48 lines
1.3 KiB
C++
48 lines
1.3 KiB
C++
/*
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* Strawberry Music Player
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* This code was part of Clementine.
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* Copyright 2010, David Sansome <me@davidsansome.com>
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*
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* Strawberry is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Strawberry is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Strawberry. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "config.h"
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#include <gio/gio.h>
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#include <QCoreApplication>
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#include <QDir>
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#include <QByteArray>
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#include <QString>
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#include <QtDebug>
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#include "core/logging.h"
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void ScanGIOModulePath() {
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QString gio_module_path;
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#if defined(Q_OS_WIN32)
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gio_module_path = QDir::toNativeSeparators(QCoreApplication::applicationDirPath() + "/gio-modules");
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#endif
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if (!gio_module_path.isEmpty()) {
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qLog(Debug) << "Adding GIO module path:" << gio_module_path;
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QByteArray bytes = gio_module_path.toLocal8Bit();
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g_io_modules_scan_all_in_directory(bytes.data());
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}
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}
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