drawterm/gui-osx/alloc.c

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#include <u.h>
#include <libc.h>
#include <draw.h>
#include <memdraw.h>
Memimage*
allocmemimage(Rectangle r, ulong chan)
{
return _allocmemimage(r, chan);
}
void
freememimage(Memimage *i)
{
_freememimage(i);
}
void
memfillcolor(Memimage *i, ulong val)
{
_memfillcolor(i, val);
}