strawberry-audio-player-win.../src/engine/enginebase.h

257 lines
7.3 KiB
C++

/*
* Strawberry Music Player
* This file was part of Amarok / Clementine
* Copyright 2003 Mark Kretschmann
* Copyright 2004 - 2005 Max Howell, <max.howell@methylblue.com>
* Copyright 2010 David Sansome <me@davidsansome.com>
* Copyright 2017-2021 Jonas Kvinge <jonas@jkvinge.net>
*
* Strawberry is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Strawberry is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Strawberry. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef ENGINEBASE_H
#define ENGINEBASE_H
#include "config.h"
#include <sys/types.h>
#include <cstdint>
#include <vector>
#include <QtGlobal>
#include <QObject>
#include <QList>
#include <QMetaType>
#include <QVariant>
#include <QString>
#include <QUrl>
#include "engine_fwd.h"
#include "enginetype.h"
#include "devicefinders.h"
#include "core/song.h"
namespace Engine {
struct SimpleMetaBundle;
using Scope = std::vector<int16_t>;
class Base : public QObject {
Q_OBJECT
protected:
Base(const EngineType type = EngineType::None, QObject *parent = nullptr);
public:
~Base() override;
struct OutputDetails {
QString name;
QString description;
QString iconname;
};
using OutputDetailsList = QList<OutputDetails>;
virtual bool Init() = 0;
virtual State state() const = 0;
virtual void StartPreloading(const QUrl&, const QUrl&, const bool, const qint64, const qint64) {}
virtual bool Load(const QUrl &stream_url, const QUrl &original_url, const TrackChangeFlags change, const bool force_stop_at_end, const quint64 beginning_nanosec, const qint64 end_nanosec);
virtual bool Play(const quint64 offset_nanosec) = 0;
virtual void Stop(const bool stop_after = false) = 0;
virtual void Pause() = 0;
virtual void Unpause() = 0;
virtual void Seek(const quint64 offset_nanosec) = 0;
virtual void SetVolumeSW(const uint percent) = 0;
virtual qint64 position_nanosec() const = 0;
virtual qint64 length_nanosec() const = 0;
virtual const Scope &scope(const int chunk_length) { Q_UNUSED(chunk_length); return scope_; }
// Sets new values for the beginning and end markers of the currently playing song.
// This doesn't change the state of engine or the stream's current position.
virtual void RefreshMarkers(const quint64 beginning_nanosec, const qint64 end_nanosec) {
beginning_nanosec_ = beginning_nanosec;
end_nanosec_ = end_nanosec;
}
virtual OutputDetailsList GetOutputsList() const = 0;
virtual bool ValidOutput(const QString &output) = 0;
virtual QString DefaultOutput() = 0;
virtual bool CustomDeviceSupport(const QString &output) = 0;
virtual bool ALSADeviceSupport(const QString &output) = 0;
// Plays a media stream represented with the URL 'u' from the given 'beginning' to the given 'end' (usually from 0 to a song's length).
// Both markers should be passed in nanoseconds. 'end' can be negative, indicating that the real length of 'u' stream is unknown.
bool Play(const QUrl &stream_url, const QUrl &original_url, const TrackChangeFlags flags, const bool force_stop_at_end, const quint64 beginning_nanosec, const qint64 end_nanosec, const quint64 offset_nanosec);
void SetVolume(const uint volume);
public slots:
virtual void ReloadSettings();
void UpdateVolume(const uint volume);
protected:
void EmitAboutToEnd();
public:
// Simple accessors
EngineType type() const { return type_; }
bool volume_control() const { return volume_control_; }
inline uint volume() const { return volume_; }
bool is_fadeout_enabled() const { return fadeout_enabled_; }
bool is_crossfade_enabled() const { return crossfade_enabled_; }
bool is_autocrossfade_enabled() const { return autocrossfade_enabled_; }
bool crossfade_same_album() const { return crossfade_same_album_; }
bool IsEqualizerEnabled() { return equalizer_enabled_; }
static const int kScopeSize = 1024;
QVariant device() { return device_; }
public slots:
virtual void SetStereoBalancerEnabled(const bool) {}
virtual void SetStereoBalance(const float) {}
virtual void SetEqualizerEnabled(const bool) {}
virtual void SetEqualizerParameters(const int, const QList<int>&) {}
signals:
// Emitted when crossfading is enabled and the track is crossfade_duration_ away from finishing
void TrackAboutToEnd();
void TrackEnded();
void FadeoutFinishedSignal();
void StatusText(QString text);
void Error(QString text);
// Emitted when there was a fatal error
void FatalError();
// Emitted when Engine was unable to play a song with the given QUrl.
void InvalidSongRequested(QUrl url);
// Emitted when Engine successfully started playing a song with the given QUrl.
void ValidSongRequested(QUrl url);
void MetaData(Engine::SimpleMetaBundle);
// Signals that the engine's state has changed (a stream was stopped for example).
// Always use the state from event, because it's not guaranteed that immediate subsequent call to state() won't return a stale value.
void StateChanged(Engine::State);
void VolumeChanged(uint volume);
protected:
struct PluginDetails {
QString name;
QString description;
QString iconname;
};
using PluginDetailsList = QList<PluginDetails>;
EngineType type_;
bool volume_control_;
uint volume_;
quint64 beginning_nanosec_;
qint64 end_nanosec_;
QUrl stream_url_;
QUrl original_url_;
Scope scope_;
bool buffering_;
bool equalizer_enabled_;
// Settings
QString output_;
QVariant device_;
// ReplayGain
bool rg_enabled_;
int rg_mode_;
double rg_preamp_;
double rg_fallbackgain_;
bool rg_compression_;
// Buffering
quint64 buffer_duration_nanosec_;
double buffer_low_watermark_;
double buffer_high_watermark_;
// Fadeout
bool fadeout_enabled_;
bool crossfade_enabled_;
bool autocrossfade_enabled_;
bool crossfade_same_album_;
bool fadeout_pause_enabled_;
qint64 fadeout_duration_;
qint64 fadeout_duration_nanosec_;
qint64 fadeout_pause_duration_;
qint64 fadeout_pause_duration_nanosec_;
// Proxy
QString proxy_address_;
bool proxy_authentication_;
QString proxy_user_;
QString proxy_pass_;
// Channels
bool channels_enabled_;
int channels_;
// Options
bool bs2b_enabled_;
bool http2_enabled_;
bool strict_ssl_enabled_;
private:
bool about_to_end_emitted_;
Q_DISABLE_COPY(Base)
};
struct SimpleMetaBundle {
SimpleMetaBundle() : type(Type::Any), length(-1), year(-1), track(-1), filetype(Song::FileType::Unknown), samplerate(-1), bitdepth(-1), bitrate(-1) {}
enum class Type {
Any,
Current,
Next
};
Type type;
QUrl url;
QUrl stream_url;
QString title;
QString artist;
QString album;
QString comment;
QString genre;
qint64 length;
int year;
int track;
Song::FileType filetype;
int samplerate;
int bitdepth;
int bitrate;
QString lyrics;
};
} // namespace Engine
Q_DECLARE_METATYPE(EngineBase::OutputDetails)
Q_DECLARE_METATYPE(Engine::SimpleMetaBundle)
#endif // ENGINEBASE_H