strawberry-audio-player-win.../src/engine/enginebase.h

230 lines
6.3 KiB
C++

/*
* Strawberry Music Player
* This file was part of Amarok / Clementine
* Copyright 2003 Mark Kretschmann
* Copyright 2004 - 2005 Max Howell, <max.howell@methylblue.com>
* Copyright 2010 David Sansome <me@davidsansome.com>
* Copyright 2017 - 2018 Jonas Kvinge <jonas@jkvinge.net>
*
* Strawberry is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Strawberry is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Strawberry. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef ENGINEBASE_H
#define ENGINEBASE_H
#include "config.h"
#include <sys/types.h>
#include <cstdint>
#include <vector>
#include <stdbool.h>
#include <QtGlobal>
#include <QObject>
#include <QList>
#include <QMetaType>
#include <QVariant>
#include <QString>
#include <QUrl>
#include "engine_fwd.h"
#include "enginetype.h"
#include "enginedevice.h"
#include "core/song.h"
namespace Engine {
struct SimpleMetaBundle;
typedef std::vector<int16_t> Scope;
class Base : public QObject {
Q_OBJECT
protected:
Base();
public:
virtual ~Base();
struct OutputDetails {
QString name;
QString description;
QString iconname;
};
typedef QList<OutputDetails> OutputDetailsList;
virtual bool Init() = 0;
virtual State state() const = 0;
virtual void StartPreloading(const QUrl &media_url, const QUrl &original_url, bool, qint64, qint64) {}
virtual bool Load(const QUrl &media_url, const QUrl &original_url, TrackChangeFlags change, bool force_stop_at_end, quint64 beginning_nanosec, qint64 end_nanosec);
virtual bool Play(quint64 offset_nanosec) = 0;
virtual void Stop(bool stop_after = false) = 0;
virtual void Pause() = 0;
virtual void Unpause() = 0;
virtual void Seek(quint64 offset_nanosec) = 0;
virtual void SetVolumeSW(uint percent) = 0;
virtual qint64 position_nanosec() const = 0;
virtual qint64 length_nanosec() const = 0;
virtual const Scope &scope(int chunk_length) { return scope_; }
// Sets new values for the beginning and end markers of the currently playing song.
// This doesn't change the state of engine or the stream's current position.
virtual void RefreshMarkers(quint64 beginning_nanosec, qint64 end_nanosec) {
beginning_nanosec_ = beginning_nanosec;
end_nanosec_ = end_nanosec;
}
virtual OutputDetailsList GetOutputsList() const = 0;
virtual bool ValidOutput(const QString &output) = 0;
virtual QString DefaultOutput() = 0;
virtual bool CustomDeviceSupport(const QString &output) = 0;
virtual bool ALSADeviceSupport(const QString &output) = 0;
// Plays a media stream represented with the URL 'u' from the given 'beginning' to the given 'end' (usually from 0 to a song's length).
// Both markers should be passed in nanoseconds. 'end' can be negative, indicating that the real length of 'u' stream is unknown.
bool Play(const QUrl &media_url, const QUrl &original_url, TrackChangeFlags c, bool force_stop_at_end, quint64 beginning_nanosec, qint64 end_nanosec);
void SetVolume(uint value);
static uint MakeVolumeLogarithmic(uint volume);
public slots:
virtual void ReloadSettings();
protected:
void EmitAboutToEnd();
public:
// Simple accessors
EngineType type() const { return type_; }
inline uint volume() const { return volume_; }
bool is_fadeout_enabled() const { return fadeout_enabled_; }
bool is_crossfade_enabled() const { return crossfade_enabled_; }
bool is_autocrossfade_enabled() const { return autocrossfade_enabled_; }
bool crossfade_same_album() const { return crossfade_same_album_; }
bool IsEqualizerEnabled() { return equalizer_enabled_; }
static const int kScopeSize = 1024;
QVariant device() { return device_; }
public slots:
virtual void SetEqualizerEnabled(bool) {}
virtual void SetEqualizerParameters(int preamp, const QList<int> &bandGains) {}
virtual void SetStereoBalance(float value) {}
signals:
// Emitted when crossfading is enabled and the track is crossfade_duration_ away from finishing
void TrackAboutToEnd();
void TrackEnded();
void FadeoutFinishedSignal();
void StatusText(const QString &text);
void Error(const QString &text);
// Emitted when there was a fatal error
void FatalError();
// Emitted when Engine was unable to play a song with the given QUrl.
void InvalidSongRequested(const QUrl &url);
// Emitted when Engine successfully started playing a song with the given QUrl.
void ValidSongRequested(const QUrl &url);
void MetaData(const Engine::SimpleMetaBundle&);
// Signals that the engine's state has changed (a stream was stopped for example).
// Always use the state from event, because it's not guaranteed that immediate subsequent call to state() won't return a stale value.
void StateChanged(Engine::State);
protected:
struct PluginDetails {
QString name;
QString description;
QString iconname;
};
typedef QList<PluginDetails> PluginDetailsList;
EngineType type_;
uint volume_;
quint64 beginning_nanosec_;
qint64 end_nanosec_;
QUrl media_url_;
QUrl original_url_;
Scope scope_;
bool buffering_;
bool equalizer_enabled_;
// Settings
QString output_;
QVariant device_;
// ReplayGain
bool rg_enabled_;
int rg_mode_;
float rg_preamp_;
bool rg_compression_;
// Buffering
quint64 buffer_duration_nanosec_;
int buffer_min_fill_;
bool mono_playback_;
// Fadeout
bool fadeout_enabled_;
bool crossfade_enabled_;
bool autocrossfade_enabled_;
bool crossfade_same_album_;
bool fadeout_pause_enabled_;
qint64 fadeout_duration_;
qint64 fadeout_duration_nanosec_;
qint64 fadeout_pause_duration_;
qint64 fadeout_pause_duration_nanosec_;
private:
bool about_to_end_emitted_;
Q_DISABLE_COPY(Base);
};
struct SimpleMetaBundle {
QUrl url;
QString title;
QString artist;
QString album;
QString comment;
QString genre;
qlonglong length;
int year;
int tracknr;
Song::FileType filetype;
int samplerate;
int bitdepth;
qlonglong bitrate;
QString lyrics;
};
} // namespace
Q_DECLARE_METATYPE(EngineBase::OutputDetails);
#endif