strawberry-audio-player-win.../src/analyzer/analyzercontainer.cpp

231 lines
7.0 KiB
C++

/*
Strawberry Music Player
This file was part of Clementine.
Copyright 2010, David Sansome <me@davidsansome.com>
Strawberry is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Strawberry is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Strawberry. If not, see <http://www.gnu.org/licenses/>.
*/
#include "config.h"
#include <QObject>
#include <QWidget>
#include <QVariant>
#include <QString>
#include <QMenu>
#include <QAction>
#include <QActionGroup>
#include <QTimer>
#include <QBoxLayout>
#include <QLayout>
#include <QSignalMapper>
#include <QSettings>
#include <QtEvents>
#include <QtDebug>
#include "analyzercontainer.h"
#include "analyzerbase.h"
#include "blockanalyzer.h"
#include "core/logging.h"
const char *AnalyzerContainer::kSettingsGroup = "Analyzer";
const char *AnalyzerContainer::kSettingsFramerate = "framerate";
// Framerates
const int AnalyzerContainer::kLowFramerate = 20;
const int AnalyzerContainer::kMediumFramerate = 25;
const int AnalyzerContainer::kHighFramerate = 30;
const int AnalyzerContainer::kSuperHighFramerate = 60;
AnalyzerContainer::AnalyzerContainer(QWidget *parent)
: QWidget(parent),
current_framerate_(kMediumFramerate),
context_menu_(new QMenu(this)),
context_menu_framerate_(new QMenu(tr("Framerate"), this)),
group_(new QActionGroup(this)),
group_framerate_(new QActionGroup(this)),
mapper_(new QSignalMapper(this)),
mapper_framerate_(new QSignalMapper(this)),
visualisation_action_(nullptr),
double_click_timer_(new QTimer(this)),
ignore_next_click_(false),
current_analyzer_(nullptr),
engine_(nullptr) {
QHBoxLayout *layout = new QHBoxLayout(this);
setLayout(layout);
layout->setContentsMargins(0, 0, 0, 0);
// Init framerate sub-menu
AddFramerate(tr("Low (%1 fps)").arg(kLowFramerate), kLowFramerate);
AddFramerate(tr("Medium (%1 fps)").arg(kMediumFramerate), kMediumFramerate);
AddFramerate(tr("High (%1 fps)").arg(kHighFramerate), kHighFramerate);
AddFramerate(tr("Super high (%1 fps)").arg(kSuperHighFramerate), kSuperHighFramerate);
connect(mapper_framerate_, SIGNAL(mapped(int)), SLOT(ChangeFramerate(int)));
context_menu_->addMenu(context_menu_framerate_);
context_menu_->addSeparator();
AddAnalyzerType<BlockAnalyzer>();
connect(mapper_, SIGNAL(mapped(int)), SLOT(ChangeAnalyzer(int)));
disable_action_ = context_menu_->addAction(tr("No analyzer"), this, SLOT(DisableAnalyzer()));
disable_action_->setCheckable(true);
group_->addAction(disable_action_);
context_menu_->addSeparator();
// Visualisation action gets added in SetActions
double_click_timer_->setSingleShot(true);
double_click_timer_->setInterval(250);
connect(double_click_timer_, SIGNAL(timeout()), SLOT(ShowPopupMenu()));
Load();
}
void AnalyzerContainer::SetActions(QAction *visualisation) {
visualisation_action_ = visualisation;
context_menu_->addAction(visualisation_action_);
}
void AnalyzerContainer::mouseReleaseEvent(QMouseEvent *e) {
if (e->button() == Qt::LeftButton) {
if (ignore_next_click_) {
ignore_next_click_ = false;
}
else {
// Might be the first click in a double click, so wait a while before actually doing anything
double_click_timer_->start();
last_click_pos_ = e->globalPos();
}
}
else if (e->button() == Qt::RightButton) {
context_menu_->popup(e->globalPos());
}
}
void AnalyzerContainer::ShowPopupMenu() {
context_menu_->popup(last_click_pos_);
}
void AnalyzerContainer::mouseDoubleClickEvent(QMouseEvent*) {
double_click_timer_->stop();
ignore_next_click_ = true;
if (visualisation_action_) visualisation_action_->trigger();
}
void AnalyzerContainer::wheelEvent(QWheelEvent *e) {
emit WheelEvent(e->delta());
}
void AnalyzerContainer::SetEngine(EngineBase *engine) {
if (current_analyzer_) current_analyzer_->set_engine(engine);
engine_ = engine;
}
void AnalyzerContainer::DisableAnalyzer() {
delete current_analyzer_;
current_analyzer_ = nullptr;
Save();
}
void AnalyzerContainer::ChangeAnalyzer(int id) {
QObject *instance = analyzer_types_[id]->newInstance(Q_ARG(QWidget*, this));
if (!instance) {
qLog(Warning) << "Couldn't intialise a new" << analyzer_types_[id]->className();
return;
}
delete current_analyzer_;
current_analyzer_ = qobject_cast<Analyzer::Base*>(instance);
current_analyzer_->set_engine(engine_);
// Even if it is not supposed to happen, I don't want to get a dbz error
current_framerate_ = current_framerate_ == 0 ? kMediumFramerate : current_framerate_;
current_analyzer_->changeTimeout(1000 / current_framerate_);
layout()->addWidget(current_analyzer_);
Save();
}
void AnalyzerContainer::ChangeFramerate(int new_framerate) {
if (current_analyzer_) {
// Even if it is not supposed to happen, I don't want to get a dbz error
new_framerate = new_framerate == 0 ? kMediumFramerate : new_framerate;
current_analyzer_->changeTimeout(1000 / new_framerate);
// notify the current analyzer that the framerate has changed
current_analyzer_->framerateChanged();
}
SaveFramerate(new_framerate);
}
void AnalyzerContainer::Load() {
QSettings s;
s.beginGroup(kSettingsGroup);
// Analyzer
QString type = s.value("type", "BlockAnalyzer").toString();
if (type.isEmpty()) {
DisableAnalyzer();
disable_action_->setChecked(true);
}
else {
for (int i = 0; i < analyzer_types_.count(); ++i) {
if (type == analyzer_types_[i]->className()) {
ChangeAnalyzer(i);
actions_[i]->setChecked(true);
break;
}
}
}
// Framerate
current_framerate_ = s.value(kSettingsFramerate, kMediumFramerate).toInt();
for (int i = 0; i < framerate_list_.count(); ++i) {
if (current_framerate_ == framerate_list_[i]) {
ChangeFramerate(current_framerate_);
group_framerate_->actions()[i]->setChecked(true);
break;
}
}
}
void AnalyzerContainer::SaveFramerate(int framerate) {
// For now, framerate is common for all analyzers. Maybe each analyzer should have its own framerate?
current_framerate_ = framerate;
QSettings s;
s.beginGroup(kSettingsGroup);
s.setValue(kSettingsFramerate, current_framerate_);
}
void AnalyzerContainer::Save() {
QSettings s;
s.beginGroup(kSettingsGroup);
s.setValue("type", current_analyzer_ ? current_analyzer_->metaObject()->className() : QVariant());
}
void AnalyzerContainer::AddFramerate(const QString& name, int framerate) {
QAction *action = context_menu_framerate_->addAction(name, mapper_framerate_, SLOT(map()));
mapper_framerate_->setMapping(action, framerate);
group_framerate_->addAction(action);
framerate_list_ << framerate;
action->setCheckable(true);
}