Merge numerous changes from ReactOS. Submitted by Filip Navara.
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@ -77,10 +77,11 @@ typedef struct _RPC_TRANSFER_SYNTAX {
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unsigned short VersMajor;
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unsigned short VersMinor;
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} RPC_TRANSFER_SYNTAX;
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typedef long(__stdcall *RPC_BLOCKING_FUNCTION)(void*,void*);
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typedef RPC_STATUS (*RPC_BLOCKING_FN)(void*,void*,void*);
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long __stdcall I_RpcGetBuffer(RPC_MESSAGE*);
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long __stdcall I_RpcSendReceive(RPC_MESSAGE*);
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long __stdcall I_RpcSend(RPC_MESSAGE*);
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long __stdcall I_RpcFreeBuffer(RPC_MESSAGE*);
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void __stdcall I_RpcRequestMutex(I_RPC_MUTEX*);
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void __stdcall I_RpcClearMutex(I_RPC_MUTEX);
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@ -110,7 +111,7 @@ void __stdcall I_RpcSsDontSerializeContext(void);
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long __stdcall I_RpcServerRegisterForwardFunction(RPC_FORWARD_FUNCTION*);
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long __stdcall I_RpcConnectionInqSockBuffSize(unsigned long*,unsigned long*);
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long __stdcall I_RpcConnectionSetSockBuffSize(unsigned long,unsigned long);
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long __stdcall I_RpcBindingSetAsync(HANDLE,RPC_BLOCKING_FUNCTION);
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long __stdcall I_RpcBindingSetAsync(HANDLE,RPC_BLOCKING_FN);
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long __stdcall I_RpcAsyncSendReceive(RPC_MESSAGE*,void*);
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long __stdcall I_RpcGetThreadWindowHandle(void**);
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long __stdcall I_RpcServerThreadPauseListening(void);
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