mirror of
https://github.com/strawberrymusicplayer/strawberry
synced 2024-12-28 09:10:58 +01:00
1c926cca45
linked to vlc
118 lines
5.6 KiB
C++
118 lines
5.6 KiB
C++
/***************************************************************************
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copyright : (C) 2002 - 2008 by Scott Wheeler
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email : wheeler@kde.org
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***************************************************************************/
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/***************************************************************************
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* This library is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU Lesser General Public License version *
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* 2.1 as published by the Free Software Foundation. *
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* *
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* This library is distributed in the hope that it will be useful, but *
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* WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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* Lesser General Public License for more details. *
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* *
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* You should have received a copy of the GNU Lesser General Public *
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* License along with this library; if not, write to the Free Software *
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA *
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* 02110-1301 USA *
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* *
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* Alternatively, this file is available under the Mozilla Public *
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* License Version 1.1. You may obtain a copy of the License at *
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* http://www.mozilla.org/MPL/ *
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***************************************************************************/
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#include <tbytevector.h>
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#include "aiffproperties.h"
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#include "apeproperties.h"
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#include "asfproperties.h"
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#include "flacproperties.h"
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#include "mp4properties.h"
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#include "mpcproperties.h"
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#include "mpegproperties.h"
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#include "opusproperties.h"
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#include "speexproperties.h"
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#include "trueaudioproperties.h"
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#include "vorbisproperties.h"
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#include "wavproperties.h"
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#include "wavpackproperties.h"
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#include "dsfproperties.h"
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#include "dsdiffproperties.h"
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#include "audioproperties.h"
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using namespace Strawberry_TagLib::TagLib;
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// This macro is a workaround for the fact that we can't add virtual functions.
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// Should be true virtual functions in taglib2.
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#define VIRTUAL_FUNCTION_WORKAROUND(function_name, default_value) \
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if(dynamic_cast<const APE::Properties*>(this)) \
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return dynamic_cast<const APE::Properties*>(this)->function_name(); \
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else if(dynamic_cast<const ASF::Properties*>(this)) \
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return dynamic_cast<const ASF::Properties*>(this)->function_name(); \
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else if(dynamic_cast<const FLAC::Properties*>(this)) \
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return dynamic_cast<const FLAC::Properties*>(this)->function_name(); \
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else if(dynamic_cast<const MP4::Properties*>(this)) \
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return dynamic_cast<const MP4::Properties*>(this)->function_name(); \
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else if(dynamic_cast<const MPC::Properties*>(this)) \
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return dynamic_cast<const MPC::Properties*>(this)->function_name(); \
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else if(dynamic_cast<const MPEG::Properties*>(this)) \
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return dynamic_cast<const MPEG::Properties*>(this)->function_name(); \
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else if(dynamic_cast<const Ogg::Opus::Properties*>(this)) \
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return dynamic_cast<const Ogg::Opus::Properties*>(this)->function_name(); \
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else if(dynamic_cast<const Ogg::Speex::Properties*>(this)) \
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return dynamic_cast<const Ogg::Speex::Properties*>(this)->function_name(); \
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else if(dynamic_cast<const TrueAudio::Properties*>(this)) \
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return dynamic_cast<const TrueAudio::Properties*>(this)->function_name(); \
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else if(dynamic_cast<const RIFF::AIFF::Properties*>(this)) \
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return dynamic_cast<const RIFF::AIFF::Properties*>(this)->function_name(); \
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else if(dynamic_cast<const RIFF::WAV::Properties*>(this)) \
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return dynamic_cast<const RIFF::WAV::Properties*>(this)->function_name(); \
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else if(dynamic_cast<const Vorbis::Properties*>(this)) \
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return dynamic_cast<const Vorbis::Properties*>(this)->function_name(); \
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else if(dynamic_cast<const WavPack::Properties*>(this)) \
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return dynamic_cast<const WavPack::Properties*>(this)->function_name(); \
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else if(dynamic_cast<const DSF::Properties*>(this)) \
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return dynamic_cast<const DSF::Properties*>(this)->function_name(); \
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else if(dynamic_cast<const DSDIFF::Properties*>(this)) \
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return dynamic_cast<const DSDIFF::Properties*>(this)->function_name(); \
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else \
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return (default_value);
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class AudioProperties::AudioPropertiesPrivate
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{
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};
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////////////////////////////////////////////////////////////////////////////////
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// public methods
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////////////////////////////////////////////////////////////////////////////////
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AudioProperties::~AudioProperties()
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{
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}
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int AudioProperties::lengthInSeconds() const
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{
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VIRTUAL_FUNCTION_WORKAROUND(lengthInSeconds, 0)
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}
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int AudioProperties::lengthInMilliseconds() const
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{
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VIRTUAL_FUNCTION_WORKAROUND(lengthInMilliseconds, 0)
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}
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////////////////////////////////////////////////////////////////////////////////
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// protected methods
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////////////////////////////////////////////////////////////////////////////////
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AudioProperties::AudioProperties(ReadStyle) :
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d(0)
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{
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}
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