tsacdop-podcast-app-android/lib/state/audio_state.dart

1344 lines
42 KiB
Dart

import 'dart:async';
import 'dart:developer';
import 'package:audio_service/audio_service.dart';
import 'package:audio_session/audio_session.dart';
import 'package:rxdart/rxdart.dart';
import 'package:flutter/foundation.dart';
import 'package:just_audio/just_audio.dart';
import '../local_storage/key_value_storage.dart';
import '../local_storage/sqflite_localpodcast.dart';
import '../type/episodebrief.dart';
import '../type/play_histroy.dart';
import '../type/playlist.dart';
MediaControl playControl = MediaControl(
androidIcon: 'drawable/ic_stat_play_circle_filled',
label: 'Play',
action: MediaAction.play,
);
MediaControl pauseControl = MediaControl(
androidIcon: 'drawable/ic_stat_pause_circle_filled',
label: 'Pause',
action: MediaAction.pause,
);
MediaControl skipToNextControl = MediaControl(
androidIcon: 'drawable/baseline_skip_next_white_24',
label: 'Next',
action: MediaAction.skipToNext,
);
MediaControl skipToPreviousControl = MediaControl(
androidIcon: 'drawable/ic_action_skip_previous',
label: 'Previous',
action: MediaAction.skipToPrevious,
);
MediaControl stopControl = MediaControl(
androidIcon: 'drawable/baseline_close_white_24',
label: 'Stop',
action: MediaAction.stop,
);
MediaControl forwardControl = MediaControl(
androidIcon: 'drawable/baseline_fast_forward_white_24',
label: 'forward',
action: MediaAction.fastForward,
);
MediaControl rewindControl = MediaControl(
androidIcon: 'drawable/baseline_fast_rewind_white_24',
label: 'rewind',
action: MediaAction.rewind,
);
/// Sleep timer mode.
enum SleepTimerMode { endOfEpisode, timer, undefined }
enum PlayerHeight { short, mid, tall }
class AudioPlayerNotifier extends ChangeNotifier {
final _dbHelper = DBHelper();
final _positionStorage = KeyValueStorage(audioPositionKey);
final _autoPlayStorage = KeyValueStorage(autoPlayKey);
final _autoSleepTimerStorage = KeyValueStorage(autoSleepTimerKey);
final _defaultSleepTimerStorage = KeyValueStorage(defaultSleepTimerKey);
final _autoSleepTimerModeStorage = KeyValueStorage(autoSleepTimerModeKey);
final _autoSleepTimerStartStorage = KeyValueStorage(autoSleepTimerStartKey);
final _autoSleepTimerEndStorage = KeyValueStorage(autoSleepTimerEndKey);
final _fastForwardSecondsStorage = KeyValueStorage(fastForwardSecondsKey);
final _rewindSecondsStorage = KeyValueStorage(rewindSecondsKey);
final _playerHeightStorage = KeyValueStorage(playerHeightKey);
final _speedStorage = KeyValueStorage(speedKey);
final _skipSilenceStorage = KeyValueStorage(skipSilenceKey);
final _boostVolumeStorage = KeyValueStorage(boostVolumeKey);
final _volumeGainStorage = KeyValueStorage(volumeGainKey);
final _markListenedAfterSkipStorage =
KeyValueStorage(markListenedAfterSkipKey);
final _playlistsStorgae = KeyValueStorage(playlistsAllKey);
final _playerStateStorage = KeyValueStorage(playerStateKey);
final cacheStorage = KeyValueStorage(cacheMaxKey);
/// Playing episdoe.
EpisodeBrief? _episode;
/// Playlists include queue and playlists created by user.
List<Playlist> _playlists = [];
/// Playing playlist.
Playlist? _playlist;
/// Queue is the first playlist by default.
Playlist get _queue => _playlists.first;
/// Player state.
AudioProcessingState _audioState = AudioProcessingState.loading;
/// Player playing.
bool _playing = false;
/// Fastforward second.
int? _fastForwardSeconds = 0;
/// Rewind seconds.
int? _rewindSeconds = 0;
/// No slide, set true if slide on seekbar.
bool _noSlide = true;
/// Current episode duration.
int _backgroundAudioDuration = 0;
/// Current episode positin.
int? _backgroundAudioPosition = 0;
/// Erroe maeesage.
String? _remoteErrorMessage;
/// Seekbar value, min 0, max 1.0.
double _seekSliderValue = 0.0;
/// Record plyaer position.
int _lastPosition = 0;
/// Set true if sleep timer mode is end of episode.
bool _stopOnComplete = false;
/// Sleep timer timer.
late Timer _stopTimer;
/// Sleep timer time left.
int _timeLeft = 0;
/// Start sleep timer.
bool _startSleepTimer = false;
/// Control sleep timer anamation.
double _switchValue = 0;
/// Sleep timer mode.
SleepTimerMode _sleepTimerMode = SleepTimerMode.undefined;
//Auto stop at the end of episode when you start play at scheduled time.
bool? _autoSleepTimer;
//set autoplay episode in playlist
late bool _autoPlay;
/// Datetime now.
DateTime? _current;
/// Current position.
late int _currentPosition;
/// Current speed.
double? _currentSpeed = 1;
///Update episode card when setting changed
bool _episodeState = false;
/// Player height.
PlayerHeight? _playerHeight;
/// Player skip silence.
bool? _skipSilence;
/// Boost volumn
bool? _boostVolume;
/// Boost volume gain.
late int _volumeGain;
// ignore: prefer_final_fields
bool _playerRunning = false;
late bool _markListened;
// Tmep episode list, playing from search result
List<EpisodeBrief?> _playFromSearchList = [];
late AudioHandler _audioHandler;
StreamSubscription<MediaItem?>? _mediaitemSubscription;
StreamSubscription<PlaybackState>? _playbackStateSubscription;
StreamSubscription<dynamic>? _customEventSubscription;
@override
void addListener(VoidCallback listener) async {
await _initAudioData();
final cacheMax =
await cacheStorage.getInt(defaultValue: (1024 * 1024 * 200).toInt());
_audioHandler = await AudioService.init(
builder: () => CustomAudioHandler(cacheMax), config: _config);
super.addListener(listener);
}
@override
void dispose() {
_mediaitemSubscription?.cancel();
_playbackStateSubscription?.cancel();
_customEventSubscription?.cancel();
super.dispose();
}
/// Audio service config
AudioServiceConfig get _config => AudioServiceConfig(
androidNotificationChannelName: 'Tsacdop',
androidNotificationIcon: 'drawable/ic_notification',
// androidEnableQueue: true,
androidStopForegroundOnPause: true,
preloadArtwork: false,
fastForwardInterval: Duration(seconds: _fastForwardSeconds!),
rewindInterval: Duration(seconds: _rewindSeconds!),
);
/// Audio playing state.
AudioProcessingState get audioState => _audioState;
int get backgroundAudioDuration => _backgroundAudioDuration;
int? get backgroundAudioPosition => _backgroundAudioPosition;
double get seekSliderValue => _seekSliderValue;
String? get remoteErrorMessage => _remoteErrorMessage;
bool get playerRunning => _playerRunning;
bool get buffering => _audioState != AudioProcessingState.ready;
EpisodeBrief? get episode => _episode;
/// Playlist provider.
int get lastPosition => _lastPosition;
List<Playlist> get playlists => _playlists;
Playlist get queue => _playlists.first;
bool get playing => _playing;
Playlist? get playlist => _playlist;
/// Player control.
bool get stopOnComplete => _stopOnComplete;
bool get startSleepTimer => _startSleepTimer;
SleepTimerMode get sleepTimerMode => _sleepTimerMode;
int get timeLeft => _timeLeft;
double get switchValue => _switchValue;
double? get currentSpeed => _currentSpeed;
bool get episodeState => _episodeState;
bool? get autoSleepTimer => _autoSleepTimer;
int? get fastForwardSeconds => _fastForwardSeconds;
int? get rewindSeconds => _rewindSeconds;
PlayerHeight? get playerHeight => _playerHeight;
bool? get skipSilence => _skipSilence;
bool? get boostVolume => _boostVolume;
int get volumeGain => _volumeGain;
set setSwitchValue(double value) {
_switchValue = value;
notifyListeners();
}
set setEpisodeState(bool boo) {
_episodeState = !_episodeState;
notifyListeners();
}
set setPlayerHeight(PlayerHeight mode) {
_playerHeight = mode;
notifyListeners();
_savePlayerHeight();
}
Future<void> _initAudioData() async {
var index = await _playerHeightStorage.getInt(defaultValue: 0);
_playerHeight = PlayerHeight.values[index];
_currentSpeed = await _speedStorage.getDouble(defaultValue: 1.0);
_skipSilence = await _skipSilenceStorage.getBool(defaultValue: false);
_boostVolume = await _boostVolumeStorage.getBool(defaultValue: false);
_volumeGain = await _volumeGainStorage.getInt(defaultValue: 3000);
_fastForwardSeconds =
await _fastForwardSecondsStorage.getInt(defaultValue: 30);
_rewindSeconds = await _rewindSecondsStorage.getInt(defaultValue: 30);
}
Future _savePlayerHeight() async {
await _playerHeightStorage.saveInt(_playerHeight!.index);
}
Future _getAutoPlay() async {
var i = await _autoPlayStorage.getInt();
_autoPlay = i == 0;
}
Future _getAutoSleepTimer() async {
var i = await _autoSleepTimerStorage.getInt();
_autoSleepTimer = i == 1;
}
Future<void> initPlaylist() async {
if (_playlists.isEmpty) {
var playlistEntities = await _playlistsStorgae.getPlaylists();
_playlists = [
for (var entity in playlistEntities!) Playlist.fromEntity(entity)
];
await _playlists.first.getPlaylist();
await _getAutoPlay();
///Get playerstate saved in storage.
final state = await _playerStateStorage.getPlayerState();
final idList = [for (var p in _playlists) p.id];
if (idList.contains(state[0])) {
_playlist = _playlists.firstWhere(
(p) => p.id == state[0],
);
await _playlist!.getPlaylist();
if (state[1] != '') {
final episode = await _dbHelper.getRssItemWithUrl(state[1]);
if (episode != null &&
((!_playlist!.isQueue && _playlist!.contains(episode)) ||
(_playlist!.isQueue &&
_queue.isNotEmpty &&
_queue.episodes.first!.title == episode.title))) {
_episode = episode;
_lastPosition = int.parse(state[2]);
if (_lastPosition > 0) {
{
final duration = episode.duration! * 1000;
final seekValue =
duration != 0 ? _lastPosition / duration : 1.0;
final history = PlayHistory(episode.title, episode.enclosureUrl,
_lastPosition ~/ 1000, seekValue);
await _dbHelper.saveHistory(history);
}
}
} else {
_episode = _playlist!.isNotEmpty ? _playlist!.episodes.first : null;
_lastPosition = 0;
}
} else {
_episode = _playlist!.isNotEmpty ? _playlist!.episodes.first : null;
_lastPosition = 0;
}
} else {
_playlist = _playlists.first;
_episode = _playlist!.isNotEmpty ? _playlist!.episodes.first : null;
_lastPosition = 0;
}
notifyListeners();
await KeyValueStorage(lastWorkKey).saveInt(0);
}
}
Future<void> playFromLastPosition() async {
if (_playlist!.episodes.isNotEmpty) {
await _playlist!.getPlaylist();
if (_episode == null || !_playlist!.episodes.contains(_episode)) {
_episode = _playlist!.isNotEmpty ? _playlist!.episodes.first : null;
}
_audioState = AudioProcessingState.loading;
_backgroundAudioDuration = 0;
_backgroundAudioPosition = 0;
_seekSliderValue = 0;
_playerRunning = true;
notifyListeners();
_startAudioService(_playlist!,
position: _lastPosition,
index: _playlist!.episodes.indexOf(_episode));
} else {
log('Playlist is empty');
}
}
Future<void> playlistLoad(Playlist playlist) async {
var p = playlist;
if (playlist.name != 'Queue') {
await updatePlaylist(p, updateEpisodes: true);
}
_playlist = p;
notifyListeners();
if (playlist.isNotEmpty) {
if (playerRunning) {
_audioHandler.customAction('setIsQueue', {'isQueue': playlist.isQueue});
_audioHandler.customAction('changeQueue', {
'queue': [for (var e in p.episodes) e!.toMediaItem()]
});
} else {
_backgroundAudioDuration = 0;
_backgroundAudioPosition = 0;
_seekSliderValue = 0;
_episode = playlist.episodes.first;
_audioState = AudioProcessingState.loading;
_playerRunning = true;
notifyListeners();
_startAudioService(_playlist!, position: 0, index: 0);
}
}
}
Future<void> episodeLoad(EpisodeBrief? episode,
{int startPosition = 0, bool fromSearch = false}) async {
var episodeNew;
if (fromSearch) {
episodeNew = episode;
_playFromSearchList.add(episode);
} else {
episodeNew = await _dbHelper.getRssItemWithUrl(episode!.enclosureUrl);
}
// @TODO load episode from last position when player running
if (playerRunning) {
if (_playFromSearchList.contains(_episode)) {
_queue.delFromPlaylist(_episode);
} else {
final history = PlayHistory(_episode!.title, _episode!.enclosureUrl,
backgroundAudioPosition! ~/ 1000, seekSliderValue);
await _dbHelper.saveHistory(history);
}
_queue.addToPlayListAt(episodeNew, 0);
await updatePlaylist(_queue, updateEpisodes: !fromSearch);
if (_playlist!.isQueue) {
_audioHandler.customAction('setIsQueue', {'isQueue': true});
_audioHandler.customAction('changeQueue', {
'queue': [for (var e in _queue.episodes) e!.toMediaItem()]
});
_playlist = _queue;
}
await _audioHandler.customAction('addQueueItemAt',
{'mediaItem': episodeNew.toMediaItem(), 'index': 0});
if (startPosition > 0) {
await _audioHandler.seek(Duration(milliseconds: startPosition));
}
_remoteErrorMessage = null;
notifyListeners();
if (episodeNew.isNew == 1) {
await _dbHelper.removeEpisodeNewMark(episodeNew.enclosureUrl);
}
} else {
await _queue.getPlaylist();
_queue.addToPlayListAt(episodeNew, 0);
updatePlaylist(_queue, updateEpisodes: false);
_backgroundAudioDuration = 0;
_backgroundAudioPosition = 0;
_seekSliderValue = 0;
_episode = episodeNew;
_playerRunning = true;
_playlist = _queue;
notifyListeners();
_startAudioService(_queue, position: startPosition);
}
}
Future<void> loadEpisodeFromPlaylist(EpisodeBrief? episode) async {
if (_playlist!.episodes.contains(episode)) {
var index = _playlist!.episodes.indexOf(episode);
await _audioHandler.customAction('changeIndex', {'index': index});
}
}
Future<void> _startAudioService(Playlist playlist,
{int index = 0, int position = 0}) async {
_stopOnComplete = false;
_sleepTimerMode = SleepTimerMode.undefined;
_switchValue = 0;
/// Get fastword and rewind seconds.
_fastForwardSeconds =
await _fastForwardSecondsStorage.getInt(defaultValue: 30);
_rewindSeconds = await _rewindSecondsStorage.getInt(defaultValue: 10);
/// Get if auto mark listened after skip
_markListened =
await _markListenedAfterSkipStorage.getBool(defaultValue: false);
/// Start audio service.
//Check autoplay setting, if true only add one episode, else add playlist.
await _getAutoPlay();
if (_autoPlay) {
await _audioHandler.addQueueItems(
([for (var episode in playlist.episodes) episode!.toMediaItem()]));
} else {
await _audioHandler
.addQueueItems([playlist.episodes[index]!.toMediaItem()]);
}
await _audioHandler.play();
//Check auto sleep timer setting
await _getAutoSleepTimer();
if (_autoSleepTimer!) {
final startTime =
await (_autoSleepTimerStartStorage.getInt(defaultValue: 1380));
final endTime =
await (_autoSleepTimerEndStorage.getInt(defaultValue: 360));
final currentTime = DateTime.now().hour * 60 + DateTime.now().minute;
if ((startTime > endTime &&
(currentTime > startTime || currentTime < endTime)) ||
((startTime < endTime) &&
(currentTime > startTime && currentTime < endTime))) {
final mode = await (_autoSleepTimerModeStorage.getInt());
_sleepTimerMode = SleepTimerMode.values[mode];
final defaultTimer =
await _defaultSleepTimerStorage.getInt(defaultValue: 30);
sleepTimer(defaultTimer);
}
}
/// Set if playlist is queue.
await _audioHandler
.customAction('setIsQueue', {'isQueue': playlist.isQueue});
/// Set player speed.
if (_currentSpeed != 1.0) {
await _audioHandler.customAction('setSpeed', {'speed': _currentSpeed});
}
/// Set slipsilence.
if (_skipSilence!) {
await _audioHandler
.customAction('setSkipSilence', {'skipSilence': skipSilence});
}
/// Set boostValome.
if (_boostVolume!) {
await _audioHandler.customAction(
'setBoostVolume', {'boostVolume': _boostVolume, 'gain': _volumeGain});
}
_audioHandler.play();
_mediaitemSubscription =
_audioHandler.mediaItem.where((event) => event != null).listen(
(item) async {
var episode = await _dbHelper.getRssItemWithMediaId(item!.id);
if (episode == null) {
episode = _playFromSearchList.firstWhere((e) => e!.mediaId == item.id,
orElse: () => null);
}
if (episode != null) {
_episode = episode;
_backgroundAudioDuration = item.duration?.inMilliseconds ?? 0;
if (position > 0 &&
_backgroundAudioDuration > 0 &&
_episode!.enclosureUrl == _playlist!.episodeList[index]) {
await _audioHandler.seek(Duration(milliseconds: position));
position = 0;
}
notifyListeners();
} else {
_audioHandler.skipToNext();
}
},
);
_playbackStateSubscription =
_audioHandler.playbackState.listen((event) async {
_current = DateTime.now();
_audioState = event.processingState;
_playing = event.playing;
_currentSpeed = event.speed;
_currentPosition = event.updatePosition.inMilliseconds;
if (_audioState == AudioProcessingState.completed) {
if (_switchValue > 0) _switchValue = 0;
}
/// Get error state.
if (_audioState == AudioProcessingState.error) {
_remoteErrorMessage = 'Network Error';
}
/// Reset error state.
if (_audioState != AudioProcessingState.error) {
_remoteErrorMessage = null;
}
notifyListeners();
});
_customEventSubscription =
_audioHandler.customEvent.distinct().listen((event) async {
if (event is Map && event['removePlayed'] != null) {
log(event.toString());
log(_queue.episodes.first!.title!);
if (_playlist!.isQueue &&
_queue.isNotEmpty &&
_queue.episodes.first!.title == event['removePlayed']) {
log(event['removePlayed']);
_queue.delFromPlaylist(_episode);
updatePlaylist(_queue, updateEpisodes: false);
}
_lastPosition = 0;
notifyListeners();
// await _positionStorage.saveInt(_lastPostion);
await _playerStateStorage.savePlayerState(
_playlist!.id, _episode!.enclosureUrl, _lastPosition);
var history;
if (_markListened) {
history = PlayHistory(_episode!.title, _episode!.enclosureUrl,
_backgroundAudioPosition! ~/ 1000, 1);
} else {
history = PlayHistory(_episode!.title, _episode!.enclosureUrl,
_backgroundAudioPosition! ~/ 1000, _seekSliderValue);
}
await _dbHelper.saveHistory(history);
}
if (event is Map && event['playerRunning'] == false && _playerRunning) {
_playerRunning = false;
notifyListeners();
if (_lastPosition > 0) {
final history = PlayHistory(_episode!.title, _episode!.enclosureUrl,
_lastPosition ~/ 1000, _seekSliderValue);
await _dbHelper.saveHistory(history);
}
if (_playlist!.isEmpty) {
_episode = null;
_backgroundAudioDuration = 0;
_backgroundAudioPosition = 0;
}
}
if (event is Map && event['position'] != null) {
_backgroundAudioPosition = event['position'].inMilliseconds;
if (_backgroundAudioDuration != 0 && _backgroundAudioPosition != null) {
_seekSliderValue =
_backgroundAudioPosition! / _backgroundAudioDuration;
} else {
_seekSliderValue = 0;
}
notifyListeners();
}
});
}
/// Queue management
Future<void> addToPlaylist(EpisodeBrief episode) async {
final episodeNew = await (_dbHelper.getRssItemWithUrl(episode.enclosureUrl)
as FutureOr<EpisodeBrief>);
if (episodeNew.isNew == 1) {
await _dbHelper.removeEpisodeNewMark(episodeNew.enclosureUrl);
}
if (!_queue.episodes.contains(episodeNew)) {
if (playerRunning && _playlist!.isQueue) {
await _audioHandler.addQueueItem(episodeNew.toMediaItem());
}
if (_playlist!.isQueue && _queue.isEmpty) _episode = episodeNew;
_queue.addToPlayList(episodeNew);
await updatePlaylist(_queue, updateEpisodes: false);
}
}
Future<void> addToPlaylistAt(EpisodeBrief episode, int index) async {
final episodeNew = await (_dbHelper.getRssItemWithUrl(episode.enclosureUrl)
as FutureOr<EpisodeBrief>);
if (episodeNew.isNew == 1) {
await _dbHelper.removeEpisodeNewMark(episodeNew.enclosureUrl);
}
if (_playerRunning && _playlist!.isQueue) {
await _audioHandler.customAction('addQueueItemAt',
{'mediaItem': episodeNew.toMediaItem(), 'index': index});
}
_queue.addToPlayListAt(episodeNew, index);
await updatePlaylist(_queue, updateEpisodes: false);
}
Future<void> addNewEpisode(List<String> group) async {
var newEpisodes = <EpisodeBrief>[];
if (group.isEmpty) {
newEpisodes = await _dbHelper.getRecentNewRssItem();
} else {
newEpisodes = await _dbHelper.getGroupNewRssItem(group);
}
if (newEpisodes.length > 0 && newEpisodes.length < 100) {
for (var episode in newEpisodes) {
await addToPlaylist(episode);
}
}
if (group.isEmpty) {
await _dbHelper.removeAllNewMark();
} else {
await _dbHelper.removeGroupNewMark(group);
}
}
Future<void> updateMediaItem(EpisodeBrief episode) async {
if (episode.enclosureUrl == episode.mediaId &&
_episode != episode &&
_playlist!.contains(episode)) {
var episodeNew = await _dbHelper.getRssItemWithUrl(episode.enclosureUrl);
_playlist!.updateEpisode(episodeNew);
if (_playerRunning) {
await _audioHandler.updateMediaItem(episodeNew!.toMediaItem());
}
}
}
Future<int> delFromPlaylist(EpisodeBrief episode) async {
final episodeNew = await _dbHelper.getRssItemWithUrl(episode.enclosureUrl);
if (playerRunning && _playlist!.isQueue) {
await _audioHandler.removeQueueItem(episodeNew!.toMediaItem());
}
final index = _queue.delFromPlaylist(episodeNew);
if (index == 0) {
_lastPosition = 0;
await _positionStorage.saveInt(0);
}
updatePlaylist(_queue, updateEpisodes: false);
return index;
}
Future reorderPlaylist(int oldIndex, int newIndex) async {
if (newIndex > oldIndex) {
newIndex -= 1;
}
final episode = _queue.episodes[oldIndex]!;
_queue.addToPlayListAt(episode, newIndex);
updatePlaylist(_queue, updateEpisodes: false);
if (playerRunning && _playlist!.name == 'Queue') {
await _audioHandler.removeQueueItem(episode.toMediaItem());
await _audioHandler.customAction('addQueueItemAt',
{'mediaItem': episode.toMediaItem(), 'index': newIndex});
}
if (newIndex == 0) {
_lastPosition = 0;
await _positionStorage.saveInt(0);
}
}
Future<bool> moveToTop(EpisodeBrief episode) async {
await delFromPlaylist(episode);
final episodeNew = await _dbHelper.getRssItemWithUrl(episode.enclosureUrl);
if (_playerRunning && _playlist!.isQueue) {
await _audioHandler.customAction(
'', {'mediaItem': episodeNew!.toMediaItem(), 'index': 1});
_queue.addToPlayListAt(episode, 1, existed: false);
} else {
_queue.addToPlayListAt(episode, 0, existed: false);
if (_playlist!.isQueue) {
_lastPosition = 0;
_positionStorage.saveInt(_lastPosition);
_episode = episodeNew;
}
}
updatePlaylist(_queue, updateEpisodes: false);
return true;
}
/// Custom playlist management.
void addPlaylist(Playlist playlist) {
_playlists = [..._playlists, playlist];
notifyListeners();
_savePlaylists();
}
void deletePlaylist(Playlist playlist) {
_playlists = [
for (var p in _playlists)
if (p != playlist) p
];
if (_playlist == playlist && !_playerRunning) {
_playlist = _queue;
_episode = _playlist!.isNotEmpty ? _queue.episodes.first : null;
}
notifyListeners();
_savePlaylists();
if (playlist.isLocal!) {
_dbHelper.deleteLocalEpisodes(playlist.episodeList);
}
}
void addEpisodesToPlaylist(Playlist playlist,
{required List<EpisodeBrief> episodes}) {
for (var e in episodes) {
playlist.addToPlayList(e);
if (playerRunning && playlist == _playlist) {
_audioHandler.addQueueItem(e.toMediaItem());
}
}
updatePlaylist(playlist, updateEpisodes: false);
}
void removeEpisodeFromPlaylist(Playlist playlist,
{required List<EpisodeBrief> episodes}) {
for (var e in episodes) {
playlist.delFromPlaylist(e);
if (playerRunning && playlist == _playlist) {
_audioHandler.removeQueueItem(e.toMediaItem());
}
}
updatePlaylist(playlist, updateEpisodes: false);
}
void reorderEpisodesInPlaylist(Playlist playlist,
{required int oldIndex, required int newIndex}) async {
playlist.reorderPlaylist(oldIndex, newIndex);
if (playerRunning && playlist == _playlist) {
if (newIndex > oldIndex) {
newIndex -= 1;
}
await _audioHandler.removeQueueItem(episode!.toMediaItem());
await _audioHandler.customAction('addQueueItemAt',
{'mediaItem': episode!.toMediaItem(), 'index': newIndex});
}
updatePlaylist(playlist, updateEpisodes: false);
}
void clearPlaylist(Playlist playlist) {
if (_playerRunning && _playlist!.isQueue && playlist.isQueue) {
for (var e in playlist.episodes) {
if (e != _episode) {
delFromPlaylist(e!);
}
}
} else {
playlist.clear();
if (_playlist!.isQueue) _episode = null;
}
updatePlaylist(playlist, updateEpisodes: false);
}
Future<void> updatePlaylist(Playlist playlist,
{bool updateEpisodes = true}) async {
if (updateEpisodes) await playlist.getPlaylist();
_playlists = [for (var p in _playlists) p.id == playlist.id ? playlist : p];
if (_playlist!.id == playlist.id) {
if (playlist.isQueue) {
_playlist = _queue;
} else if (!_playerRunning) {
_playlist = _playlists.firstWhere((e) => e.id == _playlist!.id);
}
notifyListeners();
}
await _savePlaylists();
}
bool playlistExisted(String? name) {
for (var p in _playlists) {
if (p.name == name) return true;
}
return false;
}
// void _updateAllPlaylists() {
// _playlists = [..._playlists];
// notifyListeners();
// _savePlaylists();
// }
Future<void> _savePlaylists() async {
await _playlistsStorgae
.savePlaylists([for (var p in _playlists) p.toEntity()]);
}
/// Audio control.
Future<void> pauseAduio() async {
await _audioHandler.pause();
}
Future<void> resumeAudio() async {
_remoteErrorMessage = null;
notifyListeners();
if (_audioState != AudioProcessingState.loading) {
_audioHandler.play();
}
}
Future<void> playNext() async {
_remoteErrorMessage = null;
if (_playlist!.isQueue && _queue.isNotEmpty) {
_queue.delFromPlaylist(_episode);
updatePlaylist(_queue, updateEpisodes: false);
}
await _audioHandler.skipToNext();
notifyListeners();
}
Future<void> forwardAudio(int s) async {
var pos = _backgroundAudioPosition! + s * 1000;
await _audioHandler.seek(Duration(milliseconds: pos));
}
Future<void> fastForward() async {
await _audioHandler.fastForward();
}
Future<void> rewind() async {
await _audioHandler.rewind();
}
Future<void> seekTo(int position) async {
if (_audioState != AudioProcessingState.loading) {
await _audioHandler.seek(Duration(milliseconds: position));
}
}
Future<void> sliderSeek(double val) async {
if (_audioState != AudioProcessingState.loading) {
_noSlide = false;
_seekSliderValue = val;
notifyListeners();
_currentPosition = (val * _backgroundAudioDuration).toInt();
await _audioHandler.seek(Duration(milliseconds: _currentPosition));
_noSlide = true;
}
}
/// Set player speed.
Future<void> setSpeed(double speed) async {
await _audioHandler.customAction('setSpeed', {'speed': speed});
_currentSpeed = speed;
await _speedStorage.saveDouble(_currentSpeed!);
notifyListeners();
}
// Set skip silence.
Future<void> setSkipSilence({required bool skipSilence}) async {
await _audioHandler
.customAction('setSkipSilence', {'skipSilence': skipSilence});
_skipSilence = skipSilence;
await _skipSilenceStorage.saveBool(_skipSilence);
notifyListeners();
}
set setVolumeGain(int volumeGain) {
_volumeGain = volumeGain;
if (_playerRunning && _boostVolume!) {
setBoostVolume(boostVolume: _boostVolume!, gain: _volumeGain);
}
notifyListeners();
_volumeGainStorage.saveInt(volumeGain);
}
Future<void> setBoostVolume({required bool boostVolume, int? gain}) async {
await _audioHandler.customAction(
'setBoostVolume', {'boostVolume': boostVolume, 'gain': _volumeGain});
_boostVolume = boostVolume;
notifyListeners();
await _boostVolumeStorage.saveBool(boostVolume);
}
//Set sleep timer
void sleepTimer(int? mins) {
if (_sleepTimerMode == SleepTimerMode.timer) {
_startSleepTimer = true;
_switchValue = 1;
notifyListeners();
_timeLeft = mins! * 60;
Timer.periodic(Duration(seconds: 1), (timer) {
if (_timeLeft == 0) {
timer.cancel();
notifyListeners();
} else {
_timeLeft = _timeLeft - 1;
notifyListeners();
}
});
_stopTimer = Timer(Duration(minutes: mins), () {
_stopOnComplete = false;
_startSleepTimer = false;
_switchValue = 0;
if (_playerRunning) {
_audioHandler.stop();
}
notifyListeners();
// AudioService.disconnect();
});
} else if (_sleepTimerMode == SleepTimerMode.endOfEpisode) {
_stopOnComplete = true;
_switchValue = 1;
notifyListeners();
if (_queue.episodes.length > 1 && _autoPlay) {
_audioHandler.customAction('stopAtEnd', {});
}
}
}
set setSleepTimerMode(SleepTimerMode timer) {
_sleepTimerMode = timer;
notifyListeners();
}
//Cancel sleep timer
void cancelTimer() {
if (_sleepTimerMode == SleepTimerMode.timer) {
_stopTimer.cancel();
_timeLeft = 0;
_startSleepTimer = false;
_switchValue = 0;
notifyListeners();
} else if (_sleepTimerMode == SleepTimerMode.endOfEpisode) {
_audioHandler.customAction('cancelStopAtEnd', {});
_switchValue = 0;
_stopOnComplete = false;
notifyListeners();
}
}
}
class CustomAudioHandler extends BaseAudioHandler
with QueueHandler, SeekHandler {
final cacheStorage = KeyValueStorage(cacheMaxKey);
final layoutStorage = KeyValueStorage(notificationLayoutKey);
final _equalizer = AndroidEqualizer();
final _loudnessEnhancer = AndroidLoudnessEnhancer();
late final AudioPlayer _player = AudioPlayer(
audioPipeline: AudioPipeline(
androidAudioEffects: [
_loudnessEnhancer,
_equalizer,
],
),
);
bool _interrupted = false;
int? _layoutIndex;
bool _stopAtEnd = false;
bool? _isQueue = false;
bool _autoSkip = true;
ConcatenatingAudioSource _playlist = ConcatenatingAudioSource(
useLazyPreparation: true,
shuffleOrder: DefaultShuffleOrder(),
children: [],
);
bool get hasNext => queue.value!.length > 0;
MediaItem? get currentMediaItem => mediaItem.value;
bool get playing => playbackState.value!.playing;
PublishSubject<Map<String, dynamic>> customEvent = PublishSubject()..add({});
CustomAudioHandler(int cacheMax) {
// _player.cacheMax = cacheMax;
_handleInterruption();
_player.currentIndexStream.listen(
(index) {
if (queue.value!.isNotEmpty && index! < queue.value!.length) {
mediaItem.add(queue.value![index]);
}
if (_isQueue! && _autoSkip) {
customEvent.add({'removePlayed': queue.value!.first.title});
}
_autoSkip = true;
},
);
_player.playbackEventStream.listen((event) async {
if (_layoutIndex == null) {
_layoutIndex = await layoutStorage.getInt();
}
playbackState.add(playbackState.value!.copyWith(
controls: _getControls(_layoutIndex),
androidCompactActionIndices: [0, 1, 2],
systemActions: {
MediaAction.seek,
MediaAction.seekForward,
MediaAction.seekBackward,
},
processingState: {
ProcessingState.idle: AudioProcessingState.idle,
ProcessingState.loading: AudioProcessingState.loading,
ProcessingState.buffering: AudioProcessingState.buffering,
ProcessingState.ready: AudioProcessingState.ready,
ProcessingState.completed: AudioProcessingState.completed,
}[_player.processingState]!,
playing: _player.playing,
updatePosition: _player.position,
queueIndex: _player.currentIndex ?? 0,
bufferedPosition: _player.bufferedPosition,
speed: _player.speed,
));
});
_player.positionStream.listen((event) {
customEvent.add({'position': event});
});
_player.sequenceStream.listen((event) {
log(event.toString());
});
_player.durationStream.listen((event) {
mediaItem.add(mediaItem.value!.copyWith(duration: _player.duration!));
});
}
@override
Future<void> addQueueItems(List<MediaItem> items) async {
queue.add(items);
_setAudioSource(items);
_player.setAudioSource(_playlist);
}
void _setAudioSource(List<MediaItem> items) {
_playlist.insertAll(
0,
[for (var item in items) _itemToSource(item)],
);
}
void _handleInterruption() async {
final session = await AudioSession.instance;
await session.configure(AudioSessionConfiguration.speech());
session.interruptionEventStream.listen((event) {
if (event.begin) {
switch (event.type) {
case AudioInterruptionType.pause:
if (playing) {
pause();
_interrupted = true;
}
break;
case AudioInterruptionType.duck:
if (playing) {
pause();
_interrupted = true;
}
break;
case AudioInterruptionType.unknown:
if (playing) {
pause();
_interrupted = true;
}
break;
}
} else {
switch (event.type) {
case AudioInterruptionType.pause:
if (!playing && _interrupted) {
play();
}
break;
case AudioInterruptionType.duck:
if (!playing && _interrupted) {
play();
}
break;
case AudioInterruptionType.unknown:
break;
}
_interrupted = false;
}
});
session.becomingNoisyEventStream.listen((_) {
if (playing) pause();
});
}
void playPause() {
if (playbackState.value!.playing) {
pause();
} else {
play();
}
}
@override
Future<void> skipToNext() async {
if (queue.value!.length == 1 || _stopAtEnd) {
await Future.delayed(Duration(milliseconds: 200));
await stop();
} else {
_autoSkip = false;
await super.skipToNext();
_player.seekToNext();
if (_isQueue!) {
removeQueueItemAt(0);
}
}
}
@override
Future<void> play() async {
if (!playing) {
await super.play();
await _player.play();
} else {
super.play();
await _player.play();
await _seekRelative(Duration(seconds: -3));
}
}
@override
Future<void> addQueueItem(MediaItem item) async {
_addQueueItemAt(item, queue.value!.length);
}
@override
Future<void> removeQueueItemAt(int index) async {
queue.add(queue.value!..removeAt(index));
_playlist.removeAt(index);
super.removeQueueItemAt(index);
}
@override
Future<void> pause() async {
await _player.pause();
}
@override
Future<void> seek(Duration position) async {
await _player.seek(position);
super.seek(position);
}
Future<void> fastForward() async {
_seekRelative(AudioService.config.fastForwardInterval);
}
Future<void> rewind() async {
_seekRelative(-AudioService.config.rewindInterval);
}
Future<void> onClick(MediaButton button) async {
switch (button) {
case MediaButton.media:
if (playing) {
await pause();
} else {
await play();
}
break;
case MediaButton.next:
await fastForward();
break;
case MediaButton.previous:
await rewind();
break;
}
}
Future<void> _seekRelative(Duration offset) async {
var newPosition = playbackState.value!.position + offset;
if (newPosition < Duration.zero) newPosition = Duration.zero;
seek(newPosition);
}
Future<void> stop() async {
await _player.stop();
// await _player.dispose();
_playlist.clear();
customEvent.add({'playerRunning': false});
await super.stop();
}
Future<void> taskRemoved() async {
await stop();
}
Future<void> _addQueueItemAt(MediaItem item, int index) async {
log(index.toString() + ': ' + item.toString());
if (index == 0 && _isQueue!) {
queue.add(queue.value!..removeWhere((i) => i.id == item.id));
queue.add(queue.value!..insert(index, item));
skipToNext();
} else {
queue.add(queue.value!..insert(index, item));
}
_playlist.insert(index, _itemToSource(item));
}
@override
Future<dynamic> customAction(function, [argument]) async {
switch (function) {
case 'stopAtEnd':
_stopAtEnd = true;
break;
case 'cancelStopAtEnd':
_stopAtEnd = false;
break;
case 'setSpeed':
log('Argument' + argument!['speed'].toString());
await _player.setSpeed(argument['speed']);
break;
case 'setSkipSilence':
await _setSkipSilence(argument!['skipSilence']);
break;
case 'setBoostVolume':
await _setBoostVolume(argument!['boostVolume'], argument['gain']);
break;
case 'setIsQueue':
log('Argument' + argument!['isQueue'].toString());
_isQueue = argument['isQueue'];
break;
case 'changeQueue':
await _changeQueue(argument!['queue']);
break;
case 'changeIndex':
await _changeIndex(argument!['index']);
break;
case 'addQueueItemAt':
await _addQueueItemAt(argument!['mediaItem'], argument['index']);
break;
default:
super.customAction(function, argument);
}
}
Future _changeQueue(List<MediaItem> newQueue) async {
await _player.stop();
queue.add(newQueue);
play();
}
Future _changeIndex(int index) async {
await super.skipToQueueItem(index);
}
Future _setSkipSilence(bool boo) async {
await _player.setSkipSilenceEnabled(boo);
}
Future _setBoostVolume(bool enabled, int gain) async {
await _loudnessEnhancer.setEnabled(enabled);
await _loudnessEnhancer.setTargetGain(gain / 2000);
}
List<MediaControl> _getControls(int? index) {
switch (index) {
case 0:
return [
playing ? pauseControl : playControl,
forwardControl,
skipToNextControl,
stopControl
];
case 1:
return [
playing ? pauseControl : playControl,
rewindControl,
skipToNextControl,
stopControl
];
case 2:
return [
rewindControl,
playing ? pauseControl : playControl,
forwardControl,
stopControl
];
default:
return [
playing ? pauseControl : playControl,
forwardControl,
skipToNextControl,
stopControl
];
}
}
static AudioSource _itemToSource(MediaItem item) {
return ClippingAudioSource(
start: Duration(seconds: item.extras!['skipSecondsStart']),
// end: Duration(seconds: item.extras['skipSecondsEnd']),
child: AudioSource.uri(Uri.parse(item.id)));
}
}