* uname.cc (uname): Drop unused code.
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@ -1,3 +1,7 @@
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2013-07-11 Corinna Vinschen <corinna@vinschen.de>
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* uname.cc (uname): Drop unused code.
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2013-07-10 Christopher Faylor <me.cygwin2013@cgf.cx>
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2013-07-10 Christopher Faylor <me.cygwin2013@cgf.cx>
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* gentlsoffsets: Clean up a little.
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* gentlsoffsets: Clean up a little.
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@ -1,7 +1,7 @@
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/* uname.cc
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/* uname.cc
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Copyright 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005,
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Copyright 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005,
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2006, 2007, 2008 Red Hat, Inc.
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2006, 2007, 2008, 2013 Red Hat, Inc.
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Written by Steve Chamberlain of Cygnus Support, sac@cygnus.com
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Written by Steve Chamberlain of Cygnus Support, sac@cygnus.com
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Rewritten by Geoffrey Noer of Cygnus Solutions, noer@cygnus.com
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Rewritten by Geoffrey Noer of Cygnus Solutions, noer@cygnus.com
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@ -31,21 +31,12 @@ uname (struct utsname *name)
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memset (name, 0, sizeof (*name));
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memset (name, 0, sizeof (*name));
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__small_sprintf (name->sysname, "CYGWIN_%s", wincap.osname ());
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__small_sprintf (name->sysname, "CYGWIN_%s", wincap.osname ());
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#if 0
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/* Add a hint to the sysname, that we're running under WOW64. This might
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/* Recognition of the real 64 bit CPU inside of a WOW64 system, irritates
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give an early clue if somebody encounters problems. */
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build systems which think the native system is a 64 bit system. Since
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we're actually running in a 32 bit environment, it looks more correct
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just to use the CPU info given by WOW64. */
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if (wincap.is_wow64 ())
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GetNativeSystemInfo (&sysinfo);
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else
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#else
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/* But it seems ok to add a hint to the sysname, that we're running under
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WOW64. This might give an early clue if somebody encounters problems. */
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if (wincap.is_wow64 ())
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if (wincap.is_wow64 ())
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strncat (name->sysname, "-WOW64",
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strncat (name->sysname, "-WOW64",
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sizeof name->sysname - strlen (name->sysname) - 1);
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sizeof name->sysname - strlen (name->sysname) - 1);
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#endif
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GetSystemInfo (&sysinfo);
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GetSystemInfo (&sysinfo);
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/* Computer name */
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/* Computer name */
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