strawberry-audio-player-win.../src/core/network.h

143 lines
4.0 KiB
C++

/*
* Strawberry Music Player
* This file was part of Clementine.
* Copyright 2010, David Sansome <me@davidsansome.com>
*
* Strawberry is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Strawberry is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Strawberry. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef NETWORK_H
#define NETWORK_H
#include "config.h"
#include <stdbool.h>
#include <QtGlobal>
#include <QObject>
#include <QMutex>
#include <QIODevice>
#include <QMap>
#include <QByteArray>
#include <QVariant>
#include <QString>
#include <QUrl>
#include <QNetworkAccessManager>
#include <QNetworkRequest>
#include <QNetworkReply>
#include <QNetworkDiskCache>
#include <QNetworkCacheMetaData>
#include <QAbstractNetworkCache>
#include <QtEvents>
class QTimerEvent;
class ThreadSafeNetworkDiskCache : public QAbstractNetworkCache {
public:
explicit ThreadSafeNetworkDiskCache(QObject *parent);
qint64 cacheSize() const;
QIODevice *data(const QUrl &url);
void insert(QIODevice *device);
QNetworkCacheMetaData metaData(const QUrl &url);
QIODevice *prepare(const QNetworkCacheMetaData &metaData);
bool remove(const QUrl &url);
void updateMetaData(const QNetworkCacheMetaData &metaData);
void clear();
private:
static QMutex sMutex;
static QNetworkDiskCache *sCache;
};
class NetworkAccessManager : public QNetworkAccessManager {
Q_OBJECT
public:
explicit NetworkAccessManager(QObject *parent = nullptr);
protected:
QNetworkReply *createRequest(Operation op, const QNetworkRequest &request, QIODevice *outgoingData);
};
class RedirectFollower : public QObject {
Q_OBJECT
public:
explicit RedirectFollower(QNetworkReply *first_reply, int max_redirects = 5);
bool hit_redirect_limit() const { return redirects_remaining_ < 0; }
QNetworkReply *reply() const { return current_reply_; }
// These are all forwarded to the current reply.
QNetworkReply::NetworkError error() const { return current_reply_->error(); }
QString errorString() const { return current_reply_->errorString(); }
QVariant attribute(QNetworkRequest::Attribute code) const { return current_reply_->attribute(code); }
QVariant header(QNetworkRequest::KnownHeaders header) const { return current_reply_->header(header); }
qint64 bytesAvailable() const { return current_reply_->bytesAvailable(); }
QUrl url() const { return current_reply_->url(); }
QByteArray readAll() { return current_reply_->readAll(); }
void abort() { current_reply_->abort(); }
signals:
// These are all forwarded from the current reply.
void readyRead();
void error(QNetworkReply::NetworkError);
void uploadProgress(qint64 bytesSent, qint64 bytesTotal);
void downloadProgress(qint64 bytesReceived, qint64 bytesTotal);
// This is NOT emitted when a request that has a redirect finishes.
void finished();
private slots:
void ReadyRead();
void ReplyFinished();
private:
void ConnectReply(QNetworkReply *reply);
private:
QNetworkReply *current_reply_;
int redirects_remaining_;
};
class NetworkTimeouts : public QObject {
Q_OBJECT
public:
explicit NetworkTimeouts(int timeout_msec, QObject *parent = nullptr);
// TODO: Template this to avoid code duplication.
void AddReply(QNetworkReply *reply);
void AddReply(RedirectFollower *reply);
void SetTimeout(int msec) { timeout_msec_ = msec; }
protected:
void timerEvent(QTimerEvent *e);
private slots:
void ReplyFinished();
void RedirectFinished(RedirectFollower *redirect);
private:
int timeout_msec_;
QMap<QNetworkReply*, int> timers_;
QMap<RedirectFollower*, int> redirect_timers_;
};
#endif // NETWORK_H