newlib/winsup/doc/how-programming.texinfo

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@section Programming Questions
@subsection Why are compiled executables so huge?!?
By default, gcc compiles in all symbols. You'll also find that gcc
creates large executables on UNIX.
If that bothers you, just use the 'strip' program, part of the binutils
package. Or compile with the @samp{-s} option to gcc.
@subsection Where is glibc?
Cygwin does not provide glibc. It uses newlib instead, which provides
much (but not all) of the same functionality. Porting glibc to Cygwin
would be difficult.
@subsection Why is make behaving badly?
First of all, if you are using @samp{make -j[N]}, then stop. It doesn't
work well.
Otherwise, read on...
Make has two operating modes, UNIX and WIN32. You need to make sure
that you are operating in the right mode.
In UNIX mode, make uses sh.exe as a subshell. The path list separator
is ':', '\' is the escape character, POSIX paths are expected, and
Cygwin mounts will be understood. Use this for Makefiles written for
UNIX.
In WIN32 mode, make uses the "native" command shell (cmd.exe or
command.com), with all the restrictions that implies. The path list
separator is ';', the path separator is '\', "copy" and "del" work, but
the Cygwin mount table is not understood. Use this for nmake-style
Makefiles.
The default mode for the Net Release of make (the one installed by
@code{setup.exe}) is UNIX. The default mode for commercial releases to
Redhat (formerly Cygnus) customers is WIN32.
You can override the default by setting the environment variable
MAKE_MODE to "UNIX" (actually case is not significant) or "WIN32"
(actually anything other than "UNIX"). You can also specify the options
--unix or --win32 on the make command line.
@subsection Why the undefined reference to @samp{WinMain@@16}?
Try adding an empty main() function to one of your sources.
Or, perhaps you have @samp{-lm} too early in the link command line. It
should be at the end:
@example
bash$ gcc hello.c -lm
bash$ ./a.exe
Hello World!
@end example
works, but
@example
bash$ gcc -lm hello.c
/c/TEMP/ccjLEGlU.o(.text+0x10):hello.c: multiple definition of `main'
/usr/lib/libm.a(libcmain.o)(.text+0x0):libcmain.c: first defined here
2000-12-12 17:07:14 +01:00
/usr/lib/libm.a(libcmain.o)(.text+0x6a):libcmain.c: undefined reference to `WinMain@@16'
collect2: ld returned 1 exit status
@end example
This is an artifact of libm.a being a symbolic link to libcygwin.a.
@subsection How do I use Win32 API calls?
@strong{(Please note: This section has not yet been updated for the latest
net release.)}
It's pretty simple actually. Cygwin tools require that you explicitly
link the import libraries for whatever Win32 API functions that you
are going to use, with the exception of kernel32, which is linked
automatically (because the startup and/or built-in code uses it).
For example, to use graphics functions (GDI) you must link
with gdi32 like this:
gcc -o foo.exe foo.o bar.o -lgdi32
or (compiling and linking in one step):
gcc -o foo.exe foo.c bar.c -lgdi32
The following libraries are available for use in this way:
advapi32 largeint ole32 scrnsave vfw32
cap lz32 oleaut32 shell32 win32spl
comctl32 mapi32 oledlg snmp winmm
comdlg32 mfcuia32 olepro32 svrapi winserve
ctl3d32 mgmtapi opengl32 tapi32 winspool
dlcapi mpr penwin32 th32 winstrm
gdi32 msacm32 pkpd32 thunk32 wow32
glaux nddeapi rasapi32 url wsock32
glu32 netapi32 rpcdce4 user32 wst
icmp odbc32 rpcndr uuid
imm32 odbccp32 rpcns4 vdmdbg
kernel32 oldnames rpcrt4 version
The regular setup allows you to use the option -mwindows on the
command line to include a set of the basic libraries (and also
make your program a GUI program instead of a console program),
including user32, gdi32 and, IIRC, comdlg32.
Note that you should never include -lkernel32 on your link line
unless you are invoking ld directly. Do not include the same import
library twice on your link line. Finally, it is a good idea to
put import libraries last on your link line, or at least after
all the object files and static libraries that reference them.
The first two are related to problems the linker has (as of b18 at least)
when import libraries are referenced twice. Tables get messed up and
programs crash randomly. The last point has to do with the fact that
gcc processes the files listed on the command line in sequence and
will only resolve references to libraries if they are given after
the file that makes the reference.
@subsection How do I compile a Win32 executable that doesn't use Cygwin?
The -mno-cygwin flag to gcc makes gcc link against standard Microsoft
DLLs instead of Cygwin. This is desirable for native Windows programs
that don't need a UNIX emulation layer.
This is not to be confused with 'MinGW' (Minimalist GNU for Windows),
which is a completely separate effort. That project's home page is
@file{http://www.mingw.org/index.shtml}.
@subsection Can I link with both MSVCRT*.DLL and cygwin1.dll?
No, you must use one or the other, they are mutually exclusive.
@subsection How do I make the console window go away?
The default during compilation is to produce a console application.
It you are writing a GUI program, you should either compile with
-mwindows as explained above, or add the string
"-Wl,--subsystem,windows" to the GCC commandline.
@subsection Why does make complain about a "missing separator"?
This problem usually occurs as a result of someone editing a Makefile
with a text editor that replaces tab characters with spaces. Command
lines must start with tabs. This is not specific to Cygwin.
@subsection Why can't we redistribute Microsoft's Win32 headers?
Subsection 2.d.f of the `Microsoft Open Tools License agreement' looks
like it says that one may not "permit further redistribution of the
Redistributables to their end users". We take this to mean that we can
give them to you, but you can't give them to anyone else, which is
something that Cygnus (err... Red Hat) can't agree to. Fortunately, we
have our own Win32 headers which are pretty complete.
@subsection How do I link against .lib files?
@strong{(Please note: This section has not yet been updated for the latest
net release.)}
1. Build a C file with a function table. Put all functions you intend
to use in that table. This forces the linker to include all the object
files from the .lib. Maybe there is an option to force LINK.EXE to
include an object file.
2. Build a dummy 'LibMain'.
3. Build a .def with all the exports you need.
4. Link with your .lib using link.exe.
or
1. Extract all the object files from the .lib using LIB.EXE.
2. Build a dummy C file referencing all the functions you need, either
with a direct call or through an initialized function pointer.
3. Build a dummy LibMain.
4. Link all the objects with this file+LibMain.
5. Write a .def.
6. Link.
You can use these methods to use MSVC (and many other runtime libs)
with Cygwin development tools.
Note that this is a lot of work (half a day or so), but much less than
rewriting the runtime library in question from specs...
(thanks to Jacob Navia (root@@jacob.remcomp.fr) for this explanation)
@subsection How do I rebuild the tools on my NT box?
@strong{Note:} You must build in a directory @emph{outside} the source
tree.
Assuming that you have the src installed as /src, will build in
the directory /obj, and want to install the tools in /install:
@example
bash
cd /obj
/src/configure --prefix=/install -v > configure.log 2>&1
make > make.log 2>&1
make install > install.log 2>&1
@end example
Normally, this will also attempt to build the documentation, which
additionally requires db2html, texi2html and possibly others.
These tools are not included in the Cygwin distribution, but are readily
obtainable:
@table @samp
@item db2html
Part of docbook, from @file{http://sources.redhat.com/docbook-tools/}.
@item texi2html
From @file{http://www.mathematik.uni-kl.de/~obachman/Texi2html/}.
@end table
To check a cygwin1.dll, run "make check" in the winsup/cygwin directory.
If that works, install everything @emph{except} the dll (if you can).
Then, close down all cygwin programs (including bash windows, inetd,
etc.), save your old dll, and copy the new dll to @emph{all} the
places where the old dll was (if there is more than one on your
machine). Then start up a bash window and see what happens. (Or better,
run a cygwin program from the Windows command prompt.)
If you get the error "shared region is corrupted" it means that two
different versions of cygwin1.dll are running on your machine at the
same time.
@subsection How can I compile a powerpc NT toolchain?
@strong{(Please note: This section has not yet been updated for the latest
net release.)}
Unfortunately, this will be difficult. It hasn't been built for
some time (late 1996) since Microsoft has dropped development of
powerpc NT. Exception handling/signals support semantics/args have been
changed for x86 and not updated for ppc so the ppc specific support would
have to be rewritten. We don't know of any other incompatibilities.
Please send us patches if you do this work!
@subsection How can I compile an Alpha NT toolchain?
@strong{(Please note: This section has not yet been updated for the latest
net release.)}
We have not ported the tools to Alpha NT and do not have plans to
do so at the present time. We would be happy to add support
for Alpha NT if someone contributes the changes to us.
@subsection How can I adjust the heap/stack size of an application?
@strong{(Please note: This section has not yet been updated for the latest
net release.)}
Pass heap/stack linker arguments to gcc. To create foo.exe with
a heap size of 1024 and a stack size of 4096, you would invoke
gcc as:
@code{gcc -Wl,--heap,1024,--stack,4096 -o foo foo.c}
@subsection How can I find out which dlls are needed by an executable?
@samp{objdump -p} provides this information, but is rather verbose.
@samp{cygcheck} will do this much more concisely, and operates
recursively, provided the command is in your path.
Note there is currently a bug in cygcheck in that it will not report
on a program in a Windows system dir (e.g., C:\Windows or C:\WINNT) even
if it's in your path. To work around this, supply the full Win32 path
to the executable, including the .exe extension:
@example
cygcheck c:\\winnt\\system32\\cmd.exe
@end example
(Note the windows path separator must be escaped if this is typed in
bash.)
@subsection How do I build a DLL?
@strong{(Please note: This section has not yet been updated for the latest
net release.)}
There's documentation that explains the process on the main Cygwin
project web page (http://cygwin.com/).
@subsection How can I set a breakpoint at MainCRTStartup?
@strong{(Please note: This section has not yet been updated for the latest
net release.)}
Set a breakpoint at *0x401000 in gdb and then run the program in
question.
@subsection How can I build a relocatable dll?
@strong{(Please note: This section has not yet been updated for the
latest net release. However, there was a discussion on the cygwin
mailing list recently that addresses this issue. Read
@file{http://cygwin.com/ml/cygwin/2000-06/msg00688.html} and
related messages.)}
You must execute the following sequence of five commands, in this
order:
@example
$(LD) -s --base-file BASEFILE --dll -o DLLNAME OBJS LIBS -e ENTRY
$(DLLTOOL) --as=$(AS) --dllname DLLNAME --def DEFFILE \
--base-file BASEFILE --output-exp EXPFILE
$(LD) -s --base-file BASEFILE EXPFILE -dll -o DLLNAME OBJS LIBS -e ENTRY
$(DLLTOOL) --as=$(AS) --dllname DLLNAME --def DEFFILE \
--base-file BASEFILE --output-exp EXPFILE
$(LD) EXPFILE --dll -o DLLNAME OBJS LIBS -e ENTRY
@end example
In this example, $(LD) is the linker, ld.
$(DLLTOOL) is dlltool.
$(AS) is the assembler, as.
DLLNAME is the name of the DLL you want to create, e.g., tcl80.dll.
OBJS is the list of object files you want to put into the DLL.
LIBS is the list of libraries you want to link the DLL against. For
example, you may or may not want -lcygwin. You may want -lkernel32.
Tcl links against -lcygwin -ladvapi32 -luser32 -lgdi32 -lcomdlg32
-lkernel32.
DEFFILE is the name of your definitions file. A simple DEFFILE would
consist of ``EXPORTS'' followed by a list of all symbols which should
be exported from the DLL. Each symbol should be on a line by itself.
Other programs will only be able to access the listed symbols.
BASEFILE is a temporary file that is used during this five stage
process, e.g., tcl.base.
EXPFILE is another temporary file, e.g., tcl.exp.
ENTRY is the name of the function which you want to use as the entry
point. This function should be defined using the WINAPI attribute,
and should take three arguments:
int WINAPI startup (HINSTANCE, DWORD, LPVOID)
This means that the actual symbol name will have an appended @@12, so if
your entry point really is named @samp{startup}, the string you should
use for ENTRY in the above examples would be @samp{startup@@12}.
If your DLL calls any Cygwin API functions, the entry function will need
to initialize the Cygwin impure pointer. You can do that by declaring
a global variable @samp{_impure_ptr}, and then initializing it in the
entry function. Be careful not to export the global variable
@samp{_impure_ptr} from your DLL; that is, do not put it in DEFFILE.
@example
/* This is a global variable. */
struct _reent *_impure_ptr;
extern struct _reent *__imp_reent_data;
int entry (HINSTANT hinst, DWORD reason, LPVOID reserved)
@{
_impure_ptr = __imp_reent_data;
/* Whatever else you want to do. */
@}
@end example
You may put an optional `--subsystem windows' on the $(LD) lines. The
Tcl build does this, but I admit that I no longer remember whether
this is important. Note that if you specify a --subsytem <x> flag to ld,
the -e entry must come after the subsystem flag, since the subsystem flag
sets a different default entry point.
You may put an optional `--image-base BASEADDR' on the $(LD) lines.
This will set the default image base. Programs using this DLL will
start up a bit faster if each DLL occupies a different portion of the
address space. Each DLL starts at the image base, and continues for
whatever size it occupies.
Now that you've built your DLL, you may want to build a library so
that other programs can link against it. This is not required: you
could always use the DLL via LoadLibrary. However, if you want to be
able to link directly against the DLL, you need to create a library.
Do that like this:
$(DLLTOOL) --as=$(AS) --dllname DLLNAME --def DEFFILE --output-lib LIBFILE
$(DLLTOOL), $(AS), DLLNAME, and DEFFILE are the same as above. Make
sure you use the same DLLNAME and DEFFILE, or things won't work right.
LIBFILE is the name of the library you want to create, e.g.,
libtcl80.a. You can then link against that library using something
like -ltcl80 in your linker command.
@subsection How can I debug what's going on?
You can debug your application using @code{gdb}. Make sure you
compile it with the -g flag! If your application calls functions in
MS dlls, gdb will complain about not being able to load debug information
for them when you run your program. This is normal since these dlls
don't contain debugging information (and even if they did, that debug
info would not be compatible with gdb).
@subsection Can I use a system trace mechanism instead?
Yes. You can use the @code{strace.exe} utility to run other cygwin
programs with various debug and trace messages enabled. For information
on using @code{strace}, see the Cygwin User's Guide or the file
@code{winsup/utils/utils.sgml}.
@subsection Why doesn't gdb handle signals?
Unfortunately, there is only minimal signal handling support in gdb
currently. Signal handling only works with Windows-type signals.
SIGINT may work, SIGFPE may work, SIGSEGV definitely does. You cannot
'stop', 'print' or 'nopass' signals like SIGUSR1 or SIGHUP to the
process being debugged.
@subsection The linker complains that it can't find something.
@strong{(Please note: This section has not yet been updated for the latest
net release.)}
A common error is to put the library on the command line before
the thing that needs things from it.
This is wrong @code{gcc -lstdc++ hello.cc}.
This is right @code{gcc hello.cc -lstdc++}.
@subsection I use a function I know is in the API, but I still get a link error.
@strong{(Please note: This section has not yet been updated for the latest
net release.)}
The function probably isn't declared in the header files, or
the UNICODE stuff for it isn't filled in.
@subsection Can you make DLLs that are linked against libc ?
@strong{(Please note: This section has not yet been updated for the latest
net release.)}
Yes.
@subsection Where is malloc.h?
@strong{(Please note: This section has not yet been updated for the latest
net release.)}
Include stdlib.h instead of malloc.h.
@subsection Can I use my own malloc?
If you define a function called @code{malloc} in your own code, and link
with the DLL, the DLL @emph{will} call your @code{malloc}. Needless to
say, you will run into serious problems if your malloc is buggy.
If you run any programs from the DOS command prompt, rather than from in
bash, the DLL will try and expand the wildcards on the command line.
This process uses @code{malloc} @emph{before} your main line is started.
If you have written your own @code{malloc} to need some initialization
to occur after @code{main} is called, then this will surely break.
Moreover, there is an outstanding issue with @code{_malloc_r} in
@code{newlib}. This re-entrant version of @code{malloc} will be called
directly from within @code{newlib}, by-passing your custom version, and
is probably incompatible with it. But it may not be possible to replace
@code{_malloc_r} too, because @code{cygwin1.dll} does not export it and
Cygwin does not expect your program to replace it. This is really a
newlib issue, but we are open to suggestions on how to deal with it.
@subsection Can I mix objects compiled with msvc++ and gcc?
Yes, but only if you are combining C object files. MSVC C++ uses a
different mangling scheme than GNU C++, so you will have difficulties
combining C++ objects.
@subsection Can I use the gdb debugger to debug programs built by VC++?
No, not for full (high level source language) debugging.
The Microsoft compilers generate a different type of debugging
symbol information, which gdb does not understand.
However, the low-level (assembly-type) symbols generated by
Microsoft compilers are coff, which gdb DOES understand.
Therefore you should at least be able to see all of your
global symbols; you just won't have any information about
data types, line numbers, local variables etc.
@subsection Where can I find info on x86 assembly?
CPU reference manuals for Intel's current chips are available in
downloadable PDF form on Intel's web site:
@file{http://developer.intel.com/design/pro/manuals/}
@subsection Shell scripts aren't running properly from my makefiles?
If your scripts are in the current directory, you must have @samp{.}
(dot) in your $PATH. (It is not normally there by default.) Otherwise,
you would need to add /bin/sh in front of each and every shell script
invoked in your Makefiles.
@subsection What preprocessor do I need to know about?
@strong{(Please note: This section has not yet been updated for the latest
net release.)}
We use _WIN32 to signify access to the Win32 API and __CYGWIN__ for
access to the Cygwin environment provided by the dll.
We chose _WIN32 because this is what Microsoft defines in VC++ and
we thought it would be a good idea for compatibility with VC++ code
to follow their example. We use _MFC_VER to indicate code that should
be compiled with VC++.
@subsection Where can I get f77 and objc components for B20 EGCS 1.1?
@strong{(Please note: This section has not yet been updated for the latest
net release.)}
B20-compatible versions of the f77 and objc components are available
from @file{http://www.xraylith.wisc.edu/~khan/software/gnu-win32/}.
@subsection How should I port my Unix GUI to Windows?
@strong{(Please note: This section has not yet been updated for the latest
net release.)}
There are two basic strategies for porting Unix GUIs to Windows.
The first is to use a portable graphics library such as tcl/tk, X11, or
V (and others?). Typically, you will end up with a GUI on Windows that
requires some runtime support. With tcl/tk, you'll want to include the
necessary library files and the tcl/tk DLLs. In the case of X11, you'll
need everyone using your program to have an X11 server installed.
The second method is to rewrite your GUI using Win32 API calls (or MFC
with VC++). If your program is written in a fairly modular fashion, you
may still want to use Cygwin if your program contains a lot of shared
(non-GUI-related) code. That way you still gain some of the portability
advantages inherent in using Cygwin.
@subsection Why not use DJGPP ?
DJGPP is a similar idea, but for DOS instead of Win32. DJGPP uses a
"DOS extender" to provide a more reasonable operating interface for its
applications. The Cygwin toolset doesn't have to do this since all of
the applications are native WIN32. Applications compiled with the
Cygwin tools can access the Win32 API functions, so you can write
programs which use the Windows GUI.
You can get more info on DJGPP by following
@file{http://www.delorie.com/}.