strawberry-audio-player-win.../src/engine/AsyncOperations.h

86 lines
3.3 KiB
C++

// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See LICENSE in the project root for license information.
#pragma once
#include <utility>
#include <functional>
#include <wrl.h>
#include <windows.foundation.h>
// eg. TOperation = IAsyncOperationWithProgress<UINT32, UINT32>
// eg. THandler = IAsyncOperationWithProgressCompletedHandler<UINT, UINT>
template<typename TOperation, typename THandler>
class AsyncEventDelegate
: public Microsoft::WRL::RuntimeClass<Microsoft::WRL::RuntimeClassFlags<Microsoft::WRL::RuntimeClassType::Delegate>, THandler, Microsoft::WRL::FtmBase> {
public:
AsyncEventDelegate()
: _completedEvent(CreateEventEx(nullptr, nullptr, 0, EVENT_ALL_ACCESS)) {
Microsoft::WRL::ComPtr<AsyncEventDelegate> spThis(this);
auto lambda = ([this, spThis](_In_ HRESULT hr, _In_ TOperation *pOperation) {
SetEvent(_completedEvent.Get());
});
_func = std::move(lambda);
}
STDMETHOD(Invoke)
(
_In_ TOperation *pOperation,
_In_ AsyncStatus status) {
HRESULT hr = S_OK;
// if we completed successfully, then there is no need for getting hresult
if (status != AsyncStatus::Completed) {
Microsoft::WRL::ComPtr<TOperation> spOperation(pOperation);
Microsoft::WRL::ComPtr<IAsyncInfo> spAsyncInfo;
if (SUCCEEDED(spOperation.As(&spAsyncInfo))) {
spAsyncInfo->get_ErrorCode(&hr);
}
}
_func(hr, pOperation);
return S_OK;
}
STDMETHOD(SyncWait)
(_In_ TOperation *pOperation, _In_ DWORD dwMilliseconds) {
HRESULT hr = pOperation->put_Completed(this);
if (FAILED(hr)) {
return hr;
}
DWORD dwWait = WaitForSingleObjectEx(_completedEvent.Get(), dwMilliseconds, TRUE);
if (WAIT_IO_COMPLETION == dwWait || WAIT_OBJECT_0 == dwWait)
return S_OK;
return HRESULT_FROM_WIN32(GetLastError());
}
private:
std::function<void(HRESULT, TOperation *)> _func;
Microsoft::WRL::Wrappers::Event _completedEvent;
};
template<typename TOperation, typename THandler>
HRESULT SyncWait(_In_ TOperation *pOperation, _In_ DWORD dwMilliseconds) {
auto spCallback = Microsoft::WRL::Make<AsyncEventDelegate<TOperation, THandler>>();
return spCallback->SyncWait(pOperation, dwMilliseconds);
}
template<typename TResult>
HRESULT SyncWait(_In_ ABI::Windows::Foundation::IAsyncAction *pOperation, _In_ DWORD dwMilliseconds = INFINITE) {
return SyncWait<ABI::Windows::Foundation::IAsyncAction, ABI::Windows::Foundation::IAsyncActionCompletedHandler>(pOperation, dwMilliseconds);
}
template<typename TResult>
HRESULT SyncWait(_In_ ABI::Windows::Foundation::IAsyncOperation<TResult> *pOperation, _In_ DWORD dwMilliseconds = INFINITE) {
return SyncWait<ABI::Windows::Foundation::IAsyncOperation<TResult>, ABI::Windows::Foundation::IAsyncOperationCompletedHandler<TResult>>(pOperation, dwMilliseconds);
}
template<typename TResult, typename TProgress>
HRESULT SyncWait(_In_ ABI::Windows::Foundation::IAsyncOperationWithProgress<TResult, TProgress> *pOperation, _In_ DWORD dwMilliseconds = INFINITE) {
return SyncWait<ABI::Windows::Foundation::IAsyncOperationWithProgress<TResult, TProgress>, ABI::Windows::Foundation::IAsyncOperationWithProgressCompletedHandler<TResult, TProgress>>(pOperation, dwMilliseconds);
}