gui-win32: fix encoding and decoding of clipboard strings
On Windows, the clipboard strings are encoded in UTF-16. However, Drawterm considers them as Rune. It used to work when a Rune was a short, but a Rune is now a int. The solution is to implement Rune16 functions to handle UTF-16 strings. The Rune16 functions were written by Charles Forsyth as part of Inferno. Balaji Srinivasa integrated them into Drawterm.
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@ -7,7 +7,8 @@ OFILES=\
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cload.$O\
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draw.$O\
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load.$O\
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screen.$O
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screen.$O\
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r16.$O
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default: $(LIB)
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$(LIB): $(OFILES)
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@ -0,0 +1,168 @@
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#define _WIN32_WINNT 0x0500
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#include <windows.h>
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#include <u.h>
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#include <libc.h>
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#include "r16.h"
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#define Bit(i) (7-(i))
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/* N 0's preceded by i 1's, T(Bit(2)) is 1100 0000 */
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#define T(i) (((1 << (Bit(i)+1))-1) ^ 0xFF)
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/* 0000 0000 0000 0111 1111 1111 */
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#define RuneX(i) ((1 << (Bit(i) + ((i)-1)*Bitx))-1)
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enum
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{
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Bitx = Bit(1),
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Tx = T(1), /* 1000 0000 */
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Rune1 = (1<<(Bit(0)+0*Bitx))-1, /* 0000 0000 0000 0000 0111 1111 */
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Maskx = (1<<Bitx)-1, /* 0011 1111 */
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Testx = Maskx ^ 0xFF, /* 1100 0000 */
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SurrogateMin = 0xD800,
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SurrogateMax = 0xDFFF,
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Bad = Runeerror,
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};
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Rune16*
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runes16dup(Rune16 *r)
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{
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int n;
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Rune16 *s;
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n = runes16len(r) + 1;
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s = malloc(n * sizeof(Rune16));
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memmove(s, r, n * sizeof(Rune16));
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return s;
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}
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int
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runes16len(Rune16 *r)
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{
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int n;
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n = 0;
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while(*r++ != 0)
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n++;
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return n;
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}
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char*
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runes16toutf(char *p, Rune16 *r, int nc)
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{
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char *op, *ep;
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int n, c;
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Rune rc;
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op = p;
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ep = p + nc;
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while(c = *r++) {
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n = 1;
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if(c >= Runeself)
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n = runelen(c);
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if(p + n >= ep)
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break;
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rc = c;
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if(c < Runeself)
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*p++ = c;
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else
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p += runetochar(p, &rc);
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}
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*p = '\0';
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return op;
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}
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int
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rune16nlen(Rune16 *r, int nrune)
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{
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int nb, i;
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Rune c;
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nb = 0;
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while(nrune--) {
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c = *r++;
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if(c <= Rune1){
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nb++;
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} else {
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for(i = 2; i < UTFmax + 1; i++)
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if(c <= RuneX(i) || i == UTFmax){
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nb += i;
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break;
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}
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}
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}
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return nb;
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}
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Rune16*
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utftorunes16(Rune16 *r, char *p, int nc)
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{
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Rune16 *or, *er;
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Rune rc;
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or = r;
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er = r + nc;
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while(*p != '\0' && r + 1 < er){
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p += chartorune(&rc, p);
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*r++ = rc; /* we'll ignore surrogate pairs */
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}
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*r = '\0';
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return or;
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}
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int
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runes16cmp(Rune16 *s1, Rune16 *s2)
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{
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Rune16 r1, r2;
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for(;;) {
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r1 = *s1++;
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r2 = *s2++;
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if(r1 != r2) {
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if(r1 > r2)
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return 1;
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return -1;
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}
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if(r1 == 0)
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return 0;
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}
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}
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wchar_t *
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widen(char *s)
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{
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int n;
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wchar_t *ws;
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n = utflen(s) + 1;
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ws = smalloc(n*sizeof(wchar_t));
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utftorunes16(ws, s, n);
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return ws;
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}
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char *
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narrowen(wchar_t *ws)
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{
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char *s;
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int n;
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n = widebytes(ws);
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s = smalloc(n);
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runes16toutf(s, ws, n);
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return s;
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}
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int
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widebytes(wchar_t *ws)
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{
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int n = 0;
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while (*ws)
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n += runelen(*ws++);
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return n+1;
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}
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@ -0,0 +1,11 @@
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typedef unsigned short Rune16;
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wchar_t *widen(char *s);
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char *narrowen(wchar_t *ws);
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int widebytes(wchar_t *ws);
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int runes16len(Rune16*);
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int rune16nlen(Rune16*, int);
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Rune16* runes16dup(Rune16*);
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Rune16* utftorunes16(Rune16*, char*, int);
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char* runes16toutf(char*, Rune16*, int);
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int runes16cmp(Rune16*, Rune16*);
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@ -14,6 +14,7 @@
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#include <memdraw.h>
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#include "screen.h"
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#include "keyboard.h"
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#include "r16.h"
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Memimage *gscreen;
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Screeninfo screen;
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@ -544,14 +545,14 @@ setcolor(ulong index, ulong red, ulong green, ulong blue)
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uchar*
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clipreadunicode(HANDLE h)
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{
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Rune *p;
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Rune16 *p;
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int n;
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uchar *q;
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p = GlobalLock(h);
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n = wstrutflen(p)+1;
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n = rune16nlen(p, runes16len(p)+1);
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q = malloc(n);
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wstrtoutf(q, p, n);
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runes16toutf(q, p, n);
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GlobalUnlock(h);
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return q;
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@ -598,7 +599,7 @@ clipwrite(char *buf)
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{
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HANDLE h;
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char *p, *e;
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Rune *rp;
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Rune16 *rp;
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int n = strlen(buf);
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if(!OpenClipboard(window)) {
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@ -616,11 +617,7 @@ clipwrite(char *buf)
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if(h == NULL)
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panic("out of memory");
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rp = GlobalLock(h);
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p = buf;
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e = p+n;
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while(p<e)
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p += chartorune(rp++, p);
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*rp = 0;
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utftorunes16(rp, buf, n+1);
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GlobalUnlock(h);
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SetClipboardData(CF_UNICODETEXT, h);
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@ -1,35 +0,0 @@
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#include <u.h>
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#include <libc.h>
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int
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wstrutflen(Rune *s)
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{
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int n;
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for(n=0; *s; n+=runelen(*s),s++)
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;
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return n;
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}
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int
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wstrtoutf(char *s, Rune *t, int n)
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{
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int i;
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char *s0;
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s0 = s;
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if(n <= 0)
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return wstrutflen(t)+1;
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while(*t) {
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if(n < UTFmax+1 && n < runelen(*t)+1) {
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*s = 0;
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return i+wstrutflen(t)+1;
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}
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i = runetochar(s, t);
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s += i;
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n -= i;
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t++;
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}
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*s = 0;
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return s-s0;
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}
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