2020-04-11 19:23:12 +02:00
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import 'dart:io';
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import 'dart:ui' as ui;
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import 'dart:math' as math;
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import 'package:flutter/material.dart';
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//Layout change indicator
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class LayoutPainter extends CustomPainter {
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double scale;
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Color color;
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LayoutPainter(this.scale, this.color);
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@override
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void paint(Canvas canvas, Size size) {
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Paint _paint = Paint()
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..color = color
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..strokeWidth = 1.0
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..style = PaintingStyle.stroke
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..strokeCap = StrokeCap.round;
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canvas.drawRect(Rect.fromLTRB(0, 0, 10 + 5 * scale, 10), _paint);
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canvas.drawRect(
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Rect.fromLTRB(10 + 5 * scale, 0, 20 + 10 * scale, 10), _paint);
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canvas.drawRect(
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Rect.fromLTRB(20 + 5 * scale, 0, 30, 10 - 10 * scale), _paint);
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}
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@override
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bool shouldRepaint(CustomPainter oldDelegate) {
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return true;
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}
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}
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//Dark sky used in sleep timer
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class StarSky extends CustomPainter {
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@override
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void paint(Canvas canvas, Size size) {
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final points = [
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Offset(50, 100),
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Offset(150, 75),
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Offset(250, 250),
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Offset(130, 200),
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Offset(270, 150),
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];
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final pisces = [
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Offset(9, 4),
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Offset(11, 5),
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Offset(7, 6),
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Offset(10, 7),
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Offset(8, 8),
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Offset(9, 13),
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Offset(12, 17),
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Offset(5, 19),
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Offset(7, 19)
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].map((e) => e * 10).toList();
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final orion = [
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Offset(3, 1),
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Offset(6, 1),
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Offset(1, 4),
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Offset(2, 4),
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Offset(2, 7),
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Offset(10, 8),
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Offset(3, 10),
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Offset(8, 10),
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Offset(19, 11),
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Offset(11, 13),
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Offset(18, 14),
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Offset(5, 19),
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Offset(7, 19),
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Offset(9, 18),
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Offset(15, 19),
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Offset(16, 18),
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Offset(2, 25),
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Offset(10, 26)
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].map((e) => Offset(e.dx * 10 + 250, e.dy * 10)).toList();
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Paint paint = Paint()
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..color = Colors.white
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..strokeWidth = 2.0
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..strokeCap = StrokeCap.round;
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canvas.drawPoints(ui.PointMode.points, pisces, paint);
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canvas.drawPoints(ui.PointMode.points, points, paint);
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canvas.drawPoints(ui.PointMode.points, orion, paint);
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}
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@override
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bool shouldRepaint(CustomPainter oldDelegate) {
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return true;
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}
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}
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//Listened indicator
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class ListenedPainter extends CustomPainter {
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Color _color;
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double stroke;
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2020-04-18 07:27:43 +02:00
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ListenedPainter(this._color, {this.stroke = 1.0});
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2020-04-11 19:23:12 +02:00
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@override
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void paint(Canvas canvas, Size size) {
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Paint _paint = Paint()
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..color = _color
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..strokeWidth = stroke
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..strokeCap = StrokeCap.round
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..style = PaintingStyle.stroke;
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Path _path = Path();
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_path.moveTo(size.width / 6, size.height * 3 / 8);
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_path.lineTo(size.width / 6, size.height * 5 / 8);
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_path.moveTo(size.width / 3, size.height / 4);
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_path.lineTo(size.width / 3, size.height * 3 / 4);
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_path.moveTo(size.width / 2, size.height / 8);
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_path.lineTo(size.width / 2, size.height * 7 / 8);
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_path.moveTo(size.width * 5 / 6, size.height * 3 / 8);
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_path.lineTo(size.width * 5 / 6, size.height * 5 / 8);
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_path.moveTo(size.width * 2 / 3, size.height / 4);
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_path.lineTo(size.width * 2 / 3, size.height * 3 / 4);
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canvas.drawPath(_path, _paint);
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}
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@override
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bool shouldRepaint(CustomPainter oldDelegate) {
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return true;
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}
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}
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2020-04-18 07:27:43 +02:00
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//Listened Completely indicator
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class ListenedAllPainter extends CustomPainter {
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Color _color;
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double stroke;
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ListenedAllPainter(this._color, {this.stroke = 1.0});
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@override
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void paint(Canvas canvas, Size size) {
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Paint _paint = Paint()
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..color = _color
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..strokeWidth = stroke
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..strokeCap = StrokeCap.round
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..style = PaintingStyle.stroke;
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Path _path = Path();
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_path.moveTo(size.width / 6, size.height * 3 / 8);
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_path.lineTo(size.width / 6, size.height * 5 / 8);
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_path.moveTo(size.width / 3, size.height / 4);
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_path.lineTo(size.width / 3, size.height * 3 / 4);
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_path.moveTo(size.width / 2, size.height * 3 / 8);
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_path.lineTo(size.width / 2, size.height * 5 / 8);
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_path.moveTo(size.width * 2 / 3, size.height * 4 / 9);
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_path.lineTo(size.width * 2 / 3, size.height * 5 / 9);
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_path.moveTo(size.width / 2, size.height * 3 / 4);
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_path.lineTo(size.width * 2 / 3, size.height * 7 / 8);
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_path.lineTo(size.width * 7 / 8, size.height * 5 / 8);
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canvas.drawPath(_path, _paint);
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}
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@override
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bool shouldRepaint(CustomPainter oldDelegate) {
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return true;
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}
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}
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2020-04-23 19:46:36 +02:00
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//Add new episode to palylist
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class AddToPlaylistPainter extends CustomPainter {
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Color _color;
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Color _textColor;
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AddToPlaylistPainter(this._color, this._textColor);
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@override
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void paint(Canvas canvas, Size size) {
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Paint _paint = Paint()
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..color = _color
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..strokeWidth = 1
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..strokeCap = StrokeCap.round
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..style = PaintingStyle.stroke;
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Path _path = Path();
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_path.moveTo(0, 0);
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_path.lineTo(size.width * 4 / 7, 0);
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_path.moveTo(0, size.height / 3);
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_path.lineTo(size.width * 4 / 7, size.height / 3);
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_path.moveTo(0, size.height * 2 / 3);
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_path.lineTo(size.width * 3 / 7, size.height * 2 / 3);
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//_path.moveTo(size.width * 3 / 7, size.height * 2 / 3);
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//_path.lineTo(size.width, size.height * 2 / 3);
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//_path.moveTo(size.width * 5 / 7, size.height / 3);
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//_path.lineTo(size.width * 5 / 7, size.height);
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// _path.moveTo(size.width*5/7, size.height/4);
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// _path.lineTo(size.width*11/14, 0);
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// _path.lineTo(size.width*13/14, size.height/4);
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// _path.lineTo(size.width, 0);
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var textPainter = TextPainter(
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textAlign: TextAlign.center,
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textDirection: TextDirection.ltr,
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text: TextSpan(
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text: 'N',
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style: TextStyle(
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fontStyle: FontStyle.italic, color: _textColor, fontSize: 10),
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))
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..layout();
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textPainter.paint(canvas, Offset(size.width * 4 / 7, size.height / 3));
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canvas.drawPath(_path, _paint);
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}
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@override
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bool shouldRepaint(CustomPainter oldDelegate) {
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return true;
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}
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}
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2020-04-11 19:23:12 +02:00
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//Wave play indicator
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class WavePainter extends CustomPainter {
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double _fraction;
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double _value;
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Color _color;
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WavePainter(this._fraction, this._color);
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@override
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void paint(Canvas canvas, Size size) {
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if (_fraction < 0.5) {
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_value = _fraction;
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} else {
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_value = 1 - _fraction;
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}
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Path _path = Path();
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Paint _paint = Paint()
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..color = _color
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..strokeWidth = 2.0
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..strokeCap = StrokeCap.round
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..style = PaintingStyle.stroke;
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_path.moveTo(0, size.height / 2);
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_path.lineTo(0, size.height / 2 + size.height * _value * 0.2);
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_path.moveTo(0, size.height / 2);
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_path.lineTo(0, size.height / 2 - size.height * _value * 0.2);
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_path.moveTo(size.width / 4, size.height / 2);
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_path.lineTo(size.width / 4, size.height / 2 + size.height * _value * 0.8);
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_path.moveTo(size.width / 4, size.height / 2);
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_path.lineTo(size.width / 4, size.height / 2 - size.height * _value * 0.8);
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_path.moveTo(size.width / 2, size.height / 2);
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_path.lineTo(size.width / 2, size.height / 2 + size.height * _value * 0.5);
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_path.moveTo(size.width / 2, size.height / 2);
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_path.lineTo(size.width / 2, size.height / 2 - size.height * _value * 0.5);
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_path.moveTo(size.width * 3 / 4, size.height / 2);
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_path.lineTo(
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size.width * 3 / 4, size.height / 2 + size.height * _value * 0.6);
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_path.moveTo(size.width * 3 / 4, size.height / 2);
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_path.lineTo(
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size.width * 3 / 4, size.height / 2 - size.height * _value * 0.6);
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_path.moveTo(size.width, size.height / 2);
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_path.lineTo(size.width, size.height / 2 + size.height * _value * 0.2);
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_path.moveTo(size.width, size.height / 2);
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_path.lineTo(size.width, size.height / 2 - size.height * _value * 0.2);
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canvas.drawPath(_path, _paint);
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}
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@override
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bool shouldRepaint(WavePainter oldDelegate) {
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return oldDelegate._fraction != _fraction;
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}
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}
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class WaveLoader extends StatefulWidget {
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final Color color;
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WaveLoader({this.color, Key key}) : super(key: key);
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@override
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_WaveLoaderState createState() => _WaveLoaderState();
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}
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class _WaveLoaderState extends State<WaveLoader>
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with SingleTickerProviderStateMixin {
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double _fraction = 0.0;
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Animation animation;
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AnimationController _controller;
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@override
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void initState() {
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super.initState();
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_controller = AnimationController(
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vsync: this, duration: Duration(milliseconds: 1000));
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animation = Tween(begin: 0.0, end: 1.0).animate(_controller)
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..addListener(() {
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if (mounted)
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setState(() {
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_fraction = animation.value;
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});
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});
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_controller.forward();
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_controller.addStatusListener((status) {
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if (status == AnimationStatus.completed) {
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_controller.reset();
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} else if (status == AnimationStatus.dismissed) {
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_controller.forward();
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}
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});
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}
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@override
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void dispose() {
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_controller.dispose();
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super.dispose();
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}
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@override
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Widget build(BuildContext context) {
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return CustomPaint(
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painter: WavePainter(_fraction, widget.color ?? Colors.white));
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}
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}
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//Love shape
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class LovePainter extends CustomPainter {
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@override
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void paint(Canvas canvas, Size size) {
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Path _path = Path();
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Paint _paint = Paint()
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..color = Colors.red
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..strokeWidth = 2.0
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..strokeCap = StrokeCap.round;
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_path.moveTo(size.width / 2, size.height / 6);
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_path.quadraticBezierTo(size.width / 4, 0, size.width / 8, size.height / 6);
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_path.quadraticBezierTo(
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0, size.height / 3, size.width / 8, size.height * 0.55);
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_path.quadraticBezierTo(
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size.width / 4, size.height * 0.8, size.width / 2, size.height);
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_path.quadraticBezierTo(size.width * 0.75, size.height * 0.8,
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size.width * 7 / 8, size.height * 0.55);
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_path.quadraticBezierTo(
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size.width, size.height / 3, size.width * 7 / 8, size.height / 6);
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_path.quadraticBezierTo(
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size.width * 3 / 4, 0, size.width / 2, size.height / 6);
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canvas.drawPath(_path, _paint);
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}
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@override
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bool shouldRepaint(CustomPainter oldDelegate) {
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return true;
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}
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}
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//Line buffer indicator
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//Not used
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class LinePainter extends CustomPainter {
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double _fraction;
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Paint _paint;
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Color _maincolor;
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LinePainter(this._fraction, this._maincolor) {
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_paint = Paint()
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..color = _maincolor
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..strokeWidth = 2.0
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..strokeCap = StrokeCap.round;
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}
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@override
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void paint(Canvas canvas, Size size) {
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canvas.drawLine(Offset(0, size.height / 2.0),
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Offset(size.width * _fraction, size.height / 2.0), _paint);
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}
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@override
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bool shouldRepaint(LinePainter oldDelegate) {
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return oldDelegate._fraction != _fraction;
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}
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}
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class LineLoader extends StatefulWidget {
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@override
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_LineLoaderState createState() => _LineLoaderState();
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}
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class _LineLoaderState extends State<LineLoader>
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with SingleTickerProviderStateMixin {
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double _fraction = 0.0;
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Animation animation;
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AnimationController controller;
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@override
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void initState() {
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super.initState();
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controller =
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AnimationController(vsync: this, duration: Duration(milliseconds: 500));
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animation = Tween(begin: 0.0, end: 1.0).animate(controller)
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..addListener(() {
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if (mounted)
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setState(() {
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_fraction = animation.value;
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});
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});
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controller.forward();
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controller.addStatusListener((status) {
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if (status == AnimationStatus.completed) {
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controller.reset();
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} else if (status == AnimationStatus.dismissed) {
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controller.forward();
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}
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});
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}
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@override
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void dispose() {
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controller.dispose();
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super.dispose();
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}
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@override
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Widget build(BuildContext context) {
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return CustomPaint(
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painter: LinePainter(_fraction, Theme.of(context).accentColor));
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}
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}
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class ImageRotate extends StatefulWidget {
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final String title;
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final String path;
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ImageRotate({this.title, this.path, Key key}) : super(key: key);
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@override
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_ImageRotateState createState() => _ImageRotateState();
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}
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class _ImageRotateState extends State<ImageRotate>
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with SingleTickerProviderStateMixin {
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Animation _animation;
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AnimationController _controller;
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double _value;
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@override
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void initState() {
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super.initState();
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_value = 0;
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_controller = AnimationController(
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vsync: this,
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duration: Duration(milliseconds: 2000),
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);
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_animation = Tween(begin: 0.0, end: 1.0).animate(_controller)
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..addListener(() {
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if (mounted)
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setState(() {
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_value = _animation.value;
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});
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});
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_controller.forward();
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_controller.addStatusListener((status) {
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if (status == AnimationStatus.completed) {
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_controller.reset();
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} else if (status == AnimationStatus.dismissed) {
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_controller.forward();
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}
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});
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}
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@override
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void dispose() {
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|
_controller.dispose();
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|
super.dispose();
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|
}
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@override
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|
Widget build(BuildContext context) {
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|
return Transform.rotate(
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|
angle: 2 * math.pi * _value,
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|
child: Container(
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|
padding: EdgeInsets.all(10.0),
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|
child: ClipRRect(
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|
borderRadius: BorderRadius.all(Radius.circular(15.0)),
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child: Container(
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|
height: 30.0,
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width: 30.0,
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|
color: Colors.white,
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|
child: Image.file(File("${widget.path}")),
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|
),
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),
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),
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|
);
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|
}
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|
}
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class LoveOpen extends StatefulWidget {
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|
@override
|
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|
|
_LoveOpenState createState() => _LoveOpenState();
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|
}
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|
class _LoveOpenState extends State<LoveOpen>
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|
|
with SingleTickerProviderStateMixin {
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|
|
Animation _animationA;
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|
|
AnimationController _controller;
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|
|
|
|
|
|
@override
|
|
|
|
void initState() {
|
|
|
|
super.initState();
|
|
|
|
_controller = AnimationController(
|
|
|
|
vsync: this,
|
2020-04-25 15:50:27 +02:00
|
|
|
duration: Duration(milliseconds: 1000),
|
2020-04-11 19:23:12 +02:00
|
|
|
);
|
|
|
|
|
|
|
|
_animationA = Tween(begin: 0.0, end: 1.0).animate(_controller)
|
|
|
|
..addListener(() {
|
|
|
|
if (mounted) setState(() {});
|
|
|
|
});
|
|
|
|
|
|
|
|
_controller.forward();
|
|
|
|
_controller.addStatusListener((status) {
|
|
|
|
if (status == AnimationStatus.completed) {
|
|
|
|
_controller.reset();
|
|
|
|
}
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
|
|
|
@override
|
|
|
|
void dispose() {
|
|
|
|
_controller.dispose();
|
|
|
|
super.dispose();
|
|
|
|
}
|
|
|
|
|
|
|
|
Widget _littleHeart(double scale, double value, double angle) => Container(
|
|
|
|
alignment: Alignment.centerLeft,
|
|
|
|
padding: EdgeInsets.only(left: value),
|
|
|
|
child: ScaleTransition(
|
|
|
|
scale: _animationA,
|
|
|
|
alignment: Alignment.center,
|
|
|
|
child: Transform.rotate(
|
|
|
|
angle: angle,
|
|
|
|
child: SizedBox(
|
|
|
|
height: 5 * scale,
|
|
|
|
width: 6 * scale,
|
|
|
|
child: CustomPaint(
|
|
|
|
painter: LovePainter(),
|
|
|
|
),
|
|
|
|
),
|
|
|
|
),
|
|
|
|
),
|
|
|
|
);
|
|
|
|
|
|
|
|
@override
|
|
|
|
Widget build(BuildContext context) {
|
|
|
|
return Container(
|
|
|
|
width: 50,
|
|
|
|
height: 50,
|
|
|
|
alignment: Alignment.center,
|
|
|
|
child: Column(
|
|
|
|
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
|
|
|
|
children: <Widget>[
|
|
|
|
Row(
|
|
|
|
children: <Widget>[
|
|
|
|
_littleHeart(0.5, 10, -math.pi / 6),
|
|
|
|
_littleHeart(1.2, 3, 0),
|
|
|
|
],
|
|
|
|
),
|
|
|
|
Row(
|
|
|
|
children: <Widget>[
|
|
|
|
_littleHeart(0.8, 6, math.pi * 1.5),
|
|
|
|
_littleHeart(0.9, 24, math.pi / 2),
|
|
|
|
],
|
|
|
|
),
|
|
|
|
Row(
|
|
|
|
mainAxisAlignment: MainAxisAlignment.start,
|
|
|
|
children: <Widget>[
|
|
|
|
_littleHeart(1, 8, -math.pi * 0.7),
|
|
|
|
_littleHeart(0.8, 8, math.pi),
|
|
|
|
_littleHeart(0.6, 3, -math.pi * 1.2)
|
|
|
|
],
|
|
|
|
),
|
|
|
|
],
|
|
|
|
),
|
|
|
|
);
|
|
|
|
}
|
|
|
|
}
|
2020-04-25 15:50:27 +02:00
|
|
|
|
|
|
|
//Heart rise
|
|
|
|
class HeartSet extends StatefulWidget {
|
|
|
|
final double height;
|
|
|
|
final double width;
|
|
|
|
HeartSet({Key key, this.height, this.width}) : super(key: key);
|
|
|
|
|
|
|
|
@override
|
|
|
|
_HeartSetState createState() => _HeartSetState();
|
|
|
|
}
|
|
|
|
|
|
|
|
class _HeartSetState extends State<HeartSet>
|
|
|
|
with SingleTickerProviderStateMixin {
|
|
|
|
Animation _animation;
|
|
|
|
AnimationController _controller;
|
|
|
|
double _value;
|
|
|
|
@override
|
|
|
|
void initState() {
|
|
|
|
super.initState();
|
|
|
|
_value = 0;
|
|
|
|
_controller = AnimationController(
|
|
|
|
vsync: this,
|
|
|
|
duration: Duration(seconds: 2),
|
|
|
|
);
|
|
|
|
|
|
|
|
_animation = Tween(begin: 0.0, end: 1.0).animate(_controller)
|
|
|
|
..addListener(() {
|
|
|
|
if (mounted)
|
|
|
|
setState(() {
|
|
|
|
_value = _animation.value;
|
|
|
|
});
|
|
|
|
});
|
|
|
|
|
|
|
|
_controller.forward();
|
|
|
|
_controller.addStatusListener((status) {
|
|
|
|
if (status == AnimationStatus.completed) {
|
|
|
|
_controller.reset();
|
|
|
|
}
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
|
|
|
@override
|
|
|
|
void dispose() {
|
|
|
|
_controller.dispose();
|
|
|
|
super.dispose();
|
|
|
|
}
|
|
|
|
|
|
|
|
@override
|
|
|
|
Widget build(BuildContext context) {
|
|
|
|
return Container(
|
|
|
|
height: widget.height,
|
|
|
|
width: widget.width,
|
|
|
|
alignment: Alignment(0.5, 1 - _value),
|
|
|
|
child: Icon(Icons.favorite,
|
|
|
|
color: Colors.blue.withOpacity(0.7), size: 20 * _value),
|
|
|
|
);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
class HeartOpen extends StatefulWidget {
|
|
|
|
final double height;
|
|
|
|
final double width;
|
|
|
|
HeartOpen({Key key, this.height, this.width}) : super(key: key);
|
|
|
|
|
|
|
|
@override
|
|
|
|
_HeartOpenState createState() => _HeartOpenState();
|
|
|
|
}
|
|
|
|
|
|
|
|
class _HeartOpenState extends State<HeartOpen>
|
|
|
|
with SingleTickerProviderStateMixin {
|
|
|
|
Animation _animation;
|
|
|
|
AnimationController _controller;
|
|
|
|
double _value;
|
|
|
|
@override
|
|
|
|
void initState() {
|
|
|
|
super.initState();
|
|
|
|
_value = 0;
|
|
|
|
_controller = AnimationController(
|
|
|
|
vsync: this,
|
|
|
|
duration: Duration(seconds: 2),
|
|
|
|
);
|
|
|
|
|
|
|
|
_animation = Tween(begin: 0.0, end: 1.0).animate(_controller)
|
|
|
|
..addListener(() {
|
|
|
|
if (mounted)
|
|
|
|
setState(() {
|
|
|
|
_value = _animation.value;
|
|
|
|
});
|
|
|
|
});
|
|
|
|
|
|
|
|
_controller.forward();
|
|
|
|
_controller.addStatusListener((status) {
|
|
|
|
if (status == AnimationStatus.completed) {
|
|
|
|
_controller.reset();
|
|
|
|
}
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
|
|
|
@override
|
|
|
|
void dispose() {
|
|
|
|
_controller.dispose();
|
|
|
|
super.dispose();
|
|
|
|
}
|
|
|
|
|
|
|
|
Widget _position(int i) {
|
|
|
|
double scale = _list[i];
|
|
|
|
double position = _list[i + 1];
|
|
|
|
return Positioned(
|
|
|
|
left: widget.width * position,
|
|
|
|
bottom: widget.height * _value * scale,
|
|
|
|
child: Icon(Icons.favorite,
|
|
|
|
color: _value > 0.5 ? Colors.red.withOpacity(2 - _value*2) : Colors.red, size: 20 * _value * scale),
|
|
|
|
);
|
|
|
|
}
|
|
|
|
|
|
|
|
List<double> _list =
|
|
|
|
List<double>.generate(20, (index) => math.Random().nextDouble());
|
|
|
|
List<int> _index = List<int>.generate(19, (index) => index);
|
|
|
|
@override
|
|
|
|
Widget build(BuildContext context) {
|
|
|
|
return Stack(
|
|
|
|
children: <Widget>[
|
|
|
|
Container(
|
|
|
|
height: widget.height,
|
|
|
|
width: widget.width,
|
|
|
|
alignment: Alignment(0.5, 1 - _value),
|
|
|
|
child: Icon(Icons.favorite,
|
|
|
|
color: Colors.blue.withOpacity(0.7), size: 20 * _value),
|
|
|
|
),
|
|
|
|
..._index.map<Widget>((e) => _position(e)).toList(),
|
|
|
|
],
|
|
|
|
);
|
|
|
|
}
|
|
|
|
}
|