after doing that we have to restore any existing windows
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station or, strangely, characters will not be displayed in any windows
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drawn on the current screen. We only do this if we have changed to
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a new windows station and if we had an existing windows station previously.
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We also close the previously opened work station even though AllocConsole
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is now "using" it. This doesn't seem to cause any problems.
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Things to watch out for if you make changes in this code:
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- Flashing, black consoles showing up when you start, e.g., ssh in
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an xterm.
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- Non-displaying of characters in rxvt or xemacs if you start a
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process using setsid: bash -lc "setsid rxvt". */
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h = horig = GetProcessWindowStation ();
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if (myself->ctty == -1)
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{
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h = CreateWindowStation (NULL, 0, WINSTA_ALL_ACCESS, &sec_none_nih);
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termios_printf ("CreateWindowStation %p, %E", h);
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if (h)
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{
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b = SetProcessWindowStation (h);
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termios_printf ("SetProcessWindowStation %d, %E", b);
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}
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}
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b = AllocConsole (); // will cause flashing if workstation
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// stuff fails
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debug_printf ("h (%p), horig (%p)", h, horig);
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if (0 && horig && h && h != horig && SetProcessWindowStation (horig))
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CloseHandle (h);
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termios_printf ("%d = AllocConsole (), %E", b);
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invisible_console = true;
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}
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debug_printf ("invisible_console %d", invisible_console);
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return b;
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}
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@ -576,52 +576,8 @@ fhandler_tty_slave::open (int flags, mode_t)
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set_open_status ();
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if (cygheap->manage_console_count ("fhandler_tty_slave::open", 1) == 1
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&& !GetConsoleCP () && !output_done_event
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&& wincap.pty_needs_alloc_console ())
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{
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BOOL b;
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HWINSTA h, horig;
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/* The intent here is to allocate an "invisible" console if we have no
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controlling tty or to reuse the existing console if we already have
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a tty. So, first get the old windows station. If there is no controlling
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terminal, create a new windows station and then set it as the current
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windows station. The subsequent AllocConsole will then be allocated
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invisibly. But, after doing that we have to restore any existing windows
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station or, strangely, characters will not be displayed in any windows
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drawn on the current screen. We only do this if we have changed to
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a new windows station and if we had an existing windows station previously.
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We also close the previously opened work station even though AllocConsole
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is now "using" it. This doesn't seem to cause any problems.
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Things to watch out for if you make changes in this code:
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- Flashing, black consoles showing up when you start, e.g., ssh in
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an xterm.
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- Non-displaying of characters in rxvt or xemacs if you start a
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process using setsid: bash -lc "setsid rxvt". */
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h = horig = GetProcessWindowStation ();
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if (myself->ctty == -1)
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{
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h = CreateWindowStation (NULL, 0, WINSTA_ALL_ACCESS, &sec_none_nih);
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termios_printf ("CreateWindowStation %p, %E", h);
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if (h)
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{
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b = SetProcessWindowStation (h);
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termios_printf ("SetProcessWindowStation %d, %E", b);
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}
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}
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b = AllocConsole (); // will cause flashing if workstation
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// stuff fails
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if (horig && h && h != horig)
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{
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SetProcessWindowStation (horig);
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CloseHandle (h);
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}
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termios_printf ("%d = AllocConsole (), %E", b);
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if (b)
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init_console_handler (TRUE);
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}
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&& !output_done_event && fhandler_console::need_invisible ())
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init_console_handler (TRUE);
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// FIXME: Do this better someday
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arch = (fhandler_tty_slave *) cmalloc (HEAP_ARCHETYPES, sizeof (*this));
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}
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void
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fhandler_pipe::fixup_after_exec ()
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fhandler_pipe::fixup_in_child ()
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{
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if (read_state)
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{
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@ -233,6 +233,13 @@ fhandler_pipe::fixup_after_exec ()
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}
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}
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void
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fhandler_pipe::fixup_after_exec ()
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{
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if (!close_on_exec ())
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fixup_in_child ();
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}
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void
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fhandler_pipe::fixup_after_fork (HANDLE parent)
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{
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@ -241,7 +248,7 @@ fhandler_pipe::fixup_after_fork (HANDLE parent)
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fork_fixup (parent, guard, "guard");
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if (writepipe_exists)
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fork_fixup (parent, writepipe_exists, "guard");
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fixup_after_exec ();
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fixup_in_child ();
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}
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int
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{
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if (type == _PROC_EXEC && x == nsubproc_ready && myself->wr_proc_pipe)
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{
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ForceCloseHandle1 (hProcess, childhProcess);
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ForceCloseHandle1 (hProcess, childhProc);
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hProcess = NULL;
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}
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sigproc_printf ("process %d synchronized, WFMO returned %d", pid, x);
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@ -200,17 +200,20 @@ find_exec (const char *name, path_conv& buf, const char *mywinenv,
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/* Utility for spawn_guts. */
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static HANDLE
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handle (int n, int direction)
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handle (int fd, int direction)
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{
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fhandler_base *fh = cygheap->fdtab[n];
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HANDLE h;
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cygheap_fdget cfd (fd);
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if (!fh)
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return INVALID_HANDLE_VALUE;
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if (fh->close_on_exec ())
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return INVALID_HANDLE_VALUE;
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if (direction == 0)
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return fh->get_handle ();
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return fh->get_output_handle ();
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if (cfd < 0)
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h = INVALID_HANDLE_VALUE;
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else if (cfd->close_on_exec ())
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h = INVALID_HANDLE_VALUE;
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else if (direction == 0)
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h = cfd->get_handle ();
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else
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h = cfd->get_output_handle ();
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return h;
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}
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int
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@ -580,7 +583,9 @@ spawn_guts (const char * prog_arg, const char *const *argv,
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sigproc_printf ("priority class %d", flags);
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flags |= CREATE_DEFAULT_ERROR_MODE | CREATE_SEPARATE_WOW_VDM;
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if (mode == _P_DETACH || !set_console_state_for_spawn ())
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set_console_state_for_spawn ();
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if (mode == _P_DETACH)
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flags |= DETACHED_PROCESS;
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if (mode != _P_OVERLAY)
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