Files
jehanne/sys/src/lib/draw/allocimagemix.c
Giacomo Tesio e70feee4a3 libc: introduce "jehanne_" namespace
With this commit all functions declared in libc.h have been renamed
with the "jehanne_" prefix. This is done for several reason:

- it removes conflicts during symbol resolution when linking
  standard C libraries like newlib or musl
- it allows programs depending on a standard C library to directly
  link to a library depending on our non standard libc (eg libsec).

To ease transiction two files are provided:

- sys/include/lib9.h that can be included instead of <libc.h> to use
  the old names (via a simple set of macros)
- sys/src/lib/c/lib9.c that can be compiled with a program where the
  macro provided by lib9.h are too dumb (see for example rc or grep).

In the kernel port/lib.h has been modified accordingly and some of
the functions it directly provides has been renamed too (eg malloc
in qmalloc.c and print in devcons.c).
2017-04-19 23:48:21 +02:00

53 lines
1.3 KiB
C
Raw Permalink Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

/*
* This file is part of the UCB release of Plan 9. It is subject to the license
* terms in the LICENSE file found in the top-level directory of this
* distribution and at http://akaros.cs.berkeley.edu/files/Plan9License. No
* part of the UCB release of Plan 9, including this file, may be copied,
* modified, propagated, or distributed except according to the terms contained
* in the LICENSE file.
*/
#include <u.h>
#include <lib9.h>
#include <draw.h>
Image*
allocimagemix(Display *d, uint32_t color1, uint32_t color3)
{
Image *t, *b;
static Image *qmask;
if(qmask == nil)
qmask = allocimage(d, Rect(0,0,1,1), GREY8, 1, 0x3F3F3FFF);
if(d->screenimage->depth <= 8){ /* create a 2×2 texture */
t = allocimage(d, Rect(0,0,1,1), d->screenimage->chan, 0, color1);
if(t == nil)
return nil;
b = allocimage(d, Rect(0,0,2,2), d->screenimage->chan, 1, color3);
if(b == nil){
freeimage(t);
return nil;
}
draw(b, Rect(0,0,1,1), t, nil, ZP);
freeimage(t);
return b;
}else{ /* use a solid color, blended using alpha */
t = allocimage(d, Rect(0,0,1,1), d->screenimage->chan, 1, color1);
if(t == nil)
return nil;
b = allocimage(d, Rect(0,0,1,1), d->screenimage->chan, 1, color3);
if(b == nil){
freeimage(t);
return nil;
}
draw(b, b->r, t, qmask, ZP);
freeimage(t);
return b;
}
}