strawberry-audio-player-win.../src/equalizer/equalizer.h

113 lines
2.9 KiB
C++

/*
* Strawberry Music Player
* This file was part of Clementine.
* Copyright 2010, David Sansome <me@davidsansome.com>
*
* Strawberry is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Strawberry is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Strawberry. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef EQUALIZER_H
#define EQUALIZER_H
#include "config.h"
#include <QObject>
#include <QDialog>
#include <QList>
#include <QMap>
#include <QMetaType>
#include <QDataStream>
#include <QString>
class QWidget;
class QCloseEvent;
class EqualizerSlider;
class Ui_Equalizer;
class Equalizer : public QDialog {
Q_OBJECT
public:
explicit Equalizer(QWidget *parent = nullptr);
~Equalizer() override;
static const int kBands = 10;
static const char *kGainText[kBands];
static const char *kSettingsGroup;
struct Params {
Params();
Params(int g0, int g1, int g2, int g3, int g4, int g5, int g6, int g7, int g8, int g9, int pre = 0);
bool operator ==(const Params &other) const;
bool operator !=(const Params &other) const;
int preamp;
int gain[kBands];
};
bool is_equalizer_enabled() const;
bool is_stereo_balancer_enabled() const;
int preamp_value() const;
QList<int> gain_values() const;
Params current_params() const;
float stereo_balance() const;
signals:
void StereoBalancerEnabledChanged(bool enabled);
void StereoBalanceChanged(float balance);
void EqualizerEnabledChanged(bool enabled);
void EqualizerParametersChanged(int preamp, QList<int> band_gains);
protected:
void closeEvent(QCloseEvent*) override;
private slots:
void StereoBalancerEnabledChangedSlot(const bool enabled);
void StereoBalanceSliderChanged(const int value);
void EqualizerEnabledChangedSlot(const bool enabled);
void EqualizerParametersChangedSlot();
void PresetChanged(const QString &name);
void PresetChanged(const int index);
void SavePreset();
void DelPreset();
void Save();
private:
EqualizerSlider *AddSlider(const QString &label);
void LoadDefaultPresets();
void AddPreset(const QString &name, const Params &params);
void ReloadSettings();
QString SaveCurrentPreset();
private:
Ui_Equalizer *ui_;
bool loading_;
QString last_preset_;
EqualizerSlider *preamp_;
EqualizerSlider *gain_[kBands];
QMap<QString, Params> presets_;
};
Q_DECLARE_METATYPE(Equalizer::Params)
QDataStream &operator<<(QDataStream &s, const Equalizer::Params &p);
QDataStream &operator>>(QDataStream &s, Equalizer::Params &p);
#endif // EQUALIZER_H