tsacdop-podcast-app-android/lib/util/open_container.dart

867 lines
29 KiB
Dart

// Copyright 2019 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'package:flutter/material.dart';
import 'package:flutter/scheduler.dart';
import 'extension_helper.dart';
/// Signature for a function that creates a [Widget] to be used within an
/// [OpenContainer].
///
/// The `action` callback provided to [OpenContainer.openBuilder] can be used
/// to open the container. The `action` callback provided to
/// [OpenContainer.closedBuilder] can be used to close the container again.
typedef OpenContainerBuilder = Widget Function(
BuildContext context,
VoidCallback action,
bool hide,
);
/// The [OpenContainer] widget's fade transition type.
///
/// This determines the type of fade transition that the incoming and outgoing
/// contents will use.
enum ContainerTransitionType {
/// Fades the incoming element in over the outgoing element.
fade,
/// First fades the outgoing element out, and starts fading the incoming
/// element in once the outgoing element has completely faded out.
fadeThrough,
}
/// A container that grows to fill the screen to reveal new content when tapped.
///
/// While the container is closed, it shows the [Widget] returned by
/// [closedBuilder]. When the container is tapped it grows to fill the entire
/// size of the surrounding [Navigator] while fading out the widget returned by
/// [closedBuilder] and fading in the widget returned by [openBuilder]. When the
/// container is closed again via the callback provided to [openBuilder] or via
/// Android's back button, the animation is reversed: The container shrinks back
/// to its original size while the widget returned by [openBuilder] is faded out
/// and the widget returned by [openBuilder] is faded back in.
///
/// By default, the container is in the closed state. During the transition from
/// closed to open and vice versa the widgets returned by the [openBuilder] and
/// [closedBuilder] exist in the tree at the same time. Therefore, the widgets
/// returned by these builders cannot include the same global key.
///
///
/// See also:
///
/// * [Transitions with animated containers](https://material.io/design/motion/choreography.html#transformation)
/// in the Material spec.
class OpenContainer extends StatefulWidget {
/// Creates an [OpenContainer].
///
/// All arguments except for [key] must not be null. The arguments
/// [closedBuilder] and [closedBuilder] are required.
const OpenContainer({
Key key,
this.closedColor = Colors.white,
this.openColor = Colors.white,
this.beginColor = Colors.white,
this.endColor = Colors.white,
this.closedElevation = 1.0,
this.openElevation = 4.0,
this.closedShape = const RoundedRectangleBorder(
borderRadius: BorderRadius.all(Radius.circular(4.0)),
),
this.openShape = const RoundedRectangleBorder(),
@required this.closedBuilder,
@required this.openBuilder,
this.flightWidget,
this.playerRunning,
this.playerHeight,
this.tappable = true,
this.transitionDuration = const Duration(milliseconds: 300),
this.transitionType = ContainerTransitionType.fade,
}) : assert(closedColor != null),
assert(openColor != null),
assert(closedElevation != null),
assert(openElevation != null),
assert(closedShape != null),
assert(openShape != null),
assert(closedBuilder != null),
assert(openBuilder != null),
assert(tappable != null),
assert(transitionType != null),
super(key: key);
/// Background color of the container while it is closed.
///
/// When the container is opened, it will first transition from this color
/// to [Colors.white] and then transition from there to [openColor] in one
/// smooth animation. When the container is closed, it will transition back to
/// this color from [openColor] via [Colors.white].
///
/// Defaults to [Colors.white].
///
/// See also:
///
/// * [Material.color], which is used to implement this property.
///
final Color beginColor;
final Color endColor;
final Color closedColor;
final Widget flightWidget;
final bool playerRunning;
final double playerHeight;
/// Background color of the container while it is open.
///
/// When the container is closed, it will first transition from [closedColor]
/// to [Colors.white] and then transition from there to this color in one
/// smooth animation. When the container is closed, it will transition back to
/// [closedColor] from this color via [Colors.white].
///
/// Defaults to [Colors.white].
///
/// See also:
///
/// * [Material.color], which is used to implement this property.
final Color openColor;
/// Elevation of the container while it is closed.
///
/// When the container is opened, it will transition from this elevation to
/// [openElevation]. When the container is closed, it will transition back
/// from [openElevation] to this elevation.
///
/// Defaults to 1.0.
///
/// See also:
///
/// * [Material.elevation], which is used to implement this property.
final double closedElevation;
/// Elevation of the container while it is open.
///
/// When the container is opened, it will transition to this elevation from
/// [closedElevation]. When the container is closed, it will transition back
/// from this elevation to [closedElevation].
///
/// Defaults to 4.0.
///
/// See also:
///
/// * [Material.elevation], which is used to implement this property.
final double openElevation;
/// Shape of the container while it is closed.
///
/// When the container is opened it will transition from this shape to
/// [openShape]. When the container is closed, it will transition back to this
/// shape.
///
/// Defaults to a [RoundedRectangleBorder] with a [Radius.circular] of 4.0.
///
/// See also:
///
/// * [Material.shape], which is used to implement this property.
final ShapeBorder closedShape;
/// Shape of the container while it is open.
///
/// When the container is opened it will transition from [closedShape] to
/// this shape. When the container is closed, it will transition from this
/// shape back to [closedShape].
///
/// Defaults to a rectangular.
///
/// See also:
///
/// * [Material.shape], which is used to implement this property.
final ShapeBorder openShape;
/// Called to obtain the child for the container in the closed state.
///
/// The [Widget] returned by this builder is faded out when the container
/// opens and at the same time the widget returned by [openBuilder] is faded
/// in while the container grows to fill the surrounding [Navigator].
///
/// The `action` callback provided to the builder can be called to open the
/// container.
final OpenContainerBuilder closedBuilder;
/// Called to obtain the child for the container in the open state.
///
/// The [Widget] returned by this builder is faded in when the container
/// opens and at the same time the widget returned by [closedBuilder] is
/// faded out while the container grows to fill the surrounding [Navigator].
///
/// The `action` callback provided to the builder can be called to close the
/// container.
final OpenContainerBuilder openBuilder;
/// Whether the entire closed container can be tapped to open it.
///
/// Defaults to true.
///
/// When this is set to false the container can only be opened by calling the
/// `action` callback that is provided to the [closedBuilder].
final bool tappable;
/// The time it will take to animate the container from its closed to its
/// open state and vice versa.
///
/// Defaults to 300ms.
final Duration transitionDuration;
/// The type of fade transition that the container will use for its
/// incoming and outgoing widgets.
///
/// Defaults to [ContainerTransitionType.fade].
final ContainerTransitionType transitionType;
@override
_OpenContainerState createState() => _OpenContainerState();
}
class _OpenContainerState extends State<OpenContainer> {
// Key used in [_OpenContainerRoute] to hide the widget returned by
// [OpenContainer.openBuilder] in the source route while the container is
// opening/open. A copy of that widget is included in the
// [_OpenContainerRoute] where it fades out. To avoid issues with double
// shadows and transparency, we hide it in the source route.
final GlobalKey<_HideableState> _hideableKey = GlobalKey<_HideableState>();
// Key used to steal the state of the widget returned by
// [OpenContainer.openBuilder] from the source route and attach it to the
// same widget included in the [_OpenContainerRoute] where it fades out.
final GlobalKey _closedBuilderKey = GlobalKey();
void openContainer() {
Navigator.of(context).push(_OpenContainerRoute(
beginColor: widget.beginColor,
endColor: widget.endColor,
closedColor: widget.closedColor,
openColor: widget.openColor,
closedElevation: widget.closedElevation,
openElevation: widget.openElevation,
closedShape: widget.closedShape,
openShape: widget.openShape,
closedBuilder: widget.closedBuilder,
openBuilder: widget.openBuilder,
hideableKey: _hideableKey,
closedBuilderKey: _closedBuilderKey,
transitionDuration: widget.transitionDuration,
transitionType: widget.transitionType,
flightWidget: widget.flightWidget,
playerRunning: widget.playerRunning,
playerHeight: widget.playerHeight,
));
}
@override
Widget build(BuildContext context) {
return _Hideable(
key: _hideableKey,
child: GestureDetector(
onTap: widget.tappable ? openContainer : null,
child: Material(
color: Colors.transparent,
// clipBehavior: Clip.antiAlias,
// color: widget.closedColor,
// elevation: widget.closedElevation,
// shape: widget.closedShape,
child: Builder(
key: _closedBuilderKey,
builder: (context) {
return widget.closedBuilder(context, openContainer, false);
},
),
),
),
);
}
}
/// Controls the visibility of its child.
///
/// The child can be in one of three states:
///
/// * It is included in the tree and fully visible. (The `placeholderSize` is
/// null and `isVisible` is true.)
/// * It is included in the tree, but not visible; its size is maintained.
/// (The `placeholderSize` is null and `isVisible` is false.)
/// * It is not included in the tree. Instead a [SizedBox] of dimensions
/// specified by `placeholderSize` is included in the tree. (The value of
/// `isVisible` is ignored).
class _Hideable extends StatefulWidget {
const _Hideable({
Key key,
this.child,
}) : super(key: key);
final Widget child;
@override
State<_Hideable> createState() => _HideableState();
}
class _HideableState extends State<_Hideable> {
/// When non-null the child is replaced by a [SizedBox] of the set size.
Size get placeholderSize => _placeholderSize;
Size _placeholderSize;
set placeholderSize(Size value) {
if (_placeholderSize == value) {
return;
}
setState(() {
_placeholderSize = value;
});
}
/// When true the child is not visible, but will maintain its size.
///
/// The value of this property is ignored when [placeholderSize] is non-null
/// (i.e. [isInTree] returns false).
bool get isVisible => _visible;
bool _visible = true;
set isVisible(bool value) {
assert(value != null);
if (_visible == value) {
return;
}
setState(() {
_visible = value;
});
}
/// Whether the child is currently included in the tree.
///
/// When it is included, it may be visible or not according to [isVisible].
bool get isInTree => _placeholderSize == null;
@override
Widget build(BuildContext context) {
if (_placeholderSize != null) {
return SizedBox.fromSize(size: _placeholderSize);
}
return Opacity(
opacity: _visible ? 1.0 : 0.0,
child: widget.child,
);
}
}
class _OpenContainerRoute extends ModalRoute<void> {
_OpenContainerRoute({
@required this.closedColor,
@required this.openColor,
@required this.beginColor,
@required this.endColor,
@required double closedElevation,
@required this.openElevation,
@required ShapeBorder closedShape,
@required this.openShape,
@required this.closedBuilder,
@required this.openBuilder,
@required this.hideableKey,
@required this.closedBuilderKey,
@required this.transitionDuration,
@required this.transitionType,
this.flightWidget,
this.playerRunning,
this.playerHeight,
}) : assert(closedColor != null),
assert(openColor != null),
assert(closedElevation != null),
assert(openElevation != null),
assert(closedShape != null),
assert(openBuilder != null),
assert(closedBuilder != null),
assert(hideableKey != null),
assert(closedBuilderKey != null),
assert(transitionType != null),
_elevationTween = Tween<double>(
begin: closedElevation,
end: openElevation,
),
_shapeTween = ShapeBorderTween(
begin: closedShape,
end: openShape,
),
_colorTween = _getColorTween(
transitionType: transitionType,
closedColor: closedColor,
openColor: openColor,
beginColor: beginColor,
endColor: endColor),
_closedOpacityTween = _getClosedOpacityTween(transitionType),
_openOpacityTween = _getOpenOpacityTween(transitionType);
final Widget flightWidget;
final bool playerRunning;
final double playerHeight;
static _FlippableTweenSequence<Color> _getColorTween({
@required ContainerTransitionType transitionType,
@required Color closedColor,
@required Color openColor,
@required Color beginColor,
@required Color endColor,
}) {
switch (transitionType) {
case ContainerTransitionType.fade:
return _FlippableTweenSequence<Color>(
<TweenSequenceItem<Color>>[
TweenSequenceItem<Color>(
tween: ConstantTween<Color>(closedColor),
weight: 1 / 5,
),
TweenSequenceItem<Color>(
tween: ColorTween(begin: closedColor, end: openColor),
weight: 1 / 5,
),
TweenSequenceItem<Color>(
tween: ConstantTween<Color>(openColor),
weight: 3 / 5,
),
],
);
case ContainerTransitionType.fadeThrough:
return _FlippableTweenSequence<Color>(
<TweenSequenceItem<Color>>[
TweenSequenceItem<Color>(
tween: ColorTween(begin: closedColor, end: endColor),
weight: 1 / 5,
),
TweenSequenceItem<Color>(
tween: ColorTween(begin: beginColor, end: openColor),
weight: 4 / 5,
),
],
);
}
return null; // unreachable
}
static _FlippableTweenSequence<double> _getClosedOpacityTween(
ContainerTransitionType transitionType) {
switch (transitionType) {
case ContainerTransitionType.fade:
return _FlippableTweenSequence<double>(
<TweenSequenceItem<double>>[
TweenSequenceItem<double>(
tween: ConstantTween<double>(1.0),
weight: 1,
),
],
);
break;
case ContainerTransitionType.fadeThrough:
return _FlippableTweenSequence<double>(
<TweenSequenceItem<double>>[
TweenSequenceItem<double>(
tween: Tween<double>(begin: 1.0, end: 0.0),
weight: 1 / 5,
),
TweenSequenceItem<double>(
tween: ConstantTween<double>(0.0),
weight: 4 / 5,
),
],
);
break;
}
return null; // unreachable
}
static _FlippableTweenSequence<double> _getOpenOpacityTween(
ContainerTransitionType transitionType) {
switch (transitionType) {
case ContainerTransitionType.fade:
return _FlippableTweenSequence<double>(
<TweenSequenceItem<double>>[
TweenSequenceItem<double>(
tween: ConstantTween<double>(0.0),
weight: 1 / 5,
),
TweenSequenceItem<double>(
tween: Tween<double>(begin: 0.0, end: 1.0),
weight: 1 / 5,
),
TweenSequenceItem<double>(
tween: ConstantTween<double>(1.0),
weight: 3 / 5,
),
],
);
break;
case ContainerTransitionType.fadeThrough:
return _FlippableTweenSequence<double>(
<TweenSequenceItem<double>>[
TweenSequenceItem<double>(
tween: ConstantTween<double>(0.0),
weight: 1 / 5,
),
TweenSequenceItem<double>(
tween: Tween<double>(begin: 0.0, end: 1.0),
weight: 4 / 5,
),
],
);
break;
}
return null; // unreachable
}
final Color closedColor;
final Color openColor;
final Color beginColor;
final Color endColor;
final double openElevation;
final ShapeBorder openShape;
final OpenContainerBuilder closedBuilder;
final OpenContainerBuilder openBuilder;
// See [_OpenContainerState._hideableKey].
final GlobalKey<_HideableState> hideableKey;
// See [_OpenContainerState._closedBuilderKey].
final GlobalKey closedBuilderKey;
@override
final Duration transitionDuration;
final ContainerTransitionType transitionType;
final Tween<double> _elevationTween;
final ShapeBorderTween _shapeTween;
final _FlippableTweenSequence<double> _closedOpacityTween;
final _FlippableTweenSequence<double> _openOpacityTween;
final _FlippableTweenSequence<Color> _colorTween;
// Key used for the widget returned by [OpenContainer.openBuilder] to keep
// its state when the shape of the widget tree is changed at the end of the
// animation to remove all the craft that was necessary to make the animation
// work.
final GlobalKey _openBuilderKey = GlobalKey();
// Defines the position and the size of the (opening) [OpenContainer] within
// the bounds of the enclosing [Navigator].
final RectTween _rectTween = RectTween();
final Tween<Offset> _positionTween = Tween<Offset>();
final Tween<double> _avatarScaleTween = Tween<double>();
AnimationStatus _lastAnimationStatus;
AnimationStatus _currentAnimationStatus;
@override
TickerFuture didPush() {
_takeMeasurements(navigatorContext: hideableKey.currentContext);
animation.addStatusListener((status) {
_lastAnimationStatus = _currentAnimationStatus;
_currentAnimationStatus = status;
switch (status) {
case AnimationStatus.dismissed:
hideableKey.currentState
..placeholderSize = null
..isVisible = true;
break;
case AnimationStatus.completed:
hideableKey.currentState
..placeholderSize = null
..isVisible = false;
break;
case AnimationStatus.forward:
case AnimationStatus.reverse:
break;
}
});
return super.didPush();
}
@override
bool didPop(void result) {
_takeMeasurements(
navigatorContext: subtreeContext,
delayForSourceRoute: true,
);
return super.didPop(result);
}
void _takeMeasurements({
BuildContext navigatorContext,
bool delayForSourceRoute = false,
}) {
final RenderBox navigator =
Navigator.of(navigatorContext).context.findRenderObject();
final navSize = _getSize(navigator);
_rectTween.end = Offset.zero & navSize;
void takeMeasurementsInSourceRoute([Duration _]) {
if (!navigator.attached || hideableKey.currentContext == null) {
return;
}
_rectTween.begin = _getRect(hideableKey, navigator);
hideableKey.currentState.placeholderSize = _rectTween.begin.size;
}
if (delayForSourceRoute) {
SchedulerBinding.instance
.addPostFrameCallback(takeMeasurementsInSourceRoute);
} else {
takeMeasurementsInSourceRoute();
}
}
Size _getSize(RenderBox render) {
assert(render != null && render.hasSize);
return render.size;
}
// Returns the bounds of the [RenderObject] identified by `key` in the
// coordinate system of `ancestor`.
Rect _getRect(GlobalKey key, RenderBox ancestor) {
assert(key.currentContext != null);
assert(ancestor != null && ancestor.hasSize);
final RenderBox render = key.currentContext.findRenderObject();
assert(render != null && render.hasSize);
return MatrixUtils.transformRect(
render.getTransformTo(ancestor),
Offset.zero & render.size,
);
}
bool get _transitionWasInterrupted {
var wasInProgress = false;
var isInProgress = false;
switch (_currentAnimationStatus) {
case AnimationStatus.completed:
case AnimationStatus.dismissed:
isInProgress = false;
break;
case AnimationStatus.forward:
case AnimationStatus.reverse:
isInProgress = true;
break;
}
switch (_lastAnimationStatus) {
case AnimationStatus.completed:
case AnimationStatus.dismissed:
wasInProgress = false;
break;
case AnimationStatus.forward:
case AnimationStatus.reverse:
wasInProgress = true;
break;
}
return wasInProgress && isInProgress;
}
void closeContainer() {
Navigator.of(subtreeContext).pop();
}
@override
Widget buildPage(
BuildContext context,
Animation<double> animation,
Animation<double> secondaryAnimation,
) {
return Align(
alignment: Alignment.topLeft,
child: AnimatedBuilder(
animation: animation,
builder: (context, child) {
if (animation.isCompleted) {
return SizedBox.expand(
child: Material(
color: openColor,
elevation: openElevation,
shape: openShape,
child: Builder(
key: _openBuilderKey,
builder: (context) {
return openBuilder(context, closeContainer, false);
},
),
),
);
}
final Animation<double> curvedAnimation = CurvedAnimation(
parent: animation,
curve: Curves.fastOutSlowIn,
reverseCurve:
_transitionWasInterrupted ? null : Curves.fastOutSlowIn.flipped,
);
final Animation<double> secondCurvedAnimation = CurvedAnimation(
parent: animation,
curve: Curves.easeOutCirc,
reverseCurve:
_transitionWasInterrupted ? null : Curves.easeOutCirc.flipped,
);
TweenSequence<Color> colorTween;
TweenSequence<double> closedOpacityTween, openOpacityTween;
switch (animation.status) {
case AnimationStatus.dismissed:
case AnimationStatus.forward:
closedOpacityTween = _closedOpacityTween;
openOpacityTween = _openOpacityTween;
colorTween = _colorTween;
break;
case AnimationStatus.reverse:
if (_transitionWasInterrupted) {
closedOpacityTween = _closedOpacityTween;
openOpacityTween = _openOpacityTween;
colorTween = _colorTween;
break;
}
closedOpacityTween = _closedOpacityTween.flipped;
openOpacityTween = _openOpacityTween.flipped;
colorTween = _colorTween.flipped;
break;
case AnimationStatus.completed:
assert(false); // Unreachable.
break;
}
assert(colorTween != null);
assert(closedOpacityTween != null);
assert(openOpacityTween != null);
final rect = _rectTween.evaluate(curvedAnimation);
_positionTween.begin =
Offset(_rectTween.begin.left + 10, _rectTween.begin.top + 10);
_positionTween.end = Offset(
10,
playerRunning
? MediaQuery.of(context).size.height - 40 - playerHeight
: MediaQuery.of(context).size.height - 40);
var _width = MediaQuery.of(context).size.width;
_avatarScaleTween.begin = _width / 16;
_avatarScaleTween.end = 30;
return SizedBox.expand(
child: Stack(
children: <Widget>[
Container(
child: Align(
alignment: Alignment.topLeft,
child: Transform.translate(
offset: Offset(rect.left, rect.top),
child: SizedBox(
width: rect.width,
height: rect.height *
(playerRunning
? (1 - playerHeight / context.height)
: 1),
child: Material(
clipBehavior: Clip.antiAlias,
animationDuration: Duration.zero,
color: colorTween.evaluate(animation),
shape: _shapeTween.evaluate(curvedAnimation),
elevation: _elevationTween.evaluate(curvedAnimation),
child: Stack(
fit: StackFit.passthrough,
children: <Widget>[
// Closed child fading out.
FittedBox(
fit: BoxFit.fitWidth,
alignment: Alignment.topLeft,
child: SizedBox(
width: _rectTween.begin.width,
height: _rectTween.begin.height,
child: hideableKey.currentState.isInTree
? null
: Opacity(
opacity: closedOpacityTween
.evaluate(animation),
child: Builder(
key: closedBuilderKey,
builder: (context) {
// Use dummy "open container" callback
// since we are in the process of opening.
return closedBuilder(
context, () {}, true);
},
),
),
),
),
// Open child fading in.
FittedBox(
fit: BoxFit.fitWidth,
alignment: Alignment.topLeft,
child: SizedBox(
width: _rectTween.end.width,
height: _rectTween.end.height,
child: Opacity(
opacity:
openOpacityTween.evaluate(animation),
child: Builder(
key: _openBuilderKey,
builder: (context) {
return openBuilder(
context, closeContainer, true);
},
),
),
),
),
],
),
),
),
),
),
),
Positioned(
top: _positionTween.evaluate(secondCurvedAnimation).dy,
left: _positionTween.evaluate(secondCurvedAnimation).dx,
child: SizedBox(
height: _avatarScaleTween.evaluate(secondCurvedAnimation),
width: _avatarScaleTween.evaluate(secondCurvedAnimation),
child: flightWidget,
),
),
],
),
);
},
),
);
}
@override
bool get maintainState => true;
@override
Color get barrierColor => null;
@override
bool get opaque => true;
@override
bool get barrierDismissible => false;
@override
String get barrierLabel => null;
}
class _FlippableTweenSequence<T> extends TweenSequence<T> {
_FlippableTweenSequence(this._items) : super(_items);
final List<TweenSequenceItem<T>> _items;
_FlippableTweenSequence<T> _flipped;
_FlippableTweenSequence<T> get flipped {
if (_flipped == null) {
final newItems = <TweenSequenceItem<T>>[];
for (var i = 0; i < _items.length; i++) {
newItems.add(TweenSequenceItem<T>(
tween: _items[i].tween,
weight: _items[_items.length - 1 - i].weight,
));
}
_flipped = _FlippableTweenSequence<T>(newItems);
}
return _flipped;
}
}