Pipe changes throughout suggested by Eric Fifer <EFifer@sanwaint.com>
* debug.cc (threadname_init): Pass name of lock as arg 2 of new_muto. * malloc.cc (malloc_init): Ditto. * sigproc.cc (sigproc_init): Ditto. * exceptions.cc (events_init): Ditto. (call_handler): Eliminate special case for hExeced. Report locked thread in debugging output. * fhandler.cc (fhandker_pipe::fhandler_pipe): Propagate device type to base class. * fhandler.h (fhandler_pipe): Ditto. * hinfo.cc (hinfo::build_fhandler): Pass specific type of pipe to constructor. * spawn.cc (spawn_guts): Eliminate dependency on signal when waiting for subprocess. * strace.cc: Remove obsolete #ifdef. * sync.cc (muto::muto): Save the name of the muto. (muto:~muto): Also release the muto. * sync.h: Add a muto name field. * select.cc (peek_pipe): Avoid doing a PeekNamedPipe on the write end of a pipe.
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@ -327,7 +327,7 @@ public:
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class fhandler_pipe: public fhandler_base
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{
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public:
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fhandler_pipe (const char *name = 0);
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fhandler_pipe (const char *name = 0, DWORD devtype = FH_PIPE);
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off_t lseek (off_t offset, int whence);
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/* This strange test is due to the fact that we can't rely on
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Windows shells to "do the right thing" with pipes. Apparently
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